16.10.2012, 11:20
when im exiting /exit from lspd hq then it falling me from sky and it says i left business
if(strcmp(cmd, "/exit", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pLocal] != 999) //in house { if(IsAtHouseExit(playerid)) { if(PlayerInfo[playerid][pMask] == 1) { sendername = "Stranger"; } format(string, sizeof(string), "* %s has left the house.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,PlayerInfo[playerid][pHouseExitX],PlayerInfo[playerid][pHouseExitY],PlayerInfo[playerid][pHouseExitZ]); SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pHouseExitR]-180); SetCameraBehindPlayer(playerid); PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pVirtualWorld] = 0; PlayerInfo[playerid][pLocal] = 999; return 1; } } if(PlayerInfo[playerid][pInBiz] != 255) //in a biz { if(PlayerInfo[playerid][pMask] == 1) { sendername = "Stranger"; } format(string, sizeof(string), "* %s has left the business.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,PlayerInfo[playerid][pHouseExitX],PlayerInfo[playerid][pHouseExitY],PlayerInfo[playerid][pHouseExitZ]); SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pHouseExitR]-180); SetCameraBehindPlayer(playerid); PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pVirtualWorld] = 0; PlayerInfo[playerid][pLocal] = 999; PlayerInfo[playerid][pInBiz] = 255; return 1; }