Relog? Help Y_ini
#1

I'm using Y_ini's register/login system but I don't get. How do you relog your stats and what is the meaning by that? I don't get it :S

THE PROBLEM IS that the stats doesn't get saved or maybe they doesn't get loaded
Reply
#2

someone :S
Reply
#3

Next time make things yourself instead of copy pasting the tutorial.. :/

Remove the Kick(playerid); and the dialog that says you to relog, and add this line instead:


After INI_Close(file); in the register dialog, add this instead of Kick(playerid);

pawn Код:
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
Reply
#4

pawn Код:
//----------------------------------------------------------
//
//  GRAND LARCENY  1.0
//  A freeroam gamemode for SA-MP 0.3
//
//----------------------------------------------------------

#include <irc>
#include <a_samp>
#include <core>
#include <ircfs>
#include <float>
#include <YSI\y_ini>
#include <streamer>
#include <DynamicRadioStations>
#include "../include/gl_common.inc"
#include "../include/gl_spawns.inc"

#pragma tabsize 0

//----------------------------------------------------------

#define COLOR_WHITE         0xFFFFFFFF
#define COLOR_NORMAL_PLAYER 0xFFBB7777

#define CITY_LOS_SANTOS     0
#define CITY_SAN_FIERRO     1
#define CITY_LAS_VENTURAS   2
#define Skinid 1
#define Money 2
#define Faction 3
#define irc
#define STREAMER_TYPE_OBJECT (0)
#define STREAMER_TYPE_PICKUP (1)
#define STREAMER_TYPE_CP (2)
#define STREAMER_TYPE_RACE_CP (3)
#define STREAMER_TYPE_MAP_ICON (4)
#define STREAMER_TYPE_3D_TEXT_LABEL (5)
#define STREAMER_TYPE_AREA (6)

#define STREAMER_AREA_TYPE_CIRCLE (0)
#define STREAMER_AREA_TYPE_RECTANGLE (1)
#define STREAMER_AREA_TYPE_SPHERE (2)
#define STREAMER_AREA_TYPE_CUBE (3)
#define STREAMER_AREA_TYPE_POLYGON (4)

#define STREAMER_OBJECT_TYPE_GLOBAL (0)
#define STREAMER_OBJECT_TYPE_PLAYER (1)
#define STREAMER_OBJECT_TYPE_DYNAMIC (2)

#define AdminLevel 5
#define Level 6

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4

#define PATH "/Users/%s.ini"

#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"

new total_vehicles_from_files=0;


// Class selection globals
new gPlayerCitySelection[MAX_PLAYERS];
new gPlayerHasCitySelected[MAX_PLAYERS];
new gPlayerLastCitySelectionTick[MAX_PLAYERS];



new Text:txtClassSelHelper;
new Text:txtLosSantos;
new Text:txtSanFierro;
new Text:txtLasVenturas;

new thisanimid=0;
new lastanimid=0;

enum pInfo
{
    pPass,
    pCash,
    pAdmin,
    pKills,
    pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

//----------------------------------------------------------

main()
{
    print("\n---------------------------------------");
    print("Running Julius95's server\n");
    print("---------------------------------------\n");
}

//----------------------------------------------------------


public OnPlayerConnect(playerid)
{


if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
 GameTextForPlayer(playerid,"~w~Julius95's Free Mode",3000,4);
    SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius's {88AA88}ser{FFFFFF}ver");

    // class selection init vars
    gPlayerCitySelection[playerid] = -1;
    gPlayerHasCitySelected[playerid] = 0;
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();

    //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);

    /*
    Removes vending machines
    RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
    */


    /*
    new ClientVersion[32];
    GetPlayerVersion(playerid, ClientVersion, 32);
    printf("Player %d reports client version: %s", playerid, ClientVersion);*/


    return 1;
}

//----------------------------------------------------------

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);


                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
                ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
            }
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
    return 1;
}

//----------------------------------------------------------

public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;

    new randSpawn = 0;

    SetPlayerInterior(playerid,0);
    TogglePlayerClock(playerid,0);
    ResetPlayerMoney(playerid);
    GivePlayerMoney(playerid, 30000);

    if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_LosSantos));
        SetPlayerPos(playerid,
         gRandomSpawns_LosSantos[randSpawn][0],
         gRandomSpawns_LosSantos[randSpawn][1],
         gRandomSpawns_LosSantos[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
    }
    else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_SanFierro));
        SetPlayerPos(playerid,
         gRandomSpawns_SanFierro[randSpawn][0],
         gRandomSpawns_SanFierro[randSpawn][1],
         gRandomSpawns_SanFierro[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
    }
    else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
        SetPlayerPos(playerid,
         gRandomSpawns_LasVenturas[randSpawn][0],
         gRandomSpawns_LasVenturas[randSpawn][1],
         gRandomSpawns_LasVenturas[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
    }

