18.08.2012, 23:57
Hello SA-MP Members I've got one problem here I got 3 errors and their are all same and the name of the error is Audio_Seek here's the error log and the line.
Код:
D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3696) : warning 235: public function lacks forward declaration (symbol "Audio_OnSetPack") D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3749) : error 017: undefined symbol "Audio_Seek" D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3781) : error 017: undefined symbol "Audio_Seek" D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3759) : warning 203: symbol is never used: "seek" D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3811) : error 017: undefined symbol "Audio_Seek" D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3790) : warning 203: symbol is never used: "seek" D:\games\Great World Roleplay\gamemodes\DSRP.pwn(3846) : warning 211: possibly unintended assignment D:\games\Great World Roleplay\gamemodes\DSRP.pwn(38198) : warning 204: symbol is assigned a value that is never used: "rand" D:\games\Great World Roleplay\gamemodes\DSRP.pwn(46530) : warning 211: possibly unintended assignment D:\games\Great World Roleplay\gamemodes\DSRP.pwn(93147) : warning 203: symbol is never used: "IsAtNameChange" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
Код:
forward SendAudioToPlayer(playerid, audioid, volume, seek); public SendAudioToPlayer(playerid, audioid, volume, seek) { if(IsPlayerConnected(playerid)) { if(Audio_IsClientConnected(playerid)) { new localhandle = Audio_Play(playerid,audioid,false,false,false); Audio_SetVolume(playerid, localhandle, volume); Audio_Seek(playerid, localhandle, seek); } else { return 0; } } return 1; } SendAudioToRange(audioid, volume, seek, Float:x, Float:y, Float:z, Float:range) { if(audiohandleglobal >= 99) { audiohandleglobal = 0; } else { audiohandleglobal++; } foreach(Player, i) { if(IsPlayerConnected(i)) { if(Audio_IsClientConnected(i)) { if(IsPlayerInRangeOfPoint(i,range,x,y,z)) { new localhandle = Audio_Play(i,audioid,false,false,false); Audio_Set3DPosition(i, localhandle, x, y, z, range); Audio_SetVolume(i, localhandle, volume); Audio_Seek(i, localhandle, seek); audiohandle[i][audiohandleglobal] = localhandle; } } } } return audiohandleglobal; } stock SendAudioURLToRange(url[], volume, seek, Float:x, Float:y, Float:z, Float:range) { if(audiohandleglobal >= 99) { audiohandleglobal = 0; } else { audiohandleglobal++; } foreach(Player, i) { if(IsPlayerConnected(i)) { if(Audio_IsClientConnected(i)) { if(IsPlayerInRangeOfPoint(i,range,x,y,z)) { new localhandle = Audio_PlayStreamed(i,url,false,false,false); Audio_Set3DPosition(i, localhandle, x, y, z, range); Audio_SetVolume(i, localhandle, volume); Audio_Seek(i, localhandle, seek); audiohandle[i][audiohandleglobal] = localhandle; } } } } return audiohandleglobal; }