31.07.2012, 16:32
(
Последний раз редактировалось Makkebakke; 31.07.2012 в 18:06.
)
WARNING: COMPLETE SCRIPTING NOOB
So basically, I'm trying to make a menu that will spawn a vehicle there are 7 choices.
I've pretty much made it all already, but for some reason the compiling just screws up.
I partially followed the tutorial on the SAMP wiki, but that doesn't seem right.
Here's the code:
Thank you in advance if you can help in any way.
So basically, I'm trying to make a menu that will spawn a vehicle there are 7 choices.
I've pretty much made it all already, but for some reason the compiling just screws up.
I partially followed the tutorial on the SAMP wiki, but that doesn't seem right.
Here's the code:
Код:
new Menu:carspawnmenu; if (CurrentMenu == carspawnmenu) { switch(row) { case 0: //Clover { CreateVehicle(542, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } case 1: //Picador { CreateVehicle(600, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } case 2: //Manana { CreateVehicle(410, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } case 3: //Tampa { CreateVehicle(549, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } case 4: //Walton { CreateVehicle(478, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } case 5: //Glendale Shit { CreateVehicle(604, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } case 6: //Majestic { CreateVehicle(517, 2816.1345, -2438.1392, 12.5097, 90.0000, -1, -1, 0); } } } public OnGameModeInit() { carspawnmenu = CreateMenu("Carspawnmenu", 1, 200.0, 100.0, 150.0, 150.0); AddMenuItem(carspawnmenu, 0, "Clover"); AddMenuItem(carspawnmenu, 0, "Picador"); AddMenuItem(carspawnmenu, 0, "Manana"); AddMenuItem(carspawnmenu, 0, "Tampa"); AddMenuItem(carspawnmenu, 0, "Walton"); AddMenuItem(carspawnmenu, 0, "Glendale"); AddMenuItem(carspawnmenu, 0, "Majestic"); return 1; } public OnPlayerSpawn(playerid) { ShowMenuForPlayer(carspawnmenu, playerid); return 1; }