Compiling Errors !
#1

Error:
pawn Код:
E:\Express Gaming Roleplay Server - Copy\gamemodes\EG-RP.pwn(17190) : warning 217: loose indentation
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


1 Warning.
Lines from 17188 to 17191:
pawn Код:
CreateDynamicObject(8957,-2086.98999023,-129.10000610,36.90000153,0.00000000,0.00000000,180.00000000); //object(vgsespdr01) (1)

    print("Gamemode started.");
    // Default Rates
Any help ? and thanks
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#2

It's an warning not an error you can just go run the script
Reply
#3

Sorry friend but that is not a useful answer I NEED A FIX NOT JUST RUN
Reply
#4

Arrange the lines..
Код:
CreateDynamicObject(8957,-2086.98999023,-129.10000610,36.90000153,0.00000000,0.00000000,180.00000000); //object(vgsespdr01) (1)

print("Gamemode started.");
// Default Rates
Reply
#5

Код:
CreateDynamicObject(8957,-2086.98999023,-129.10000610,36.90000153,0.00000000,0.00000000,180.00000000); //object(vgsespdr01) (1)
print("Gamemode started.");
// Default Rates
Reply
#6

Not working and that is the top of that part :
pawn Код:
public OnGameModeInit()
{
   AddStaticVehicleEx(571,-2876.09960938,437.19921875,4.69999981,83.99597168,48,79,15); //Kart
Reply
#7

Can you please give us all of your OnGameModeInit?
Reply
#8

A big part:
pawn Код:
public OnGameModeInit()
{
   AddStaticVehicleEx(571,-2876.09960938,437.19921875,4.69999981,83.99597168,48,79,15); //Kart
   AddStaticVehicleEx(571,-2875.89941406,439.89941406,4.59999990,83.99597168,48,79,15); //Kart
   AddStaticVehicleEx(571,-2866.19995117,487.20001221,4.80000019,180.00000000,54,65,15); //Kart
   AddStaticVehicleEx(571,-2868.19995117,487.20001221,4.80000019,181.99951172,42,119,15); //Kart
   AddStaticVehicleEx(571,-2975.10009766,456.79998779,4.19999981,270.75000000,34,25,15); //Kart
   AddStaticVehicleEx(571,-2975.10009766,458.79998779,4.19999981,270.00000000,48,79,15); //Kart
   AddStaticVehicleEx(405,-2921.19995117,507.20001221,5.00000000,0.00000000,98,68,15); //Sentinel
   CreateDynamicObject(3315,-2910.89990234,441.79998779,5.19999981,0.00000000,0.00000000,90.00000000); //object(sw_bigburb_03) (1)
   CreateDynamicObject(18483,-2895.79980469,501.19921875,4.09999990,0.00000000,0.00000000,179.99450684); //object(cuntsrod07) (1)
   CreateDynamicObject(18483,-2892.29980469,501.39941406,4.09999990,0.00000000,0.00000000,179.99450684); //object(cuntsrod07) (2)
   CreateDynamicObject(6356,-2875.50000000,472.60000610,15.00000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (3)
   CreateDynamicObject(6356,-2899.50000000,472.60000610,14.80000019,0.00000000,0.00000000,147.99682617); //object(sunset06_law2) (4)
   CreateDynamicObject(6356,-2910.39990234,472.39999390,14.50000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (5)
   CreateDynamicObject(6356,-2911.69921875,468.89941406,14.60000038,0.00000000,0.00000000,241.99584961); //object(sunset06_law2) (6)
   CreateDynamicObject(6356,-2912.00000000,478.89941406,15.00000000,0.00000000,0.99975586,239.99633789); //object(sunset06_law2) (8)
   CreateDynamicObject(6356,-2918.59960938,445.00000000,14.80000019,0.00000000,0.00000000,333.99536133); //object(sunset06_law2) (9)
   CreateDynamicObject(6356,-2883.19995117,445.29998779,14.39999962,0.00000000,0.00000000,332.00000000); //object(sunset06_law2) (11)
   CreateDynamicObject(6356,-2886.39941406,449.39941406,14.50000000,0.00000000,0.00000000,331.99035645); //object(sunset06_law2) (13)
   CreateDynamicObject(3496,-2916.19921875,454.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(vgsxrefbballnet) (1)
   CreateDynamicObject(3496,-2916.19995117,489.79998779,4.30000019,0.00000000,0.00000000,180.00000000); //object(vgsxrefbballnet) (2)
   CreateDynamicObject(2114,-2914.19995117,469.79998779,4.30000019,0.00000000,0.00000000,0.00000000); //object(basketball) (1)
   CreateDynamicObject(6356,-2883.69921875,442.59960938,14.69999981,0.00000000,0.49987793,331.99584961); //object(sunset06_law2) (14)
   CreateDynamicObject(1437,-2944.09960938,452.39941406,2.20000005,334.99511719,0.00000000,0.00000000); //object(dyn_ladder_2) (1)
   CreateDynamicObject(3928,-2960.50000000,469.29998779,4.00000000,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
   CreateDynamicObject(2114,-2920.69995117,489.79998779,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (3)
   CreateDynamicObject(2114,-2921.00000000,489.89999390,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (4)
   CreateDynamicObject(2114,-2920.89990234,489.60000610,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (5)
   CreateDynamicObject(2114,-2920.86010742,489.77999878,4.63999939,0.00000000,0.00000000,0.00000000); //object(basketball) (6)
   CreateDynamicObject(984,-2927.50000000,484.29998779,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
   CreateDynamicObject(983,-2927.39941406,467.59960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
   CreateDynamicObject(983,-2927.39941406,456.39941406,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
   CreateDynamicObject(983,-2927.39941406,461.19921875,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
   CreateDynamicObject(982,-2914.59960938,453.39941406,4.69999981,0.00000000,0.00000000,270.74707031); //object(fenceshit) (1)
   CreateDynamicObject(983,-2901.89941406,456.69921875,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
   CreateDynamicObject(983,-2901.89941406,461.50000000,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
   CreateDynamicObject(983,-2901.89941406,467.89941406,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
   CreateDynamicObject(983,-2927.50000000,476.20001221,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8)
   CreateDynamicObject(984,-2901.89941406,484.09960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
   CreateDynamicObject(983,-2901.89941406,476.09960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (9)
   CreateDynamicObject(3819,-2897.89990234,460.70001221,5.09999990,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (1)
   CreateDynamicObject(3819,-2897.89990234,481.20001221,5.19999981,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (2)
   CreateDynamicObject(982,-2894.69921875,477.39941406,4.80000019,0.00000000,0.00000000,1.24694824); //object(fenceshit) (2)
   CreateDynamicObject(982,-2894.39941406,466.19921875,4.80000019,0.00000000,0.00000000,1.24145508); //object(fenceshit) (3)
   CreateDynamicObject(983,-2897.29980469,453.39941406,4.80000019,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
   CreateDynamicObject(1281,-2900.69995117,444.20001221,5.80000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
   CreateDynamicObject(1281,-2896.00000000,444.20001221,5.40000010,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
   CreateDynamicObject(1281,-2878.39990234,464.50000000,4.90000010,0.00000000,0.00000000,27.99865723); //object(parktable1) (3)
   CreateDynamicObject(1281,-2886.19995117,460.60000610,4.80000019,0.00000000,0.00000000,27.99865723); //object(parktable1) (4)
   CreateDynamicObject(1281,-2890.39990234,469.79998779,4.90000010,0.00000000,0.00000000,27.99865723); //object(parktable1) (5)
   CreateDynamicObject(1281,-2886.89990234,482.00000000,5.19999981,0.00000000,0.00000000,27.99865723); //object(parktable1) (6)
   CreateDynamicObject(1281,-2877.59960938,477.89941406,5.09999990,0.00000000,0.00000000,27.99865723); //object(parktable1) (7)
   CreateDynamicObject(982,-2879.39941406,432.89941406,5.00000000,0.00000000,0.00000000,90.24169922); //object(fenceshit) (4)
   CreateDynamicObject(983,-2868.19921875,432.89941406,5.00000000,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (10)
   CreateDynamicObject(6356,-2883.50000000,444.19921875,14.89999962,358.99475098,0.09887695,331.99035645); //object(sunset06_law2) (1)
   CreateDynamicObject(1696,-2863.00000000,429.29998779,3.90000010,351.00000000,0.00000000,91.50000000); //object(roofstuff15) (1)
   CreateDynamicObject(984,-2881.69921875,452.19921875,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (4)
   CreateDynamicObject(984,-2872.10009766,452.20001221,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (5)
   CreateDynamicObject(1696,-2862.19995117,454.70001221,3.59999990,350.99670410,0.00000000,91.49963379); //object(roofstuff15) (2)
   CreateDynamicObject(983,-2888.10009766,448.89999390,4.80000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
   CreateDynamicObject(983,-2888.10009766,436.10000610,4.90000010,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (11)
   CreateDynamicObject(983,-2888.10009766,445.70001221,4.80000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (12)
   CreateDynamicObject(983,-2888.10009766,437.70001221,4.90000010,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (13)
   CreateDynamicObject(1237,-2872.10009766,442.70001221,4.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
   CreateDynamicObject(1237,-2873.60009766,442.60000610,4.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
   CreateDynamicObject(1237,-2875.19995117,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3)
   CreateDynamicObject(1237,-2876.89990234,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4)
   CreateDynamicObject(1237,-2879.00000000,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5)
   CreateDynamicObject(1237,-2880.80004883,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (6)
   CreateDynamicObject(983,-2877.89990234,443.10000610,4.69999981,0.00000000,0.00000000,272.00000000); //object(fenceshit3) (14)
   CreateDynamicObject(983,-2874.69995117,443.20001221,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (15)
   CreateDynamicObject(983,-2874.60009766,441.89999390,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (16)
   CreateDynamicObject(983,-2877.80004883,441.79998779,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (17)
   CreateDynamicObject(6356,-2888.80004883,452.00000000,9.39999962,0.00000000,0.00000000,147.99682617); //object(sunset06_law2) (4)
   CreateDynamicObject(1281,-2883.50000000,471.39999390,5.00000000,0.00000000,0.00000000,27.99865723); //object(parktable1) (7)
   CreateDynamicObject(987,-2930.59960938,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2918.79980469,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
   CreateDynamicObject(987,-2907.09960938,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
   CreateDynamicObject(987,-2894.89941406,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
   CreateDynamicObject(987,-2882.89941406,510.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
   CreateDynamicObject(987,-2874.59960938,510.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
   CreateDynamicObject(987,-2862.50000000,490.70001221,3.90000010,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (7)
   CreateDynamicObject(987,-2862.50000000,478.50000000,3.79999995,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (8)
   CreateDynamicObject(6356,-2875.50000000,472.59960938,15.00000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (3)
   CreateDynamicObject(987,-2862.50000000,457.29998779,3.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (9)
   CreateDynamicObject(987,-2863.39990234,451.79998779,3.50000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (10)
   CreateDynamicObject(987,-2863.10009766,432.79998779,3.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (11)
