[Help]How Can i Fix This
#1

Код:
// Hello This Is My Third Releases Of Script Car Spawner By Team_PRO
// Don't Edit The Credits Or Mine It By Your Self Ask a Permission To me
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Car Spawner Beatatest By Team_PRO");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Car Spawner V1.0");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycar", cmdtext, true, 10) == 0)
	{
		ShowPlayerDialog(playerid,0,DIALOG_STYLE_LIST ,"Car Spawner","\nInfernus\nTurismo\nDumper\nSentinel\nSultan","Ok","Close");
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
I just want the code not all

i only want this
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycar", cmdtext, true, 10) == 0)
	{
		ShowPlayerDialog(playerid,0,DIALOG_STYLE_LIST ,"Car Spawner","\nInfernus\nTurismo\nDumper\nSentinel\nSultan","Ok","Close");
		return 1;
	}
	return 0;
}
+ i need to getplayerposition and getcarid
Reply
#2

If I'm not wrong, use these:
OnDialogResponse
CreateVehicle
GetPlayerPosition
SA-MP Vehicles
Reply
#3

Quote:
Originally Posted by irinel1996
Посмотреть сообщение
If I'm not wrong, use these:
OnDialogResponse
CreateVehicle
GetPlayerPosition
SA-MP Vehicles
Really dude i dun't know how to put it im jusr learing it im newbie in Scripting
Reply
#4

Код:
*******************************************************************************/

#include <a_samp>
#include <zcmd>
#include <sscanf>

#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_RED 0xFF0000FF

//******************************************************************************

new landstalker,perenail,romero,solair,regina,rancher,huntley; // 7
new bravura,manana,esperanto,previon,stallion,hermes,virgo,blistac,majestic,buccaneer,fortune,cadrona,feltzer,hustler,tampa,stafford,club,picador,alpha; // 19
new sentinel,stretch,washington,premier,admiral,glendale,oceanic,greenwood,elegant,nebula,williard,vincent,intruder,primo,sunrise,merit,tahoma,emperor,euros; // 19
new buffalo,sabre,clover,phoenix; // 4
new uranus,jester,sultan,stratum,elegy,flash; // 6
new infernus,cheetah,banshee,hotknife,turismo,zr350,comet,hotring,hotringA,hotringB,superGT,bullet,windsor; // 13
new linerunner,dumper,mule,MRwhoopie,packer,flatbed,yankee,dozer,boxville,benson,petrol,roadtrain,cementT,tractor,combine,dune,DFT,hotdog; // 19
new pony,moonbeam,bobcat,rumpo,berkleys,walton,burrito,forklift,sadler,yosemite,mower,news,tug; // 14
new voodoo,remington,slamvan,blade,savanna,broadway,tornado; // 7
new BFinjection,monster,caddy,quad,camper,sandking,mesa,bloodring,journey,vortex,monsterA,monsterB,bandito,kart; // 14
new pizza,pcj,faggio,freeway,sanchez,bmx,bike,Mbike,fcr,nrg,bf,wayfarer; // 12
new trashmaster,taxi,bus,coach,cabbie,baggage,towtruck,freight,streak,utility,sweeper; // 11
new firetruck,ambulance,enforcer,securicar,barracks,patriot,FBIranger,hpv,FBIcar,firetruckLS,LSPD,SFPD,LVPD,PDranger,SWATvan; // 15
new levetian,skimmer,sparrow,rustler,maverick,VCNmaverick,PDmaverick,beagle,cropduster,stuntplane,shamal,cargobob,nevada,raindance,at400,andromada,dodo; // 17
new predator,squalo,speeder,reefer,tropic,coastguard,dinghy,marquis,jetmax,launch; // 10
new RCbandit,RCbaron,RCraider,RCgoblin,RCtiger,RCcam; // 6

// 193 vehicles. 16 models.

new car1[1024];
new car2[1024];
new car3[1024];
new car4[1024];
new car5[1024];
new car6[1024];
new car7[1024];
new car8[1024];
new car9[1024];
new car10[1024];
new car11[1024];
new car12[1024];
new car13[1024];
new car14[1024];
new car15[1024];
new car16[1024];