    //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);

    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);

    GivePlayerWeapon(playerid,WEAPON_COLT45,100);
    //GivePlayerWeapon(playerid,WEAPON_MP5,100);
    TogglePlayerClock(playerid, 0);

    return 1;
}

//----------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
    new playercash;

    // if they ever return to class selection make them city
    // select again first
    gPlayerHasCitySelected[playerid] = 0;
   
    {
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

    if(killerid == INVALID_PLAYER_ID) {
        ResetPlayerMoney(playerid);
    } else {
        playercash = GetPlayerMoney(playerid);
        if(playercash > 0)  {
            GivePlayerMoney(killerid, playercash);
            ResetPlayerMoney(playerid);
        }
    }
    return 1;
}

//----------------------------------------------------------

ClassSel_SetupCharSelection(playerid)
{
    if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
        SetPlayerInterior(playerid,11);
        SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
        SetPlayerFacingAngle(playerid,0.0);
        SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
        SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    }
    else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
        SetPlayerInterior(playerid,3);
        SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516);
        SetPlayerFacingAngle(playerid,181.0);
        SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516);
        SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516);
    }
    else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
        SetPlayerInterior(playerid,3);
        SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
        SetPlayerFacingAngle(playerid,286.25);
        SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
        SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
    }

}

//----------------------------------------------------------
// Used to init textdraws of city names

ClassSel_InitCityNameText(Text:txtInit)
{
    TextDrawUseBox(txtInit, 0);
    TextDrawLetterSize(txtInit,1.25,3.0);
    TextDrawFont(txtInit, 0);
    TextDrawSetShadow(txtInit,0);
    TextDrawSetOutline(txtInit,1);
    TextDrawColor(txtInit,0xEEEEEEFF);
    TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
}

//----------------------------------------------------------

ClassSel_InitTextDraws()
{
    // Init our observer helper text display
    txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos");
    ClassSel_InitCityNameText(txtLosSantos);
    txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro");
    ClassSel_InitCityNameText(txtSanFierro);
    txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas");
    ClassSel_InitCityNameText(txtLasVenturas);

    // Init our observer helper text display
    txtClassSelHelper = TextDrawCreate(10.0, 415.0,
       " Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.");
    TextDrawUseBox(txtClassSelHelper, 1);
    TextDrawBoxColor(txtClassSelHelper,0x222222BB);
    TextDrawLetterSize(txtClassSelHelper,0.3,1.0);
    TextDrawTextSize(txtClassSelHelper,400.0,40.0);
    TextDrawFont(txtClassSelHelper, 2);
    TextDrawSetShadow(txtClassSelHelper,0);
    TextDrawSetOutline(txtClassSelHelper,1);
    TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
    TextDrawColor(txtClassSelHelper,0xFFFFFFFF);
}

//----------------------------------------------------------

ClassSel_SetupSelectedCity(playerid)
{
    if(gPlayerCitySelection[playerid] == -1) {
        gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
    }

    if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0);
        SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167);

        TextDrawShowForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
    }
    else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823);
        SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589);

        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawShowForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
    }
    else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390);
        SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275);

        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawShowForPlayer(playerid,txtLasVenturas);
    }
}

//----------------------------------------------------------

ClassSel_SwitchToNextCity(playerid)
{
    gPlayerCitySelection[playerid]++;
    if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) {
        gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
    }
    PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();
    ClassSel_SetupSelectedCity(playerid);
}

//----------------------------------------------------------

ClassSel_SwitchToPreviousCity(playerid)
{
    gPlayerCitySelection[playerid]--;
    if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) {
        gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
    }
    PlayerPlaySound(playerid,1053,0.0,0.0,0.0);
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();
    ClassSel_SetupSelectedCity(playerid);
}

//----------------------------------------------------------

ClassSel_HandleCitySelection(playerid)
{
    new Keys,ud,lr;
    GetPlayerKeys(playerid,Keys,ud,lr);

    if(gPlayerCitySelection[playerid] == -1) {
        ClassSel_SwitchToNextCity(playerid);
        return;
    }

    // only allow new selection every ~500 ms
    if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return;

    if(Keys & KEY_FIRE) {
        gPlayerHasCitySelected[playerid] = 1;
        TextDrawHideForPlayer(playerid,txtClassSelHelper);
        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
        TogglePlayerSpectating(playerid,0);
        return;
    }

    if(lr > 0) {
       ClassSel_SwitchToNextCity(playerid);
    }
    else if(lr < 0) {
       ClassSel_SwitchToPreviousCity(playerid);
    }
}

