29.09.2012, 16:51
Hey Guys, Beginning Scripter here, I've been fooling around with the base game mode Rivershell and
just been adding stuff onto it.
I'm having trouble with my car spawning command.
-When I spawn a Vehicle, it spawns on top of me.
I want to make it so that when I Spawn a Vehicle, I spawn inside of it as the Driver.
here is my snippet of code
i would really appreciate if someone could help me with this, also i use ZCMD.
just been adding stuff onto it.
I'm having trouble with my car spawning command.
-When I spawn a Vehicle, it spawns on top of me.
I want to make it so that when I Spawn a Vehicle, I spawn inside of it as the Driver.
here is my snippet of code
i would really appreciate if someone could help me with this, also i use ZCMD.
Код:
CMD:v(playerid, params[]) { if (PlayerInfo[playerid][pAdmin] >= 2) { new iVehicle, iColors[2]; if(sscanf(params, "iii", iVehicle, iColors[0], iColors[1])) { SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /v [Car ID] [Colour 1] [Colour 2]"); } else if(!(400 <= iVehicle <= 611)) { SendClientMessage(playerid, COLOR_PURPLE, "No Such Vehicle Model (400 - 611)"); } else if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255)) { SendClientMessage(playerid, COLOR_PURPLE, "No Such Colour (0 - 255)"); } new Float: fVehPos[4]; GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]); GetPlayerFacingAngle(playerid, fVehPos[3]); CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2]+0.2, fVehPos[3], iColors[0], iColors[1], -1); return SendClientMessage(playerid, COLOR_PURPLE, "Your Vehicle Has Spawned!"); } return 1; }