OnPlayerKey please help!
#1

hi this doesent work nothing at my onplayerkeystatechange works..i get no errors...look

PHP Code:
                    if (newkeys==KEY_SECONDARY_ATTACK)
                                                               {
                    if(
IsPlayerInRangeOfPoint(playerid1,1462.1191,-1013.2958,26.8438))
                    {
                    
GameTextForPlayer(playerid"~g~Banca Nationala"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,326.5565,116.1963,1007.9657);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1,325.3350,114.4964,1007.9657))
                    {
//Bank exit.
                    
GameTextForPlayer(playerid"~w~Los Santos"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,1457.3992,-1012.5910,26.8438);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1,-1988.3499,1117.8160,54.4734))
                    {
//Biserica enter.
                    
GameTextForPlayer(playerid"~g~Biserica"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid384.4555,2324.5623,1889.5669);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1387.2434,2324.2297,1889.5797))
                    {
//Biserica exit.
                    
GameTextForPlayer(playerid"~w~Los Santos"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,-1988.3499,1117.8160,54.4734);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid11554.9537,-1675.6584,16.1953))
                    {
//LSPD Entrance
                    
PlayerInfo[playerid][pInteriorNr] = 1;
                    
GameTextForPlayer(playerid"~w~Police Department"50001);
                    
SafeSetPlayerInterior(playerid6);
                    
SetPlayerPos(playerid,246.7079,66.2239,1003.6406);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1246.5325,62.4251,1003.6406))
                    {
//LSPD Exit
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
GameTextForPlayer(playerid"~w~Los Santos"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,1552.3231,-1674.6780,16.1953);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1172.0768,-1321.5027,15.3989))
                    {
                    
//Hospital enter
                    
PlayerInfo[playerid][pInteriorNr] = 29;
                    
SetPlayerPos(playerid1180.2949,-1350.3647,572.7702);
                    
GameTextForPlayer(playerid"~w~Spital",5000,1);
                    
SetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    
SetTimerEx("Unfreezeply",3000,false,"i",playerid);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1179.4307,-1350.1605,572.7702))
                    {
                    
//Hospital exit
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1172.0768,-1321.5027,15.3989);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid270);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11481.0206,-1771.1138,18.7958))
                    {
                    
//City hall
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid386.2978,173.8582,1008.3828);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1390.0630,173.5741,1008.3828))
                    {
                    
//City hall
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1481.0206,-1769.5138,18.7958);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11412.9586,-1699.2380,13.5395))
                    {
                    
//JP
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid1241.5933,-2523.6270,253.4778);
                    
GameTextForPlayer(playerid"~w~JobPoint",5000,1);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11241.4674,-2530.2324,253.4778))
                    {
                    
//JP
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1412.9586,-1699.2380,13.5395);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11219.4878,-1812.7175,16.5938))
                    {
                    
//DMV
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid915.3061,-2269.5603,320.3572);
                    
GameTextForPlayer(playerid"~w~DMV",5000,1);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1915.0031,-2269.4031,320.3572))
                    {
                    
//DMV
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1220.0111,-1812.3837,16.5938);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if(
PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1, -671.9838,353.0946,8.2216))
                    {
                    
//TCC
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid2580.1016,-1291.3087,1044.1250);
                    
GameTextForPlayer(playerid"~w~TCC",5000,1);
                    
SafeSetPlayerInterior(playerid,2);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2580.1016,-1291.3087,1044.1250))
                    {
                    
//TCC
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid, -671.9838,353.0946,8.2216);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 5)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,-2620.9087,76.9884,4.4841))
                    {
                    
//THE GUSTA
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid, -42.6798,1406.3000,1084.4297);
                    
GameTextForPlayer(playerid"~w~The Gusta",5000,1);
                    
SafeSetPlayerInterior(playerid,8);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,-42.6798,1406.3000,1084.4297))
                    {
                    
//THE GUSTA
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid, -2620.9087,76.9884,4.4841);
                    
GameTextForPlayer(playerid"~w~San Fierro",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 12  || PlayerInfo[playerid][pLeader] == 12)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2150.9087,-1481.1438,26.3694))
                    {
                    
//GLEN
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid318.6049,1114.5048,1083.8828);
                    
GameTextForPlayer(playerid"~w~GLEN",5000,1);
                    
SafeSetPlayerInterior(playerid,5);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,318.6049,1114.5048,1083.8828))
                    {
                    
//GLEN
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid2150.9087,-1481.1438,26.3694);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 14  || PlayerInfo[playerid][pLeader] == 14)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,726.1490,-1276.2404,13.6484))
                    {
                    
//NAPOLETANA
                    
PlayerInfo[playerid][pInteriorNr] = 2// 1297.39440918,-797.41302490,1082.98278809
                    
SetPlayerPos(playerid1260.31164551,-786.93054199,1090.90625000);
                    
GameTextForPlayer(playerid"~w~NAPOLETANA",5000,1);
                    
SafeSetPlayerInterior(playerid,5);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1260.7012,-785.5265,1091.9063))
                    {
                    
//NAPOLETANA
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid726.1490,-1276.2404,13.6484);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 11  || PlayerInfo[playerid][pLeader] == 11)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,-2719.9038,-318.6711,7.8438))
                    {
                    
//MS-13
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid1298.8312,-796.0493,1084.0078);
                    
GameTextForPlayer(playerid"~w~MS-13",5000,1);
                    
SafeSetPlayerInterior(playerid,5);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1298.8312,-796.0493,1084.0078))
                    {
                    
//MS-13
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid, -2719.9038,-318.6711,7.8438);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 8  || PlayerInfo[playerid][pLeader] == 8)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2481.4209,1525.4575,11.7693))
                    {
                    
//YEPERTY
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid2519.8342,-1287.7458,1054.6406);
                    
GameTextForPlayer(playerid"~w~The Yeperty",5000,1);
                    
SafeSetPlayerInterior(playerid,2);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2519.8342,-1287.7458,1054.6406))
                    {
                    
//YEPERTY
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid2481.4209,1525.4575,11.7693);
                    