//******************************************************************************

public OnPlayerExitVehicle(playerid, vehicleid)
{
    new currentveh;
    currentveh = GetPlayerVehicleID(playerid);
    DestroyVehicle(currentveh);
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	if(dialogid == 1)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	            ShowPlayerDialog(playerid, 100, DIALOG_STYLE_LIST, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Transporto priemonлs gavimas","{0000FF}1. {00FF00}Suvs & Wagons.\n{0000FF}2. {00FF00}2-door sedans & compacts.\n{0000FF}3. {00FF00}4-door luxury sedans\n{0000FF}4. {00FF00}Muscle cars.\n{0000FF}5. {00FF00}Street racers.\n{0000FF}6. {00FF00}High performance sports cars\n{0000FF}7. {00FF00}Heavy trucks & utility.\n{0000FF}8. {00FF00}Light trucks & Vans.","Pasirinkti","Toliau");
			}
			else if(listitem == 1)
			{
			    SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Raрyk /cc norлdamas pakeisti maрinos spalvа");
			}
		}
		return 1;
	}
	if(dialogid == 100)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	        	ShowPlayerDialog(playerid, 1001, DIALOG_STYLE_LIST, "{0000FF}1. {00FF00}Suvs & Wagons", car1, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 1)
			{
			    ShowPlayerDialog(playerid, 1002, DIALOG_STYLE_LIST, "{0000FF}2. {00FF00}2-door sedans & compacts", car2, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 2)
			{
			    ShowPlayerDialog(playerid, 1003, DIALOG_STYLE_LIST, "{0000FF}3. {00FF00}4-door luxury sedans", car3, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 3)
			{
			    ShowPlayerDialog(playerid, 1004, DIALOG_STYLE_LIST, "{0000FF}4. {00FF00}Muscle cars", car4, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 4)
			{
			    ShowPlayerDialog(playerid, 1005, DIALOG_STYLE_LIST, "{0000FF}5. {00FF00}Street racers", car5, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 5)
			{
			    ShowPlayerDialog(playerid, 1006, DIALOG_STYLE_LIST, "{0000FF}6. {00FF00}High performance sports cars", car6, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 6)
			{
			    ShowPlayerDialog(playerid, 1007, DIALOG_STYLE_LIST, "{0000FF}7. {00FF00}Heavy trucks & utility", car7, "Pasirinkti","Atрaukti");
			}
            else if(listitem == 7)
			{
			    ShowPlayerDialog(playerid, 1008, DIALOG_STYLE_LIST, "{0000FF}8. {00FF00}Light trucks & vans", car8, "Pasirinkti","Atрaukti");
			}
	    }
	    else if(!response)
	    {
	        ShowPlayerDialog(playerid, 101, DIALOG_STYLE_LIST, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Transporto priemonлs gavimas","{0000FF}9. {00FF00}Lowriders\n{0000FF}10. {00FF00}Recreational.\n{0000FF}11. {00FF00}Bikes.\n{0000FF}12. {00FF00}Civil servant & transportation\n{0000FF}13. {00FF00}Commercial/Government.\n{0000FF}14. {00FF00}Aircraft.\n{0000FF}15. {00FF00}Boats\n{0000FF}16. {00FF00}RC Vehicles","Pasirinkti","Atрaukti");
		}
		return 1;
	}
	if(dialogid == 101)
	{
	    if(response)
	    {
	        if(listitem == 0)
			{
			    ShowPlayerDialog(playerid, 1009, DIALOG_STYLE_LIST, "{0000FF}9. {00FF00}Lowriders", car9, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 1)
			{
			    ShowPlayerDialog(playerid, 1010, DIALOG_STYLE_LIST, "{0000FF}10. {00FF00}Recreational", car10, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 2)
			{
			    ShowPlayerDialog(playerid, 1011, DIALOG_STYLE_LIST, "{0000FF}11. {00FF00}Bikes", car11, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 3)
			{
			    ShowPlayerDialog(playerid, 1012, DIALOG_STYLE_LIST, "{0000FF}12. {00FF00}Civil servant & transportation", car12, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 4)
			{
			    ShowPlayerDialog(playerid, 1013, DIALOG_STYLE_LIST, "{0000FF}13. {00FF00}Commercial/Goverment", car13, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 5)
			{
			    ShowPlayerDialog(playerid, 1014, DIALOG_STYLE_LIST, "{0000FF}14. {00FF00}Aircraft", car14, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 6)
			{
			    ShowPlayerDialog(playerid, 1015, DIALOG_STYLE_LIST, "{0000FF}15. {00FF00}Boats", car15, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 7)
			{
			    ShowPlayerDialog(playerid, 1016, DIALOG_STYLE_LIST, "{0000FF}16. {00FF00}RC vehicles", car16, "Pasirinkti","Atрaukti");
			}
		}
		return 1;
	}
	if(dialogid == 1001)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            landstalker = SetVehicleNumberPlate(CreateVehicle(400, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, landstalker, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Landstalker");
			}
            else if(listitem == 1)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            perenail = SetVehicleNumberPlate(CreateVehicle(404, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, perenail, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Perenail");
	        }
	        else if(listitem == 2)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            romero = SetVehicleNumberPlate(CreateVehicle(442, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, romero, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Romero");
	        }
	        else if(listitem == 3)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            solair = SetVehicleNumberPlate(CreateVehicle(458, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, solair, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Solair");
	        }
	        else if(listitem == 4)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            regina = SetVehicleNumberPlate(CreateVehicle(479, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, regina, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Regina");
	        }
	        else if(listitem == 5)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            rancher = SetVehicleNumberPlate(CreateVehicle(489, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, rancher, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Rancher");
	        }
	        else if(listitem == 6)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            huntley = SetVehicleNumberPlate(CreateVehicle(579, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, huntley, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Huntley");
	        }
		}
		return 1;
	}
	if(dialogid == 1002)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bravura = SetVehicleNumberPlate(CreateVehicle(401, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bravura, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bravura");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            manana = SetVehicleNumberPlate(CreateVehicle(410, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, manana, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Manana");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            esperanto = SetVehicleNumberPlate(CreateVehicle(419, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, esperanto, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Esperanto");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            previon = SetVehicleNumberPlate(CreateVehicle(436, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, previon, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Previon");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stallion = SetVehicleNumberPlate(CreateVehicle(439, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stallion, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stallion");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hermes = SetVehicleNumberPlate(CreateVehicle(479, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hermes, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hermes");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            virgo = SetVehicleNumberPlate(CreateVehicle(491, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, virgo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Virgo");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	          	blistac = SetVehicleNumberPlate(CreateVehicle(496, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, blistac, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Blista compact");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            majestic = SetVehicleNumberPlate(CreateVehicle(517, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, majestic, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Majestic");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            buccaneer = SetVehicleNumberPlate(CreateVehicle(518, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, buccaneer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Buccaneer");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            fortune = SetVehicleNumberPlate(CreateVehicle(526, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, fortune, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Fortune");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cadrona = SetVehicleNumberPlate(CreateVehicle(527, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cadrona, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cadrona");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            feltzer = SetVehicleNumberPlate(CreateVehicle(533, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, feltzer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Feltzer");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hustler = SetVehicleNumberPlate(CreateVehicle(545, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hustler, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hustler");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tampa = SetVehicleNumberPlate(CreateVehicle(549, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tampa, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tampa");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stafford = SetVehicleNumberPlate(CreateVehicle(580, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stafford, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stafford");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            club = SetVehicleNumberPlate(CreateVehicle(589, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, club, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Club");
	        }
	        else if(listitem == 17)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            picador = SetVehicleNumberPlate(CreateVehicle(600, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, picador, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Picador");
	        }
	        else if(listitem == 18)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            alpha = SetVehicleNumberPlate(CreateVehicle(602, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, alpha, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Alpha");
	        }
		}
		return 1;
	}
	if(dialogid == 1003)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sentinel = SetVehicleNumberPlate(CreateVehicle(405, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sentinel, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sentinel");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stretch = SetVehicleNumberPlate(CreateVehicle(409, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stretch, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stretch");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            washington = SetVehicleNumberPlate(CreateVehicle(421, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, washington, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Washington");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            premier = SetVehicleNumberPlate(CreateVehicle(426, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, premier, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Premier");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            admiral = SetVehicleNumberPlate(CreateVehicle(445, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, admiral, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Admiral");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            glendale = SetVehicleNumberPlate(CreateVehicle(466, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, glendale, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Glendale");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            oceanic = SetVehicleNumberPlate(CreateVehicle(467, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, oceanic, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Oceanic");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            greenwood = SetVehicleNumberPlate(CreateVehicle(492, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, greenwood, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Greenwood");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            elegant = SetVehicleNumberPlate(CreateVehicle(507, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, elegant, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Elegant");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            nebula = SetVehicleNumberPlate(CreateVehicle(516, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, nebula, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Nebula");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            williard = SetVehicleNumberPlate(CreateVehicle(529, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, williard, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Williard");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            vincent = SetVehicleNumberPlate(CreateVehicle(540, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, vincent, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Vincent");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            intruder = SetVehicleNumberPlate(CreateVehicle(546, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, intruder, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Intruder");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            primo = SetVehicleNumberPlate(CreateVehicle(547, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, primo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Primo");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sunrise = SetVehicleNumberPlate(CreateVehicle(550, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sunrise, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sunrise");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            merit = SetVehicleNumberPlate(CreateVehicle(551, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, merit, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Merit");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tahoma = SetVehicleNumberPlate(CreateVehicle(566, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tahoma, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tahoma");
	        }
	        else if(listitem == 17)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            emperor = SetVehicleNumberPlate(CreateVehicle(585, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, emperor, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Emperor");
	        }
	        else if(listitem == 18)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            euros = SetVehicleNumberPlate(CreateVehicle(587, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, euros, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Euros");
	        }
		}
		return 1;
	}
	if(dialogid == 1004)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            buffalo = SetVehicleNumberPlate(CreateVehicle(402, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, buffalo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Buffalo");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sabre = SetVehicleNumberPlate(CreateVehicle(475, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sabre, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sabre");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            clover = SetVehicleNumberPlate(CreateVehicle(542, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, clover, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Clover");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            phoenix = SetVehicleNumberPlate(CreateVehicle(603, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, phoenix, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Phoenix");
	        }
		}
		return 1;
	}
	if(dialogid == 1005)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            uranus = SetVehicleNumberPlate(CreateVehicle(558, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, uranus, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Uranus");
			}
            else if(listitem == 1)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            jester = SetVehicleNumberPlate(CreateVehicle(559, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, jester, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Jester");
	        }
	        else if(listitem == 2)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sultan = SetVehicleNumberPlate(CreateVehicle(560, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sultan, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sultan");
	        }
	        else if(listitem == 3)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stratum = SetVehicleNumberPlate(CreateVehicle(561, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stratum, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stratum");
	        }
	        else if(listitem == 4)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            elegy = SetVehicleNumberPlate(CreateVehicle(562, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, elegy, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Elegy");
	        }
	        else if(listitem == 5)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            flash = SetVehicleNumberPlate(CreateVehicle(565, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, flash, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Flash");
	        }
		}
		return 1;
	}
	if(dialogid == 1006)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	           	infernus = SetVehicleNumberPlate(CreateVehicle(411, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, infernus, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Infernus");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cheetah = SetVehicleNumberPlate(CreateVehicle(415, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cheetah, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cheetah");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            banshee = SetVehicleNumberPlate(CreateVehicle(429, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, banshee, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Banshee");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotknife = SetVehicleNumberPlate(CreateVehicle(434, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotknife, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotknife");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            turismo = SetVehicleNumberPlate(CreateVehicle(451, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, turismo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Turismo");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            zr350 = SetVehicleNumberPlate(CreateVehicle(477, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, zr350, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}ZR 350");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            comet = SetVehicleNumberPlate(CreateVehicle(480, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, comet, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Comet");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotring = SetVehicleNumberPlate(CreateVehicle(494, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotring, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotring");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotringA = SetVehicleNumberPlate(CreateVehicle(502, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotringA, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotring A");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	          	hotringB = SetVehicleNumberPlate(CreateVehicle(503, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotringB, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotring B");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            superGT = SetVehicleNumberPlate(CreateVehicle(506, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, superGT, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Super GT");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bullet = SetVehicleNumberPlate(CreateVehicle(541, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bullet, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bullet");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            windsor = SetVehicleNumberPlate(CreateVehicle(555, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, windsor, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Windsor");
	        }
		}
		return 1;
	}
	if(dialogid == 1007)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            linerunner = SetVehicleNumberPlate(CreateVehicle(403, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, linerunner, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Linerunner");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dumper = SetVehicleNumberPlate(CreateVehicle(406, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dumper, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dumper");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            mule = SetVehicleNumberPlate(CreateVehicle(414, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, mule, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mule");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            MRwhoopie = SetVehicleNumberPlate(CreateVehicle(423, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, MRwhoopie, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mr. Whoopie");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            packer = SetVehicleNumberPlate(CreateVehicle(443, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, packer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Packer");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            flatbed = SetVehicleNumberPlate(CreateVehicle(455, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, flatbed, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Flatbed");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            yankee = SetVehicleNumberPlate(CreateVehicle(456, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, yankee, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Yankee");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dozer = SetVehicleNumberPlate(CreateVehicle(486, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dozer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dozer");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            boxville = SetVehicleNumberPlate(CreateVehicle(498, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, boxville, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Boxville");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            benson = SetVehicleNumberPlate(CreateVehicle(499, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, benson, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Benson");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            petrol = SetVehicleNumberPlate(CreateVehicle(514, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, petrol, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Petrol");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            roadtrain = SetVehicleNumberPlate(CreateVehicle(515, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, roadtrain, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Roadtrain");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cementT = SetVehicleNumberPlate(CreateVehicle(524, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cementT, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cement truck");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tractor = SetVehicleNumberPlate(CreateVehicle(531, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tractor, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tractor");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            combine = SetVehicleNumberPlate(CreateVehicle(532, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, combine, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Combine harvester");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dune = SetVehicleNumberPlate(CreateVehicle(573, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dune, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dune");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            DFT = SetVehicleNumberPlate(CreateVehicle(578, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, DFT, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}DFT 30");
	        }
	        else if(listitem == 17)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotdog = SetVehicleNumberPlate(CreateVehicle(588, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotdog, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotdog");