   CreateDynamicObject(987,-2931.60009766,498.70001221,4.09999990,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2931.60009766,486.89999390,4.09999990,0.00000000,0.00000000,89.99499512); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2945.00000000,487.10000610,4.09999990,0.00000000,0.00000000,359.74450684); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2950.19995117,487.10000610,4.09999990,0.00000000,0.00000000,180.49182129); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2943.80004883,487.10000610,4.09999990,0.00000000,0.00000000,359.74182129); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2973.10009766,487.10000610,4.09999990,0.00000000,0.00000000,1.73889160); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2978.60009766,487.10000610,4.09999990,0.00000000,0.00000000,179.73583984); //object(elecfence_bar) (1)
   CreateDynamicObject(982,-2878.00000000,425.50000000,4.69999981,0.00000000,0.00000000,94.24169922); //object(fenceshit) (5)
   CreateDynamicObject(987,-2996.80004883,487.10000610,4.09999990,0.00000000,0.00000000,359.98083496); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2997.30004883,475.29998779,4.09999990,0.00000000,0.00000000,89.47802734); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2997.30004883,463.50000000,4.09999990,0.00000000,0.00000000,89.47265625); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2997.30004883,454.89999390,4.09999990,0.00000000,0.00000000,89.47265625); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2986.19995117,454.89999390,4.09999990,0.00000000,0.00000000,180.22802734); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2974.19995117,454.89999390,4.09999990,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2970.00000000,455.00000000,4.09999990,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2862.89990234,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2874.80004883,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2886.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2898.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2910.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2928.09960938,416.29980469,3.50000000,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(984,-2868.69995117,490.29998779,4.90000010,0.00000000,0.00000000,269.00000000); //object(fenceshit2) (2)
   CreateDynamicObject(984,-2888.50000000,490.29998779,4.80000019,0.00000000,0.00000000,271.24475098); //object(fenceshit2) (3)
   CreateDynamicObject(982,-2914.69995117,490.60000610,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit) (7)
   CreateDynamicObject(987,-2939.10009766,415.60000610,1.70000005,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2951.00000000,414.60000610,1.70000005,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2962.89990234,413.79998779,0.60000002,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2967.69995117,413.39999390,0.00000000,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(1637,-2938.39990234,450.29998779,3.20000005,0.00000000,0.00000000,180.00000000); //object(od_pat_hutb) (1)
   CreateDynamicObject(1640,-2947.50000000,443.00000000,1.89999998,0.00000000,0.00000000,96.00000000); //object(beachtowel04) (1)
   CreateDynamicObject(1640,-2952.19995117,430.39999390,2.00000000,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (2)
   CreateDynamicObject(1640,-2952.80004883,436.29998779,2.00000000,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (3)
   CreateDynamicObject(1642,-2953.39990234,442.39999390,1.89999998,0.00000000,0.00000000,275.75000000); //object(beachtowel02) (1)
   CreateDynamicObject(1642,-2947.10009766,437.00000000,2.00000000,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (2)
   CreateDynamicObject(1642,-2946.60009766,431.00000000,1.89999998,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (3)
   CreateDynamicObject(2404,-2938.39990234,446.10000610,3.59999990,350.00000000,0.00000000,0.00000000); //object(cj_surf_board) (1)
   CreateDynamicObject(2406,-2937.39990234,446.10000610,3.70000005,350.00000000,0.00000000,0.00000000); //object(cj_surf_board3) (1)
   CreateDynamicObject(1640,-2946.19995117,425.60000610,1.89999998,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (4)
   CreateDynamicObject(1642,-2951.69995117,425.20001221,2.09999990,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (4)
   CreateDynamicObject(1598,-2938.30004883,433.70001221,2.40000010,0.00000000,0.00000000,0.00000000); //object(beachball) (1)
   CreateDynamicObject(1598,-2940.00000000,426.29998779,2.20000005,0.00000000,0.00000000,0.00000000); //object(beachball) (2)
   CreateDynamicObject(1610,-2962.19995117,439.50000000,0.40000001,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (1)
   CreateDynamicObject(983,-2867.30004883,452.20001221,4.69999981,0.00000000,0.00000000,270.50000000); //object(fenceshit3) (18)
   CreateDynamicObject(983,-2896.50000000,490.10000610,4.80000019,0.00000000,0.00000000,270.75000000); //object(fenceshit3) (19)
   CreateDynamicObject(983,-2925.89990234,490.60000610,4.69999981,0.00000000,0.00000000,269.25000000); //object(fenceshit3) (20)
   CreateDynamicObject(984,-1812.39941406,-600.50000000,15.89999962,0.00000000,0.00000000,7.99804688); //object(fenceshit2) (1)
   CreateDynamicObject(984,-1806.80004883,-594.00000000,15.89000034,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
   CreateDynamicObject(984,-1794.09997559,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
   CreateDynamicObject(984,-1781.30004883,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5)
   CreateDynamicObject(984,-1773.59960938,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (6)
   CreateDynamicObject(984,-1801.09960938,-570.79980469,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (7)
   CreateDynamicObject(984,-1788.29980469,-570.89941406,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (8)
   CreateDynamicObject(1237,-1818.40002441,-580.00000000,15.30000019,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
   CreateDynamicObject(997,1141.30004883,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
   CreateDynamicObject(997,1131.80004883,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (2)
   CreateDynamicObject(997,1127.00000000,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (3)
   CreateDynamicObject(997,1136.59997559,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (4)
   CreateDynamicObject(997,1122.30004883,-1416.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (5)
   CreateDynamicObject(997,1117.50000000,-1415.90002441,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (6)
   CreateDynamicObject(997,1112.69995117,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (7)
   CreateDynamicObject(982,1312.80004883,-1372.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
   CreateDynamicObject(982,1307.50000000,-1372.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit) (3)
   CreateDynamicObject(982,1270.39941406,-1317.89941406,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit) (4)
   CreateDynamicObject(982,1270.35021973,-1357.50036621,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit) (5)
   CreateDynamicObject(984,-1775.50000000,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
   CreateDynamicObject(984,-1762.69995117,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (9)
   CreateDynamicObject(984,-1749.90002441,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (10)
   CreateDynamicObject(987,-1735.29980469,-575.69921875,15.30000019,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-1735.19995117,-565.70001221,13.00000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (2)
   CreateDynamicObject(987,-1735.25000000,-584.29980469,15.30000019,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (3)
   CreateDynamicObject(987,-1735.19921875,-593.19921875,13.00000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (4)
   CreateDynamicObject(987,-1735.19995117,-604.98999023,13.00000000,0.00000000,0.00000000,276.00000000); //object(elecfence_bar) (5)
   CreateDynamicObject(980,-1735.29980469,-580.39941406,17.00000000,0.00000000,0.00000000,90.00000000); //object(airportgate) (1)
   CreateDynamicObject(984,-1741.89941406,-570.89941406,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (11)
   CreateDynamicObject(6977,-1977.09997559,884.29998779,44.20000076,0.00000000,0.00000000,0.00000000); //object(stripshopn1) (1)
   CreateDynamicObject(994,2226.19995117,-1726.69995117,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
   CreateDynamicObject(994,2233.19995117,-1726.69995117,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
   CreateDynamicObject(997,2222.19995117,-1724.00000000,12.60000038,0.00000000,0.00000000,315.00000000); //object(lhouse_barrier3) (11)
   CreateDynamicObject(994,2222.00000000,-1721.50000000,12.60000038,0.00000000,0.00000000,84.50000000); //object(lhouse_barrier2) (4)
   CreateDynamicObject(994,2222.69921875,-1714.50000000,12.60000038,0.00000000,0.00000000,83.89709473); //object(lhouse_barrier2) (5)
   CreateDynamicObject(994,2223.50000000,-1707.50000000,12.60000038,0.00000000,0.00000000,83.90002441); //object(lhouse_barrier2) (6)
   CreateDynamicObject(997,1122.80004883,-1562.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (13)
   CreateDynamicObject(997,1126.79980469,-1562.09960938,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (14)
   CreateDynamicObject(997,1130.69995117,-1562.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (15)
   CreateDynamicObject(997,1186.09997559,-1497.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (16)
   CreateDynamicObject(997,1186.09997559,-1485.19995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (17)
   CreateDynamicObject(997,1186.09997559,-1493.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (18)
   CreateDynamicObject(997,1186.09997559,-1489.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (19)
   CreateDynamicObject(997,1061.00000000,-1494.69995117,12.60000038,0.00000000,0.00000000,74.00000000); //object(lhouse_barrier3) (20)
   CreateDynamicObject(997,1060.00000000,-1498.50000000,12.60000038,0.00000000,0.00000000,75.00000000); //object(lhouse_barrier3) (21)
   CreateDynamicObject(997,1059.00000000,-1502.19995117,12.60000038,0.00000000,0.00000000,76.00000000); //object(lhouse_barrier3) (22)
   CreateDynamicObject(17951,362.60000610,-1466.90002441,31.50000000,0.00000000,0.00000000,325.00000000); //object(cjgaragedoor) (2)
   CreateDynamicObject(17951,309.39999390,-1558.69995117,32.50000000,0.00000000,0.00000000,60.00000000); //object(cjgaragedoor) (3)
   CreateDynamicObject(966,67.89941406,-1531.19921875,3.90000010,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1)
   CreateDynamicObject(968,67.90000153,-1531.19995117,4.90000010,0.00000000,0.00000000,270.00000000); //object(barrierturn) (1)
   CreateDynamicObject(5837,63.29999924,-1533.30004883,5.69999981,0.00000000,0.00000000,351.00000000); //object(ci_guardhouse1) (1)
   CreateDynamicObject(997,54.90000153,-1531.90002441,4.40000010,0.00000000,0.00000000,351.00000000); //object(lhouse_barrier3) (23)
   CreateDynamicObject(997,51.79980469,-1531.39941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (24)
   CreateDynamicObject(997,48.69921875,-1530.89941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (25)
   CreateDynamicObject(997,45.59960938,-1530.39941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (26)
   CreateDynamicObject(5837,39.50000000,-1529.80004883,6.09999990,0.00000000,0.00000000,353.00000000); //object(ci_guardhouse1) (3)
   CreateDynamicObject(966,35.29980469,-1532.39941406,4.19999981,0.00000000,0.00000000,87.99499512); //object(bar_gatebar01) (2)
