03.09.2012, 15:31
Ghetto Grove
So basically what i did here is removed the crack dens that were next to gym and added new "ghetto" houses with a nice 1980s gangsters style of brothel.First released map.
Screenshots:
PWN code:
Screenshots:
PWN code:
pawn Код:
//this will remove the crack den buildings at the gym
RemoveBuildingForPlayer(playerid, 3662, 2141.8672, -1693.3516, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 3662, 2154.3516, -1713.6641, 17.4844, 0.25);
RemoveBuildingForPlayer(playerid, 5633, 2089.3594, -1643.9297, 18.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1501, 2138.3438, -1697.1094, 14.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3661, 2141.8672, -1693.3516, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 3661, 2154.3516, -1713.6641, 17.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1501, 2150.8281, -1717.4297, 14.0703, 0.25);
//objects used
CreateDynamicObject(3588, 2151.24, -1702.05, 16.62, 0.00, 0.00, 0.00);//3 buildings
CreateDynamicObject(1756, 2149.323242, -1697.329101, 14.065936, 0.000000, 0.000000, -14.299999);//
CreateDynamicObject(2311, 2149.939697, -1699.424560, 14.045933, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(1763, 2152.633056, -1698.774536, 14.068441, 0.000000, 0.000000, -62.900009);//
CreateDynamicObject(12936, 2146.181884, -1701.995849, 16.408441, 0.000000, 0.000000, 149.500000);//
CreateDynamicObject(1666, 2150.039306, -1699.646850, 14.658424, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(1544, 2150.988037, -1699.305541, 14.538439, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(1543, 2151.771728, -1697.825927, 14.124604, 84.799987, 0.000000, 0.000000);//
CreateDynamicObject(1543, 2152.114257, -1697.894531, 14.073839, 87.400047, -28.799997, 0.000000);//
CreateDynamicObject(3044, 2150.593994, -1699.120849, 14.575929, 0.000000, 0.000000, -178.400009);//
CreateDynamicObject(1232, 2153.702880, -1706.918579, 15.868441, 0.000000, 0.000000, 0.000000);//