[Ajuda] Poblema Na Escolha Das Skin
#1

Eaae ae fuii adiicionar as skins dos vagos e dos ballas , ae
quandu o player entra ele escolhe a skin so que o buneco com a skin
nггo aparece e quando aperto spawn aee siim veem a skin como faazu para deiixar
veer as skin antes olha aqui a game mode '

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#define regras 0
#define dialog 2


#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

new bool:regrasc[MAX_PLAYERS];
new Pequip[MAX_PLAYERS];

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//=================SKIN 01 LOS VAGOS==============
	AddPlayerClass(108,2814.3884,-1182.9852,25.2631,288.9326,22,500,29,1000,30,500);//0
	AddPlayerClass(109,2814.3884,-1182.9852,25.2631,288.9326,22,500,29,1000,30,500);//1
	AddPlayerClass(110,2814.3884,-1182.9852,25.2631,288.9326,22,500,29,1000,30,500);//2
//=================SKIN 02 OS BALLAS================
	AddPlayerClass(102,1145.1360,-1179.8810,32.0275,288.9326,22,500,29,1000,30,500);//3
	AddPlayerClass(103,1145.1360,-1179.8810,32.0275,288.9326,22,500,29,1000,30,500);//4
	AddPlayerClass(104,1145.1360,-1179.8810,32.0275,288.9326,22,500,29,1000,30,500);//5
 //-------------------------------------------------------------------------------------
	
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
if(classid >= 0 && classid <= 2)
{
	Pequip[playerid] = 1;
	SendClientMessage(playerid,-1,"LOS VAGOS");
	GameTextForPlayer(playerid,"~y~LOS VAGOS",1000,0);


}
if(classid >= 3 && classid <= 5)
{
	Pequip[playerid] = 1;
	SendClientMessage(playerid,-1,"BALLAS");
	GameTextForPlayer(playerid,"~p~BALLAS",1000,0);


}
return 1;
}

public OnPlayerConnect(playerid)
{
	if(regrasc[playerid] == false)
	    {
	        ShowPlayerDialog(playerid, regras,DIALOG_STYLE_MSGBOX,"TITULO","TEXTO","CONCORDO","DISCORDO");
        }
            else
        {
        
        }
	return 1;
        }

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
     if(dialogid == regras)
     {
           if(response)
           {
            GameTextForPlayer(playerid,"[X]CONCORDOU, GANHARБ UM PREMIO",3,5000);
            GivePlayerMoney(playerid,10000);
            SetPlayerHealth(playerid,100);
            SetPlayerArmour(playerid,100);
        }
        else
            {
        GameTextForPlayer(playerid,"[X]DISCORDOU, TOMARБ KICK[X]",3,5000);
        Kick(playerid);
            }
      }
      return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Reply
#2

SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, -2011.00, -246.55, 41.73);
SetPlayerFacingAngle(playerid, 264.14);
SetPlayerCameraPos(playerid, -2002.97, -258.44, 42.17);
SetPlayerCameraLookAt(playerid, -2005.90, -254.43, 41.59);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USE CELLPHONE);
SetPlayerInterior(playerid,3);


na OnPlayerRequestClass
Reply
#3

da esse erro aqui o
error 017: undefined symbol "SPECIAL_ACTION_USE_CELLPHONE"
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#4

deleta essa linha q o erro some
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#5

e so que ja deleteii , e os negocios fiica longe e nao aparece o mapa
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#6

manda uma print '-' ?
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#7


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#8

tenta esse e.e

SetPlayerPos(playerid,-2670.6008,1410.5863,907.5703);
SetPlayerFacingAngle(playerid, 269.8957);
SetPlayerCameraPos(playerid,-2666.6008,1410.5863,907.5703);
SetPlayerCameraLookAt(playerid,-2670.6008,1410.5863,907.5703);
Reply
#9

pawn Код:
SetPlayerPos(playerid,1999.4733,1538.5149,13.5859);
    SetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 270.0);
    SetPlayerCameraPos(playerid,2000.4733,1540.5149,14.5859);
    SetPlayerCameraLookAt(playerid,1999.4733,1538.5149,13.5859);
Aqui ele escolhe a skin no interior 0
Se quizeres colocar ele dentro de uma casa, tens de colocar o Interior da tal casa em SetPlayerInterior
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