//----------------------------------------------------------

public OnPlayerRequestClass(playerid, classid)
{
    if(IsPlayerNPC(playerid)) return 1;

    if(gPlayerHasCitySelected[playerid]) {
        ClassSel_SetupCharSelection(playerid);
        return 1;
    } else {
        if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
            TogglePlayerSpectating(playerid,1);
            TextDrawShowForPlayer(playerid, txtClassSelHelper);
            gPlayerCitySelection[playerid] = -1;
        }
    }

    return 0;
}

//----------------------------------------------------------

public OnGameModeInit()
{
#define USE_TEXTDRAW_SET 1
AddRadioStation("Radio Julius", "http://78.72.181.195:8000/listen.pls", 1);
AddRadioStation("Vinylgodis", "http://93.182.176.123/listen.pls", 1);
AddRadioStation("Radio Seven", "http://www.radioseven.se/128.pls", 1);
AddRadioStation("Dansbandskanalen", "http://www.guldkanalen.se/static/streamDBK/128MP3.pls", 1);
AddRadioStation("Din Gata", "http://sverigesradio.se/topsy/direkt/2576-hi-mp3.pls", 1);
AddRadioStation("Big R Radio", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=73131", 1);
AddRadioStation("Radio AF", "http://webradio.af.lu.se:8000/listen.pls", 1);
AddRadioStation("Reggae141.com", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=85742", 1);
AddRadioStation("Hit Radio N1", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1277314", 1);
AddRadioStation("The 1920s Radio Network", "http://64.5.130.43/listen.pls", 1);
AddRadioStation("Radio Off", "", 1);




    SetGameModeText("Free Mode, stunts, races etc.");
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    ShowNameTags(1);
    SetNameTagDrawDistance(40.0);
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    SetWeather(2);
    SetWorldTime(11);

    //UsePlayerPedAnims();
    //ManualVehicleEngineAndLights();
    //LimitGlobalChatRadius(300.0);

    ClassSel_InitTextDraws();

    // Player Class
    AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);

    AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);

