11.09.2012, 06:28
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Last edited by Kitten; 01/03/2014 at 12:25 AM.
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[basic] you must include this on top of the map file!
MapName = Here you can add the map name for your map such as GroveStreet (no spaces)
FSMapName = If you use any objects or if you want specific commands just for your map you can add it here (to load the FS)
Team1X = Self Explained
Team1Y = Self Explained
Team1Z = Self Explained
Team2X = Self Explained
Team2Y = Self Explained
Team2Z = Self Explained
Interior = Setting an interior for your map
Weather = Self Explained
Time = Setting the world time for your map
Remember that you can add more variables/floats/etc to the map system but you'll have to edit the script and the map format.
Example map formats
WARNING: Make sure you have the folder named Maps in your scriptfiles and save every map in order like
0.ini
1.ini not names!
Download:
http://pastebin.com/ahcmWPF4
Mirrors are accepted (PM me)
MapName = Here you can add the map name for your map such as GroveStreet (no spaces)
FSMapName = If you use any objects or if you want specific commands just for your map you can add it here (to load the FS)
Team1X = Self Explained
Team1Y = Self Explained
Team1Z = Self Explained
Team2X = Self Explained
Team2Y = Self Explained
Team2Z = Self Explained
Interior = Setting an interior for your map
Weather = Self Explained
Time = Setting the world time for your map
Remember that you can add more variables/floats/etc to the map system but you'll have to edit the script and the map format.
Example map formats
Code:
[basic] MapName = Test1 FSMapName = Team1X = -55 Team1Y = -334.89999389648 Team1Z = 7.999998092651 Team2X = -41.299999237061 Team2Y = -224.10000610352 Team2Z = 6.5999999046326 Interior = 0 Weather = 12 Time = 9
Code:
[basic] MapName = Test2 FSMapName = Team1X = 1696.8551 Team1Y = -1871.7855 Team1Z = 13.5540 Team2X = 1715.3000488281 Team2Y = -1881.4000244141 Team2Z = 13.60000038147 Interior = 0 Weather = 20 Time = 0
0.ini
1.ini not names!
Download:
http://pastebin.com/ahcmWPF4
Mirrors are accepted (PM me)