07.08.2012, 08:48
I have one problem with my OnPlayerDeathMessage code.
The problem is that when a player parks over another player and does not get out, the death icon would show as a Helicopter Blades (50) instead of (49) Vehicle .
Here's the code:
Note: When the player is hit by a car and dies, it shows the appropriate message.
The problem is that when a player parks over another player and does not get out, the death icon would show as a Helicopter Blades (50) instead of (49) Vehicle .
Here's the code:
Код:
case 49:
{
reasonMsg = "Vehicle Collision";
}
case 50:
{
if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
switch (GetVehicleModel(GetPlayerVehicleID(killerid)))
{
case 417, 425, 447, 465, 469, 487, 488, 497, 501, 548, 563:
{
reasonMsg = "Helicopter Blades";
}
default:
{
reasonMsg = "Vehicle Collision";
}
}
}
else
{
reasonMsg = "Vehicle Collision";
}