	        }
		}
		return 1;
	}
	if(dialogid == 1008)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            pony = SetVehicleNumberPlate(CreateVehicle(413, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, pony, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Pony");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            moonbeam = SetVehicleNumberPlate(CreateVehicle(418, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, moonbeam, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Moonbeam");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bobcat = SetVehicleNumberPlate(CreateVehicle(422, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bobcat, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bobcat");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            rumpo = SetVehicleNumberPlate(CreateVehicle(440, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, rumpo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Rumpo");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            berkleys = SetVehicleNumberPlate(CreateVehicle(459, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, berkleys, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Berkleys RC van");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            walton = SetVehicleNumberPlate(CreateVehicle(478, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, walton, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Walton");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            burrito = SetVehicleNumberPlate(CreateVehicle(482, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, burrito, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Burrito");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            forklift = SetVehicleNumberPlate(CreateVehicle(530, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, forklift, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Forklift");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sadler = SetVehicleNumberPlate(CreateVehicle(543, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sadler, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sadler");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            yosemite = SetVehicleNumberPlate(CreateVehicle(554, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, yosemite, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Yosemite");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            mower = SetVehicleNumberPlate(CreateVehicle(572, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, mower, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mower");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            news = SetVehicleNumberPlate(CreateVehicle(582, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, news, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}News van");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tug = SetVehicleNumberPlate(CreateVehicle(583, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tug, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tug");
	        }
		}
		return 1;
	}
	if(dialogid == 1009)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            voodoo = SetVehicleNumberPlate(CreateVehicle(412, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, voodoo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Voodoo");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            remington = SetVehicleNumberPlate(CreateVehicle(534, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, remington, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Remington");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            slamvan = SetVehicleNumberPlate(CreateVehicle(535, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, slamvan, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Slamvan");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            blade = SetVehicleNumberPlate(CreateVehicle(536, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, blade, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Blade");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            savanna = SetVehicleNumberPlate(CreateVehicle(567, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, savanna, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Savanna");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            broadway = SetVehicleNumberPlate(CreateVehicle(575, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, broadway, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Broadway");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tornado = SetVehicleNumberPlate(CreateVehicle(576, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tornado, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tornado");
	        }
		}
		return 1;
	}
	if(dialogid == 1010)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            BFinjection = SetVehicleNumberPlate(CreateVehicle(424, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, BFinjection, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}BF Injection");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            monster = SetVehicleNumberPlate(CreateVehicle(444, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, monster, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Monster");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            caddy = SetVehicleNumberPlate(CreateVehicle(457, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, caddy, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Caddy");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            quad = SetVehicleNumberPlate(CreateVehicle(471, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, quad, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Quad bike");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            camper = SetVehicleNumberPlate(CreateVehicle(483, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, camper, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Camper");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sandking = SetVehicleNumberPlate(CreateVehicle(495, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sandking, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sandking");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            mesa = SetVehicleNumberPlate(CreateVehicle(500, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, mesa, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mesa");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bloodring = SetVehicleNumberPlate(CreateVehicle(504, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bloodring, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bloodring banger");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            journey = SetVehicleNumberPlate(CreateVehicle(508, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, journey, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Journey");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            vortex = SetVehicleNumberPlate(CreateVehicle(539, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, vortex, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Vortex");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            monsterA = SetVehicleNumberPlate(CreateVehicle(556, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, monsterA, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Monster A");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            monsterB = SetVehicleNumberPlate(CreateVehicle(557, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, monsterB, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Monster B");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bandito = SetVehicleNumberPlate(CreateVehicle(568, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bandito, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bandito");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            kart = SetVehicleNumberPlate(CreateVehicle(571, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, kart, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Kart");
	        }
		}
		return 1;
	}
	if(dialogid == 1011)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            pizza = SetVehicleNumberPlate(CreateVehicle(448, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, pizza, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Pizza boy");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            pcj = SetVehicleNumberPlate(CreateVehicle(461, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, pcj, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}PCJ 600");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            faggio = SetVehicleNumberPlate(CreateVehicle(462, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, faggio, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Faggio");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            freeway = SetVehicleNumberPlate(CreateVehicle(463, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, freeway, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Freeway");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sanchez = SetVehicleNumberPlate(CreateVehicle(468, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sanchez, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sanchez");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bmx = SetVehicleNumberPlate(CreateVehicle(481, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bmx, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}BMX");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bike = SetVehicleNumberPlate(CreateVehicle(509, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bike, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bike");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            Mbike = SetVehicleNumberPlate(CreateVehicle(510, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, Mbike, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mountain bike");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            fcr = SetVehicleNumberPlate(CreateVehicle(521, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, fcr, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}FCR 900");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            nrg = SetVehicleNumberPlate(CreateVehicle(522, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, nrg, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}NRG 500");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bf = SetVehicleNumberPlate(CreateVehicle(581, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bf, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}BF 400");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            wayfarer = SetVehicleNumberPlate(CreateVehicle(586, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, wayfarer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Wayfarer");
	        }
		}
		return 1;
	}
	if(dialogid == 1012)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            trashmaster = SetVehicleNumberPlate(CreateVehicle(408, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, trashmaster, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Trashmaster");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            taxi = SetVehicleNumberPlate(CreateVehicle(420, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, taxi, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Taxi");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	        	GetPlayerFacingAngle(playerid, A);
	            bus = SetVehicleNumberPlate(CreateVehicle(431, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bus, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bus");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            coach = SetVehicleNumberPlate(CreateVehicle(437, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, coach, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Coach");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cabbie = SetVehicleNumberPlate(CreateVehicle(438, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cabbie, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cabbie");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            baggage = SetVehicleNumberPlate(CreateVehicle(485, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, baggage, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Baggage");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            towtruck = SetVehicleNumberPlate(CreateVehicle(525, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, towtruck, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tow truck");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            freight = SetVehicleNumberPlate(AddStaticVehicle(537, X, Y, Z, A, -1, -1), "BY LEFTAS");
				PutPlayerInVehicle(playerid, freight, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Freight");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            streak = SetVehicleNumberPlate(AddStaticVehicle(538, X, Y, Z, A, -1, -1), "BY LEFTAS");
				PutPlayerInVehicle(playerid, streak, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Brown streak");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            utility = SetVehicleNumberPlate(CreateVehicle(552, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, utility, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Utility van");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sweeper = SetVehicleNumberPlate(CreateVehicle(574, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sweeper, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sweeper");
	        }
		}
		return 1;
	}
	if(dialogid == 1013)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            firetruck = SetVehicleNumberPlate(CreateVehicle(407, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, firetruck, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Firetruck");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            ambulance = SetVehicleNumberPlate(CreateVehicle(416, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, ambulance, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Ambulance");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            enforcer = SetVehicleNumberPlate(CreateVehicle(427, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, enforcer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Enforcer");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            securicar = SetVehicleNumberPlate(CreateVehicle(428, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, securicar, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Securicar");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            barracks = SetVehicleNumberPlate(CreateVehicle(433, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, barracks, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Barracks");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            patriot = SetVehicleNumberPlate(CreateVehicle(470, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, patriot, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Patriot");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
           		GetPlayerFacingAngle(playerid, A);
	            FBIranger = SetVehicleNumberPlate(CreateVehicle(490, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, FBIranger, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}FBI Rancher");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hpv = SetVehicleNumberPlate(CreateVehicle(523, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hpv, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}HPV 1000");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            FBIcar = SetVehicleNumberPlate(CreateVehicle(528, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, FBIcar, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}S.W.A.T Car");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            firetruckLS = SetVehicleNumberPlate(CreateVehicle(544, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, firetruckLS, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Firetruck LS");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            LSPD = SetVehicleNumberPlate(CreateVehicle(596, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, LSPD, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}LSPD");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            SFPD = SetVehicleNumberPlate(CreateVehicle(597, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, SFPD, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}SFPD");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            LVPD = SetVehicleNumberPlate(CreateVehicle(598, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, LVPD, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}LVPD");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            PDranger = SetVehicleNumberPlate(CreateVehicle(599, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, PDranger, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Police rancher");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            SWATvan = SetVehicleNumberPlate(CreateVehicle(601, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, SWATvan, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}S.W.A.T Van");
	        }
		}
		return 1;
	}
	if(dialogid == 1014)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            levetian = SetVehicleNumberPlate(CreateVehicle(417, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, levetian, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Levetian");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            skimmer = SetVehicleNumberPlate(CreateVehicle(460, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, skimmer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Skimmer");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sparrow = SetVehicleNumberPlate(CreateVehicle(469, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sparrow, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sparrow");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            rustler = SetVehicleNumberPlate(CreateVehicle(476, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, rustler, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Rustler");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            maverick = SetVehicleNumberPlate(CreateVehicle(487, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, maverick, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Maverick");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            VCNmaverick = SetVehicleNumberPlate(CreateVehicle(488, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, VCNmaverick, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}VCN Maverick");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            PDmaverick = SetVehicleNumberPlate(CreateVehicle(497, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, PDmaverick, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Police maverick");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            beagle = SetVehicleNumberPlate(CreateVehicle(511, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, beagle, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Beagle");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cropduster = SetVehicleNumberPlate(CreateVehicle(512, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cropduster, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cropduster");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stuntplane = SetVehicleNumberPlate(CreateVehicle(513, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stuntplane, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stuntplane");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            shamal = SetVehicleNumberPlate(CreateVehicle(519, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, shamal, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Shamal");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cargobob = SetVehicleNumberPlate(CreateVehicle(548, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cargobob, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cargobob");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            nevada = SetVehicleNumberPlate(CreateVehicle(553, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, nevada, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Nevada");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            raindance = SetVehicleNumberPlate(CreateVehicle(563, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, raindance, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Raindance");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            at400 = SetVehicleNumberPlate(CreateVehicle(577, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, at400, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}AT 400");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            andromada = SetVehicleNumberPlate(CreateVehicle(592, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, andromada, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Andromada");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dodo = SetVehicleNumberPlate(CreateVehicle(593, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dodo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dodo");
	        }
		}
		return 1;
	}
	if(dialogid == 1015)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            predator = SetVehicleNumberPlate(CreateVehicle(430, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, predator, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Predator");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            squalo = SetVehicleNumberPlate(CreateVehicle(446, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, squalo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Squalo");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            speeder = SetVehicleNumberPlate(CreateVehicle(452, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, speeder, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Speeder");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            reefer = SetVehicleNumberPlate(CreateVehicle(453, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, reefer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Reefer");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tropic = SetVehicleNumberPlate(CreateVehicle(454, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tropic, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tropic");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            coastguard = SetVehicleNumberPlate(CreateVehicle(472, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, coastguard, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Coastguard");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dinghy = SetVehicleNumberPlate(CreateVehicle(473, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dinghy, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dinghy");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            marquis = SetVehicleNumberPlate(CreateVehicle(484, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, marquis, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Marquis");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            jetmax = SetVehicleNumberPlate(CreateVehicle(493, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, jetmax, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Jetmax");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            launch = SetVehicleNumberPlate(CreateVehicle(595, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, launch, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Launch");
	        }
		}
		return 1;
	}
	if(dialogid == 1016)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCbandit = SetVehicleNumberPlate(CreateVehicle(441, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCbandit, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Bandit");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCbaron = SetVehicleNumberPlate(CreateVehicle(464, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCbaron, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Baron");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCraider = SetVehicleNumberPlate(CreateVehicle(465, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCraider, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Raider");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCgoblin = SetVehicleNumberPlate(CreateVehicle(501, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCgoblin, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Goblin");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCtiger = SetVehicleNumberPlate(CreateVehicle(564, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCtiger, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Tiger");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCcam = SetVehicleNumberPlate(CreateVehicle(594, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCcam, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Cam");
	        }
		}
		return 1;
	}
	return 1;
}