GameTextForPlayer(playerid"~w~LAS VENTURAS",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 6  || PlayerInfo[playerid][pLeader] == 6)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,938.4957,1733.2830,8.8516))
                    {
                    
//the Mafia
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid965.6831,-53.0246,1001.1246);
                    
GameTextForPlayer(playerid"~w~The Mafia",5000,1);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,965.6831,-53.0246,1001.1246))
                    {
                    
//The MAfia
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid938.4957,1733.2830,8.8516);
                    
GameTextForPlayer(playerid"~w~LAS VENTURAS",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
IsACop(playerid))
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,242.2487,66.2989,1003.6406))
                    {
                    
//LSPD Atelier
                    
SetPlayerPos(playerid1568.5818,-1690.7058,5.8906);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1568.5818,-1690.7058,5.8906))
                    {
                    
//LSPD Atelier
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid242.2487,66.2989,1003.6406);
                    
SafeSetPlayerInterior(playerid,6);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 16  || PlayerInfo[playerid][pLeader] == 16)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2582.9246,-952.9275,81.3881))
                    {
                    
//LA TIGANI
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid2308.8655,-1212.3718,1049.0234);
                    
GameTextForPlayer(playerid"~w~La Tigani",5000,1);
                    
SafeSetPlayerInterior(playerid,6);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2308.8655,-1212.3718,1049.0234))
                    {
                    
//LA TIGANI
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid2582.9099,-952.9274,81.3881);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    } 
Reply
#2

pawn Code:
#define PRESSED(%0)     (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
pawn Code:
if (PRESSED(KEY_SECONDARY_ATTACK))
    {
    if(IsPlayerInRangeOfPoint(playerid, 1,1462.1191,-1013.2958,26.8438))
    {
    GameTextForPlayer(playerid, "~g~Banca Nationala", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,326.5565,116.1963,1007.9657);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1,325.3350,114.4964,1007.9657))
    {//Bank exit.
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,1457.3992,-1012.5910,26.8438);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1,-1988.3499,1117.8160,54.4734))
    {//Biserica enter.
    GameTextForPlayer(playerid, "~g~Biserica", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid, 384.4555,2324.5623,1889.5669);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1, 387.2434,2324.2297,1889.5797))
    {//Biserica exit.
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,-1988.3499,1117.8160,54.4734);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1, 1554.9537,-1675.6584,16.1953))
    {//LSPD Entrance
    PlayerInfo[playerid][pInteriorNr] = 1;
    GameTextForPlayer(playerid, "~w~Police Department", 5000, 1);
    SafeSetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid,246.7079,66.2239,1003.6406);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1, 246.5325,62.4251,1003.6406))
    {//LSPD Exit
    PlayerInfo[playerid][pInteriorNr] = 0;
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,1552.3231,-1674.6780,16.1953);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1172.0768,-1321.5027,15.3989))
    {
    //Hospital enter
    PlayerInfo[playerid][pInteriorNr] = 29;
    SetPlayerPos(playerid, 1180.2949,-1350.3647,572.7702);
    GameTextForPlayer(playerid, "~w~Spital",5000,1);
    SetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    SetTimerEx("Unfreezeply",3000,false,"i",playerid);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1179.4307,-1350.1605,572.7702))
    {
    //Hospital exit
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1172.0768,-1321.5027,15.3989);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 270);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1481.0206,-1771.1138,18.7958))
    {
    //City hall
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 386.2978,173.8582,1008.3828);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 390.0630,173.5741,1008.3828))
    {
    //City hall
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1481.0206,-1769.5138,18.7958);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1412.9586,-1699.2380,13.5395))
    {
    //JP
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 1241.5933,-2523.6270,253.4778);
    GameTextForPlayer(playerid, "~w~JobPoint",5000,1);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1241.4674,-2530.2324,253.4778))
    {
    //JP
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1412.9586,-1699.2380,13.5395);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1219.4878,-1812.7175,16.5938))
    {
    //DMV
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 915.3061,-2269.5603,320.3572);
    GameTextForPlayer(playerid, "~w~DMV",5000,1);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 915.0031,-2269.4031,320.3572))
    {
    //DMV
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1220.0111,-1812.3837,16.5938);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1, -671.9838,353.0946,8.2216))
    {
    //TCC
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 2580.1016,-1291.3087,1044.1250);
    GameTextForPlayer(playerid, "~w~TCC",5000,1);
    SafeSetPlayerInterior(playerid,2);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,2580.1016,-1291.3087,1044.1250))
    {
    //TCC
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, -671.9838,353.0946,8.2216);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,-2620.9087,76.9884,4.4841))
    {
    //THE GUSTA
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, -42.6798,1406.3000,1084.4297);
    GameTextForPlayer(playerid, "~w~The Gusta",5000,1);
    SafeSetPlayerInterior(playerid,8);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,-42.6798,1406.3000,1084.4297))
    {
    //THE GUSTA
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, -2620.9087,76.9884,4.4841);
    GameTextForPlayer(playerid, "~w~San Fierro",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 12  || PlayerInfo[playerid][pLeader] == 12)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,2150.9087,-1481.1438,26.3694))
    {
    //GLEN
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 318.6049,1114.5048,1083.8828);
    GameTextForPlayer(playerid, "~w~GLEN",5000,1);
    SafeSetPlayerInterior(playerid,5);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,318.6049,1114.5048,1083.8828))
    {
    //GLEN
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 2150.9087,-1481.1438,26.3694);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 14  || PlayerInfo[playerid][pLeader] == 14)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,726.1490,-1276.2404,13.6484))
    {
    //NAPOLETANA
    PlayerInfo[playerid][pInteriorNr] = 2; // 1297.39440918,-797.41302490,1082.98278809
    SetPlayerPos(playerid, 1260.31164551,-786.93054199,1090.90625000);
    GameTextForPlayer(playerid, "~w~NAPOLETANA",5000,1);
    SafeSetPlayerInterior(playerid,5);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1260.7012,-785.5265,1091.9063))
    {
    //NAPOLETANA
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 726.1490,-1276.2404,13.6484);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 11  || PlayerInfo[playerid][pLeader] == 11)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,-2719.9038,-318.6711,7.8438))
    {
    //MS-13
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 1298.8312,-796.0493,1084.0078);
    GameTextForPlayer(playerid, "~w~MS-13",5000,1);
    SafeSetPlayerInterior(playerid,5);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1298.8312,-796.0493,1084.0078))
    {
    //MS-13
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, -2719.9038,-318.6711,7.8438);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 8  || PlayerInfo[playerid][pLeader] == 8)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,2481.4209,1525.4575,11.7693))
    {
    //YEPERTY
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 2519.8342,-1287.7458,1054.6406);
    GameTextForPlayer(playerid, "~w~The Yeperty",5000,1);
    SafeSetPlayerInterior(playerid,2);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,2519.8342,-1287.7458,1054.6406))
    {
    //YEPERTY
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 2481.4209,1525.4575,11.7693);
    GameTextForPlayer(playerid, "~w~LAS VENTURAS",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 6  || PlayerInfo[playerid][pLeader] == 6)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,938.4957,1733.2830,8.8516))
    {
    //the Mafia
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 965.6831,-53.0246,1001.1246);
    GameTextForPlayer(playerid, "~w~The Mafia",5000,1);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,965.6831,-53.0246,1001.1246))
    {
    //The MAfia
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 938.4957,1733.2830,8.8516);
    GameTextForPlayer(playerid, "~w~LAS VENTURAS",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(IsACop(playerid))
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,242.2487,66.2989,1003.6406))
    {
    //LSPD Atelier
    SetPlayerPos(playerid, 1568.5818,-1690.7058,5.8906);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1568.5818,-1690.7058,5.8906))
    {
    //LSPD Atelier
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 242.2487,66.2989,1003.6406);
    SafeSetPlayerInterior(playerid,6);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 16  || PlayerInfo[playerid][pLeader] == 16)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,2582.9246,-952.9275,81.3881))
    {
    //LA TIGANI
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 2308.8655,-1212.3718,1049.0234);
    GameTextForPlayer(playerid, "~w~La Tigani",5000,1);
    SafeSetPlayerInterior(playerid,6);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,2308.8655,-1212.3718,1049.0234))
    {
    //LA TIGANI
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 2582.9099,-952.9274,81.3881);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
Reply
#3

