[Map] SiMpLe HoUsE v1
#1

--------------------------------------------------------SiMpLe HoUsE v1

DeScRiPtIoN:
i was using it in my server earlier now im not using it so i published it here for you all to see it and use it in your server

ScReEnShOtS:
picture 1;

picture 2;

picture 3;

picture 4;


NeW FeAtUrEs In v2
new automatic gates
new pickups

and many post

CoDeS:
Код:
/// This FilterScript was made by Young_Capone. Do not remove any credits or re-release this without my permission.
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#define SPECIAL_ACTION_PISSING 68
#define COLOR_BLUE 0x33AAFFFF
#define COLOR_YELLOW 0xFFFF00AA

#include <a_samp>
//pickups
new infernus;

#define COLOR_DIS_RED 0xFF0000FF//color
#define orange 0xFF9900AA//color

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Loaded Young Capone's Admin House!");
    print("--------------------------------------\n");
	 // objects
CreateObject(3605, 129.00, 1761.26, 22.03,   0.00, 0.00, 167.63);
CreateObject(3605, 121.49, 1698.74, 21.98,   0.00, 0.00, 352.14);
CreateObject(3524, 130.03, 1711.74, 18.60,   0.00, 0.00, 174.50);
CreateObject(3524, 115.27, 1713.44, 18.60,   0.00, 0.00, 174.50);
CreateObject(3524, 119.71, 1748.95, 19.54,   0.00, 0.00, 0.00);
CreateObject(3524, 133.92, 1745.66, 19.22,   0.00, 0.00, 0.00);
CreateObject(6973, 170.06, 1736.51, 14.90,   0.00, 0.00, 346.76);
CreateObject(6973, 158.85, 1710.70, 15.15,   0.00, 0.00, 173.14);
CreateObject(6965, 124.65, 1731.21, 20.13,   0.00, 0.00, 0.00);
CreateObject(3515, 124.11, 1725.73, 16.02,   0.00, 0.00, 0.00);
CreateObject(3515, 129.70, 1730.81, 16.19,   0.00, 0.00, 0.00);
CreateObject(3515, 119.00, 1731.88, 15.75,   0.00, 0.00, 0.00);
CreateObject(3515, 124.29, 1736.34, 16.12,   0.00, 0.00, 0.00);
CreateObject(3471, 126.33, 1753.00, 17.97,   0.00, 0.00, 261.74);
CreateObject(3471, 130.49, 1752.07, 17.97,   0.00, 0.00, 261.74);
CreateObject(3471, 123.69, 1707.89, 17.99,   0.00, 0.00, 84.84);
CreateObject(3471, 119.32, 1708.74, 17.99,   0.00, 0.00, 84.84);
CreateObject(3506, 140.14, 1711.71, 16.55,   0.00, 0.00, 0.00);
CreateObject(3506, 133.36, 1713.08, 16.55,   0.00, 0.00, 0.00);
CreateObject(3506, 113.18, 1715.16, 16.63,   0.00, 0.00, 0.00);
CreateObject(3506, 105.89, 1716.39, 16.63,   0.00, 0.00, 0.00);
CreateObject(3506, 109.69, 1749.14, 16.63,   0.00, 0.00, 0.00);
CreateObject(3506, 116.07, 1747.58, 16.63,   0.00, 0.00, 0.00);
CreateObject(3506, 136.86, 1743.08, 16.62,   0.00, 0.00, 0.00);
CreateObject(3506, 142.31, 1741.69, 16.62,   0.00, 0.00, 0.00);
CreateObject(3268, 189.65, 1720.39, 15.83,   -4.00, -4.00, 354.51);
CreateObject(8209, 158.56, 1781.97, 19.29,   0.00, 0.00, 356.47);
CreateObject(8209, 199.88, 1729.35, 19.29,   0.00, 0.00, 263.93);
CreateObject(8209, 144.50, 1680.82, 19.29,   0.00, 0.00, 178.77);
CreateObject(987, 107.70, 1783.15, 16.48,   0.00, 0.00, 274.29);
CreateObject(987, 108.10, 1771.51, 16.48,   0.00, 0.00, 263.66);
CreateObject(987, 106.65, 1760.04, 16.48,   0.00, 0.00, 263.66);
CreateObject(3749, 100.95, 1733.08, 22.05,   0.00, 0.00, 261.84);
CreateObject(987, 105.22, 1753.28, 16.48,   0.00, 0.00, 263.66);
CreateObject(987, 100.39, 1723.81, 16.48,   0.00, 0.00, 263.66);
CreateObject(987, 99.36, 1713.52, 16.48,   0.00, 0.00, 263.66);
CreateObject(987, 97.89, 1701.99, 16.48,   0.00, 0.00, 263.66);
CreateObject(987, 96.58, 1693.06, 16.48,   0.00, 0.00, 263.66);

    //createpickups
infernus = CreatePickup(1276, 2, -2046.53, 238.72, 35.54);
    //3dlabels
Create3DTextLabel("[KTE]ashwin the owner's house", 0x008000FF,1970.4739,1622.9263,12.8640,268.8936,0);
Create3DTextLabel("/veh to spawn a temporary vehicle or /vcall to call one", 0x6F006FFF,-1982.1013,259.5114,35.1719,268.2670,0);
Create3DTextLabel("infernus", 0x008000FF,-2047.7354,238.5131,35.4657,260.2379,0);
    return 1;
}
public OnFilterScriptExit()
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
new Float:X,Float:Y,Float:Z,Float:angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,angle);
if(pickupid == infernus)
SetPlayerHealth(playerid, 0);
   return 1;
}


public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid,COLOR_DIS_RED,"This Server is using ashwinsekhari's simple house");
    return 1;
}
	return 0;
}
Reply
#2

the house is nice but the are where u made it its the worst place.....
Reply
#3

Nice and simple
LeGGGeNNdA says true
Reply
#4

thx please rep me i need rep please
Reply
#5

Cool map 4.5/5
Reply
#6

thx
Reply
#7

good one , but before you do pics , remove hacks ..
Reply
#8

ok but please rep+ me please for god's sake please
Reply
#9

Lol , i was like you in the past with my mapping's . I requested for rep's . You should never request for rep+ , you have to earn them by your self !
Reply
#10

Quote:
Originally Posted by ashwinsekhari
Посмотреть сообщение
thx please rep me i need rep please
Dude . Dont ask for reps, ppl will give you some if they like your map
Reply


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