   CreateDynamicObject(968,35.29999924,-1532.40002441,5.19999981,0.00000000,0.00000000,88.00000000); //object(barrierturn) (2)
   CreateDynamicObject(10610,-2030.09960938,-132.59960938,43.99990082,0.00000000,0.00000000,90.00000000); //object(fedmint_sfs) (1)
   CreateDynamicObject(987,-2056.80004883,-115.40000153,34.29999924,0.00000000,0.00000000,92.00000000); //object(elecfence_bar) (6)
   CreateDynamicObject(987,-2056.80004883,-127.40000153,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (7)
   CreateDynamicObject(987,-2057.30004883,-138.60000610,34.29999924,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (8)
   CreateDynamicObject(987,-2049.19995117,-139.30000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
   CreateDynamicObject(971,-2052.80004883,-138.89999390,36.93999863,0.00000000,0.00000000,358.00000000); //object(subwaygate) (1)
   CreateDynamicObject(971,-2052.29956055,-117.69999695,36.93999863,0.00000000,0.00000000,0.00000000); //object(subwaygate) (3)
   CreateDynamicObject(987,-2047.80004883,-117.69999695,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
   CreateDynamicObject(987,-2044.80004883,-102.74000549,34.20000076,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (11)
   CreateDynamicObject(1411,-2059.80004883,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (1)
   CreateDynamicObject(1411,-2065.00097656,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (2)
   CreateDynamicObject(1411,-2073.89990234,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (3)
   CreateDynamicObject(1411,-2079.10009766,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (4)
   CreateDynamicObject(1411,-2093.10009766,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (5)
   CreateDynamicObject(1411,-2087.89990234,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (6)
   CreateDynamicObject(8168,-2057.19995117,-84.69999695,36.29999924,0.00000000,0.00000000,106.40002441); //object(vgs_guardhouse01) (1)
   CreateDynamicObject(1237,-1799.09997559,-116.30000305,4.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
   CreateDynamicObject(5762,-2465.19995117,-150.19999695,35.79999924,0.00000000,0.00000000,0.00000000); //object(foodmartlawn) (1)
   CreateDynamicObject(987,-2057.10009766,-154.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
   CreateDynamicObject(987,-2069.10009766,-154.89999390,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
   CreateDynamicObject(987,-2069.39990234,-167.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (14)
   CreateDynamicObject(987,-2069.39990234,-179.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (15)
   CreateDynamicObject(987,-2069.39990234,-191.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (16)
   CreateDynamicObject(987,-2021.29980469,-155.19921875,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (17)
   CreateDynamicObject(987,-2021.30004883,-167.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (18)
   CreateDynamicObject(987,-2021.30004883,-179.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (19)
   CreateDynamicObject(987,-2021.40002441,-191.10000610,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (20)
   CreateDynamicObject(987,-2056.60009766,-154.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
   CreateDynamicObject(3279,-2075.19921875,-171.79980469,34.29999924,0.00000000,0.00000000,179.99450684); //object(a51_spottower) (1)
   CreateDynamicObject(987,-2033.19995117,-191.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (27)
   CreateDynamicObject(987,-2033.09997559,-203.00000000,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (28)
   CreateDynamicObject(987,-2033.09997559,-215.00000000,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (29)
   CreateDynamicObject(987,-2033.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (30)
   CreateDynamicObject(987,-2045.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (31)
   CreateDynamicObject(987,-2057.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (32)
   CreateDynamicObject(987,-2069.19995117,-226.89999390,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (33)
   CreateDynamicObject(987,-2069.19921875,-214.89941406,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (34)
   CreateDynamicObject(987,-2069.19995117,-202.89999390,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (35)
   CreateDynamicObject(8650,-2053.69995117,-193.39999390,34.40000153,0.00000000,0.00000000,90.00000000); //object(shbbyhswall06_lvs) (1)
   CreateDynamicObject(982,-2056.10009766,-193.39999390,36.20000458,0.00000000,0.00000000,90.00000000); //object(fenceshit) (2)
   CreateDynamicObject(982,-2051.39990234,-193.39999390,36.20000458,0.00000000,0.00000000,90.00000000); //object(fenceshit) (6)
   CreateDynamicObject(3279,-2075.19921875,-224.39999390,34.29999924,0.00000000,0.00000000,179.99450684); //object(a51_spottower) (2)
   CreateDynamicObject(3279,-2027.00000000,-197.89999390,34.29999924,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (3)
   CreateDynamicObject(3819,-2046.19921875,-196.09960938,35.29999924,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (1)
   CreateDynamicObject(3819,-2061.19995117,-196.10000610,35.29999924,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (2)
   CreateDynamicObject(14791,-2061.19995117,-220.19999695,36.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (1)
   CreateDynamicObject(14791,-2046.40002441,-220.19999695,36.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (2)
   CreateDynamicObject(970,-2034.59997559,-155.60000610,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
   CreateDynamicObject(970,-2034.59997559,-159.69999695,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
   CreateDynamicObject(970,-2034.59997559,-163.80000305,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
   CreateDynamicObject(970,-2028.30004883,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
   CreateDynamicObject(970,-2022.00000000,-155.59960938,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (6)
   CreateDynamicObject(970,-2022.00000000,-159.69999695,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (7)
   CreateDynamicObject(970,-2022.00000000,-163.80000305,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (8)
   CreateDynamicObject(970,-2024.09997559,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
   CreateDynamicObject(970,-2032.50000000,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
   CreateDynamicObject(8877,-2051.39990234,-229.00000000,40.40000153,0.00000000,0.00000000,224.00000000); //object(vgsecnstrct10) (1)
   CreateDynamicObject(8877,-2030.80004883,-212.00000000,40.40000153,0.00000000,0.00000000,316.00000000); //object(vgsecnstrct10) (2)
   CreateDynamicObject(8877,-2070.80004883,-212.00000000,40.40000153,0.00000000,0.00000000,136.00000000); //object(vgsecnstrct10) (3)
   CreateDynamicObject(8877,-2070.39990234,-153.30000305,40.40000153,0.00000000,0.00000000,86.00000000); //object(vgsecnstrct10) (4)
   CreateDynamicObject(8877,-2031.19921875,-193.09960938,40.40000153,0.00000000,0.00000000,271.49963379); //object(vgsecnstrct10) (5)
   CreateDynamicObject(13006,-2068.60009766,-257.00000000,34.31600189,0.00000000,0.00000000,270.10003662); //object(sw_office1) (1)
   CreateDynamicObject(3872,-2066.39941406,-158.50000000,41.20000076,0.00000000,0.00000000,127.99621582); //object(ws_floodbeams) (2)
   CreateDynamicObject(3872,-2037.50000000,-212.00000000,41.20000076,0.00000000,0.00000000,0.00000000); //object(ws_floodbeams) (3)
   CreateDynamicObject(3872,-2064.10009766,-212.00000000,41.20000076,0.00000000,0.00000000,180.00000000); //object(ws_floodbeams) (4)
   CreateDynamicObject(3872,-2051.39990234,-222.39999390,41.20000076,0.00000000,0.00000000,270.00000000); //object(ws_floodbeams) (5)
   CreateDynamicObject(3872,-2036.00000000,-189.00000000,41.20000076,0.00000000,0.00000000,319.99877930); //object(ws_floodbeams) (6)
   CreateDynamicObject(3627,-2076.39990234,-105.90000153,43.09999847,0.00000000,0.00000000,90.00000000); //object(dckcanpy) (1)
   CreateDynamicObject(3626,-2090.89990234,-123.90000153,35.90000153,0.00000000,0.00000000,90.00000000); //object(dckwrkhut) (1)
   CreateDynamicObject(3399,-2088.75024414,-136.10000610,36.90000153,0.00000000,0.00000000,182.00000000); //object(cxrf_a51_stairs) (1)
   CreateDynamicObject(8957,-2086.98999023,-129.10000610,36.90000153,0.00000000,0.00000000,180.00000000); //object(vgsespdr01) (1)
   print("Gamemode started.");
   // Default Rates
    print("Gamemode started.");
    new a[][] =
    {
        "Unarmed (Fist)",
        "Brass K"
    };
Reply
#9

Код:
public OnGameModeInit()
{
	AddStaticVehicleEx(571,-2876.09960938,437.19921875,4.69999981,83.99597168,48,79,15); //Kart
	AddStaticVehicleEx(571,-2875.89941406,439.89941406,4.59999990,83.99597168,48,79,15); //Kart
	AddStaticVehicleEx(571,-2866.19995117,487.20001221,4.80000019,180.00000000,54,65,15); //Kart
	AddStaticVehicleEx(571,-2868.19995117,487.20001221,4.80000019,181.99951172,42,119,15); //Kart
	AddStaticVehicleEx(571,-2975.10009766,456.79998779,4.19999981,270.75000000,34,25,15); //Kart
	AddStaticVehicleEx(571,-2975.10009766,458.79998779,4.19999981,270.00000000,48,79,15); //Kart
	AddStaticVehicleEx(405,-2921.19995117,507.20001221,5.00000000,0.00000000,98,68,15); //Sentinel
	CreateDynamicObject(3315,-2910.89990234,441.79998779,5.19999981,0.00000000,0.00000000,90.00000000); //object(sw_bigburb_03) (1)
	CreateDynamicObject(18483,-2895.79980469,501.19921875,4.09999990,0.00000000,0.00000000,179.99450684); //object(cuntsrod07) (1)
	CreateDynamicObject(18483,-2892.29980469,501.39941406,4.09999990,0.00000000,0.00000000,179.99450684); //object(cuntsrod07) (2)
	CreateDynamicObject(6356,-2875.50000000,472.60000610,15.00000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (3)
	CreateDynamicObject(6356,-2899.50000000,472.60000610,14.80000019,0.00000000,0.00000000,147.99682617); //object(sunset06_law2) (4)
	CreateDynamicObject(6356,-2910.39990234,472.39999390,14.50000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (5)
	CreateDynamicObject(6356,-2911.69921875,468.89941406,14.60000038,0.00000000,0.00000000,241.99584961); //object(sunset06_law2) (6)
	CreateDynamicObject(6356,-2912.00000000,478.89941406,15.00000000,0.00000000,0.99975586,239.99633789); //object(sunset06_law2) (8)
	CreateDynamicObject(6356,-2918.59960938,445.00000000,14.80000019,0.00000000,0.00000000,333.99536133); //object(sunset06_law2) (9)
	CreateDynamicObject(6356,-2883.19995117,445.29998779,14.39999962,0.00000000,0.00000000,332.00000000); //object(sunset06_law2) (11)
	CreateDynamicObject(6356,-2886.39941406,449.39941406,14.50000000,0.00000000,0.00000000,331.99035645); //object(sunset06_law2) (13)
	CreateDynamicObject(3496,-2916.19921875,454.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(vgsxrefbballnet) (1)
	CreateDynamicObject(3496,-2916.19995117,489.79998779,4.30000019,0.00000000,0.00000000,180.00000000); //object(vgsxrefbballnet) (2)
	CreateDynamicObject(2114,-2914.19995117,469.79998779,4.30000019,0.00000000,0.00000000,0.00000000); //object(basketball) (1)
	CreateDynamicObject(6356,-2883.69921875,442.59960938,14.69999981,0.00000000,0.49987793,331.99584961); //object(sunset06_law2) (14)
	CreateDynamicObject(1437,-2944.09960938,452.39941406,2.20000005,334.99511719,0.00000000,0.00000000); //object(dyn_ladder_2) (1)
	CreateDynamicObject(3928,-2960.50000000,469.29998779,4.00000000,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
	CreateDynamicObject(2114,-2920.69995117,489.79998779,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (3)
