Selectable Textdraws problem
#1

sup,

today i wanted to make a selectable textdraw, since i never tested it before

here's it:

Code:
//top
new Text:TXD1;
	
//On GM init
	TXD1 = TextDrawCreate(211.000000, 179.000000, "Click here");
	TextDrawBackgroundColor(TXD1, -936244696);
	TextDrawFont(TXD1, 2);
	TextDrawLetterSize(TXD1, 0.500000, 1.000000);
	TextDrawColor(TXD1, -1);
	TextDrawSetOutline(TXD1, 0);
	TextDrawSetProportional(TXD1, 1);
	TextDrawSetShadow(TXD1, 1);
	TextDrawUseBox(TXD1, 1);
	TextDrawBoxColor(TXD1, 3328025);
	TextDrawTextSize(TXD1, 411.000000, 0.000000);
	TextDrawSetSelectable(TXD1, 1);

//OnPlayerConnect
	TextDrawHideForPlayer(playerid,TXD1);
	
//the command
dcmd_test(playerid,params[])
{
	#pragma unused params
	TextDrawShowForPlayer(playerid,TXD1);
	SelectTextDraw(playerid, 0x00FF00FF);
	return 1;
}

//OnPlayerClickTextDraw
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(clickedid == TXD1)
    {
    HTTP(playerid, HTTP_GET, "/*some url*/", "", "HTTP_Response");
	TextDrawHideForPlayer(playerid,clickedid);
    }
	printf("Clicked TXD = %d",_:clickedid);
	CancelSelectTextDraw(playerid);
	return 0;
}
but the problem is, nothing happens when i click on it. Color isn't changing too, just nothing
and i rly dont know why -.-

does any1 know why?
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