    //AddVehicles
    AddStaticVehicle(600,2461.7532,-1656.6047,13.0208,90.0551,43,8); // car0
    AddStaticVehicle(439,-1766.9050,613.7802,28.0963,90.1726,79,78); // car1
    AddStaticVehicle(549,-1997.1497,701.7988,45.0459,0.2772,14,14); // car2
    AddStaticVehicle(480,-1997.1570,696.1385,45.1418,0.9108,127,8); // car3
    AddStaticVehicle(555,-1997.1226,690.4085,45.0497,0.4574,58,1); // car4
    AddStaticVehicle(533,-1997.1150,684.5101,45.0449,0.7273,7,1); // car5
    AddStaticVehicle(518,-1997.1124,678.0267,44.9521,1.0255,8,0); // car6
    AddStaticVehicle(542,-1997.1284,671.6221,44.1768,0.8896,45,92); // car7
    AddStaticVehicle(419,-1997.0178,664.9196,42.9615,0.3890,1,76); // car8
    AddStaticVehicle(502,-1944.3131,585.5934,35.0131,0.5602,36,88); // car9
    AddStaticVehicle(451,-1947.4026,585.6334,34.7825,0.5844,1,36); // car10
    AddStaticVehicle(506,-1950.4606,585.7036,34.8199,1.4687,126,52); // car 11
    AddStaticVehicle(477,-1938.2062,585.5255,34.8710,359.9006,65,1); // car12
    AddStaticVehicle(602,-1953.4102,585.8502,34.8846,359.4462,94,1); // car 13
    AddStaticVehicle(496,-1956.5023,585.9746,34.7861,0.1029,2,6); // car14
    AddStaticVehicle(402,-1959.3685,585.6564,34.9014,359.6677,86,110); // car15
    AddStaticVehicle(541,-1935.3408,585.7760,34.7403,0.0132,126,6); // car16
    AddStaticVehicle(415,-1932.3533,585.5296,34.8907,0.0465,119,1); // car17
    AddStaticVehicle(587,-1929.2599,586.0511,34.8377,359.7012,0,1); // car18
    AddStaticVehicle(504,-1926.2498,585.7791,34.9114,359.2645,45,29); // car19
    AddStaticVehicle(598,-1616.6740,651.2231,6.9347,0.8125,0,1); // car20
    AddStaticVehicle(601,-1628.8429,651.0104,6.9463,359.6806,1,1); // car21
    AddStaticVehicle(427,-1605.2008,651.7350,7.3193,359.6695,0,1); // car22
    AddStaticVehicle(596,-1599.6945,651.1352,6.9087,359.4665,0,1); // car23
    AddStaticVehicle(514,-1658.1969,449.0964,7.7671,213.6456,25,1); // car24
    AddStaticVehicle(432,-1450.3162,458.0264,7.1965,358.0674,43,0); // car25
    AddStaticVehicle(596,-1587.6300,651.6120,6.9087,358.3333,0,1); // car26
    AddStaticVehicle(596,-1581.8977,651.7803,6.9078,359.2933,0,1); // car27
    AddStaticVehicle(598,-1594.4235,673.0942,6.9332,179.1243,0,1); // car28
    AddStaticVehicle(598,-1600.0331,673.0317,6.9328,179.5085,0,1); // car29
    AddStaticVehicle(490,-1574.2876,714.2642,-5.1145,89.0129,0,0); // car30
    AddStaticVehicle(490,-1574.2661,710.3427,-5.1147,89.1375,0,0); // car31
    AddStaticVehicle(490,-1574.1755,706.1642,-5.1146,90.7530,0,0); // car32
    AddStaticVehicle(596,-1573.6791,722.1187,-5.5211,90.6117,0,1); // car33
    AddStaticVehicle(596,-1573.8575,730.6639,-5.5217,89.7573,0,1); // car34
    AddStaticVehicle(596,-1573.5385,734.4633,-5.5220,88.8792,0,1); // car35
    AddStaticVehicle(596,-1573.4248,739.0908,-5.5221,90.4690,0,1); // car36
    AddStaticVehicle(596,-1573.2230,742.5228,-5.5208,89.2028,0,1); // car37
    AddStaticVehicle(598,-1600.3463,749.7092,-5.4954,180.3100,0,1); // car38
    AddStaticVehicle(598,-1604.2474,749.6938,-5.4956,179.8932,0,1); // car39
    AddStaticVehicle(598,-1608.4534,749.6821,-5.4960,180.4397,0,1); // car40
    AddStaticVehicle(598,-1612.7340,749.6252,-5.4962,181.2642,0,1); // car41
    AddStaticVehicle(598,-1616.6920,749.7081,-5.4970,179.9954,0,1); // car41
    AddStaticVehicle(598,-1592.1154,749.6444,-5.4973,179.6934,0,1); // car43
    AddStaticVehicle(598,-1587.9971,749.8513,-5.4958,178.9971,0,1); // car44
    AddStaticVehicle(598,-1583.9622,749.8259,-5.4954,179.3184,0,1); // car45
    AddStaticVehicle(598,-1579.9960,749.7203,-5.4958,179.3284,0,1); // car46
    AddStaticVehicle(597,-1622.7053,649.7056,-5.4738,88.5598,0,1); // car47
    AddStaticVehicle(596,-1639.5427,674.1429,-5.5225,269.2240,0,1); // car48
    AddStaticVehicle(596,-1639.6805,682.0773,-5.5206,270.4482,0,1); // car49
    AddStaticVehicle(597,-1639.7576,686.4487,-5.4733,271.0222,0,1); // car50
    AddStaticVehicle(597,-1639.8285,669.9292,-5.4740,269.2921,0,1); // car51
    AddStaticVehicle(596,-1639.7863,666.1780,-5.5219,269.8799,0,1); // car52
    AddStaticVehicle(597,-1639.9882,661.8076,-5.4729,269.4359,0,1); // car53
    AddStaticVehicle(596,-1639.7858,657.7263,-5.5219,270.1051,0,1); // car54
    AddStaticVehicle(597,-1639.8157,653.7025,-5.4737,268.7205,0,1); // car55
    AddStaticVehicle(596,-1639.5710,649.8344,-5.5219,269.4172,0,1); // car56
    AddStaticVehicle(598,-1595.6241,694.0532,-5.4961,180.6208,0,1); // car57
    AddStaticVehicle(598,-1600.1334,693.9891,-5.4959,179.8698,0,1); // car58
    AddStaticVehicle(598,-1604.2416,693.9874,-5.4968,179.3441,0,1); // car59
    AddStaticVehicle(598,-1608.5326,694.0151,-5.4969,179.8332,0,1); // car60
    AddStaticVehicle(598,-1612.3291,694.0125,-5.4954,180.4067,0,1); // car61
    AddStaticVehicle(598,-1616.5938,694.0545,-5.4963,180.0018,0,1); // car62
    AddStaticVehicle(598,-1620.7970,694.0438,-5.4966,179.2025,0,1); // car63
    AddStaticVehicle(598,-1624.8109,693.9700,-5.4957,177.9268,0,1); // car64
    AddStaticVehicle(598,-1628.9708,693.9097,-5.4965,179.0654,0,1); // car65
    AddStaticVehicle(598,-1632.7097,693.9340,-5.4964,178.4928,0,1); // car66
    AddStaticVehicle(427,-1596.4033,678.2721,-5.1103,1.2281,0,1); // car67
    AddStaticVehicle(427,-1611.6322,733.2242,-5.1102,358.4313,0,1); // car68
    AddStaticVehicle(601,-1603.5253,733.0418,-5.4757,0.2952,1,1); // car69
    AddStaticVehicle(601,-1607.4572,732.7892,-5.4819,359.0168,1,1); // car70
    AddStaticVehicle(601,-1590.8903,718.8868,-5.4834,271.2448,1,1); // car71
    AddStaticVehicle(601,-1590.8268,714.7463,-5.4834,268.9313,1,1); // car72
    AddStaticVehicle(601,-1604.3324,676.1072,-5.4834,1.0470,1,1); // car73
    AddStaticVehicle(601,-1608.3807,675.8729,-5.4834,0.8872,1,1); // car74
    AddStaticVehicle(601,-1640.4934,690.0363,-5.4834,267.7431,1,1); // car75
    AddStaticVehicle(601,-1636.2931,694.5077,-5.4834,186.3782,1,1); // car76
    AddStaticVehicle(601,-1622.6899,657.6486,-5.4834,89.5577,1,1); // car77
    AddStaticVehicle(601,-1622.5437,661.3481,-5.4834,88.2688,1,1); // car78
    AddStaticVehicle(601,-1571.8530,745.8903,-5.4834,89.7020,1,1); // car79
    AddStaticVehicle(601,-1576.2029,749.3005,-5.4835,173.8618,1,1); // car80
    AddStaticVehicle(497,-1632.6996,671.5107,7.3643,268.2399,0,1); // car81
    AddStaticVehicle(449,-1857.2998,603.2500,35.4973,270.0000,1,74); // tram82