Quote:
Originally Posted by SnG.Scot_MisCuDI
View Post
pawn Code:
#define PRESSED(%0)     (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
pawn Code:
if (PRESSED(KEY_SECONDARY_ATTACK))
    {
    if(IsPlayerInRangeOfPoint(playerid, 1,1462.1191,-1013.2958,26.8438))
    {
    GameTextForPlayer(playerid, "~g~Banca Nationala", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,326.5565,116.1963,1007.9657);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1,325.3350,114.4964,1007.9657))
    {//Bank exit.
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,1457.3992,-1012.5910,26.8438);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1,-1988.3499,1117.8160,54.4734))
    {//Biserica enter.
    GameTextForPlayer(playerid, "~g~Biserica", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid, 384.4555,2324.5623,1889.5669);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1, 387.2434,2324.2297,1889.5797))
    {//Biserica exit.
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,-1988.3499,1117.8160,54.4734);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1, 1554.9537,-1675.6584,16.1953))
    {//LSPD Entrance
    PlayerInfo[playerid][pInteriorNr] = 1;
    GameTextForPlayer(playerid, "~w~Police Department", 5000, 1);
    SafeSetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid,246.7079,66.2239,1003.6406);
    }
    else if(IsPlayerInRangeOfPoint(playerid, 1, 246.5325,62.4251,1003.6406))
    {//LSPD Exit
    PlayerInfo[playerid][pInteriorNr] = 0;
    GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
    SafeSetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid,1552.3231,-1674.6780,16.1953);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1172.0768,-1321.5027,15.3989))
    {
    //Hospital enter
    PlayerInfo[playerid][pInteriorNr] = 29;
    SetPlayerPos(playerid, 1180.2949,-1350.3647,572.7702);
    GameTextForPlayer(playerid, "~w~Spital",5000,1);
    SetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    SetTimerEx("Unfreezeply",3000,false,"i",playerid);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1179.4307,-1350.1605,572.7702))
    {
    //Hospital exit
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1172.0768,-1321.5027,15.3989);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 270);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1481.0206,-1771.1138,18.7958))
    {
    //City hall
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 386.2978,173.8582,1008.3828);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 390.0630,173.5741,1008.3828))
    {
    //City hall
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1481.0206,-1769.5138,18.7958);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1412.9586,-1699.2380,13.5395))
    {
    //JP
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 1241.5933,-2523.6270,253.4778);
    GameTextForPlayer(playerid, "~w~JobPoint",5000,1);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1241.4674,-2530.2324,253.4778))
    {
    //JP
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1412.9586,-1699.2380,13.5395);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 1219.4878,-1812.7175,16.5938))
    {
    //DMV
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 915.3061,-2269.5603,320.3572);
    GameTextForPlayer(playerid, "~w~DMV",5000,1);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1, 915.0031,-2269.4031,320.3572))
    {
    //DMV
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 1220.0111,-1812.3837,16.5938);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1, -671.9838,353.0946,8.2216))
    {
    //TCC
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 2580.1016,-1291.3087,1044.1250);
    GameTextForPlayer(playerid, "~w~TCC",5000,1);
    SafeSetPlayerInterior(playerid,2);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,2580.1016,-1291.3087,1044.1250))
    {
    //TCC
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, -671.9838,353.0946,8.2216);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,-2620.9087,76.9884,4.4841))
    {
    //THE GUSTA
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, -42.6798,1406.3000,1084.4297);
    GameTextForPlayer(playerid, "~w~The Gusta",5000,1);
    SafeSetPlayerInterior(playerid,8);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,-42.6798,1406.3000,1084.4297))
    {
    //THE GUSTA
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, -2620.9087,76.9884,4.4841);
    GameTextForPlayer(playerid, "~w~San Fierro",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 12  || PlayerInfo[playerid][pLeader] == 12)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,2150.9087,-1481.1438,26.3694))
    {
    //GLEN
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 318.6049,1114.5048,1083.8828);
    GameTextForPlayer(playerid, "~w~GLEN",5000,1);
    SafeSetPlayerInterior(playerid,5);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,318.6049,1114.5048,1083.8828))
    {
    //GLEN
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 2150.9087,-1481.1438,26.3694);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 14  || PlayerInfo[playerid][pLeader] == 14)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,726.1490,-1276.2404,13.6484))
    {
    //NAPOLETANA
    PlayerInfo[playerid][pInteriorNr] = 2; // 1297.39440918,-797.41302490,1082.98278809
    SetPlayerPos(playerid, 1260.31164551,-786.93054199,1090.90625000);
    GameTextForPlayer(playerid, "~w~NAPOLETANA",5000,1);
    SafeSetPlayerInterior(playerid,5);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1260.7012,-785.5265,1091.9063))
    {
    //NAPOLETANA
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 726.1490,-1276.2404,13.6484);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 11  || PlayerInfo[playerid][pLeader] == 11)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,-2719.9038,-318.6711,7.8438))
    {
    //MS-13
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 1298.8312,-796.0493,1084.0078);
    GameTextForPlayer(playerid, "~w~MS-13",5000,1);
    SafeSetPlayerInterior(playerid,5);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1298.8312,-796.0493,1084.0078))
    {
    //MS-13
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, -2719.9038,-318.6711,7.8438);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 8  || PlayerInfo[playerid][pLeader] == 8)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,2481.4209,1525.4575,11.7693))
    {
    //YEPERTY
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 2519.8342,-1287.7458,1054.6406);
    GameTextForPlayer(playerid, "~w~The Yeperty",5000,1);
    SafeSetPlayerInterior(playerid,2);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,2519.8342,-1287.7458,1054.6406))
    {
    //YEPERTY
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 2481.4209,1525.4575,11.7693);
    GameTextForPlayer(playerid, "~w~LAS VENTURAS",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 6  || PlayerInfo[playerid][pLeader] == 6)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,938.4957,1733.2830,8.8516))
    {
    //the Mafia
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 965.6831,-53.0246,1001.1246);
    GameTextForPlayer(playerid, "~w~The Mafia",5000,1);
    SafeSetPlayerInterior(playerid,3);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,965.6831,-53.0246,1001.1246))
    {
    //The MAfia
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 938.4957,1733.2830,8.8516);
    GameTextForPlayer(playerid, "~w~LAS VENTURAS",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(IsACop(playerid))
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,242.2487,66.2989,1003.6406))
    {
    //LSPD Atelier
    SetPlayerPos(playerid, 1568.5818,-1690.7058,5.8906);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,1568.5818,-1690.7058,5.8906))
    {
    //LSPD Atelier
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 242.2487,66.2989,1003.6406);
    SafeSetPlayerInterior(playerid,6);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
    else if(PlayerInfo[playerid][pMember] == 16  || PlayerInfo[playerid][pLeader] == 16)
    {
    if (IsPlayerInRangeOfPoint(playerid, 1,2582.9246,-952.9275,81.3881))
    {
    //LA TIGANI
    PlayerInfo[playerid][pInteriorNr] = 2;
    SetPlayerPos(playerid, 2308.8655,-1212.3718,1049.0234);
    GameTextForPlayer(playerid, "~w~La Tigani",5000,1);
    SafeSetPlayerInterior(playerid,6);
    SetPlayerFacingAngle(playerid, 0);
    }
    else if (IsPlayerInRangeOfPoint(playerid, 1,2308.8655,-1212.3718,1049.0234))
    {
    //LA TIGANI
    PlayerInfo[playerid][pInteriorNr] = 0;
    SetPlayerPos(playerid, 2582.9099,-952.9274,81.3881);
    GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
    SafeSetPlayerInterior(playerid,0);
    SetPlayerFacingAngle(playerid, 0);
    }
    }
i had defined..
Reply
#4

