06.10.2012, 02:31
Can someone help me convert this to a GM script? Please and Thanks 

Код:
#include a_samp #define COLOUR_RED 0xFF0000C9 #define COLOR_YELLOW 0xFFFF00FF // #define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) #define HOLDING(%0) \ ((newkeys & (%0)) == (%0)) // public OnFilterScriptInit() { print("\n-------------------------------------------------"); print("Devon's Vehicle Commands initiated. "); print("Edition: STRCMP v1.1 - Release v2.0 - J's version "); print("When requesting support, be sure to include the above line."); print("-------------------------------------------------\n"); return 1; } // public OnPlayerStateChange(playerid, newstate, oldstate) { if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER) { SendClientMessage(playerid, COLOR_YELLOW, "To exit the vehicle press (F Key) Or (Enter)"); SendClientMessage(playerid, COLOR_YELLOW, "Press (Shift) or Type (/engine) to start the vehicles engine"); } } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/engine", true)) { if(IsPlayerInAnyVehicle(playerid)) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(engine == 1) { SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective); GameTextForPlayer(playerid, "Engine off.", 200, 1); } else { SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective); GameTextForPlayer(playerid, "Engine on.", 200, 1); } } else return SendClientMessage(playerid,COLOUR_RED,"You are not the driver of this vehicle!"); } else return SendClientMessage(playerid, COLOUR_RED, "You must be in a vehicle to use this command!"); } return 0; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(PRESSED( KEY_JUMP )) { if(IsPlayerInAnyVehicle(playerid) == 0) return 0; else { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(engine == 0) { SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective); GameTextForPlayer(playerid, "Engine on.", 200, 1); } else return 0; } else return SendClientMessage(playerid,COLOUR_RED,"You are not the driver of this vehicle!"); } } else if(PRESSED( KEY_SECONDARY_ATTACK )) { if(!IsPlayerInAnyVehicle(playerid)) return 0; else RemovePlayerFromVehicle(playerid); } return 1; } stock GetName(playerid) { new name[24]; if(IsPlayerConnected(playerid)) GetPlayerName(playerid, name, sizeof(name)); else name = "Unknown"; return name; }