    //Objects
    CreateObject(13592, 1966.1999511719, -2460.3999023438, 21.60000038147, 0, 0, 0);
    CreateObject(1337, 1961.01953125, -2460.7373046875, 13.703598976135, 0, 0, 0);
    CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0);
    CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0);
    CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0);
    CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0);
    CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0);
    CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0);
    CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0);
    CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0);
    CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0);
    CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300);
    CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300);
    CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180);
    CreateObject(18478, 1856.0999755859, -2516, 40.299999237061, 0, 30, 0);
    CreateObject(18478, 1725.0999755859, -2515.8000488281, 75.400001525879, 0, 0, 0);
    CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0);
    CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270);
    CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90);
    CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90);
    CreateObject(13592, 1966.1999511719, -2460.3999023438, 21.60000038147, 0, 0, 0);
    CreateObject(1337, 1961.01953125, -2460.7373046875, 13.703598976135, 0, 0, 0);
    CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0);
    CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0);
    CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0);
    CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0);
    CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0);
    CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0);
    CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0);
    CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0);
    CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0);
    CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300);
    CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300);
    CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180);
    CreateObject(18478, 1856.0999755859, -2516, 40.299999237061, 0, 30, 0);
    CreateObject(18478, 1725.0999755859, -2515.8000488281, 75.400001525879, 0, 0, 0);
    CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0);
    CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270);
    CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90);
    CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90);
    CreateObject(3991, 1581.5, -1377.9000244141, 323.10000610352, 15, 0, 0);
    CreateObject(3991, 1593, -1502.1999511719, 304.79998779297, 0, 0, 0);
    CreateObject(3991, 1617.5, -1637.0999755859, 284.29998779297, 15.450012207031, 0, 10);
    CreateObject(3991, 1661.5, -1755.5999755859, 230.60000610352, 29.200012207031, 357.34997558594, 20.5);
    CreateObject(3991, 1725.5999755859, -1848.0999755859, 152.60000610352, 39.658935546875, 348.79998779297, 37);
    CreateObject(3991, 1800.9000244141, -1912.5999755859, 80, 35, 341, 48);
    CreateObject(3991, 1881.5999755859, -1970.3000488281, 42.599998474121, 10, 350, 50);
    CreateObject(3991, 1990.5999755859, -2047.1999511719, 31, 2, 347, 50);
    CreateObject(3991, 2108.8000488281, -2118.1999511719, 26.798900604248, 2.5, 347.5, 58);
    CreateObject(5314, 1597, -1196, 343.10000610352, 0, 0, 90);
    CreateObject(3816, 1640.1999511719, -1069.4000244141, 351.79998779297, 0, 0, 315);
    CreateObject(1634, 2178, -2139.8000488281, 29.39999961853, 0, 10, 245);
    CreateObject(1634, 2176.5, -2142.8999023438, 28.799999237061, 0, 10, 240);
    CreateObject(1634, 2173.8999023438, -2146, 27.89999961853, 0, 10, 242);
    CreateObject(1634, 2169.8000488281, -2153.1999511719, 25.5, 0, 10, 245);
    CreateObject(1634, 2167.6000976563, -2157.1000976563, 24.700000762939, 0, 10, 245);
    CreateObject(1634, 2165.5, -2160.6000976563, 23.799999237061, 0, 10, 245);
    CreateObject(615, 1566.5999755859, -1305.5999755859, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582.4000244141, -1304.6999511719, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1566.1999511719, -1286.6999511719, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582.1999511719, -1283.9000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1566.3000488281, -1273.6999511719, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1566.1999511719, -1244, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1566, -1262.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582, -1274.5, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1565.6999511719, -1259.3000488281, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582.6999511719, -1244.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1567.5999755859, -1224.8000488281, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1583.0999755859, -1224.9000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1568.5999755859, -1211.0999755859, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1583, -1210.5999755859, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1567.3000488281, -1195.9000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1581.8000488281, -1194.9000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1565.6999511719, -1182.8000488281, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582.8000488281, -1182.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1568.4000244141, -1168.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582.9000244141, -1168.1999511719, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1569.1999511719, -1153.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1584.5, -1158.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1573.9000244141, -1143.5999755859, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1588.3000488281, -1149.9000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1577.4000244141, -1133.0999755859, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1591, -1139.3000488281, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1582.9000244141, -1123.5, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1597, -1131.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1590.4000244141, -1115.0999755859, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1602.6999511719, -1122.3000488281, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1597.1999511719, -1105, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1609, -1115.4000244141, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1606.5999755859, -1095.6999511719, 343.20001220703, 0, 0, 0);
    CreateObject(615, 1615.9000244141, -1106.5999755859, 343.20001220703, 0, 0, 0);