look here my onplayerkey..

PHP Code:
                    public OnPlayerKeyStateChange(playeridnewkeysoldkeys)
                    {
                    new 
string[MAX_PLAYERS];
                    if (
PRESSED(KEY_SUBMISSION))
                    {
                    if (
IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
                    {
                    new 
vehicleid;
                    
vehicleid GetPlayerVehicleID(playerid);
                    if (
VehicleLightsOn[GetPlayerVehicleID(playerid)] == false)
                    {
                    
ToggleVehicleLights(vehicleid,true);
                    
VehicleLightsOn[GetPlayerVehicleID(playerid)] = true;
                    }
                    else
                    {
                    
ToggleVehicleLights(vehicleid);
                    
VehicleLightsOn[GetPlayerVehicleID(playerid)] = false;
                    }
                    }
                    }
                     if(
newkeys == 128)
                    {
                    if(
animation[playerid]== 1)
                    {
                    new 
Float:Velocity[3];
                    
GetPlayerVelocity(playeridVelocity[0], Velocity[1], Velocity[2]);
                    if(
Velocity[2] == 0) {
                    
ClearAnimations(playerid);
                    
animation[playerid]= 0;
                    }
                    }
                    }
                    if (
newkeys==KEY_CROUCH)
                    {
                    if(
IsPlayerConnected(playerid))
                    {
                    new 
newcar GetPlayerVehicleID(playerid);
                    if(
IsModelABoat(newcar))
                    {
                    if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 3)
                    {
                    if(
PlayerToPoint(30playerid,-2139.3760,2482.1885,-0.0736) || PlayerToPoint(30playerid,-2120.5173,2476.8157,-0.3176))
                        {
                            
MoveDynamicObject(gatearmy6,-2127.80004883,2483.50000000,-5.800000193.0);
                            
SetTimer("GateArmy6",7000false);
                            return 
1;
                        }
                    }
                    }
                    }
                    }
                    
                    if (
newkeys==KEY_SECONDARY_ATTACK)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2308.8655,-1212.3718,1049.0234))
                    {
                    