	CreateDynamicObject(2114,-2921.00000000,489.89999390,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (4)
	CreateDynamicObject(2114,-2920.89990234,489.60000610,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (5)
	CreateDynamicObject(2114,-2920.86010742,489.77999878,4.63999939,0.00000000,0.00000000,0.00000000); //object(basketball) (6)
	CreateDynamicObject(984,-2927.50000000,484.29998779,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
	CreateDynamicObject(983,-2927.39941406,467.59960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
	CreateDynamicObject(983,-2927.39941406,456.39941406,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
	CreateDynamicObject(983,-2927.39941406,461.19921875,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
	CreateDynamicObject(982,-2914.59960938,453.39941406,4.69999981,0.00000000,0.00000000,270.74707031); //object(fenceshit) (1)
	CreateDynamicObject(983,-2901.89941406,456.69921875,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
	CreateDynamicObject(983,-2901.89941406,461.50000000,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
	CreateDynamicObject(983,-2901.89941406,467.89941406,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
	CreateDynamicObject(983,-2927.50000000,476.20001221,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8)
	CreateDynamicObject(984,-2901.89941406,484.09960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
	CreateDynamicObject(983,-2901.89941406,476.09960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (9)
	CreateDynamicObject(3819,-2897.89990234,460.70001221,5.09999990,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (1)
	CreateDynamicObject(3819,-2897.89990234,481.20001221,5.19999981,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (2)
	CreateDynamicObject(982,-2894.69921875,477.39941406,4.80000019,0.00000000,0.00000000,1.24694824); //object(fenceshit) (2)
	CreateDynamicObject(982,-2894.39941406,466.19921875,4.80000019,0.00000000,0.00000000,1.24145508); //object(fenceshit) (3)
	CreateDynamicObject(983,-2897.29980469,453.39941406,4.80000019,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
	CreateDynamicObject(1281,-2900.69995117,444.20001221,5.80000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
	CreateDynamicObject(1281,-2896.00000000,444.20001221,5.40000010,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
	CreateDynamicObject(1281,-2878.39990234,464.50000000,4.90000010,0.00000000,0.00000000,27.99865723); //object(parktable1) (3)
	CreateDynamicObject(1281,-2886.19995117,460.60000610,4.80000019,0.00000000,0.00000000,27.99865723); //object(parktable1) (4)
	CreateDynamicObject(1281,-2890.39990234,469.79998779,4.90000010,0.00000000,0.00000000,27.99865723); //object(parktable1) (5)
	CreateDynamicObject(1281,-2886.89990234,482.00000000,5.19999981,0.00000000,0.00000000,27.99865723); //object(parktable1) (6)
	CreateDynamicObject(1281,-2877.59960938,477.89941406,5.09999990,0.00000000,0.00000000,27.99865723); //object(parktable1) (7)
	CreateDynamicObject(982,-2879.39941406,432.89941406,5.00000000,0.00000000,0.00000000,90.24169922); //object(fenceshit) (4)
	CreateDynamicObject(983,-2868.19921875,432.89941406,5.00000000,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (10)
	CreateDynamicObject(6356,-2883.50000000,444.19921875,14.89999962,358.99475098,0.09887695,331.99035645); //object(sunset06_law2) (1)
	CreateDynamicObject(1696,-2863.00000000,429.29998779,3.90000010,351.00000000,0.00000000,91.50000000); //object(roofstuff15) (1)
	CreateDynamicObject(984,-2881.69921875,452.19921875,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (4)
	CreateDynamicObject(984,-2872.10009766,452.20001221,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (5)
	CreateDynamicObject(1696,-2862.19995117,454.70001221,3.59999990,350.99670410,0.00000000,91.49963379); //object(roofstuff15) (2)
	CreateDynamicObject(983,-2888.10009766,448.89999390,4.80000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
	CreateDynamicObject(983,-2888.10009766,436.10000610,4.90000010,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (11)
	CreateDynamicObject(983,-2888.10009766,445.70001221,4.80000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (12)
	CreateDynamicObject(983,-2888.10009766,437.70001221,4.90000010,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (13)
	CreateDynamicObject(1237,-2872.10009766,442.70001221,4.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
	CreateDynamicObject(1237,-2873.60009766,442.60000610,4.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
	CreateDynamicObject(1237,-2875.19995117,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3)
	CreateDynamicObject(1237,-2876.89990234,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4)
	CreateDynamicObject(1237,-2879.00000000,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5)
	CreateDynamicObject(1237,-2880.80004883,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (6)
	CreateDynamicObject(983,-2877.89990234,443.10000610,4.69999981,0.00000000,0.00000000,272.00000000); //object(fenceshit3) (14)
	CreateDynamicObject(983,-2874.69995117,443.20001221,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (15)
	CreateDynamicObject(983,-2874.60009766,441.89999390,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (16)
	CreateDynamicObject(983,-2877.80004883,441.79998779,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (17)
	CreateDynamicObject(6356,-2888.80004883,452.00000000,9.39999962,0.00000000,0.00000000,147.99682617); //object(sunset06_law2) (4)
	CreateDynamicObject(1281,-2883.50000000,471.39999390,5.00000000,0.00000000,0.00000000,27.99865723); //object(parktable1) (7)
	CreateDynamicObject(987,-2930.59960938,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2918.79980469,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
	CreateDynamicObject(987,-2907.09960938,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
	CreateDynamicObject(987,-2894.89941406,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
	CreateDynamicObject(987,-2882.89941406,510.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
	CreateDynamicObject(987,-2874.59960938,510.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
	CreateDynamicObject(987,-2862.50000000,490.70001221,3.90000010,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (7)
	CreateDynamicObject(987,-2862.50000000,478.50000000,3.79999995,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (8)
	CreateDynamicObject(6356,-2875.50000000,472.59960938,15.00000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (3)
	CreateDynamicObject(987,-2862.50000000,457.29998779,3.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (9)
	CreateDynamicObject(987,-2863.39990234,451.79998779,3.50000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (10)
	CreateDynamicObject(987,-2863.10009766,432.79998779,3.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (11)
	CreateDynamicObject(987,-2931.60009766,498.70001221,4.09999990,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2931.60009766,486.89999390,4.09999990,0.00000000,0.00000000,89.99499512); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2945.00000000,487.10000610,4.09999990,0.00000000,0.00000000,359.74450684); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2950.19995117,487.10000610,4.09999990,0.00000000,0.00000000,180.49182129); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2943.80004883,487.10000610,4.09999990,0.00000000,0.00000000,359.74182129); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2973.10009766,487.10000610,4.09999990,0.00000000,0.00000000,1.73889160); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2978.60009766,487.10000610,4.09999990,0.00000000,0.00000000,179.73583984); //object(elecfence_bar) (1)
	CreateDynamicObject(982,-2878.00000000,425.50000000,4.69999981,0.00000000,0.00000000,94.24169922); //object(fenceshit) (5)
	CreateDynamicObject(987,-2996.80004883,487.10000610,4.09999990,0.00000000,0.00000000,359.98083496); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2997.30004883,475.29998779,4.09999990,0.00000000,0.00000000,89.47802734); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2997.30004883,463.50000000,4.09999990,0.00000000,0.00000000,89.47265625); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2997.30004883,454.89999390,4.09999990,0.00000000,0.00000000,89.47265625); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2986.19995117,454.89999390,4.09999990,0.00000000,0.00000000,180.22802734); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2974.19995117,454.89999390,4.09999990,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2970.00000000,455.00000000,4.09999990,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2862.89990234,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2874.80004883,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2886.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2898.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2910.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2928.09960938,416.29980469,3.50000000,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
	CreateDynamicObject(984,-2868.69995117,490.29998779,4.90000010,0.00000000,0.00000000,269.00000000); //object(fenceshit2) (2)
	CreateDynamicObject(984,-2888.50000000,490.29998779,4.80000019,0.00000000,0.00000000,271.24475098); //object(fenceshit2) (3)
	CreateDynamicObject(982,-2914.69995117,490.60000610,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit) (7)
	CreateDynamicObject(987,-2939.10009766,415.60000610,1.70000005,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2951.00000000,414.60000610,1.70000005,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2962.89990234,413.79998779,0.60000002,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-2967.69995117,413.39999390,0.00000000,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
	CreateDynamicObject(1637,-2938.39990234,450.29998779,3.20000005,0.00000000,0.00000000,180.00000000); //object(od_pat_hutb) (1)
	CreateDynamicObject(1640,-2947.50000000,443.00000000,1.89999998,0.00000000,0.00000000,96.00000000); //object(beachtowel04) (1)
	CreateDynamicObject(1640,-2952.19995117,430.39999390,2.00000000,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (2)
	CreateDynamicObject(1640,-2952.80004883,436.29998779,2.00000000,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (3)
	CreateDynamicObject(1642,-2953.39990234,442.39999390,1.89999998,0.00000000,0.00000000,275.75000000); //object(beachtowel02) (1)
	CreateDynamicObject(1642,-2947.10009766,437.00000000,2.00000000,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (2)
	CreateDynamicObject(1642,-2946.60009766,431.00000000,1.89999998,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (3)
	CreateDynamicObject(2404,-2938.39990234,446.10000610,3.59999990,350.00000000,0.00000000,0.00000000); //object(cj_surf_board) (1)
	CreateDynamicObject(2406,-2937.39990234,446.10000610,3.70000005,350.00000000,0.00000000,0.00000000); //object(cj_surf_board3) (1)
	CreateDynamicObject(1640,-2946.19995117,425.60000610,1.89999998,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (4)
	CreateDynamicObject(1642,-2951.69995117,425.20001221,2.09999990,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (4)
	CreateDynamicObject(1598,-2938.30004883,433.70001221,2.40000010,0.00000000,0.00000000,0.00000000); //object(beachball) (1)
	CreateDynamicObject(1598,-2940.00000000,426.29998779,2.20000005,0.00000000,0.00000000,0.00000000); //object(beachball) (2)
	CreateDynamicObject(1610,-2962.19995117,439.50000000,0.40000001,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (1)