    // SPECIAL
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");

    // LAS VENTURAS
     total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");

    // SAN FIERRO
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");

    // LOS SANTOS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");

    // OTHER AREAS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
    Chiles += LoadStaticVehiclesFromFile("vehicles/flint.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");

    printf("Total vehicles from files: %d",total_vehicles_from_files);

    return 1;
}

//----------------------------------------------------------


public OnPlayerUpdate(playerid)
{
    if(!IsPlayerConnected(playerid)) return 0;
    if(IsPlayerNPC(playerid)) return 1;

    // changing cities by inputs
    if( !gPlayerHasCitySelected[playerid] &&
        GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
        ClassSel_HandleCitySelection(playerid);
        return 1;
    }

    // No weapons in interiors
    if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) {
        SetPlayerArmedWeapon(playerid,0); // fists
        return 0; // no syncing until they change their weapon
    }

    // Don't allow minigun
    if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
        Kick(playerid);
        return 0;
    }

    /* No jetpacks allowed
    if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
        Kick(playerid);
        return 0;
    }*/


    /* For testing animations
    new msg[128+1];
    new animlib[32+1];
    new animname[32+1];

    thisanimid = GetPlayerAnimationIndex(playerid);
    if(lastanimid != thisanimid)
    {
        GetAnimationName(thisanimid,animlib,32,animname,32);
        format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname);
        lastanimid = thisanimid;
        SendClientMessage(playerid, 0xFFFFFFFF, msg);
    }*/


    return 1;
}

//----------------------------------------------------------

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    return 1;
}

//----------------------------------------------------------

enum
{
    E_STREAMER_ATTACHED_OBJECT,
    E_STREAMER_ATTACHED_PLAYER,
    E_STREAMER_ATTACHED_VEHICLE,
    E_STREAMER_ATTACH_OFFSET_X,
    E_STREAMER_ATTACH_OFFSET_Y,
    E_STREAMER_ATTACH_OFFSET_Z,
    E_STREAMER_ATTACH_R_X,
    E_STREAMER_ATTACH_R_Y,
    E_STREAMER_ATTACH_R_Z,
    E_STREAMER_ATTACH_X,
    E_STREAMER_ATTACH_Y,
    E_STREAMER_ATTACH_Z,
    E_STREAMER_COLOR,
    E_STREAMER_DRAW_DISTANCE,
    E_STREAMER_EXTRA_ID,
    E_STREAMER_INTERIOR_ID,
    E_STREAMER_MAX_X,
    E_STREAMER_MAX_Y,
    E_STREAMER_MAX_Z,
    E_STREAMER_MIN_X,
    E_STREAMER_MIN_Y,
    E_STREAMER_MIN_Z,
    E_STREAMER_MODEL_ID,
    E_STREAMER_MOVE_R_X,
    E_STREAMER_MOVE_R_Y,
    E_STREAMER_MOVE_R_Z,
    E_STREAMER_MOVE_SPEED,
    E_STREAMER_MOVE_X,
    E_STREAMER_MOVE_Y,
    E_STREAMER_MOVE_Z,
    E_STREAMER_NEXT_X,
    E_STREAMER_NEXT_Y,
    E_STREAMER_NEXT_Z,
    E_STREAMER_PLAYER_ID,
    E_STREAMER_R_X,
    E_STREAMER_R_Y,
    E_STREAMER_R_Z,
    E_STREAMER_SIZE,
    E_STREAMER_STREAM_DISTANCE,
    E_STREAMER_STYLE,
    E_STREAMER_TEST_LOS,
    E_STREAMER_TYPE,
    E_STREAMER_WORLD_ID,
    E_STREAMER_X,
    E_STREAMER_Y,
    E_STREAMER_Z
}