//Spawn
                    
PlayerInfo[playerid][pInteriorNr] = 1;
                    
SetPlayerPos(playerid1061.9698,-1681.6459,13.7774);
                    
GameTextForPlayer(playerid"~w~Spawn Civil",5000,1);
                    
SafeSetPlayerInterior(playerid,1);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2308.8655,-1212.3718,1049.0234))
                    {
                    
//Spawn
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid827.4979,-27.9929,1003.2960);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    
                    if (
newkeys==KEY_ACTION)
                    {
                       if(
IsPlayerConnected(playerid))
                    {
                    if(
PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
                    {
                        if(
IsPlayerInAnyVehicle(playerid))
                        {
                                new 
newcar GetPlayerVehicleID(playerid);
                                if(
IsATowCar(newcar))
                                {
                                    if(
GetPlayerState(playerid)==2)
                                    {
                                    new 
Float:pX,Float:pY,Float:pZ;
                                    
GetPlayerPos(playerid,pX,pY,pZ);
                                    new 
Float:vX,Float:vY,Float:vZ;
                                    new 
Found=0;
                                    new 
vid=0;
                                    while((
vid<MAX_VEHICLES)&&(!Found))
                                    {
                                           
vid++;
                                           
GetVehiclePos(vid,vX,vY,vZ);
                                           if ((
floatabs(pX-vX)<7.0)&&(floatabs(pY-vY)<7.0)&&(floatabs(pZ-vZ)<7.0)&&(vid!=GetPlayerVehicleID(playerid)))
                                        {
                                               
Found=1;
                                               if(
IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
                                               {
                                                   
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
                                               }
                                               else
                                               {
                                                
AttachTrailerToVehicle(vid,GetPlayerVehicleID(playerid));
                                            }
                                         }
                                     }
                                    if(!
Found)
                                     {
                                           
SendClientMessage(playerid,0xFFFF00AA,"Nu am gasit nici un vehicul,mergeti mai aproape de masina.");
                                           return 
1;
                                       }
                                }
                                if(
IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
                                {
                                    
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
                                   }
                                else
                                {
                                    
SendClientMessage(playerid0xFFFF00AA"Scrie /help pentru informatii!");
                                    return 
1;
                                }
                            }
                            else
                            {
                                return 
1;
                            }
                         }
                       }
                    }
                    return 
1;
                    }
                    
                    if (
newkeys==KEY_SECONDARY_ATTACK)
                    {
                        if(
IsPlayerConnected(playerid))
                        {
                            for(new 
0sizeof(HouseInfo); i++)
                            {
                                if (
PlayerToPoint(3playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
                                {
                                    
//printf("Found House :%d",i);
                                    
if(PlayerInfo[playerid][pPhousekey] == || HouseInfo[i][hLock] == 0)
                                    {
                                        
SetPlayerInterior(playerid,HouseInfo[i][hInt]);
                                        
SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
                                        
GameTextForPlayer(playerid"~w~Welcome Home"50001);
                                        
PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
                                        
PlayerInfo[playerid][pLocal] = i;
                                    }
                                    else
                                    {
                                        
GameTextForPlayer(playerid"~r~Locked"50001);
                                    }
                                }
                            }
                            for(new 
0sizeof(BizzInfo); i++)
                            {
                                if (
PlayerToPoint(3playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
                                {
                                    
//printf("Found House :%d",i);
                                    
if(!IsACop(playerid) && == 3)
                                    {
                                        
SendClientMessage(playeridCOLOR_GREY"   Cops only !");
                                        return 
1;
                                    }
                                    if(
PlayerInfo[playerid][pPbiskey] == || GetPlayerCash(playerid) >= BizzInfo[i][bEntranceCost])
                                    {
                                        if(
PlayerInfo[playerid][pPbiskey] != i)
                                        {
                                            if(
BizzInfo[i][bLocked] == 1)
                                            {
                                                
GameTextForPlayer(playerid"~r~Closed"50001);
                                                return 
1;
                                            }
                                            if(
BizzInfo[i][bProducts] == 0)
                                            {
                                                
GameTextForPlayer(playerid"~r~Out Of Stock"50001);
                                                return 
1;
                                            }
                                            
GivePlayerCash(playerid,-BizzInfo[i][bEntranceCost]);
                                            
format(stringsizeof(string), "~r~-$%d~n~~w~type /exit~n~to get out"BizzInfo[i][bEntranceCost]);
                                            
BizzInfo[i][bTill] += BizzInfo[i][bEntranceCost];
                                            
ExtortionBiz(iBizzInfo[i][bEntranceCost]);
                                            
BizzInfo[i][bProducts]--;
                                            
OnPropUpdate();
                                            
GameTextForPlayer(playeridstring50003);
                                        }
                                        
SetPlayerInterior(playerid,BizzInfo[i][bInterior]);
                                        
SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
                                        
PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior];
                                        
PlayerInfo[playerid][pLocal] = i+99;
                                        new 
dood[MAX_PLAYER_NAME];
                                        
GetPlayerName(playeriddoodsizeof(dood));
                                        
format(stringsizeof(string), "%s payed $%d to enter biz %d"doodBizzInfo[i][bEntranceCost], i);
                                        
printf("%s"string);
                                        
PayLog(string);
                                        
//PlayerInfo[playerid][pLocal] = i;
                                    
}
                                    else
                                    {
                                        
GameTextForPlayer(playerid"~r~You dont have the cash"50001);
                                    }
                                }
                            }
                            for(new 
0sizeof(SBizzInfo); i++)
                            {
                                if (
PlayerToPoint(3playerid,SBizzInfo[i][sbEntranceX], SBizzInfo[i][sbEntranceY], SBizzInfo[i][sbEntranceZ]))
                                {
                                    if(
PlayerInfo[playerid][pPbiskey] == || GetPlayerCash(playerid) >= SBizzInfo[i][sbEntranceCost])
                                    {
                                        if(
PlayerInfo[playerid][pPbiskey] != i)
                                        {
                                            if(
SBizzInfo[i][sbLocked] == 1)
                                            {
                                                