//******************************************************************************

CMD:car(playerid,params[])
{
	ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Maрinш sistema","{0000FF}1. {00FF00}Gauti transporto priemonж.\n{0000FF}2. {00FF00}Keisti transporto priemonлs spalvа.\n{0000FF}3. {FF0000}Klasifikuota","Pasirinkti","Atрaukti");
	return 1;
}

//******************************************************************************

VehicleDialogText()
{
	car1 = "{FFFF00}Landstalker\n{0000FF}Perenail\n{FFFF00}Romero\n{0000FF}Solair\n{FFFF00}Regina\n{0000FF}Rancher\n{FFFF00}Huntley";
	car2 = "{FFFF00}Bravura\n{0000FF}Manana\n{FFFF00}Esperanto\n{0000FF}Previon\n{FFFF00}Stallion\n{0000FF}Hermes\n{FFFF00}Virgo\n{0000FF}Blista compact\n{FFFF00}Majestic\n{0000FF}Buccaneer\n{FFFF00}Fortune\n{0000FF}Cadrona\n{FFFF00}Feltzer\n{0000FF}Hustler\n{FFFF00}Tampa\n{0000FF}Stafford\n{FFFF00}Club\n{0000FF}Picador\n{FFFF00}Alpha";
    car3 = "{FFFF00}Sentinel\n{0000FF}Stretch\n{FFFF00}Washington\n{0000FF}Premier\n{FFFF00}Admiral\n{0000FF}Glendale\n{FFFF00}Oceanic\n{0000FF}Greenwood\n{FFFF00}Elegant\n{0000FF}Nebula\n{FFFF00}Williard\n{0000FF}Vincent\n{FFFF00}Intruder\n{0000FF}Primo\n{FFFF00}Sunrise\n{0000FF}Merit\n{FFFF00}Tahoma\n{0000FF}Emperor\n{FFFF00}Euros";
    car4 = "{FFFF00}Buffalo\n{0000FF}Sabre\n{FFFF00}Clover\n{0000FF}Phoenix";
    car5 = "{FFFF00}Uranus\n{0000FF}Jester\n{FFFF00}Sultan\n{0000FF}Stratum\n{FFFF00}Elegy\n{0000FF}Flash";
    car6 = "{FFFF00}Infernus\n{0000FF}Cheetah\n{FFFF00}Banshee\n{0000FF}Hotknife\n{FFFF00}Turismo\n{0000FF}ZR 350\n{FFFF00}Comet\n{0000FF}Hotring\n{FFFF00}Hotring A\n{0000FF}Hotring B\n{FFFF00}Super GT\n{0000FF}Bullet\n{FFFF00}Windsor";
    car7 = "{FFFF00}Linerunner\n{0000FF}Dumper\n{FFFF00}Mule\n{0000FF}Mr Whoopee\n{FFFF00}Packer\n{0000FF}Flatbed\n{FFFF00}Yankee\n{0000FF}Dozer\n{FFFF00}Boxville\n{0000FF}Benson\n{FFFF00}Petrol\n{0000FF}Roadtrain\n{FFFF00}Cement truck\n{0000FF}Tractor\n{FFFF00}Combine harvester\n{0000FF}Dune\n{FFFF00}DFT 30\n{0000FF}Hotdog";
    car8 = "{FFFF00}Pony\n{0000FF}Moonbeam\n{FFFF00}Bobcat\n{0000FF}Rumpo\n{FFFF00}Berkleys RC\n{0000FF}Walton\n{FFFF00}Burrito\n{0000FF}Forklift\n{FFFF00}Sadler\n{0000FF}Yosemite\n{FFFF00}Mower\n{0000FF}News van\n{FFFF00}Tug";
    car9 = "{FFFF00}Voodoo\n{0000FF}Remington\n{FFFF00}Slamvan\n{0000FF}Blade\n{FFFF00}Savanna\n{0000FF}Broadway\n{FFFF00}Tornado";
    car10 = "{FFFF00}BF Injection\n{0000FF}Monster\n{FFFF00}Caddy\n{0000FF}Quad bike\n{FFFF00}Camper\n{0000FF}Sandking\n{FFFF00}Mesa\n{0000FF}Bloodring Banger\n{FFFF00}Journey\n{0000FF}Vortex\n{FFFF00}Monster A\n{0000FF}Monster B\n{FFFF00}Bandito\n{0000FF}Kart";
    car11 = "{FFFF00}Pizzaboy\n{0000FF}PCJ 600\n{FFFF00}Faggio\n{0000FF}Freeway\n{FFFF00}Sanchez\n{0000FF}BMX\n{FFFF00}Bike\n{0000FF}Mountain bike\n{FFFF00}FCR 900\n{0000FF}NRG 500\n{FFFF00}BF 400\n{0000FF}Wayfarer";
    car12 = "{FFFF00}Trashmaster\n{0000FF}Taxi\n{FFFF00}Bus\n{0000FF}Coach\n{FFFF00}Cabbie\n{0000FF}Baggage\n{FFFF00}Towtruck\n{0000FF}Freight\n{FFFF00}Brown Streak\n{0000FF}Utility\n{FFFF00}Sweeper";
    car13 = "{FFFF00}Firetruck\n{0000FF}Ambulance\n{FFFF00}Enforcer\n{0000FF}Securicar\n{FFFF00}Barracks\n{0000FF}Patriot\n{FFFF00}FBI Ranger\n{0000FF}HPV 1000\n{FFFF00}FBI Car\n{0000FF}Firetruck LS\n{FFFF00}LSPD\n{0000FF}SFPD\n{FFFF00}LVPD\n{0000FF}Police ranger\n{FFFF00}S.W.A.T Van";
    car14 = "{FFFF00}Levetian\n{0000FF}Skimmer\n{FFFF00}Sparrow\n{0000FF}Rustler\n{FFFF00}Maverick\n{0000FF}VCN Maverick\n{FFFF00}Police maverick\n{0000FF}Beagle\n{FFFF00}Cropduster\n{0000FF}Stuntplane\n{FFFF00}Shamal\n{0000FF}Cargobob\n{FFFF00}Nevada\n{0000FF}Raindance\n{FFFF00}AT-400\n{0000FF}Andromada\n{FFFF00}Dodo";
    car15 = "{FFFF00}Predator\n{0000FF}Squalo\n{FFFF00}Speeder\n{0000FF}Reefer\n{FFFF00}Tropic\n{0000FF}Coastguard\n{FFFF00}Dinghy\n{0000FF}Marquis\n{FFFF00}Jetmax\n{0000FF}Launch";
    car16 = "{FFFF00}RC Bandit\n{0000FF}RC Baron\n{FFFF00}RC Raider\n{0000FF}RC Goblin\n{FFFF00}RC Tiger\n{0000FF}RC Cam";
	return 1;
}
Here you are my script
It's Lithuanian Lang. Change into your lang
Reply
#5

Quote:
Originally Posted by [EnErGyS]KING
Посмотреть сообщение
Код:
*******************************************************************************/

