24.09.2012, 12:40
So as you all probably know.. when you kick someone in OnPlayerConnect, in most cases they'll lose connection..
Well this has been happening to me for a good few days now, and it's very annoying, as the message that gets sent contains some very important info.. so I was wondering if you could suggest some ways to get around this? I have tried timers with no success, they take too long and the player could have done so many things in this period..
I found out that with objects, it will happen.. and without objects it wont, but the server is pretty reliant on objects..
The objects seem to cause a "freeze" on the game between "Joining the game" and "Connected to ..."
So yeah, does anyone recommend a decent work around for this?
Well this has been happening to me for a good few days now, and it's very annoying, as the message that gets sent contains some very important info.. so I was wondering if you could suggest some ways to get around this? I have tried timers with no success, they take too long and the player could have done so many things in this period..
I found out that with objects, it will happen.. and without objects it wont, but the server is pretty reliant on objects..
The objects seem to cause a "freeze" on the game between "Joining the game" and "Connected to ..."
So yeah, does anyone recommend a decent work around for this?