GameTextForPlayer(playerid"~r~Closed"50001);
                                                return 
1;
                                            }
                                            if(
SBizzInfo[i][sbProducts] == 0)
                                            {
                                                
GameTextForPlayer(playerid"~r~Out Of Stock"50001);
                                                return 
1;
                                            }
                                            if(
== 10)
                                            {
                                                
PaintballPlayers ++;
                                                
PlayerPaintballing[playerid] = 1;
                                                new 
rand random(sizeof(PaintballSpawns));
                                                
SetPlayerPos(playeridPaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);
                                                
TogglePlayerControllable(playerid0);
                                            }
                                            else if(
== 11)
                                            {
                                                
PlayerKarting[playerid] = 1;
                                                
SendClientMessage(playeridTEAM_GROVE_COLOR"You can now parcipitate in a Karting Race, grab a Kart.");
                                            }
                                            else
                                            {
                                                return 
1;
                                            }
                                            
GivePlayerCash(playerid,-SBizzInfo[i][sbEntranceCost]);
                                            
gSpentCash[playerid] = GetPlayerCash(playerid);
                                            
SBizzInfo[i][sbProducts]--;
                                            
SBizzInfo[i][sbTill] += SBizzInfo[i][sbEntranceCost];
                                            
ExtortionSBiz(iSBizzInfo[i][sbEntranceCost]);
                                            new 
dood[MAX_PLAYER_NAME];
                                            
GetPlayerName(playeriddoodsizeof(dood));
                                            
format(stringsizeof(string), "%s payed $%d to enter sbiz %d"doodSBizzInfo[i][sbEntranceCost], i);
                                            
printf("%s"string);
                                            
PayLog(string);
                                            
OnPropUpdate();
                                        }
                                    }
                                    else
                                    {
                                        
GameTextForPlayer(playerid"~r~You dont have the cash"50001);
                                    }
                                }
                            }
                            if (
PlayerToPoint(3.0playerid,1480.63,-1767.43,18.79))
                            {
                                
SetPlayerInterior(playerid,3);
                                
SetPlayerPos(playerid,387.7978,173.8582,1008.3828);
                                
GameTextForPlayer(playerid"~w~Welcome to the City Hall"50001);
                                
PlayerInfo[playerid][pInt] = 3;
                                
PlayerInfo[playerid][pLocal] = 241;
                            }
                            else if (
PlayerToPoint(3.0playerid,2695.6235,-1704.6960,11.8438))
                            {
                                
GameTextForPlayer(playerid"~w~Welcome to the 8ball Track"50001);
                                
SetPlayerInterior(playerid,7);
                                
SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
                            }
                            else if (
PlayerToPoint(8.0playerid,-2111.5686,-443.9720,38.7344))
                            {
                                
GameTextForPlayer(playerid"~w~Welcome to the Dirt Track"50001);
                                
SetPlayerInterior(playerid,4);
                                
SetPlayerPos(playerid,-1443.0554,-581.1879,1055.0472);
                            }
                            else if (
PlayerToPoint(8.0playerid,-2080.3079,-406.0309,38.7344))
                            {
                                
GameTextForPlayer(playerid"~w~Welcome to the Stunting Track"50001);
                                
SetPlayerInterior(playerid,14);
                                
SetPlayerPos(playerid,-1464.7732,1557.5533,1052.5313);
                            }
                        }
                        return 
1;
                    }
                    
                    if (
newkeys==KEY_SECONDARY_ATTACK)
                    {
                        if(
IsPlayerConnected(playerid))
                        {
                            for(new 
0<  sizeof(HouseInfo); i++)
                            {
                                
//printf("House :%d",i);
                                
if (PlayerToPoint(3playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
                                {
                                    
SetPlayerInterior(playerid,0);
                                    
SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
                                    
PlayerInfo[playerid][pInt] = 0;
                                    
PlayerInfo[playerid][pLocal] = 255;
                                    if(
HouseInfo[i][hHel] == 1)
                                    {
                                        new 
Float:tempheal;
                                        
GetPlayerHealth(playerid,tempheal);
                                        if(
tempheal 100.0)
                                        {
                                            
SetPlayerHealth(playerid,100.0);
                                        }
                                    }
                                }
                            }
                            for(new 
0<  sizeof(BizzInfo); i++)
                            {
                                
//printf("Bizz :%d",i);
                                
if (PlayerToPoint(3playerid,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ]))
                                {
                                    
SetPlayerInterior(playerid,0);
                                    
PlayerInfo[playerid][pInt] = 0;
                                    
SetPlayerPos(playerid,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ]);
                                    
PlayerInfo[playerid][pLocal] = 255;
                                }
                            }
                            if(
GetPlayerVehicleID(playerid) >= 71 && GetPlayerVehicleID(playerid) <= 77)
                            {
                                
TogglePlayerControllable(playerid1);
                                
RemovePlayerFromVehicle(playerid);
                            }
                            if(
GetPlayerVehicleID(playerid) >= 86 && GetPlayerVehicleID(playerid) <= 90)
                            {
                                
TogglePlayerControllable(playerid1);
                                
RemovePlayerFromVehicle(playerid);
                            }
//barci
                            
if(GetPlayerVehicleID(playerid) >= 326 && GetPlayerVehicleID(playerid) <= 334)
                            {
                                
TogglePlayerControllable(playerid1);
                                
RemovePlayerFromVehicle(playerid);
                            }
//nrg
                            
else if (PlayerToPoint(3.0playerid,387.7978,173.8582,1008.3828))
                            {
                                
SetPlayerInterior(playerid,0);
                                
SetPlayerPos(playerid,1480.63,-1767.43,18.79);
                                
PlayerInfo[playerid][pInt] = 0;
                                
PlayerInfo[playerid][pLocal] = 255;
                            }
                            else if (
PlayerToPoint(6.0playerid,-1404.5299,-259.0602,1043.6563))
                            {
                                