#include <a_samp>
#include <zcmd>
#include <sscanf>

#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_RED 0xFF0000FF

//******************************************************************************

new landstalker,perenail,romero,solair,regina,rancher,huntley; // 7
new bravura,manana,esperanto,previon,stallion,hermes,virgo,blistac,majestic,buccaneer,fortune,cadrona,feltzer,hustler,tampa,stafford,club,picador,alpha; // 19
new sentinel,stretch,washington,premier,admiral,glendale,oceanic,greenwood,elegant,nebula,williard,vincent,intruder,primo,sunrise,merit,tahoma,emperor,euros; // 19
new buffalo,sabre,clover,phoenix; // 4
new uranus,jester,sultan,stratum,elegy,flash; // 6
new infernus,cheetah,banshee,hotknife,turismo,zr350,comet,hotring,hotringA,hotringB,superGT,bullet,windsor; // 13
new linerunner,dumper,mule,MRwhoopie,packer,flatbed,yankee,dozer,boxville,benson,petrol,roadtrain,cementT,tractor,combine,dune,DFT,hotdog; // 19
new pony,moonbeam,bobcat,rumpo,berkleys,walton,burrito,forklift,sadler,yosemite,mower,news,tug; // 14
new voodoo,remington,slamvan,blade,savanna,broadway,tornado; // 7
new BFinjection,monster,caddy,quad,camper,sandking,mesa,bloodring,journey,vortex,monsterA,monsterB,bandito,kart; // 14
new pizza,pcj,faggio,freeway,sanchez,bmx,bike,Mbike,fcr,nrg,bf,wayfarer; // 12
new trashmaster,taxi,bus,coach,cabbie,baggage,towtruck,freight,streak,utility,sweeper; // 11
new firetruck,ambulance,enforcer,securicar,barracks,patriot,FBIranger,hpv,FBIcar,firetruckLS,LSPD,SFPD,LVPD,PDranger,SWATvan; // 15
new levetian,skimmer,sparrow,rustler,maverick,VCNmaverick,PDmaverick,beagle,cropduster,stuntplane,shamal,cargobob,nevada,raindance,at400,andromada,dodo; // 17
new predator,squalo,speeder,reefer,tropic,coastguard,dinghy,marquis,jetmax,launch; // 10
new RCbandit,RCbaron,RCraider,RCgoblin,RCtiger,RCcam; // 6

// 193 vehicles. 16 models.

new car1[1024];
new car2[1024];
new car3[1024];
new car4[1024];
new car5[1024];
new car6[1024];
new car7[1024];
new car8[1024];
new car9[1024];
new car10[1024];
new car11[1024];
new car12[1024];
new car13[1024];
new car14[1024];
new car15[1024];
new car16[1024];

