How to make a moving object get destroyed at a players position?
#1

I got everything working, the missile follows the target, but when it comes to the player, it waits untill the timer is out before it gets destroyed, and i want it to explode when it comes to the player.

Say if you need the code.

Please help, thanks.
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#2

Try to set a timer that gets the players position and destroys the object when the GetObjectPos = GetPlayerPos.
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