29.09.2012, 19:03
why do i need to spam /crash to crash the person??
PHP код:
if(strcmp(cmd, "/crash", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "SYNTAX: /crash [playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
if (PlayerInfo[playerid][pAdmin] >= 1339)
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_RED, " Nu-ti poti da Crash ! "); return 1; }
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 1000, 0);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 2000, 1);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 3000, 2);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 4000, 3);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 5000, 4);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 6000, 5);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 8000, 7);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 9000, 8);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 10000, 9);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 11000, 10);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 12000, 11);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 13000, 12);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 14000, 13);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 15000, 14);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 16000, 15);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 17000, 16);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 18000, 17);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 19000, 18);
GameTextForPlayer(giveplayerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 20000, 19);
format(string, sizeof(string), "Ai dat crash lui %s (%d)'s game", giveplayer,giveplayerid);
SendClientMessage(playerid,COLOR_DBLUE, string);
return 1;
}
else
{
format(string, sizeof(string), "** Unknown Player!", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
}
else
{
format(string, sizeof(string), "** You are not Authorised to Use this Command!", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}