SetPlayerInterior(playerid,0);
                                
SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);
                            }
                            else if (
PlayerToPoint(8.0playerid,-1443.0554,-581.1879,1055.0472))
                            {
                                
SetPlayerInterior(playerid,0);
                                
SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);
                            }
                            else if (
PlayerToPoint(8.0playerid,-1464.7732,1557.5533,1052.5313))
                            {
                                
SetPlayerInterior(playerid,0);
                                
SetPlayerPos(playerid,-2080.3079,-406.0309,38.7344);
                            }
                            else if(
NoFuel[playerid] == 1)
                            {
                                
TogglePlayerControllable(playerid1);
                                
RemovePlayerFromVehicle(playerid);
                                
NoFuel[playerid] = 0;
                            }
                        }
                        return 
1;
                    }
                    
                    if (
PRESSED(KEY_SECONDARY_ATTACK))
                    {
                    if(
IsPlayerInRangeOfPoint(playerid1,1462.1191,-1013.2958,26.8438))
                    {
                    
GameTextForPlayer(playerid"~g~Banca Nationala"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,326.5565,116.1963,1007.9657);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1,325.3350,114.4964,1007.9657))
                    {
//Bank exit.
                    
GameTextForPlayer(playerid"~w~Los Santos"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,1457.3992,-1012.5910,26.8438);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1,-1988.3499,1117.8160,54.4734))
                    {
//Biserica enter.
                    
GameTextForPlayer(playerid"~g~Biserica"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid384.4555,2324.5623,1889.5669);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1387.2434,2324.2297,1889.5797))
                    {
//Biserica exit.
                    
GameTextForPlayer(playerid"~w~Los Santos"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,-1988.3499,1117.8160,54.4734);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid11554.9537,-1675.6584,16.1953))
                    {
//LSPD Entrance
                    
PlayerInfo[playerid][pInteriorNr] = 1;
                    
GameTextForPlayer(playerid"~w~Police Department"50001);
                    
SafeSetPlayerInterior(playerid6);
                    
SetPlayerPos(playerid,246.7079,66.2239,1003.6406);
                    }
                    else if(
IsPlayerInRangeOfPoint(playerid1246.5325,62.4251,1003.6406))
                    {
//LSPD Exit
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
GameTextForPlayer(playerid"~w~Los Santos"50001);
                    
SafeSetPlayerInterior(playerid0);
                    
SetPlayerPos(playerid,1552.3231,-1674.6780,16.1953);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1172.0768,-1321.5027,15.3989))
                    {
                    
//Hospital enter
                    
PlayerInfo[playerid][pInteriorNr] = 29;
                    
SetPlayerPos(playerid1180.2949,-1350.3647,572.7702);
                    
GameTextForPlayer(playerid"~w~Spital",5000,1);
                    
SetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    
SetTimerEx("Unfreezeply",3000,false,"i",playerid);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1179.4307,-1350.1605,572.7702))
                    {
                    
//Hospital exit
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1172.0768,-1321.5027,15.3989);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid270);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11481.0206,-1771.1138,18.7958))
                    {
                    
//City hall
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid386.2978,173.8582,1008.3828);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1390.0630,173.5741,1008.3828))
                    {
                    
//City hall
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1481.0206,-1769.5138,18.7958);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11412.9586,-1699.2380,13.5395))
                    {
                    
//JP
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid1241.5933,-2523.6270,253.4778);
                    
GameTextForPlayer(playerid"~w~JobPoint",5000,1);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11241.4674,-2530.2324,253.4778))
                    {
                    
//JP
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1412.9586,-1699.2380,13.5395);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid11219.4878,-1812.7175,16.5938))
                    {
                    
//DMV
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid915.3061,-2269.5603,320.3572);
                    
GameTextForPlayer(playerid"~w~DMV",5000,1);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1915.0031,-2269.4031,320.3572))
                    {
                    
//DMV
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid1220.0111,-1812.3837,16.5938);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if(
PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1, -671.9838,353.0946,8.2216))
                    {
                    
//TCC
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid2580.1016,-1291.3087,1044.1250);
                    
GameTextForPlayer(playerid"~w~TCC",5000,1);
                    
SafeSetPlayerInterior(playerid,2);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2580.1016,-1291.3087,1044.1250))
                    {
                    
//TCC
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid, -671.9838,353.0946,8.2216);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 5)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,-2620.9087,76.9884,4.4841))
                    {
                    
//THE GUSTA
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid, -42.6798,1406.3000,1084.4297);
                    
GameTextForPlayer(playerid"~w~The Gusta",5000,1);
                    
SafeSetPlayerInterior(playerid,8);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,-42.6798,1406.3000,1084.4297))
                    {
                    
//THE GUSTA
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid, -2620.9087,76.9884,4.4841);
                    
GameTextForPlayer(playerid"~w~San Fierro",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 12  || PlayerInfo[playerid][pLeader] == 12)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2150.9087,-1481.1438,26.3694))
                    {
                    
//GLEN
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid318.6049,1114.5048,1083.8828);
                    
GameTextForPlayer(playerid"~w~GLEN",5000,1);
                    
SafeSetPlayerInterior(playerid,5);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,318.6049,1114.5048,1083.8828))
                    {
                    
//GLEN
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid2150.9087,-1481.1438,26.3694);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 14  || PlayerInfo[playerid][pLeader] == 14)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,726.1490,-1276.2404,13.6484))
                    {
                    
//NAPOLETANA
                    
PlayerInfo[playerid][pInteriorNr] = 2// 1297.39440918,-797.41302490,1082.98278809
                    
SetPlayerPos(playerid1260.31164551,-786.93054199,1090.90625000);
                    
GameTextForPlayer(playerid"~w~NAPOLETANA",5000,1);
                    
SafeSetPlayerInterior(playerid,5);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1260.7012,-785.5265,1091.9063))
                    {
                    
//NAPOLETANA
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid726.1490,-1276.2404,13.6484);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 11  || PlayerInfo[playerid][pLeader] == 11)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,-2719.9038,-318.6711,7.8438))
                    {
                    