//----------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[])
{

  if(strcmp(cmdtext, "/flip", true) == 0)
  {
  if(IsPlayerInAnyVehicle(playerid))
  {
    new currentveh;
    new Float:angle;
    currentveh = GetPlayerVehicleID(playerid);
    GetVehicleZAngle(currentveh, angle);
    SetVehicleZAngle(currentveh, angle);
    SendClientMessage(playerid, 0xFFFFFFFF, "AdrenalineBot: Your vehicle has been flipped.");
    return 1;
  }
  else
  {
    SendClientMessage(playerid, 0xFFFFFFFF, "AdrenalineBot: You are not in any vehicle!");
    return 1;
  }
  }
   return 0;
}

//----------------------------------------------------------
Код:
----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3e, ©2005-2012 SA-MP Team

[:2012:34::13:42:33] 
[:2012:34::13:42:33] Server Plugins
[:2012:34::13:42:33] --------------
[:2012:34::13:42:33]  Loading plugin: irc
[:2012:34::13:42:33] 

*** IRC Plugin v1.4.2 by Incognito loaded ***

[:2012:34::13:42:33]   Loaded.
[:2012:34::13:42:33]  Loading plugin: FileManager.dll
[:2012:34::13:42:33] ******************
[:2012:34::13:42:33] ** FILE MANAGER **
[:2012:34::13:42:33] **    Loaded    **
[:2012:34::13:42:33] ** Version 1.4 **
[:2012:34::13:42:33] ******************
[:2012:34::13:42:33]   Loaded.
[:2012:34::13:42:33]  Loading plugin: FileManager2.dll
[:2012:34::13:42:33] ******************
[:2012:34::13:42:33] ** FILE MANAGER **
[:2012:34::13:42:33] **    Loaded    **
[:2012:34::13:42:33] ** Version 1.1 **
[:2012:34::13:42:33] ******************
[:2012:34::13:42:33]   Loaded.
[:2012:34::13:42:33]  Loading plugin: Whirlpool
[:2012:34::13:42:33]  
[:2012:34::13:42:33]  ==================
[:2012:34::13:42:33]  
[:2012:34::13:42:33]   Whirlpool loaded
[:2012:34::13:42:33]  
[:2012:34::13:42:33]  ==================
[:2012:34::13:42:33]  
[:2012:34::13:42:33]   Loaded.
[:2012:34::13:42:33]  Loading plugin: streamer
[:2012:34::13:42:33] 

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[:2012:34::13:42:33]   Loaded.
[:2012:34::13:42:33]  Loading plugin: sscanf
[:2012:34::13:42:33] 

[:2012:34::13:42:33]  ===============================

[:2012:34::13:42:33]       sscanf plugin loaded.     

[:2012:34::13:42:33]    © 2009 Alex "******" Cole

[:2012:34::13:42:33]    0.3d-R2 500 Players "dnee"

[:2012:34::13:42:33]  ===============================

[:2012:34::13:42:33]   Loaded.
[:2012:34::13:42:33]  Loaded 6 plugins.

[:2012:34::13:42:33] 
[:2012:34::13:42:33] Filterscripts
[:2012:34::13:42:33] ---------------
[:2012:34::13:42:33]   Loading filterscript 'irc.amx'...
[:2012:34::13:42:33]   Loading filterscript 'gl_actions.amx'...
[:2012:34::13:42:33]   Loading filterscript 'gl_property.amx'...
[:2012:34::13:42:33] 
-----------------------------------
[:2012:34::13:42:33] Grand Larceny Property Filterscript		
[:2012:34::13:42:33] -----------------------------------

[:2012:34::13:42:33]   Loading filterscript 'gl_realtime.amx'...
[:2012:34::13:42:33]   Loading filterscript 'gl_mapicon.amx'...
[:2012:34::13:42:34]   Loading filterscript 'ls_elevator.amx'...
[:2012:34::13:42:34]   Loading filterscript 'test_cmds.amx'...
[:2012:34::13:42:34]   Loading filterscript 'ls_mall.amx'...
[:2012:34::13:42:34]   Loading filterscript 'attachments.amx'...
[:2012:34::13:42:34]   Loading filterscript 'knpc.amx'...
[:2012:34::13:42:34] 
----------------------------------
[:2012:34::13:42:34] InGame NPC editor by Kurence loaded!
[:2012:34::13:42:34] ----------------------------------

[:2012:34::13:42:34]   Loading filterscript 'randommessages.amx'...
[:2012:34::13:42:34]   Loading filterscript 'rRace.amx'...
[:2012:34::13:42:34]   Loading filterscript 'iAdmin.amx'...
[:2012:34::13:42:34]   Loading filterscript 'fsdebug.amx'...
[:2012:34::13:42:34] 
  *********************
  * SA:MP DEBUG 0.2   *
[:2012:34::13:42:34]   * By Simon Campbell *
  *********************
[:2012:34::13:42:34]   * Version: 0.5d      *
  *********************
[:2012:34::13:42:34]   * -- LOADED         *
  *********************

[:2012:34::13:42:34]   Loading filterscript 'adminspec.amx'...
[:2012:34::13:42:34]   Loading filterscript 'irc.amx'...
[:2012:34::13:42:34]   Unable to load filterscript 'irc.amx'.
[:2012:34::13:42:34]   Loading filterscript 'fix.amx'...
[:2012:34::13:42:34]   Loaded 16 filterscripts.