	CreateDynamicObject(983,-2867.30004883,452.20001221,4.69999981,0.00000000,0.00000000,270.50000000); //object(fenceshit3) (18)
	CreateDynamicObject(983,-2896.50000000,490.10000610,4.80000019,0.00000000,0.00000000,270.75000000); //object(fenceshit3) (19)
	CreateDynamicObject(983,-2925.89990234,490.60000610,4.69999981,0.00000000,0.00000000,269.25000000); //object(fenceshit3) (20)
	CreateDynamicObject(984,-1812.39941406,-600.50000000,15.89999962,0.00000000,0.00000000,7.99804688); //object(fenceshit2) (1)
	CreateDynamicObject(984,-1806.80004883,-594.00000000,15.89000034,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
	CreateDynamicObject(984,-1794.09997559,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
	CreateDynamicObject(984,-1781.30004883,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5)
	CreateDynamicObject(984,-1773.59960938,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (6)
	CreateDynamicObject(984,-1801.09960938,-570.79980469,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (7)
	CreateDynamicObject(984,-1788.29980469,-570.89941406,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (8)
	CreateDynamicObject(1237,-1818.40002441,-580.00000000,15.30000019,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
	CreateDynamicObject(997,1141.30004883,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
	CreateDynamicObject(997,1131.80004883,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (2)
	CreateDynamicObject(997,1127.00000000,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (3)
	CreateDynamicObject(997,1136.59997559,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (4)
	CreateDynamicObject(997,1122.30004883,-1416.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (5)
	CreateDynamicObject(997,1117.50000000,-1415.90002441,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (6)
	CreateDynamicObject(997,1112.69995117,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (7)
	CreateDynamicObject(982,1312.80004883,-1372.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
	CreateDynamicObject(982,1307.50000000,-1372.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit) (3)
	CreateDynamicObject(982,1270.39941406,-1317.89941406,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit) (4)
	CreateDynamicObject(982,1270.35021973,-1357.50036621,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit) (5)
	CreateDynamicObject(984,-1775.50000000,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
	CreateDynamicObject(984,-1762.69995117,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (9)
	CreateDynamicObject(984,-1749.90002441,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (10)
	CreateDynamicObject(987,-1735.29980469,-575.69921875,15.30000019,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (1)
	CreateDynamicObject(987,-1735.19995117,-565.70001221,13.00000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (2)
	CreateDynamicObject(987,-1735.25000000,-584.29980469,15.30000019,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (3)
	CreateDynamicObject(987,-1735.19921875,-593.19921875,13.00000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (4)
	CreateDynamicObject(987,-1735.19995117,-604.98999023,13.00000000,0.00000000,0.00000000,276.00000000); //object(elecfence_bar) (5)
	CreateDynamicObject(980,-1735.29980469,-580.39941406,17.00000000,0.00000000,0.00000000,90.00000000); //object(airportgate) (1)
	CreateDynamicObject(984,-1741.89941406,-570.89941406,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (11)
	CreateDynamicObject(6977,-1977.09997559,884.29998779,44.20000076,0.00000000,0.00000000,0.00000000); //object(stripshopn1) (1)
	CreateDynamicObject(994,2226.19995117,-1726.69995117,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
	CreateDynamicObject(994,2233.19995117,-1726.69995117,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
	CreateDynamicObject(997,2222.19995117,-1724.00000000,12.60000038,0.00000000,0.00000000,315.00000000); //object(lhouse_barrier3) (11)
	CreateDynamicObject(994,2222.00000000,-1721.50000000,12.60000038,0.00000000,0.00000000,84.50000000); //object(lhouse_barrier2) (4)
	CreateDynamicObject(994,2222.69921875,-1714.50000000,12.60000038,0.00000000,0.00000000,83.89709473); //object(lhouse_barrier2) (5)
	CreateDynamicObject(994,2223.50000000,-1707.50000000,12.60000038,0.00000000,0.00000000,83.90002441); //object(lhouse_barrier2) (6)
	CreateDynamicObject(997,1122.80004883,-1562.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (13)
	CreateDynamicObject(997,1126.79980469,-1562.09960938,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (14)
	CreateDynamicObject(997,1130.69995117,-1562.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (15)
	CreateDynamicObject(997,1186.09997559,-1497.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (16)
	CreateDynamicObject(997,1186.09997559,-1485.19995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (17)
	CreateDynamicObject(997,1186.09997559,-1493.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (18)
	CreateDynamicObject(997,1186.09997559,-1489.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (19)
	CreateDynamicObject(997,1061.00000000,-1494.69995117,12.60000038,0.00000000,0.00000000,74.00000000); //object(lhouse_barrier3) (20)
	CreateDynamicObject(997,1060.00000000,-1498.50000000,12.60000038,0.00000000,0.00000000,75.00000000); //object(lhouse_barrier3) (21)
	CreateDynamicObject(997,1059.00000000,-1502.19995117,12.60000038,0.00000000,0.00000000,76.00000000); //object(lhouse_barrier3) (22)
	CreateDynamicObject(17951,362.60000610,-1466.90002441,31.50000000,0.00000000,0.00000000,325.00000000); //object(cjgaragedoor) (2)
	CreateDynamicObject(17951,309.39999390,-1558.69995117,32.50000000,0.00000000,0.00000000,60.00000000); //object(cjgaragedoor) (3)
	CreateDynamicObject(966,67.89941406,-1531.19921875,3.90000010,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1)
	CreateDynamicObject(968,67.90000153,-1531.19995117,4.90000010,0.00000000,0.00000000,270.00000000); //object(barrierturn) (1)
	CreateDynamicObject(5837,63.29999924,-1533.30004883,5.69999981,0.00000000,0.00000000,351.00000000); //object(ci_guardhouse1) (1)
	CreateDynamicObject(997,54.90000153,-1531.90002441,4.40000010,0.00000000,0.00000000,351.00000000); //object(lhouse_barrier3) (23)
	CreateDynamicObject(997,51.79980469,-1531.39941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (24)
	CreateDynamicObject(997,48.69921875,-1530.89941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (25)
	CreateDynamicObject(997,45.59960938,-1530.39941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (26)
	CreateDynamicObject(5837,39.50000000,-1529.80004883,6.09999990,0.00000000,0.00000000,353.00000000); //object(ci_guardhouse1) (3)
	CreateDynamicObject(966,35.29980469,-1532.39941406,4.19999981,0.00000000,0.00000000,87.99499512); //object(bar_gatebar01) (2)
	CreateDynamicObject(968,35.29999924,-1532.40002441,5.19999981,0.00000000,0.00000000,88.00000000); //object(barrierturn) (2)
	CreateDynamicObject(10610,-2030.09960938,-132.59960938,43.99990082,0.00000000,0.00000000,90.00000000); //object(fedmint_sfs) (1)
	CreateDynamicObject(987,-2056.80004883,-115.40000153,34.29999924,0.00000000,0.00000000,92.00000000); //object(elecfence_bar) (6)
	CreateDynamicObject(987,-2056.80004883,-127.40000153,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (7)
	CreateDynamicObject(987,-2057.30004883,-138.60000610,34.29999924,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (8)
	CreateDynamicObject(987,-2049.19995117,-139.30000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
	CreateDynamicObject(971,-2052.80004883,-138.89999390,36.93999863,0.00000000,0.00000000,358.00000000); //object(subwaygate) (1)
	CreateDynamicObject(971,-2052.29956055,-117.69999695,36.93999863,0.00000000,0.00000000,0.00000000); //object(subwaygate) (3)
	CreateDynamicObject(987,-2047.80004883,-117.69999695,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
	CreateDynamicObject(987,-2044.80004883,-102.74000549,34.20000076,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (11)
	CreateDynamicObject(1411,-2059.80004883,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (1)
	CreateDynamicObject(1411,-2065.00097656,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (2)
	CreateDynamicObject(1411,-2073.89990234,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (3)
	CreateDynamicObject(1411,-2079.10009766,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (4)
	CreateDynamicObject(1411,-2093.10009766,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (5)
	CreateDynamicObject(1411,-2087.89990234,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (6)
	CreateDynamicObject(8168,-2057.19995117,-84.69999695,36.29999924,0.00000000,0.00000000,106.40002441); //object(vgs_guardhouse01) (1)
	CreateDynamicObject(1237,-1799.09997559,-116.30000305,4.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
	CreateDynamicObject(5762,-2465.19995117,-150.19999695,35.79999924,0.00000000,0.00000000,0.00000000); //object(foodmartlawn) (1)
	CreateDynamicObject(987,-2057.10009766,-154.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
	CreateDynamicObject(987,-2069.10009766,-154.89999390,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
	CreateDynamicObject(987,-2069.39990234,-167.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (14)
	CreateDynamicObject(987,-2069.39990234,-179.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (15)
	CreateDynamicObject(987,-2069.39990234,-191.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (16)
	CreateDynamicObject(987,-2021.29980469,-155.19921875,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (17)
	CreateDynamicObject(987,-2021.30004883,-167.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (18)
	CreateDynamicObject(987,-2021.30004883,-179.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (19)
	CreateDynamicObject(987,-2021.40002441,-191.10000610,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (20)
	CreateDynamicObject(987,-2056.60009766,-154.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
	CreateDynamicObject(3279,-2075.19921875,-171.79980469,34.29999924,0.00000000,0.00000000,179.99450684); //object(a51_spottower) (1)
	CreateDynamicObject(987,-2033.19995117,-191.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (27)
	CreateDynamicObject(987,-2033.09997559,-203.00000000,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (28)
	CreateDynamicObject(987,-2033.09997559,-215.00000000,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (29)
	CreateDynamicObject(987,-2033.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (30)
	CreateDynamicObject(987,-2045.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (31)
	CreateDynamicObject(987,-2057.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (32)
	CreateDynamicObject(987,-2069.19995117,-226.89999390,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (33)
	CreateDynamicObject(987,-2069.19921875,-214.89941406,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (34)
	CreateDynamicObject(987,-2069.19995117,-202.89999390,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (35)
	CreateDynamicObject(8650,-2053.69995117,-193.39999390,34.40000153,0.00000000,0.00000000,90.00000000); //object(shbbyhswall06_lvs) (1)
	CreateDynamicObject(982,-2056.10009766,-193.39999390,36.20000458,0.00000000,0.00000000,90.00000000); //object(fenceshit) (2)
	CreateDynamicObject(982,-2051.39990234,-193.39999390,36.20000458,0.00000000,0.00000000,90.00000000); //object(fenceshit) (6)
