02.08.2012, 16:02
I was thinking of making my player enum in an include like.
Is it possible to do like
So, we can easily share information with a FS or GM without CallRemoteFunction..
Also, what about the speed?
pawn Код:
//In the include
enum E_DATA
{
variable1,
}
new pData[MAX_PLAYERS][E_DATA];
pawn Код:
//In some FS
pData[playerid][variable1] = 60;
//Yet in probably some other Game Mode
if(pData[playerid][variable1] == 60) {//Code}
Also, what about the speed?