[:2012:34::13:42:34]  
[:2012:34::13:42:34]  ======================================= 
[:2012:34::13:42:34]  |                                     | 
[:2012:34::13:42:34]  |        YSI version 1.04.0000        | 
[:2012:34::13:42:34]  |        By Alex "******" Cole        | 
[:2012:34::13:42:34]  |                                     | 
[:2012:34::13:42:34]  ======================================= 
[:2012:34::13:42:34]  
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 0", Name: 'Radio Julius'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 1", Name: 'Vinylgodis'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 2", Name: 'Radio Seven'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 3", Name: 'Dansbandskanalen'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 4", Name: 'Din Gata'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 5", Name: 'Big R Radio'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 6", Name: 'Radio AF'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 7", Name: 'Reggae141.com'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 8", Name: 'Hit Radio N1'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 9", Name: 'The 1920s Radio Network'
[:2012:34::13:42:34] Dynamic Radio System: Created a radio station: "ID 10", Name: 'Radio Off'
[:2012:34::13:42:34] Loaded 3 vehicles from: vehicles/trains.txt
[:2012:34::13:42:34] Loaded 3 vehicles from: vehicles/pilots.txt
[:2012:34::13:42:34] Loaded 15 vehicles from: vehicles/lv_law.txt
[:2012:34::13:42:34] Loaded 39 vehicles from: vehicles/lv_airport.txt
[:2012:34::13:42:34] Loaded 255 vehicles from: vehicles/lv_gen.txt
[:2012:34::13:42:34] Loaded 38 vehicles from: vehicles/sf_law.txt
[:2012:34::13:42:34] Loaded 35 vehicles from: vehicles/sf_airport.txt
[:2012:34::13:42:34] Loaded 353 vehicles from: vehicles/sf_gen.txt
[:2012:34::13:42:34] Loaded 24 vehicles from: vehicles/ls_law.txt
[:2012:34::13:42:34] Loaded 37 vehicles from: vehicles/ls_airport.txt
[:2012:34::13:42:34] Loaded 98 vehicles from: vehicles/ls_gen_inner.txt
[:2012:34::13:42:34] Loaded 389 vehicles from: vehicles/ls_gen_outer.txt
[:2012:34::13:42:34] Loaded 71 vehicles from: vehicles/whetstone.txt
[:2012:34::13:42:34] Loaded 168 vehicles from: vehicles/bone.txt
[:2012:34::13:42:34] Loaded 61 vehicles from: vehicles/flint.txt
[:2012:34::13:42:34] Loaded 96 vehicles from: vehicles/tierra.txt
[:2012:34::13:42:34] Loaded 96 vehicles from: vehicles/red_county.txt
[:2012:34::13:42:34] Total vehicles from files: 1781
[:2012:34::13:42:34] Reading File: blank
[:2012:34::13:42:34] Reading File: properties/houses.txt
[:2012:34::13:42:34] Reading File: properties/businesses.txt
[:2012:34::13:42:34] Reading File: properties/banks.txt
[:2012:34::13:42:34] Reading File: properties/police.txt
[:2012:34::13:42:34] 
---------------------------------------
[:2012:34::13:42:34] Running Julius95's server

[:2012:34::13:42:34] ---------------------------------------

[:2012:34::13:42:34] Number of vehicle models: 179
Reply
#5

This just simply means that your stats get saved every time you quit the server. Once you join the server again, your stats will be loaded from your last session.
Reply
#6

Quote:
Originally Posted by clarencecuzz
Посмотреть сообщение
This just simply means that your stats get saved every time you quit the server. Once you join the server again, your stats will be loaded from your last session.
i don't know whats wrong.... maybe the stats doesnt save or load.... help
Reply
#7

What stats aren't saving, all of them or just some of them?
Reply
#8

Quote:
Originally Posted by clarencecuzz
Посмотреть сообщение
What stats aren't saving, all of them or just some of them?
all of them
Reply
#9

just check, when you log out, if the file is created..
if yes, check it's contents, and match them with the things they should contain.
also, create the paths that need to be created, in this case, the "Users" folder in the scriptfiles folder
Reply


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