	CreateDynamicObject(3279,-2075.19921875,-224.39999390,34.29999924,0.00000000,0.00000000,179.99450684); //object(a51_spottower) (2)
	CreateDynamicObject(3279,-2027.00000000,-197.89999390,34.29999924,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (3)
	CreateDynamicObject(3819,-2046.19921875,-196.09960938,35.29999924,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (1)
	CreateDynamicObject(3819,-2061.19995117,-196.10000610,35.29999924,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (2)
	CreateDynamicObject(14791,-2061.19995117,-220.19999695,36.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (1)
	CreateDynamicObject(14791,-2046.40002441,-220.19999695,36.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (2)
	CreateDynamicObject(970,-2034.59997559,-155.60000610,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
	CreateDynamicObject(970,-2034.59997559,-159.69999695,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
	CreateDynamicObject(970,-2034.59997559,-163.80000305,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
	CreateDynamicObject(970,-2028.30004883,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
	CreateDynamicObject(970,-2022.00000000,-155.59960938,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (6)
	CreateDynamicObject(970,-2022.00000000,-159.69999695,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (7)
	CreateDynamicObject(970,-2022.00000000,-163.80000305,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (8)
	CreateDynamicObject(970,-2024.09997559,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
	CreateDynamicObject(970,-2032.50000000,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
	CreateDynamicObject(8877,-2051.39990234,-229.00000000,40.40000153,0.00000000,0.00000000,224.00000000); //object(vgsecnstrct10) (1)
	CreateDynamicObject(8877,-2030.80004883,-212.00000000,40.40000153,0.00000000,0.00000000,316.00000000); //object(vgsecnstrct10) (2)
	CreateDynamicObject(8877,-2070.80004883,-212.00000000,40.40000153,0.00000000,0.00000000,136.00000000); //object(vgsecnstrct10) (3)
	CreateDynamicObject(8877,-2070.39990234,-153.30000305,40.40000153,0.00000000,0.00000000,86.00000000); //object(vgsecnstrct10) (4)
	CreateDynamicObject(8877,-2031.19921875,-193.09960938,40.40000153,0.00000000,0.00000000,271.49963379); //object(vgsecnstrct10) (5)
	CreateDynamicObject(13006,-2068.60009766,-257.00000000,34.31600189,0.00000000,0.00000000,270.10003662); //object(sw_office1) (1)
	CreateDynamicObject(3872,-2066.39941406,-158.50000000,41.20000076,0.00000000,0.00000000,127.99621582); //object(ws_floodbeams) (2)
	CreateDynamicObject(3872,-2037.50000000,-212.00000000,41.20000076,0.00000000,0.00000000,0.00000000); //object(ws_floodbeams) (3)
	CreateDynamicObject(3872,-2064.10009766,-212.00000000,41.20000076,0.00000000,0.00000000,180.00000000); //object(ws_floodbeams) (4)
	CreateDynamicObject(3872,-2051.39990234,-222.39999390,41.20000076,0.00000000,0.00000000,270.00000000); //object(ws_floodbeams) (5)
	CreateDynamicObject(3872,-2036.00000000,-189.00000000,41.20000076,0.00000000,0.00000000,319.99877930); //object(ws_floodbeams) (6)
	CreateDynamicObject(3627,-2076.39990234,-105.90000153,43.09999847,0.00000000,0.00000000,90.00000000); //object(dckcanpy) (1)
	CreateDynamicObject(3626,-2090.89990234,-123.90000153,35.90000153,0.00000000,0.00000000,90.00000000); //object(dckwrkhut) (1)
	CreateDynamicObject(3399,-2088.75024414,-136.10000610,36.90000153,0.00000000,0.00000000,182.00000000); //object(cxrf_a51_stairs) (1)
	CreateDynamicObject(8957,-2086.98999023,-129.10000610,36.90000153,0.00000000,0.00000000,180.00000000); //object(vgsespdr01) (1)
	print("Gamemode started.");
	// Default Rates
	print("Gamemode started.");
	new a[][] =
	{
	    "Unarmed (Fist)",
	    "Brass K"
	};
Reply
#10

Код:
public OnGameModeInit()
{
   AddStaticVehicleEx(571,-2876.09960938,437.19921875,4.69999981,83.99597168,48,79,15); //Kart
   AddStaticVehicleEx(571,-2875.89941406,439.89941406,4.59999990,83.99597168,48,79,15); //Kart
   AddStaticVehicleEx(571,-2866.19995117,487.20001221,4.80000019,180.00000000,54,65,15); //Kart
   AddStaticVehicleEx(571,-2868.19995117,487.20001221,4.80000019,181.99951172,42,119,15); //Kart
   AddStaticVehicleEx(571,-2975.10009766,456.79998779,4.19999981,270.75000000,34,25,15); //Kart
   AddStaticVehicleEx(571,-2975.10009766,458.79998779,4.19999981,270.00000000,48,79,15); //Kart
   AddStaticVehicleEx(405,-2921.19995117,507.20001221,5.00000000,0.00000000,98,68,15); //Sentinel
   CreateDynamicObject(3315,-2910.89990234,441.79998779,5.19999981,0.00000000,0.00000000,90.00000000); //object(sw_bigburb_03) (1)
   CreateDynamicObject(18483,-2895.79980469,501.19921875,4.09999990,0.00000000,0.00000000,179.99450684); //object(cuntsrod07) (1)
   CreateDynamicObject(18483,-2892.29980469,501.39941406,4.09999990,0.00000000,0.00000000,179.99450684); //object(cuntsrod07) (2)
   CreateDynamicObject(6356,-2875.50000000,472.60000610,15.00000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (3)
   CreateDynamicObject(6356,-2899.50000000,472.60000610,14.80000019,0.00000000,0.00000000,147.99682617); //object(sunset06_law2) (4)
   CreateDynamicObject(6356,-2910.39990234,472.39999390,14.50000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (5)
   CreateDynamicObject(6356,-2911.69921875,468.89941406,14.60000038,0.00000000,0.00000000,241.99584961); //object(sunset06_law2) (6)
   CreateDynamicObject(6356,-2912.00000000,478.89941406,15.00000000,0.00000000,0.99975586,239.99633789); //object(sunset06_law2) (8)
   CreateDynamicObject(6356,-2918.59960938,445.00000000,14.80000019,0.00000000,0.00000000,333.99536133); //object(sunset06_law2) (9)
   CreateDynamicObject(6356,-2883.19995117,445.29998779,14.39999962,0.00000000,0.00000000,332.00000000); //object(sunset06_law2) (11)
   CreateDynamicObject(6356,-2886.39941406,449.39941406,14.50000000,0.00000000,0.00000000,331.99035645); //object(sunset06_law2) (13)
   CreateDynamicObject(3496,-2916.19921875,454.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(vgsxrefbballnet) (1)
   CreateDynamicObject(3496,-2916.19995117,489.79998779,4.30000019,0.00000000,0.00000000,180.00000000); //object(vgsxrefbballnet) (2)
   CreateDynamicObject(2114,-2914.19995117,469.79998779,4.30000019,0.00000000,0.00000000,0.00000000); //object(basketball) (1)
   CreateDynamicObject(6356,-2883.69921875,442.59960938,14.69999981,0.00000000,0.49987793,331.99584961); //object(sunset06_law2) (14)
   CreateDynamicObject(1437,-2944.09960938,452.39941406,2.20000005,334.99511719,0.00000000,0.00000000); //object(dyn_ladder_2) (1)
   CreateDynamicObject(3928,-2960.50000000,469.29998779,4.00000000,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
   CreateDynamicObject(2114,-2920.69995117,489.79998779,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (3)
   CreateDynamicObject(2114,-2921.00000000,489.89999390,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (4)
   CreateDynamicObject(2114,-2920.89990234,489.60000610,4.40000010,0.00000000,0.00000000,0.00000000); //object(basketball) (5)
   CreateDynamicObject(2114,-2920.86010742,489.77999878,4.63999939,0.00000000,0.00000000,0.00000000); //object(basketball) (6)
   CreateDynamicObject(984,-2927.50000000,484.29998779,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
   CreateDynamicObject(983,-2927.39941406,467.59960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
   CreateDynamicObject(983,-2927.39941406,456.39941406,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
   CreateDynamicObject(983,-2927.39941406,461.19921875,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
   CreateDynamicObject(982,-2914.59960938,453.39941406,4.69999981,0.00000000,0.00000000,270.74707031); //object(fenceshit) (1)
   CreateDynamicObject(983,-2901.89941406,456.69921875,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
   CreateDynamicObject(983,-2901.89941406,461.50000000,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
   CreateDynamicObject(983,-2901.89941406,467.89941406,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
   CreateDynamicObject(983,-2927.50000000,476.20001221,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8)
   CreateDynamicObject(984,-2901.89941406,484.09960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
   CreateDynamicObject(983,-2901.89941406,476.09960938,4.69999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (9)
   CreateDynamicObject(3819,-2897.89990234,460.70001221,5.09999990,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (1)
   CreateDynamicObject(3819,-2897.89990234,481.20001221,5.19999981,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (2)
   CreateDynamicObject(982,-2894.69921875,477.39941406,4.80000019,0.00000000,0.00000000,1.24694824); //object(fenceshit) (2)
   CreateDynamicObject(982,-2894.39941406,466.19921875,4.80000019,0.00000000,0.00000000,1.24145508); //object(fenceshit) (3)
   CreateDynamicObject(983,-2897.29980469,453.39941406,4.80000019,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
   CreateDynamicObject(1281,-2900.69995117,444.20001221,5.80000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
   CreateDynamicObject(1281,-2896.00000000,444.20001221,5.40000010,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
   CreateDynamicObject(1281,-2878.39990234,464.50000000,4.90000010,0.00000000,0.00000000,27.99865723); //object(parktable1) (3)
   CreateDynamicObject(1281,-2886.19995117,460.60000610,4.80000019,0.00000000,0.00000000,27.99865723); //object(parktable1) (4)
   CreateDynamicObject(1281,-2890.39990234,469.79998779,4.90000010,0.00000000,0.00000000,27.99865723); //object(parktable1) (5)
   CreateDynamicObject(1281,-2886.89990234,482.00000000,5.19999981,0.00000000,0.00000000,27.99865723); //object(parktable1) (6)
   CreateDynamicObject(1281,-2877.59960938,477.89941406,5.09999990,0.00000000,0.00000000,27.99865723); //object(parktable1) (7)
   CreateDynamicObject(982,-2879.39941406,432.89941406,5.00000000,0.00000000,0.00000000,90.24169922); //object(fenceshit) (4)
   CreateDynamicObject(983,-2868.19921875,432.89941406,5.00000000,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (10)
   CreateDynamicObject(6356,-2883.50000000,444.19921875,14.89999962,358.99475098,0.09887695,331.99035645); //object(sunset06_law2) (1)
   CreateDynamicObject(1696,-2863.00000000,429.29998779,3.90000010,351.00000000,0.00000000,91.50000000); //object(roofstuff15) (1)
   CreateDynamicObject(984,-2881.69921875,452.19921875,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (4)
   CreateDynamicObject(984,-2872.10009766,452.20001221,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (5)
   CreateDynamicObject(1696,-2862.19995117,454.70001221,3.59999990,350.99670410,0.00000000,91.49963379); //object(roofstuff15) (2)
   CreateDynamicObject(983,-2888.10009766,448.89999390,4.80000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
   CreateDynamicObject(983,-2888.10009766,436.10000610,4.90000010,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (11)
   CreateDynamicObject(983,-2888.10009766,445.70001221,4.80000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (12)
   CreateDynamicObject(983,-2888.10009766,437.70001221,4.90000010,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (13)
   CreateDynamicObject(1237,-2872.10009766,442.70001221,4.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
   CreateDynamicObject(1237,-2873.60009766,442.60000610,4.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
   CreateDynamicObject(1237,-2875.19995117,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3)
