09.11.2012, 13:26
Well as you can see below i am new to scripting but please dont jusdge.. Can someone just help me with this below?
Код:
if (strcmp(cmd, "/admins", true) == 0) { SendClientMessage(playerid, COLOR_ADMIN_TOALL, "..::Admins Online and Status::.."); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && PlayerInfo[i][power] >= 1 && PlayerInfo[i][power]!=53) { if(OnDuty[i]) else if(PlayerInfo[playerid][power]>=1); { {GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Trial Admin: %s [Level: %d] (On Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0x00FF40FF, string); } else if(PlayerInfo[playerid][power]>=3); { GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Basic Admin: %s [Level: %d] (On Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0x00FF40FF, string); } else if(PlayerInfo[playerid][power]>=6); { GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Senior Admin: %s [Level: %d] (On Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0x00FF40FF, string); } else if(PlayerInfo[playerid][power]>=9); { GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Lead Admin: %s [Level: %d] (On Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0x00FF40FF, string); } else if(PlayerInfo[playerid][power]>=10); { GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Head Admin: %s [Level: %d] (On Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0x00FF40FF, string); } else if(PlayerInfo[playerid][power]>=11); { GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Community Co-owner: %s [Level: %d] (Off Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0xFF4500AA, string); { else if(PlayerInfo[playerid][power]>=12); { GetPlayerName(i, sendername, sizeof(sendername)); format(string, 256, "Community Owner: %s [Level: %d] (On Duty)", sendername,PlayerInfo[i][power]); SendClientMessage(playerid, 0x00FF40FF, string); } } } return 1; }