//******************************************************************************

public OnPlayerExitVehicle(playerid, vehicleid)
{
    new currentveh;
    currentveh = GetPlayerVehicleID(playerid);
    DestroyVehicle(currentveh);
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	if(dialogid == 1)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	            ShowPlayerDialog(playerid, 100, DIALOG_STYLE_LIST, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Transporto priemonлs gavimas","{0000FF}1. {00FF00}Suvs & Wagons.\n{0000FF}2. {00FF00}2-door sedans & compacts.\n{0000FF}3. {00FF00}4-door luxury sedans\n{0000FF}4. {00FF00}Muscle cars.\n{0000FF}5. {00FF00}Street racers.\n{0000FF}6. {00FF00}High performance sports cars\n{0000FF}7. {00FF00}Heavy trucks & utility.\n{0000FF}8. {00FF00}Light trucks & Vans.","Pasirinkti","Toliau");
			}
			else if(listitem == 1)
			{
			    SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Raрyk /cc norлdamas pakeisti maрinos spalvа");
			}
		}
		return 1;
	}
	if(dialogid == 100)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	        	ShowPlayerDialog(playerid, 1001, DIALOG_STYLE_LIST, "{0000FF}1. {00FF00}Suvs & Wagons", car1, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 1)
			{
			    ShowPlayerDialog(playerid, 1002, DIALOG_STYLE_LIST, "{0000FF}2. {00FF00}2-door sedans & compacts", car2, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 2)
			{
			    ShowPlayerDialog(playerid, 1003, DIALOG_STYLE_LIST, "{0000FF}3. {00FF00}4-door luxury sedans", car3, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 3)
			{
			    ShowPlayerDialog(playerid, 1004, DIALOG_STYLE_LIST, "{0000FF}4. {00FF00}Muscle cars", car4, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 4)
			{
			    ShowPlayerDialog(playerid, 1005, DIALOG_STYLE_LIST, "{0000FF}5. {00FF00}Street racers", car5, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 5)
			{
			    ShowPlayerDialog(playerid, 1006, DIALOG_STYLE_LIST, "{0000FF}6. {00FF00}High performance sports cars", car6, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 6)
			{
			    ShowPlayerDialog(playerid, 1007, DIALOG_STYLE_LIST, "{0000FF}7. {00FF00}Heavy trucks & utility", car7, "Pasirinkti","Atрaukti");
			}
            else if(listitem == 7)
			{
			    ShowPlayerDialog(playerid, 1008, DIALOG_STYLE_LIST, "{0000FF}8. {00FF00}Light trucks & vans", car8, "Pasirinkti","Atрaukti");
			}
	    }
	    else if(!response)
	    {
	        ShowPlayerDialog(playerid, 101, DIALOG_STYLE_LIST, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Transporto priemonлs gavimas","{0000FF}9. {00FF00}Lowriders\n{0000FF}10. {00FF00}Recreational.\n{0000FF}11. {00FF00}Bikes.\n{0000FF}12. {00FF00}Civil servant & transportation\n{0000FF}13. {00FF00}Commercial/Government.\n{0000FF}14. {00FF00}Aircraft.\n{0000FF}15. {00FF00}Boats\n{0000FF}16. {00FF00}RC Vehicles","Pasirinkti","Atрaukti");
		}
		return 1;
	}
	if(dialogid == 101)
	{
	    if(response)
	    {
	        if(listitem == 0)
			{
			    ShowPlayerDialog(playerid, 1009, DIALOG_STYLE_LIST, "{0000FF}9. {00FF00}Lowriders", car9, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 1)
			{
			    ShowPlayerDialog(playerid, 1010, DIALOG_STYLE_LIST, "{0000FF}10. {00FF00}Recreational", car10, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 2)
			{
			    ShowPlayerDialog(playerid, 1011, DIALOG_STYLE_LIST, "{0000FF}11. {00FF00}Bikes", car11, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 3)
			{
			    ShowPlayerDialog(playerid, 1012, DIALOG_STYLE_LIST, "{0000FF}12. {00FF00}Civil servant & transportation", car12, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 4)
			{
			    ShowPlayerDialog(playerid, 1013, DIALOG_STYLE_LIST, "{0000FF}13. {00FF00}Commercial/Goverment", car13, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 5)
			{
			    ShowPlayerDialog(playerid, 1014, DIALOG_STYLE_LIST, "{0000FF}14. {00FF00}Aircraft", car14, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 6)
			{
			    ShowPlayerDialog(playerid, 1015, DIALOG_STYLE_LIST, "{0000FF}15. {00FF00}Boats", car15, "Pasirinkti","Atрaukti");
			}
			else if(listitem == 7)
			{
			    ShowPlayerDialog(playerid, 1016, DIALOG_STYLE_LIST, "{0000FF}16. {00FF00}RC vehicles", car16, "Pasirinkti","Atрaukti");
			}
		}
		return 1;
	}
	if(dialogid == 1001)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            landstalker = SetVehicleNumberPlate(CreateVehicle(400, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, landstalker, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Landstalker");
			}
            else if(listitem == 1)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            perenail = SetVehicleNumberPlate(CreateVehicle(404, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, perenail, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Perenail");
	        }
	        else if(listitem == 2)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            romero = SetVehicleNumberPlate(CreateVehicle(442, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, romero, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Romero");
	        }
	        else if(listitem == 3)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            solair = SetVehicleNumberPlate(CreateVehicle(458, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, solair, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Solair");
	        }
	        else if(listitem == 4)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            regina = SetVehicleNumberPlate(CreateVehicle(479, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, regina, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Regina");
	        }
	        else if(listitem == 5)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            rancher = SetVehicleNumberPlate(CreateVehicle(489, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, rancher, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Rancher");
	        }
	        else if(listitem == 6)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            huntley = SetVehicleNumberPlate(CreateVehicle(579, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, huntley, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Huntley");
	        }
		}
		return 1;
	}
	if(dialogid == 1002)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bravura = SetVehicleNumberPlate(CreateVehicle(401, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bravura, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bravura");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            manana = SetVehicleNumberPlate(CreateVehicle(410, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, manana, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Manana");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            esperanto = SetVehicleNumberPlate(CreateVehicle(419, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, esperanto, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Esperanto");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            previon = SetVehicleNumberPlate(CreateVehicle(436, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, previon, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Previon");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stallion = SetVehicleNumberPlate(CreateVehicle(439, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stallion, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stallion");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hermes = SetVehicleNumberPlate(CreateVehicle(479, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hermes, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hermes");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            virgo = SetVehicleNumberPlate(CreateVehicle(491, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, virgo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Virgo");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	          	blistac = SetVehicleNumberPlate(CreateVehicle(496, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, blistac, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Blista compact");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            majestic = SetVehicleNumberPlate(CreateVehicle(517, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, majestic, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Majestic");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            buccaneer = SetVehicleNumberPlate(CreateVehicle(518, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, buccaneer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Buccaneer");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            fortune = SetVehicleNumberPlate(CreateVehicle(526, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, fortune, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Fortune");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cadrona = SetVehicleNumberPlate(CreateVehicle(527, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cadrona, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cadrona");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            feltzer = SetVehicleNumberPlate(CreateVehicle(533, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, feltzer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Feltzer");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hustler = SetVehicleNumberPlate(CreateVehicle(545, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hustler, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hustler");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tampa = SetVehicleNumberPlate(CreateVehicle(549, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tampa, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tampa");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stafford = SetVehicleNumberPlate(CreateVehicle(580, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stafford, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stafford");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            club = SetVehicleNumberPlate(CreateVehicle(589, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, club, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Club");
	        }
	        else if(listitem == 17)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            picador = SetVehicleNumberPlate(CreateVehicle(600, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, picador, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Picador");
	        }
	        else if(listitem == 18)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            alpha = SetVehicleNumberPlate(CreateVehicle(602, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, alpha, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Alpha");
	        }
		}
		return 1;
	}
	if(dialogid == 1003)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sentinel = SetVehicleNumberPlate(CreateVehicle(405, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sentinel, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sentinel");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stretch = SetVehicleNumberPlate(CreateVehicle(409, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stretch, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stretch");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            washington = SetVehicleNumberPlate(CreateVehicle(421, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, washington, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Washington");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            premier = SetVehicleNumberPlate(CreateVehicle(426, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, premier, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Premier");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            admiral = SetVehicleNumberPlate(CreateVehicle(445, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, admiral, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Admiral");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            glendale = SetVehicleNumberPlate(CreateVehicle(466, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, glendale, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Glendale");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            oceanic = SetVehicleNumberPlate(CreateVehicle(467, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, oceanic, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Oceanic");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            greenwood = SetVehicleNumberPlate(CreateVehicle(492, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, greenwood, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Greenwood");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            elegant = SetVehicleNumberPlate(CreateVehicle(507, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, elegant, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Elegant");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            nebula = SetVehicleNumberPlate(CreateVehicle(516, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, nebula, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Nebula");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            williard = SetVehicleNumberPlate(CreateVehicle(529, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, williard, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Williard");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            vincent = SetVehicleNumberPlate(CreateVehicle(540, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, vincent, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Vincent");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            intruder = SetVehicleNumberPlate(CreateVehicle(546, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, intruder, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Intruder");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            primo = SetVehicleNumberPlate(CreateVehicle(547, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, primo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Primo");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sunrise = SetVehicleNumberPlate(CreateVehicle(550, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sunrise, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sunrise");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            merit = SetVehicleNumberPlate(CreateVehicle(551, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, merit, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Merit");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tahoma = SetVehicleNumberPlate(CreateVehicle(566, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tahoma, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tahoma");
	        }
	        else if(listitem == 17)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            emperor = SetVehicleNumberPlate(CreateVehicle(585, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, emperor, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Emperor");
	        }
	        else if(listitem == 18)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            euros = SetVehicleNumberPlate(CreateVehicle(587, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, euros, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Euros");
	        }
		}
		return 1;
	}
	if(dialogid == 1004)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            buffalo = SetVehicleNumberPlate(CreateVehicle(402, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, buffalo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Buffalo");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sabre = SetVehicleNumberPlate(CreateVehicle(475, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sabre, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sabre");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            clover = SetVehicleNumberPlate(CreateVehicle(542, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, clover, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Clover");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            phoenix = SetVehicleNumberPlate(CreateVehicle(603, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, phoenix, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Phoenix");
	        }
		}
		return 1;
	}
	if(dialogid == 1005)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            uranus = SetVehicleNumberPlate(CreateVehicle(558, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, uranus, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Uranus");
			}
            else if(listitem == 1)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            jester = SetVehicleNumberPlate(CreateVehicle(559, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, jester, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Jester");
	        }
	        else if(listitem == 2)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sultan = SetVehicleNumberPlate(CreateVehicle(560, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sultan, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sultan");
	        }
	        else if(listitem == 3)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stratum = SetVehicleNumberPlate(CreateVehicle(561, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stratum, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stratum");
	        }
	        else if(listitem == 4)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            elegy = SetVehicleNumberPlate(CreateVehicle(562, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, elegy, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Elegy");
	        }
	        else if(listitem == 5)
	        {
	            new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            flash = SetVehicleNumberPlate(CreateVehicle(565, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, flash, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Flash");
	        }
		}
		return 1;
	}
	if(dialogid == 1006)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	           	infernus = SetVehicleNumberPlate(CreateVehicle(411, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, infernus, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Infernus");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cheetah = SetVehicleNumberPlate(CreateVehicle(415, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cheetah, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cheetah");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            banshee = SetVehicleNumberPlate(CreateVehicle(429, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, banshee, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Banshee");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotknife = SetVehicleNumberPlate(CreateVehicle(434, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotknife, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotknife");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            turismo = SetVehicleNumberPlate(CreateVehicle(451, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, turismo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Turismo");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            zr350 = SetVehicleNumberPlate(CreateVehicle(477, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, zr350, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}ZR 350");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            comet = SetVehicleNumberPlate(CreateVehicle(480, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, comet, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Comet");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotring = SetVehicleNumberPlate(CreateVehicle(494, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotring, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotring");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotringA = SetVehicleNumberPlate(CreateVehicle(502, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotringA, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotring A");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	          	hotringB = SetVehicleNumberPlate(CreateVehicle(503, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotringB, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotring B");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            superGT = SetVehicleNumberPlate(CreateVehicle(506, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, superGT, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Super GT");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bullet = SetVehicleNumberPlate(CreateVehicle(541, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bullet, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bullet");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            windsor = SetVehicleNumberPlate(CreateVehicle(555, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, windsor, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Windsor");
	        }
		}
		return 1;
	}
	if(dialogid == 1007)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            linerunner = SetVehicleNumberPlate(CreateVehicle(403, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, linerunner, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Linerunner");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dumper = SetVehicleNumberPlate(CreateVehicle(406, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dumper, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dumper");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            mule = SetVehicleNumberPlate(CreateVehicle(414, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, mule, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mule");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            MRwhoopie = SetVehicleNumberPlate(CreateVehicle(423, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, MRwhoopie, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mr. Whoopie");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            packer = SetVehicleNumberPlate(CreateVehicle(443, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, packer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Packer");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            flatbed = SetVehicleNumberPlate(CreateVehicle(455, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, flatbed, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Flatbed");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            yankee = SetVehicleNumberPlate(CreateVehicle(456, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, yankee, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Yankee");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dozer = SetVehicleNumberPlate(CreateVehicle(486, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dozer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dozer");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            boxville = SetVehicleNumberPlate(CreateVehicle(498, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, boxville, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Boxville");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            benson = SetVehicleNumberPlate(CreateVehicle(499, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, benson, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Benson");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            petrol = SetVehicleNumberPlate(CreateVehicle(514, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, petrol, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Petrol");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            roadtrain = SetVehicleNumberPlate(CreateVehicle(515, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, roadtrain, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Roadtrain");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cementT = SetVehicleNumberPlate(CreateVehicle(524, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cementT, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cement truck");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tractor = SetVehicleNumberPlate(CreateVehicle(531, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tractor, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tractor");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            combine = SetVehicleNumberPlate(CreateVehicle(532, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, combine, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Combine harvester");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dune = SetVehicleNumberPlate(CreateVehicle(573, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dune, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dune");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            DFT = SetVehicleNumberPlate(CreateVehicle(578, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, DFT, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}DFT 30");
	        }
	        else if(listitem == 17)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hotdog = SetVehicleNumberPlate(CreateVehicle(588, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hotdog, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Hotdog");
	        }
		}
		return 1;
	}