   CreateDynamicObject(1237,-2876.89990234,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4)
   CreateDynamicObject(1237,-2879.00000000,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5)
   CreateDynamicObject(1237,-2880.80004883,442.50000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (6)
   CreateDynamicObject(983,-2877.89990234,443.10000610,4.69999981,0.00000000,0.00000000,272.00000000); //object(fenceshit3) (14)
   CreateDynamicObject(983,-2874.69995117,443.20001221,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (15)
   CreateDynamicObject(983,-2874.60009766,441.89999390,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (16)
   CreateDynamicObject(983,-2877.80004883,441.79998779,4.69999981,0.00000000,0.00000000,271.99951172); //object(fenceshit3) (17)
   CreateDynamicObject(6356,-2888.80004883,452.00000000,9.39999962,0.00000000,0.00000000,147.99682617); //object(sunset06_law2) (4)
   CreateDynamicObject(1281,-2883.50000000,471.39999390,5.00000000,0.00000000,0.00000000,27.99865723); //object(parktable1) (7)
   CreateDynamicObject(987,-2930.59960938,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2918.79980469,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
   CreateDynamicObject(987,-2907.09960938,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
   CreateDynamicObject(987,-2894.89941406,510.00000000,4.09999990,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
   CreateDynamicObject(987,-2882.89941406,510.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
   CreateDynamicObject(987,-2874.59960938,510.00000000,4.19999981,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
   CreateDynamicObject(987,-2862.50000000,490.70001221,3.90000010,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (7)
   CreateDynamicObject(987,-2862.50000000,478.50000000,3.79999995,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (8)
   CreateDynamicObject(6356,-2875.50000000,472.59960938,15.00000000,359.00000000,0.00000000,147.99682617); //object(sunset06_law2) (3)
   CreateDynamicObject(987,-2862.50000000,457.29998779,3.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (9)
   CreateDynamicObject(987,-2863.39990234,451.79998779,3.50000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (10)
   CreateDynamicObject(987,-2863.10009766,432.79998779,3.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (11)
   CreateDynamicObject(987,-2931.60009766,498.70001221,4.09999990,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2931.60009766,486.89999390,4.09999990,0.00000000,0.00000000,89.99499512); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2945.00000000,487.10000610,4.09999990,0.00000000,0.00000000,359.74450684); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2950.19995117,487.10000610,4.09999990,0.00000000,0.00000000,180.49182129); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2943.80004883,487.10000610,4.09999990,0.00000000,0.00000000,359.74182129); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2973.10009766,487.10000610,4.09999990,0.00000000,0.00000000,1.73889160); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2978.60009766,487.10000610,4.09999990,0.00000000,0.00000000,179.73583984); //object(elecfence_bar) (1)
   CreateDynamicObject(982,-2878.00000000,425.50000000,4.69999981,0.00000000,0.00000000,94.24169922); //object(fenceshit) (5)
   CreateDynamicObject(987,-2996.80004883,487.10000610,4.09999990,0.00000000,0.00000000,359.98083496); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2997.30004883,475.29998779,4.09999990,0.00000000,0.00000000,89.47802734); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2997.30004883,463.50000000,4.09999990,0.00000000,0.00000000,89.47265625); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2997.30004883,454.89999390,4.09999990,0.00000000,0.00000000,89.47265625); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2986.19995117,454.89999390,4.09999990,0.00000000,0.00000000,180.22802734); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2974.19995117,454.89999390,4.09999990,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2970.00000000,455.00000000,4.09999990,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2862.89990234,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2874.80004883,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2886.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2898.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2910.69995117,416.29998779,3.50000000,0.00000000,0.00000000,180.22521973); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2928.09960938,416.29980469,3.50000000,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(984,-2868.69995117,490.29998779,4.90000010,0.00000000,0.00000000,269.00000000); //object(fenceshit2) (2)
   CreateDynamicObject(984,-2888.50000000,490.29998779,4.80000019,0.00000000,0.00000000,271.24475098); //object(fenceshit2) (3)
   CreateDynamicObject(982,-2914.69995117,490.60000610,4.69999981,0.00000000,0.00000000,270.00000000); //object(fenceshit) (7)
   CreateDynamicObject(987,-2939.10009766,415.60000610,1.70000005,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2951.00000000,414.60000610,1.70000005,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2962.89990234,413.79998779,0.60000002,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-2967.69995117,413.39999390,0.00000000,0.00000000,0.00000000,4.72412109); //object(elecfence_bar) (1)
   CreateDynamicObject(1637,-2938.39990234,450.29998779,3.20000005,0.00000000,0.00000000,180.00000000); //object(od_pat_hutb) (1)
   CreateDynamicObject(1640,-2947.50000000,443.00000000,1.89999998,0.00000000,0.00000000,96.00000000); //object(beachtowel04) (1)
   CreateDynamicObject(1640,-2952.19995117,430.39999390,2.00000000,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (2)
   CreateDynamicObject(1640,-2952.80004883,436.29998779,2.00000000,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (3)
   CreateDynamicObject(1642,-2953.39990234,442.39999390,1.89999998,0.00000000,0.00000000,275.75000000); //object(beachtowel02) (1)
   CreateDynamicObject(1642,-2947.10009766,437.00000000,2.00000000,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (2)
   CreateDynamicObject(1642,-2946.60009766,431.00000000,1.89999998,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (3)
   CreateDynamicObject(2404,-2938.39990234,446.10000610,3.59999990,350.00000000,0.00000000,0.00000000); //object(cj_surf_board) (1)
   CreateDynamicObject(2406,-2937.39990234,446.10000610,3.70000005,350.00000000,0.00000000,0.00000000); //object(cj_surf_board3) (1)
   CreateDynamicObject(1640,-2946.19995117,425.60000610,1.89999998,0.00000000,0.00000000,95.99853516); //object(beachtowel04) (4)
   CreateDynamicObject(1642,-2951.69995117,425.20001221,2.09999990,0.00000000,0.00000000,275.74584961); //object(beachtowel02) (4)
   CreateDynamicObject(1598,-2938.30004883,433.70001221,2.40000010,0.00000000,0.00000000,0.00000000); //object(beachball) (1)
   CreateDynamicObject(1598,-2940.00000000,426.29998779,2.20000005,0.00000000,0.00000000,0.00000000); //object(beachball) (2)
   CreateDynamicObject(1610,-2962.19995117,439.50000000,0.40000001,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (1)
   CreateDynamicObject(983,-2867.30004883,452.20001221,4.69999981,0.00000000,0.00000000,270.50000000); //object(fenceshit3) (18)
   CreateDynamicObject(983,-2896.50000000,490.10000610,4.80000019,0.00000000,0.00000000,270.75000000); //object(fenceshit3) (19)
   CreateDynamicObject(983,-2925.89990234,490.60000610,4.69999981,0.00000000,0.00000000,269.25000000); //object(fenceshit3) (20)
   CreateDynamicObject(984,-1812.39941406,-600.50000000,15.89999962,0.00000000,0.00000000,7.99804688); //object(fenceshit2) (1)
   CreateDynamicObject(984,-1806.80004883,-594.00000000,15.89000034,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
   CreateDynamicObject(984,-1794.09997559,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
   CreateDynamicObject(984,-1781.30004883,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5)
   CreateDynamicObject(984,-1773.59960938,-594.00000000,16.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (6)
   CreateDynamicObject(984,-1801.09960938,-570.79980469,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (7)
   CreateDynamicObject(984,-1788.29980469,-570.89941406,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (8)
   CreateDynamicObject(1237,-1818.40002441,-580.00000000,15.30000019,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
   CreateDynamicObject(997,1141.30004883,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
   CreateDynamicObject(997,1131.80004883,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (2)
   CreateDynamicObject(997,1127.00000000,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (3)
   CreateDynamicObject(997,1136.59997559,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (4)
   CreateDynamicObject(997,1122.30004883,-1416.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (5)
   CreateDynamicObject(997,1117.50000000,-1415.90002441,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (6)
   CreateDynamicObject(997,1112.69995117,-1416.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (7)
   CreateDynamicObject(982,1312.80004883,-1372.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
   CreateDynamicObject(982,1307.50000000,-1372.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit) (3)
   CreateDynamicObject(982,1270.39941406,-1317.89941406,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit) (4)
   CreateDynamicObject(982,1270.35021973,-1357.50036621,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit) (5)
   CreateDynamicObject(984,-1775.50000000,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
   CreateDynamicObject(984,-1762.69995117,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (9)
   CreateDynamicObject(984,-1749.90002441,-570.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (10)
   CreateDynamicObject(987,-1735.29980469,-575.69921875,15.30000019,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (1)
   CreateDynamicObject(987,-1735.19995117,-565.70001221,13.00000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (2)
   CreateDynamicObject(987,-1735.25000000,-584.29980469,15.30000019,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (3)
   CreateDynamicObject(987,-1735.19921875,-593.19921875,13.00000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (4)
   CreateDynamicObject(987,-1735.19995117,-604.98999023,13.00000000,0.00000000,0.00000000,276.00000000); //object(elecfence_bar) (5)
   CreateDynamicObject(980,-1735.29980469,-580.39941406,17.00000000,0.00000000,0.00000000,90.00000000); //object(airportgate) (1)
   CreateDynamicObject(984,-1741.89941406,-570.89941406,15.80000019,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (11)
   CreateDynamicObject(6977,-1977.09997559,884.29998779,44.20000076,0.00000000,0.00000000,0.00000000); //object(stripshopn1) (1)
   CreateDynamicObject(994,2226.19995117,-1726.69995117,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
   CreateDynamicObject(994,2233.19995117,-1726.69995117,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
   CreateDynamicObject(997,2222.19995117,-1724.00000000,12.60000038,0.00000000,0.00000000,315.00000000); //object(lhouse_barrier3) (11)
   CreateDynamicObject(994,2222.00000000,-1721.50000000,12.60000038,0.00000000,0.00000000,84.50000000); //object(lhouse_barrier2) (4)
