30.09.2012, 20:18
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Последний раз редактировалось [FBI]M.Vulture[XAC]; 30.09.2012 в 20:20.
Причина: need write more
)
Hello, i have a problem, i made a car system, in the server when i play it work but aftes some time, maybe 30 minutes, idk, it stop working, somebody know how can i fix it?
Код:
CMD:car(playerid,params[]) { #pragma unused params if(pS[Zone] != Normal && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid,Red,"You are not allowed to use this command in this zone"); if(pS[DoingStunt] != Negative && pS[DoingStunt] != 255) return SendClientMessage(playerid,Red,"You are not allowed to use this command when you are doing a stunt! exit your vehicle."); if(IsPlayerInArea(playerid,383.865234,425.736877, 2433.927001,2475.773925) == 1) return SendClientMessage(playerid,Red,"You cannot spawn a vehicle in this building!"); if(IsPlayerInArea(playerid,1915.172,2008.595,15 99.869,1646.58) == 1) return SendClientMessage(playerid,Red,"You cannot spawn a vehicle in this Green spawnzone!"); if(!strlen(params)) return ShowVehicleDialog(playerid); new Index; new tmp[256]; tmp = strtok(params,Index); new tmp2[256]; tmp2 = strtok(params,Index); new tmp3[256]; tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid,Red,"/car [ModelID/Name] [Colour1] [Colour2]"); new car; new colour1, colour2; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid,Red,"Invalid Vehicle Model ID!"); switch (car) { case 520,476,425,447,469: if(pS[Admin] < 1 && pS[Vip] < 2) return SendClientMessage(playerid,Red,"This vehicle is only spawnable for Admins and Vips!"); case 464,465,501,441,594,564: return SendClientMessage(playerid,Red,"RC vehicles are not allowed!"); case 569,590,570,537,538,449,432,435,450,591,606,607,610,584,608,611: return SendClientMessage(playerid,Red,"This vehicle is not allowed!"); } if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); return SpawnCar(playerid,car,colour1,colour2); }