14.10.2012, 19:24
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Последний раз редактировалось HeLiOn_PrImE; 14.10.2012 в 20:43.
)
Hey there!!!
I am trying to use Mick88' s Weather Streamer on my server. I have already implemented those functions on my game mode and they work fine. But now I am trying to put them on a timer and I keep getting these "tag mismatch" warnings. Can someone help me with them?
The timer code is below.Careful, you'll have to get Mick's streamer include, for reading the weather area functions.
I am trying to use Mick88' s Weather Streamer on my server. I have already implemented those functions on my game mode and they work fine. But now I am trying to put them on a timer and I keep getting these "tag mismatch" warnings. Can someone help me with them?
The timer code is below.Careful, you'll have to get Mick's streamer include, for reading the weather area functions.
Код:
#include <a_samp> #include <WeatherStreamer> new Float:WeatherBC[][] = {(42), (17), (3), (9), (40)}; //Bone County new Float:WeatherTR[][] = {(42), (17), (3), (9), (40)}; // Tierra Robada new Float:WeatherRC[][] = {(8), (16), (9), (32), (40)}; // Red County new Float:WeatherFC[][] = {(8), (16), (9), (32), (40)}; // Flint County new Float:WeatherWS[][] = {(8), (16), (9), (32), (40)}; // Whetstone new Float:WeatherLS[][] = {(8), (16), (9), (32), (40)}; // Los Santos new Float:WeatherSF[][] = {(8), (16), (9), (32), (40)}; // San Fierro new Float:WeatherLV[][] = {(8), (16), (9), (32), (40)}; // Las Venturas forward weather(); public weather() { new LSW = random(sizeof(WeatherLS)); new SFW = random(sizeof(WeatherSF)); new LVW = random(sizeof(WeatherLV)); new BCW = random(sizeof(WeatherBC)); new TRW = random(sizeof(WeatherTR)); new RCW = random(sizeof(WeatherRC)); new FCW = random(sizeof(WeatherFC)); new WSW = random(sizeof(WeatherWS)); SetAreaWeather(WEATHER_AREA_LOS_SANTOS, WeatherLS[LSW][0]); SetAreaWeather(WEATHER_AREA_SAN_FIERRO, WeatherSF[SFW][0]); SetAreaWeather(WEATHER_AREA_LAS_VENTURAS, WeatherLV[LVW][0]); SetAreaWeather(WEATHER_AREA_BONE_COUNTY, WeatherBC[BCW][0]); SetAreaWeather(WEATHER_AREA_TIERRA_ROBADA, WeatherTR[TRW][0]); SetAreaWeather(WEATHER_AREA_RED_COUNTY, WeatherRC[RCW][0]); SetAreaWeather(WEATHER_AREA_FLINT_COUNTY, WeatherFC[FCW][0]); SetAreaWeather(WEATHER_AREA_WHETSTONE, WeatherWS[WSW][0]); }