   CreateDynamicObject(994,2222.69921875,-1714.50000000,12.60000038,0.00000000,0.00000000,83.89709473); //object(lhouse_barrier2) (5)
   CreateDynamicObject(994,2223.50000000,-1707.50000000,12.60000038,0.00000000,0.00000000,83.90002441); //object(lhouse_barrier2) (6)
   CreateDynamicObject(997,1122.80004883,-1562.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (13)
   CreateDynamicObject(997,1126.79980469,-1562.09960938,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (14)
   CreateDynamicObject(997,1130.69995117,-1562.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (15)
   CreateDynamicObject(997,1186.09997559,-1497.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (16)
   CreateDynamicObject(997,1186.09997559,-1485.19995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (17)
   CreateDynamicObject(997,1186.09997559,-1493.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (18)
   CreateDynamicObject(997,1186.09997559,-1489.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (19)
   CreateDynamicObject(997,1061.00000000,-1494.69995117,12.60000038,0.00000000,0.00000000,74.00000000); //object(lhouse_barrier3) (20)
   CreateDynamicObject(997,1060.00000000,-1498.50000000,12.60000038,0.00000000,0.00000000,75.00000000); //object(lhouse_barrier3) (21)
   CreateDynamicObject(997,1059.00000000,-1502.19995117,12.60000038,0.00000000,0.00000000,76.00000000); //object(lhouse_barrier3) (22)
   CreateDynamicObject(17951,362.60000610,-1466.90002441,31.50000000,0.00000000,0.00000000,325.00000000); //object(cjgaragedoor) (2)
   CreateDynamicObject(17951,309.39999390,-1558.69995117,32.50000000,0.00000000,0.00000000,60.00000000); //object(cjgaragedoor) (3)
   CreateDynamicObject(966,67.89941406,-1531.19921875,3.90000010,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1)
   CreateDynamicObject(968,67.90000153,-1531.19995117,4.90000010,0.00000000,0.00000000,270.00000000); //object(barrierturn) (1)
   CreateDynamicObject(5837,63.29999924,-1533.30004883,5.69999981,0.00000000,0.00000000,351.00000000); //object(ci_guardhouse1) (1)
   CreateDynamicObject(997,54.90000153,-1531.90002441,4.40000010,0.00000000,0.00000000,351.00000000); //object(lhouse_barrier3) (23)
   CreateDynamicObject(997,51.79980469,-1531.39941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (24)
   CreateDynamicObject(997,48.69921875,-1530.89941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (25)
   CreateDynamicObject(997,45.59960938,-1530.39941406,4.40000010,0.00000000,0.00000000,350.99670410); //object(lhouse_barrier3) (26)
   CreateDynamicObject(5837,39.50000000,-1529.80004883,6.09999990,0.00000000,0.00000000,353.00000000); //object(ci_guardhouse1) (3)
   CreateDynamicObject(966,35.29980469,-1532.39941406,4.19999981,0.00000000,0.00000000,87.99499512); //object(bar_gatebar01) (2)
   CreateDynamicObject(968,35.29999924,-1532.40002441,5.19999981,0.00000000,0.00000000,88.00000000); //object(barrierturn) (2)
   CreateDynamicObject(10610,-2030.09960938,-132.59960938,43.99990082,0.00000000,0.00000000,90.00000000); //object(fedmint_sfs) (1)
   CreateDynamicObject(987,-2056.80004883,-115.40000153,34.29999924,0.00000000,0.00000000,92.00000000); //object(elecfence_bar) (6)
   CreateDynamicObject(987,-2056.80004883,-127.40000153,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (7)
   CreateDynamicObject(987,-2057.30004883,-138.60000610,34.29999924,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (8)
   CreateDynamicObject(987,-2049.19995117,-139.30000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
   CreateDynamicObject(971,-2052.80004883,-138.89999390,36.93999863,0.00000000,0.00000000,358.00000000); //object(subwaygate) (1)
   CreateDynamicObject(971,-2052.29956055,-117.69999695,36.93999863,0.00000000,0.00000000,0.00000000); //object(subwaygate) (3)
   CreateDynamicObject(987,-2047.80004883,-117.69999695,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
   CreateDynamicObject(987,-2044.80004883,-102.74000549,34.20000076,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (11)
   CreateDynamicObject(1411,-2059.80004883,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (1)
   CreateDynamicObject(1411,-2065.00097656,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (2)
   CreateDynamicObject(1411,-2073.89990234,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (3)
   CreateDynamicObject(1411,-2079.10009766,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (4)
   CreateDynamicObject(1411,-2093.10009766,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (5)
   CreateDynamicObject(1411,-2087.89990234,-102.19999695,42.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (6)
   CreateDynamicObject(8168,-2057.19995117,-84.69999695,36.29999924,0.00000000,0.00000000,106.40002441); //object(vgs_guardhouse01) (1)
   CreateDynamicObject(1237,-1799.09997559,-116.30000305,4.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
   CreateDynamicObject(5762,-2465.19995117,-150.19999695,35.79999924,0.00000000,0.00000000,0.00000000); //object(foodmartlawn) (1)
   CreateDynamicObject(987,-2057.10009766,-154.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
   CreateDynamicObject(987,-2069.10009766,-154.89999390,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
   CreateDynamicObject(987,-2069.39990234,-167.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (14)
   CreateDynamicObject(987,-2069.39990234,-179.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (15)
   CreateDynamicObject(987,-2069.39990234,-191.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (16)
   CreateDynamicObject(987,-2021.29980469,-155.19921875,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (17)
   CreateDynamicObject(987,-2021.30004883,-167.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (18)
   CreateDynamicObject(987,-2021.30004883,-179.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (19)
   CreateDynamicObject(987,-2021.40002441,-191.10000610,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (20)
   CreateDynamicObject(987,-2056.60009766,-154.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
   CreateDynamicObject(3279,-2075.19921875,-171.79980469,34.29999924,0.00000000,0.00000000,179.99450684); //object(a51_spottower) (1)
   CreateDynamicObject(987,-2033.19995117,-191.10000610,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (27)
   CreateDynamicObject(987,-2033.09997559,-203.00000000,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (28)
   CreateDynamicObject(987,-2033.09997559,-215.00000000,34.29999924,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (29)
   CreateDynamicObject(987,-2033.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (30)
   CreateDynamicObject(987,-2045.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (31)
   CreateDynamicObject(987,-2057.19995117,-227.00000000,34.29999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (32)
   CreateDynamicObject(987,-2069.19995117,-226.89999390,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (33)
   CreateDynamicObject(987,-2069.19921875,-214.89941406,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (34)
   CreateDynamicObject(987,-2069.19995117,-202.89999390,34.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (35)
   CreateDynamicObject(8650,-2053.69995117,-193.39999390,34.40000153,0.00000000,0.00000000,90.00000000); //object(shbbyhswall06_lvs) (1)
   CreateDynamicObject(982,-2056.10009766,-193.39999390,36.20000458,0.00000000,0.00000000,90.00000000); //object(fenceshit) (2)
   CreateDynamicObject(982,-2051.39990234,-193.39999390,36.20000458,0.00000000,0.00000000,90.00000000); //object(fenceshit) (6)
   CreateDynamicObject(3279,-2075.19921875,-224.39999390,34.29999924,0.00000000,0.00000000,179.99450684); //object(a51_spottower) (2)
   CreateDynamicObject(3279,-2027.00000000,-197.89999390,34.29999924,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (3)
   CreateDynamicObject(3819,-2046.19921875,-196.09960938,35.29999924,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (1)
   CreateDynamicObject(3819,-2061.19995117,-196.10000610,35.29999924,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx) (2)
   CreateDynamicObject(14791,-2061.19995117,-220.19999695,36.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (1)
   CreateDynamicObject(14791,-2046.40002441,-220.19999695,36.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (2)
   CreateDynamicObject(970,-2034.59997559,-155.60000610,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
   CreateDynamicObject(970,-2034.59997559,-159.69999695,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
   CreateDynamicObject(970,-2034.59997559,-163.80000305,38.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
   CreateDynamicObject(970,-2028.30004883,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
   CreateDynamicObject(970,-2022.00000000,-155.59960938,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (6)
   CreateDynamicObject(970,-2022.00000000,-159.69999695,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (7)
   CreateDynamicObject(970,-2022.00000000,-163.80000305,38.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (8)
   CreateDynamicObject(970,-2024.09997559,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
   CreateDynamicObject(970,-2032.50000000,-165.89999390,38.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
   CreateDynamicObject(8877,-2051.39990234,-229.00000000,40.40000153,0.00000000,0.00000000,224.00000000); //object(vgsecnstrct10) (1)
   CreateDynamicObject(8877,-2030.80004883,-212.00000000,40.40000153,0.00000000,0.00000000,316.00000000); //object(vgsecnstrct10) (2)
   CreateDynamicObject(8877,-2070.80004883,-212.00000000,40.40000153,0.00000000,0.00000000,136.00000000); //object(vgsecnstrct10) (3)
   CreateDynamicObject(8877,-2070.39990234,-153.30000305,40.40000153,0.00000000,0.00000000,86.00000000); //object(vgsecnstrct10) (4)
   CreateDynamicObject(8877,-2031.19921875,-193.09960938,40.40000153,0.00000000,0.00000000,271.49963379); //object(vgsecnstrct10) (5)
   CreateDynamicObject(13006,-2068.60009766,-257.00000000,34.31600189,0.00000000,0.00000000,270.10003662); //object(sw_office1) (1)
   CreateDynamicObject(3872,-2066.39941406,-158.50000000,41.20000076,0.00000000,0.00000000,127.99621582); //object(ws_floodbeams) (2)
   CreateDynamicObject(3872,-2037.50000000,-212.00000000,41.20000076,0.00000000,0.00000000,0.00000000); //object(ws_floodbeams) (3)
   CreateDynamicObject(3872,-2064.10009766,-212.00000000,41.20000076,0.00000000,0.00000000,180.00000000); //object(ws_floodbeams) (4)
   CreateDynamicObject(3872,-2051.39990234,-222.39999390,41.20000076,0.00000000,0.00000000,270.00000000); //object(ws_floodbeams) (5)
   CreateDynamicObject(3872,-2036.00000000,-189.00000000,41.20000076,0.00000000,0.00000000,319.99877930); //object(ws_floodbeams) (6)
   CreateDynamicObject(3627,-2076.39990234,-105.90000153,43.09999847,0.00000000,0.00000000,90.00000000); //object(dckcanpy) (1)
   CreateDynamicObject(3626,-2090.89990234,-123.90000153,35.90000153,0.00000000,0.00000000,90.00000000); //object(dckwrkhut) (1)
   CreateDynamicObject(3399,-2088.75024414,-136.10000610,36.90000153,0.00000000,0.00000000,182.00000000); //object(cxrf_a51_stairs) (1)
   CreateDynamicObject(8957,-2086.98999023,-129.10000610,36.90000153,0.00000000,0.00000000,180.00000000); //object(vgsespdr01) (1)
   print("Gamemode started.");
   // Default Rates
   print("Gamemode started.");
   new a[][] =
   {
        "Unarmed (Fist)",
        "Brass K"
   };
Look what I found: http://codegenerators.pl/indent.
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