	if(dialogid == 1008)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            pony = SetVehicleNumberPlate(CreateVehicle(413, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, pony, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Pony");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            moonbeam = SetVehicleNumberPlate(CreateVehicle(418, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, moonbeam, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Moonbeam");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bobcat = SetVehicleNumberPlate(CreateVehicle(422, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bobcat, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bobcat");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            rumpo = SetVehicleNumberPlate(CreateVehicle(440, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, rumpo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Rumpo");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            berkleys = SetVehicleNumberPlate(CreateVehicle(459, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, berkleys, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Berkleys RC van");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            walton = SetVehicleNumberPlate(CreateVehicle(478, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, walton, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Walton");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            burrito = SetVehicleNumberPlate(CreateVehicle(482, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, burrito, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Burrito");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            forklift = SetVehicleNumberPlate(CreateVehicle(530, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, forklift, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Forklift");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sadler = SetVehicleNumberPlate(CreateVehicle(543, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sadler, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sadler");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            yosemite = SetVehicleNumberPlate(CreateVehicle(554, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, yosemite, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Yosemite");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            mower = SetVehicleNumberPlate(CreateVehicle(572, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, mower, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mower");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            news = SetVehicleNumberPlate(CreateVehicle(582, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, news, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}News van");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tug = SetVehicleNumberPlate(CreateVehicle(583, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tug, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tug");
	        }
		}
		return 1;
	}
	if(dialogid == 1009)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            voodoo = SetVehicleNumberPlate(CreateVehicle(412, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, voodoo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Voodoo");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            remington = SetVehicleNumberPlate(CreateVehicle(534, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, remington, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Remington");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            slamvan = SetVehicleNumberPlate(CreateVehicle(535, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, slamvan, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Slamvan");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            blade = SetVehicleNumberPlate(CreateVehicle(536, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, blade, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Blade");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            savanna = SetVehicleNumberPlate(CreateVehicle(567, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, savanna, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Savanna");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            broadway = SetVehicleNumberPlate(CreateVehicle(575, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, broadway, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Broadway");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tornado = SetVehicleNumberPlate(CreateVehicle(576, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tornado, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tornado");
	        }
		}
		return 1;
	}
	if(dialogid == 1010)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            BFinjection = SetVehicleNumberPlate(CreateVehicle(424, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, BFinjection, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}BF Injection");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            monster = SetVehicleNumberPlate(CreateVehicle(444, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, monster, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Monster");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            caddy = SetVehicleNumberPlate(CreateVehicle(457, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, caddy, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Caddy");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            quad = SetVehicleNumberPlate(CreateVehicle(471, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, quad, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Quad bike");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            camper = SetVehicleNumberPlate(CreateVehicle(483, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, camper, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Camper");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sandking = SetVehicleNumberPlate(CreateVehicle(495, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sandking, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sandking");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            mesa = SetVehicleNumberPlate(CreateVehicle(500, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, mesa, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mesa");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bloodring = SetVehicleNumberPlate(CreateVehicle(504, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bloodring, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bloodring banger");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            journey = SetVehicleNumberPlate(CreateVehicle(508, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, journey, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Journey");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            vortex = SetVehicleNumberPlate(CreateVehicle(539, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, vortex, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Vortex");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            monsterA = SetVehicleNumberPlate(CreateVehicle(556, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, monsterA, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Monster A");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            monsterB = SetVehicleNumberPlate(CreateVehicle(557, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, monsterB, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Monster B");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bandito = SetVehicleNumberPlate(CreateVehicle(568, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bandito, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bandito");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            kart = SetVehicleNumberPlate(CreateVehicle(571, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, kart, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Kart");
	        }
		}
		return 1;
	}
	if(dialogid == 1011)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            pizza = SetVehicleNumberPlate(CreateVehicle(448, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, pizza, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Pizza boy");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            pcj = SetVehicleNumberPlate(CreateVehicle(461, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, pcj, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}PCJ 600");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            faggio = SetVehicleNumberPlate(CreateVehicle(462, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, faggio, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Faggio");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            freeway = SetVehicleNumberPlate(CreateVehicle(463, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, freeway, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Freeway");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sanchez = SetVehicleNumberPlate(CreateVehicle(468, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sanchez, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sanchez");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bmx = SetVehicleNumberPlate(CreateVehicle(481, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bmx, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}BMX");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bike = SetVehicleNumberPlate(CreateVehicle(509, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bike, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bike");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            Mbike = SetVehicleNumberPlate(CreateVehicle(510, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, Mbike, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Mountain bike");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            fcr = SetVehicleNumberPlate(CreateVehicle(521, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, fcr, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}FCR 900");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            nrg = SetVehicleNumberPlate(CreateVehicle(522, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, nrg, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}NRG 500");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            bf = SetVehicleNumberPlate(CreateVehicle(581, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bf, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}BF 400");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            wayfarer = SetVehicleNumberPlate(CreateVehicle(586, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, wayfarer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Wayfarer");
	        }
		}
		return 1;
	}
	if(dialogid == 1012)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            trashmaster = SetVehicleNumberPlate(CreateVehicle(408, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, trashmaster, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Trashmaster");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            taxi = SetVehicleNumberPlate(CreateVehicle(420, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, taxi, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Taxi");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	        	GetPlayerFacingAngle(playerid, A);
	            bus = SetVehicleNumberPlate(CreateVehicle(431, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, bus, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Bus");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            coach = SetVehicleNumberPlate(CreateVehicle(437, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, coach, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Coach");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cabbie = SetVehicleNumberPlate(CreateVehicle(438, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cabbie, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cabbie");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            baggage = SetVehicleNumberPlate(CreateVehicle(485, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, baggage, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Baggage");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            towtruck = SetVehicleNumberPlate(CreateVehicle(525, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, towtruck, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tow truck");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            freight = SetVehicleNumberPlate(AddStaticVehicle(537, X, Y, Z, A, -1, -1), "BY LEFTAS");
				PutPlayerInVehicle(playerid, freight, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Freight");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            streak = SetVehicleNumberPlate(AddStaticVehicle(538, X, Y, Z, A, -1, -1), "BY LEFTAS");
				PutPlayerInVehicle(playerid, streak, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Brown streak");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            utility = SetVehicleNumberPlate(CreateVehicle(552, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, utility, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Utility van");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sweeper = SetVehicleNumberPlate(CreateVehicle(574, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sweeper, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sweeper");
	        }
		}
		return 1;
	}
	if(dialogid == 1013)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            firetruck = SetVehicleNumberPlate(CreateVehicle(407, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, firetruck, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Firetruck");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            ambulance = SetVehicleNumberPlate(CreateVehicle(416, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, ambulance, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Ambulance");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            enforcer = SetVehicleNumberPlate(CreateVehicle(427, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, enforcer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Enforcer");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            securicar = SetVehicleNumberPlate(CreateVehicle(428, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, securicar, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Securicar");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            barracks = SetVehicleNumberPlate(CreateVehicle(433, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, barracks, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Barracks");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            patriot = SetVehicleNumberPlate(CreateVehicle(470, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, patriot, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Patriot");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
           		GetPlayerFacingAngle(playerid, A);
	            FBIranger = SetVehicleNumberPlate(CreateVehicle(490, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, FBIranger, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}FBI Rancher");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            hpv = SetVehicleNumberPlate(CreateVehicle(523, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, hpv, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}HPV 1000");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            FBIcar = SetVehicleNumberPlate(CreateVehicle(528, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, FBIcar, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}S.W.A.T Car");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            firetruckLS = SetVehicleNumberPlate(CreateVehicle(544, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, firetruckLS, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Firetruck LS");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            LSPD = SetVehicleNumberPlate(CreateVehicle(596, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, LSPD, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}LSPD");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            SFPD = SetVehicleNumberPlate(CreateVehicle(597, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, SFPD, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}SFPD");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            LVPD = SetVehicleNumberPlate(CreateVehicle(598, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, LVPD, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}LVPD");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            PDranger = SetVehicleNumberPlate(CreateVehicle(599, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, PDranger, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Police rancher");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            SWATvan = SetVehicleNumberPlate(CreateVehicle(601, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, SWATvan, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}S.W.A.T Van");
	        }
		}
		return 1;
	}
	if(dialogid == 1014)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            levetian = SetVehicleNumberPlate(CreateVehicle(417, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, levetian, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Levetian");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            skimmer = SetVehicleNumberPlate(CreateVehicle(460, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, skimmer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Skimmer");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            sparrow = SetVehicleNumberPlate(CreateVehicle(469, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, sparrow, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Sparrow");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            rustler = SetVehicleNumberPlate(CreateVehicle(476, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, rustler, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Rustler");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            maverick = SetVehicleNumberPlate(CreateVehicle(487, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, maverick, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Maverick");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            VCNmaverick = SetVehicleNumberPlate(CreateVehicle(488, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, VCNmaverick, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}VCN Maverick");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            PDmaverick = SetVehicleNumberPlate(CreateVehicle(497, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, PDmaverick, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Police maverick");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            beagle = SetVehicleNumberPlate(CreateVehicle(511, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, beagle, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Beagle");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cropduster = SetVehicleNumberPlate(CreateVehicle(512, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cropduster, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cropduster");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            stuntplane = SetVehicleNumberPlate(CreateVehicle(513, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, stuntplane, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Stuntplane");
	        }
	        else if(listitem == 10)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            shamal = SetVehicleNumberPlate(CreateVehicle(519, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, shamal, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Shamal");
	        }
	        else if(listitem == 11)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            cargobob = SetVehicleNumberPlate(CreateVehicle(548, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, cargobob, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Cargobob");
	        }
	        else if(listitem == 12)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            nevada = SetVehicleNumberPlate(CreateVehicle(553, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, nevada, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Nevada");
	        }
	        else if(listitem == 13)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            raindance = SetVehicleNumberPlate(CreateVehicle(563, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, raindance, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Raindance");
	        }
	        else if(listitem == 14)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            at400 = SetVehicleNumberPlate(CreateVehicle(577, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, at400, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}AT 400");
	        }
	        else if(listitem == 15)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            andromada = SetVehicleNumberPlate(CreateVehicle(592, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, andromada, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Andromada");
	        }
	        else if(listitem == 16)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dodo = SetVehicleNumberPlate(CreateVehicle(593, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dodo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dodo");
	        }
		}
		return 1;
	}
	if(dialogid == 1015)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            predator = SetVehicleNumberPlate(CreateVehicle(430, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, predator, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Predator");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            squalo = SetVehicleNumberPlate(CreateVehicle(446, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, squalo, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Squalo");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            speeder = SetVehicleNumberPlate(CreateVehicle(452, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, speeder, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Speeder");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            reefer = SetVehicleNumberPlate(CreateVehicle(453, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, reefer, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Reefer");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            tropic = SetVehicleNumberPlate(CreateVehicle(454, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, tropic, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Tropic");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            coastguard = SetVehicleNumberPlate(CreateVehicle(472, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, coastguard, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Coastguard");
	        }
	        else if(listitem == 6)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            dinghy = SetVehicleNumberPlate(CreateVehicle(473, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, dinghy, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Dinghy");
	        }
	        else if(listitem == 7)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            marquis = SetVehicleNumberPlate(CreateVehicle(484, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, marquis, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Marquis");
	        }
	        else if(listitem == 8)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            jetmax = SetVehicleNumberPlate(CreateVehicle(493, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, jetmax, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Jetmax");
	        }
	        else if(listitem == 9)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            launch = SetVehicleNumberPlate(CreateVehicle(595, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, launch, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}Launch");
	        }
		}
		return 1;
	}
	if(dialogid == 1016)
	{
	    if(response)
	    {
	        if(listitem == 0)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCbandit = SetVehicleNumberPlate(CreateVehicle(441, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCbandit, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Bandit");
	        }
	        else if(listitem == 1)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCbaron = SetVehicleNumberPlate(CreateVehicle(464, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCbaron, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Baron");
	        }
	        else if(listitem == 2)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCraider = SetVehicleNumberPlate(CreateVehicle(465, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCraider, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Raider");
	        }
	        else if(listitem == 3)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCgoblin = SetVehicleNumberPlate(CreateVehicle(501, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCgoblin, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Goblin");
	        }
	        else if(listitem == 4)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCtiger = SetVehicleNumberPlate(CreateVehicle(564, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCtiger, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Tiger");
	        }
	        else if(listitem == 5)
	        {
         		new Float:X;
	            new Float:Y;
	            new Float:Z;
	            new Float:A;
	            GetPlayerPos(playerid, X, Y, Z);
	            GetPlayerFacingAngle(playerid, A);
	            RCcam = SetVehicleNumberPlate(CreateVehicle(594, X, Y, Z, A, -1, -1, 100000), "BY LEFTAS");
				PutPlayerInVehicle(playerid, RCcam, 0);
				SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Dabartinл maрina {0000FF}RC Cam");
	        }
		}
		return 1;
	}
	return 1;
}

