08.10.2012, 12:41
Alright when someone executes this command, they are cuffed and frozen. But, when they right click they are unfrozen
what do I need to change?
what do I need to change?
Код:
if(strcmp(cmd, "/cuff", true) == 0 || strcmp(cmd, "/cu", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsACop(playerid) || IsAFreecop(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cuff [Playerid/PartOfName]"); return 1; } if(PlayerInfo[playerid][pDBanned] == 1) { SendClientMessage(playerid, COLOR_GREY, "* You are Banned From Cop Duty!"); return 1; } if(PlayerInfo[playerid][pDuty] == 0) { SendClientMessage(playerid, COLOR_GREY, "* You aren't on Duty!"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(IsACop(giveplayerid) || IsAFreecop(giveplayerid)) { SendClientMessage(playerid, COLOR_GREY, "* You can't Cuff Cops !"); return 1; } if(PlayerCuffed[giveplayerid] > 0) { SendClientMessage(playerid, COLOR_GREY, "* Player already Cuffed !"); return 1; } if (ProxDetectorS(8.0, playerid, giveplayerid)) { if(giveplayerid == playerid) return SendClientMessage(playerid, COLOR_GREY, "You cannot cuff yourself!"); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You were Cuffed by %s, till uncuff.", sendername); SendClientMessage(giveplayerid, COLOR_WHITE, string); format(string, sizeof(string), "* You Cuffed %s, till uncuff.", giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* %s Hand Cuffs %s, so he wont go anywhere.", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3); TogglePlayerControllable(giveplayerid, 1); PlayerCuffed[giveplayerid] = 1; cufftimer[giveplayerid] = SetTimerEx("CheckDist",10000,true,"ii",giveplayerid,playerid); } else { SendClientMessage(playerid, COLOR_GREY, "* That player is not near you !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, "* That player is Offline !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "* You are not a Cop / FBI / National Guard !"); } } return 1; }