//MS-13
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid1298.8312,-796.0493,1084.0078);
                    
GameTextForPlayer(playerid"~w~MS-13",5000,1);
                    
SafeSetPlayerInterior(playerid,5);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1298.8312,-796.0493,1084.0078))
                    {
                    
//MS-13
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid, -2719.9038,-318.6711,7.8438);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 8  || PlayerInfo[playerid][pLeader] == 8)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2481.4209,1525.4575,11.7693))
                    {
                    
//YEPERTY
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid2519.8342,-1287.7458,1054.6406);
                    
GameTextForPlayer(playerid"~w~The Yeperty",5000,1);
                    
SafeSetPlayerInterior(playerid,2);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2519.8342,-1287.7458,1054.6406))
                    {
                    
//YEPERTY
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid2481.4209,1525.4575,11.7693);
                    
GameTextForPlayer(playerid"~w~LAS VENTURAS",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 6  || PlayerInfo[playerid][pLeader] == 6)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,938.4957,1733.2830,8.8516))
                    {
                    
//the Mafia
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid965.6831,-53.0246,1001.1246);
                    
GameTextForPlayer(playerid"~w~The Mafia",5000,1);
                    
SafeSetPlayerInterior(playerid,3);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,965.6831,-53.0246,1001.1246))
                    {
                    
//The MAfia
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid938.4957,1733.2830,8.8516);
                    
GameTextForPlayer(playerid"~w~LAS VENTURAS",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
IsACop(playerid))
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,242.2487,66.2989,1003.6406))
                    {
                    
//LSPD Atelier
                    
SetPlayerPos(playerid1568.5818,-1690.7058,5.8906);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,1568.5818,-1690.7058,5.8906))
                    {
                    
//LSPD Atelier
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid242.2487,66.2989,1003.6406);
                    
SafeSetPlayerInterior(playerid,6);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    else if(
PlayerInfo[playerid][pMember] == 16  || PlayerInfo[playerid][pLeader] == 16)
                    {
                    if (
IsPlayerInRangeOfPoint(playerid1,2582.9246,-952.9275,81.3881))
                    {
                    
//LA TIGANI
                    
PlayerInfo[playerid][pInteriorNr] = 2;
                    
SetPlayerPos(playerid2308.8655,-1212.3718,1049.0234);
                    
GameTextForPlayer(playerid"~w~La Tigani",5000,1);
                    
SafeSetPlayerInterior(playerid,6);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    else if (
IsPlayerInRangeOfPoint(playerid1,2308.8655,-1212.3718,1049.0234))
                    {
                    
//LA TIGANI
                    
PlayerInfo[playerid][pInteriorNr] = 0;
                    
SetPlayerPos(playerid2582.9099,-952.9274,81.3881);
                    
GameTextForPlayer(playerid"~w~Los Santos",5000,1);
                    
SafeSetPlayerInterior(playerid,0);
                    
SetPlayerFacingAngle(playerid0);
                    }
                    }
                    }
                    
/*if ((newkeys & KEY_AIM) && (GetPlayerState(playerid)== PLAYER_STATE_ONFOOT))
                    {
                        new Float:Velocity[3];
                        GetPlayerVelocity(playerid, Velocity[0], Velocity[1], Velocity[2]);
                        if(Velocity[2] == 0)
                        {
                             TogglePlayerControllable(playerid, 0);
                            TogglePlayerControllable(playerid, 1);
                            ClearAnimations(playerid);
                            return 1;
                        }
                    }*/
                    
                    
if (newkeys==KEY_FIRE)
                    {
                    if(
IsPlayerConnected(playerid))
                    {
                    if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 3)
                    {
                        if(
PlayerToPoint(3.0,playerid,1565.0789,-1665.7498,28.3956))
                          {
                               
SetPlayerPos(playerid242.2768,66.4479,1003.6406);
                        }
                      }
                    }
                    return 
1;
                    }
                    
                    if (
newkeys==KEY_FIRE)
                    {
                    if(
IsPlayerConnected(playerid))
                    {
                    if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 3)
                    {
                        if(
PlayerToPoint(3.0,playerid,1565.1917,-1665.5997,28.3956))
                          {
                            
SetPlayerInterior(playerid,0);
                               
SetPlayerPos(playerid1577.8762,-1691.3870,6.2188);
                        }
                      }
                    }
                    return 
1;
                    }
                    
                    if (
newkeys==KEY_FIRE)
                    {
                    if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == || PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 3)
                    {
                    if(
IsPlayerConnected(playerid))
                    {
                        if(
PlayerToPoint(10playerid,246.3027,71.1454,1003.6406) || PlayerToPoint(10playerid,246.3163,73.9146,1003.6406))
                        {
                            
MoveDynamicObject(doorpd242.8272.681002.654.0);
                            
SendClientMessage(playeridCOLOR_LIGHTGREEN"The door of LSPD has been opened and close in 5 second(s).");
                            
SetTimer("doorpdclose",3500false);
                            return 
1;
                        }
                    }
                    }
                    }
                    return 
1;
                    } 
Reply
#5

hi i got a server of 30 people and i stopped it for this i cant enter as you see onpalyerkey please give me solutions il apreaciet it..
Reply
#6

anyne helping for fucking sake?i have to wait 10 years to wait for a solution??
Reply
#7

Calm down, people who are here are helping in their free time, noone is obligated to help you. We need some more info
pawn Code:
//find
if (PRESSED(KEY_SECONDARY_ATTACK))
{
    if(IsPlayerInRangeOfPoint(playerid, 1,1462.1191,-1013.2958,26.8438))
    {
//Change it to
if (PRESSED(KEY_SECONDARY_ATTACK))
{
    print("Entrance button pressed");
    if(IsPlayerInRangeOfPoint(playerid, 1,1462.1191,-1013.2958,26.8438))
    {
        print("Player is in range of point");
Now start server, teleport to {1462.1191, -1013.2958, 26.8438} and press enter. What has been printed in console?
Reply
#8

it worked before and this shows me the good coords..
Reply


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