//******************************************************************************

CMD:car(playerid,params[])
{
	ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "{FFFFFF}( {0000FF}* {FFFFFF}) {00FF00}Maрinш sistema","{0000FF}1. {00FF00}Gauti transporto priemonж.\n{0000FF}2. {00FF00}Keisti transporto priemonлs spalvа.\n{0000FF}3. {FF0000}Klasifikuota","Pasirinkti","Atрaukti");
	return 1;
}

//******************************************************************************

VehicleDialogText()
{
	car1 = "{FFFF00}Landstalker\n{0000FF}Perenail\n{FFFF00}Romero\n{0000FF}Solair\n{FFFF00}Regina\n{0000FF}Rancher\n{FFFF00}Huntley";
	car2 = "{FFFF00}Bravura\n{0000FF}Manana\n{FFFF00}Esperanto\n{0000FF}Previon\n{FFFF00}Stallion\n{0000FF}Hermes\n{FFFF00}Virgo\n{0000FF}Blista compact\n{FFFF00}Majestic\n{0000FF}Buccaneer\n{FFFF00}Fortune\n{0000FF}Cadrona\n{FFFF00}Feltzer\n{0000FF}Hustler\n{FFFF00}Tampa\n{0000FF}Stafford\n{FFFF00}Club\n{0000FF}Picador\n{FFFF00}Alpha";
    car3 = "{FFFF00}Sentinel\n{0000FF}Stretch\n{FFFF00}Washington\n{0000FF}Premier\n{FFFF00}Admiral\n{0000FF}Glendale\n{FFFF00}Oceanic\n{0000FF}Greenwood\n{FFFF00}Elegant\n{0000FF}Nebula\n{FFFF00}Williard\n{0000FF}Vincent\n{FFFF00}Intruder\n{0000FF}Primo\n{FFFF00}Sunrise\n{0000FF}Merit\n{FFFF00}Tahoma\n{0000FF}Emperor\n{FFFF00}Euros";
    car4 = "{FFFF00}Buffalo\n{0000FF}Sabre\n{FFFF00}Clover\n{0000FF}Phoenix";
    car5 = "{FFFF00}Uranus\n{0000FF}Jester\n{FFFF00}Sultan\n{0000FF}Stratum\n{FFFF00}Elegy\n{0000FF}Flash";
    car6 = "{FFFF00}Infernus\n{0000FF}Cheetah\n{FFFF00}Banshee\n{0000FF}Hotknife\n{FFFF00}Turismo\n{0000FF}ZR 350\n{FFFF00}Comet\n{0000FF}Hotring\n{FFFF00}Hotring A\n{0000FF}Hotring B\n{FFFF00}Super GT\n{0000FF}Bullet\n{FFFF00}Windsor";
    car7 = "{FFFF00}Linerunner\n{0000FF}Dumper\n{FFFF00}Mule\n{0000FF}Mr Whoopee\n{FFFF00}Packer\n{0000FF}Flatbed\n{FFFF00}Yankee\n{0000FF}Dozer\n{FFFF00}Boxville\n{0000FF}Benson\n{FFFF00}Petrol\n{0000FF}Roadtrain\n{FFFF00}Cement truck\n{0000FF}Tractor\n{FFFF00}Combine harvester\n{0000FF}Dune\n{FFFF00}DFT 30\n{0000FF}Hotdog";
    car8 = "{FFFF00}Pony\n{0000FF}Moonbeam\n{FFFF00}Bobcat\n{0000FF}Rumpo\n{FFFF00}Berkleys RC\n{0000FF}Walton\n{FFFF00}Burrito\n{0000FF}Forklift\n{FFFF00}Sadler\n{0000FF}Yosemite\n{FFFF00}Mower\n{0000FF}News van\n{FFFF00}Tug";
    car9 = "{FFFF00}Voodoo\n{0000FF}Remington\n{FFFF00}Slamvan\n{0000FF}Blade\n{FFFF00}Savanna\n{0000FF}Broadway\n{FFFF00}Tornado";
    car10 = "{FFFF00}BF Injection\n{0000FF}Monster\n{FFFF00}Caddy\n{0000FF}Quad bike\n{FFFF00}Camper\n{0000FF}Sandking\n{FFFF00}Mesa\n{0000FF}Bloodring Banger\n{FFFF00}Journey\n{0000FF}Vortex\n{FFFF00}Monster A\n{0000FF}Monster B\n{FFFF00}Bandito\n{0000FF}Kart";
    car11 = "{FFFF00}Pizzaboy\n{0000FF}PCJ 600\n{FFFF00}Faggio\n{0000FF}Freeway\n{FFFF00}Sanchez\n{0000FF}BMX\n{FFFF00}Bike\n{0000FF}Mountain bike\n{FFFF00}FCR 900\n{0000FF}NRG 500\n{FFFF00}BF 400\n{0000FF}Wayfarer";
    car12 = "{FFFF00}Trashmaster\n{0000FF}Taxi\n{FFFF00}Bus\n{0000FF}Coach\n{FFFF00}Cabbie\n{0000FF}Baggage\n{FFFF00}Towtruck\n{0000FF}Freight\n{FFFF00}Brown Streak\n{0000FF}Utility\n{FFFF00}Sweeper";
    car13 = "{FFFF00}Firetruck\n{0000FF}Ambulance\n{FFFF00}Enforcer\n{0000FF}Securicar\n{FFFF00}Barracks\n{0000FF}Patriot\n{FFFF00}FBI Ranger\n{0000FF}HPV 1000\n{FFFF00}FBI Car\n{0000FF}Firetruck LS\n{FFFF00}LSPD\n{0000FF}SFPD\n{FFFF00}LVPD\n{0000FF}Police ranger\n{FFFF00}S.W.A.T Van";
    car14 = "{FFFF00}Levetian\n{0000FF}Skimmer\n{FFFF00}Sparrow\n{0000FF}Rustler\n{FFFF00}Maverick\n{0000FF}VCN Maverick\n{FFFF00}Police maverick\n{0000FF}Beagle\n{FFFF00}Cropduster\n{0000FF}Stuntplane\n{FFFF00}Shamal\n{0000FF}Cargobob\n{FFFF00}Nevada\n{0000FF}Raindance\n{FFFF00}AT-400\n{0000FF}Andromada\n{FFFF00}Dodo";
    car15 = "{FFFF00}Predator\n{0000FF}Squalo\n{FFFF00}Speeder\n{0000FF}Reefer\n{FFFF00}Tropic\n{0000FF}Coastguard\n{FFFF00}Dinghy\n{0000FF}Marquis\n{FFFF00}Jetmax\n{0000FF}Launch";
    car16 = "{FFFF00}RC Bandit\n{0000FF}RC Baron\n{FFFF00}RC Raider\n{0000FF}RC Goblin\n{FFFF00}RC Tiger\n{0000FF}RC Cam";
	return 1;
}
Here you are my script
It's Lithuanian Lang. Change into your lang
Really Dude how i suppose to translate the work like
Код:
Raрyk /cc norлdamas pakeisti maрinos spalvа");
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#6

Quote:
Originally Posted by Team_PRO
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Really Dude how i suppose to translate the work like
Код:
Raрyk /cc norлdamas pakeisti maрinos spalvа");
Delete this I don't deleted sorry
Reply
#7

Quote:
Originally Posted by [EnErGyS]KING
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Delete this I don't deleted sorry
i will try to translate it
Reply
#8

pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch(dialogid)
    {
        case 0:
        {
            switch(listitem)
            {
                case 0:
                {
                    new Float:X,Float:Y,Float:Z,Float:A;
                    GetPlayerPos(playerid,X,Y,Z);
                    GetPlayerFacingAngle(playerid,A);
                    new v = CreateVehicle(411,X,Y,Z,A,-1,-1,5000);
                    PutPlayerInVehicle(playerid,v,0);
                }
                case 1:
                {
                    new Float:X,Float:Y,Float:Z,Float:A;
                    GetPlayerPos(playerid,X,Y,Z);
                    GetPlayerFacingAngle(playerid,A);
                    new v = CreateVehicle(451,X,Y,Z,A,-1,-1,5000);
                    PutPlayerInVehicle(playerid,v,0);
                }
                case 2:
                {
                    new Float:X,Float:Y,Float:Z,Float:A;
                    GetPlayerPos(playerid,X,Y,Z);
                    GetPlayerFacingAngle(playerid,A);
                    new v = CreateVehicle(406,X,Y,Z,A,-1,-1,5000);
                    PutPlayerInVehicle(playerid,v,0);
                }
                case 3:
                {
                    new Float:X,Float:Y,Float:Z,Float:A;
                    GetPlayerPos(playerid,X,Y,Z);
                    GetPlayerFacingAngle(playerid,A);
                    new v = CreateVehicle(405,X,Y,Z,A,-1,-1,5000);
                    PutPlayerInVehicle(playerid,v,0);
                }
                case 4:
                {
                    new Float:X,Float:Y,Float:Z,Float:A;
                    GetPlayerPos(playerid,X,Y,Z);
                    GetPlayerFacingAngle(playerid,A);
                    new v = CreateVehicle(560,X,Y,Z,A,-1,-1,5000);
                    PutPlayerInVehicle(playerid,v,0);
                }
            }
        }
    }
    return 1;
}
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