help with this :D
#1

Who can help me then chat to see in range 30 meters please help
Search skype: rumen98 to help please i cant make with ProxDetector
who can help me ?

here is code:
PHP код:
public OnPlayerText(playeridtext[])
{
    if(
PlayerInfo[playerid][pAdmin] == 8)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{FF3333}[Owner]{33CCFF}%s: %s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 7)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{FF3333}[Co-Owner]{33CCFF}%s: %s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 6)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{33AA33}[Head-Admin]{AFAFAF}%s: %s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 5)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{33CCFF}[Scripter]{AFAFAF}%s: %s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 4)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{0088FF}[Admin]{AFAFAF}%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 3)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{FF9900}[Moderator]{AFAFAF}%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 2)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{9ACD32}[Mega VIP]{AFAFAF}%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][pAdmin] == 1)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{FFFF00}[VIP]{AFAFAF}%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][Police] == 3)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{0088FF}[Leader]%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][Police] == 2)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{0088FF}[Officer]%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    else if(
PlayerInfo[playerid][Police] == 1)
    {
        new 
pName[MAX_PLAYER_NAME], String[128];
        
GetPlayerName(playeridpName24);
        
format(Stringsizeof(String), "{0088FF}[Cadet]%s:%s"pNametext);
        
SendClientMessageToAll(-1,String);
        return 
0;
    }
    return 
0;

Reply
#2

pawn Код:
#include <a_samp>

#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E

enum pInfo
{
    pAdmin,
    Police
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);

public OnPlayerText(playerid, text[])
{
    if(PlayerInfo[playerid][pAdmin] == 8)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FF3333}[Owner]{33CCFF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 7)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FF3333}[Co-Owner]{33CCFF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 6)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{33AA33}[Head-Admin]{AFAFAF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 5)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{33CCFF}[Scripter]{AFAFAF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 4)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Admin]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 3)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FF9900}[Moderator]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{9ACD32}[Mega VIP]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FFFF00}[VIP]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][Police] == 3)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Leader]%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][Police] == 2)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Officer]%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][Police] == 1)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Cadet]%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }

    return 1;
}

public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
    if(IsPlayerConnected(playerid))
    {
        new Float:posx, Float:posy, Float:posz;
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
            {
                GetPlayerPos(i, posx, posy, posz);
                tempposx = (oldposx -posx);
                tempposy = (oldposy -posy);
                tempposz = (oldposz -posz);
                if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) // If the player is within 16 meters
                {
                    SendClientMessage(i, col1, string);
                }
                else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) // within 8 meters
                {
                    SendClientMessage(i, col2, string);
                }
                else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) //4 meters
                {
                    SendClientMessage(i, col3, string);
                }
                else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) //2 meters
                {
                    SendClientMessage(i, col4, string);
                }
                else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) //1 meter
                {
                    SendClientMessage(i, col5, string);
                }
            }
            else
            {
                SendClientMessage(i, col1, string);
            }
        }
    }
    return 1;
}
try this
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#3

Quote:
Originally Posted by Devilxz97
Посмотреть сообщение
pawn Код:
#include <a_samp>

#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E

enum pInfo
{
    pAdmin,
    Police
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);

public OnPlayerText(playerid, text[])
{
    if(PlayerInfo[playerid][pAdmin] == 8)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FF3333}[Owner]{33CCFF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 7)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FF3333}[Co-Owner]{33CCFF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 6)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{33AA33}[Head-Admin]{AFAFAF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 5)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{33CCFF}[Scripter]{AFAFAF}%s: %s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 4)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Admin]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 3)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FF9900}[Moderator]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{9ACD32}[Mega VIP]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{FFFF00}[VIP]{AFAFAF}%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][Police] == 3)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Leader]%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][Police] == 2)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Officer]%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }
    else if(PlayerInfo[playerid][Police] == 1)
    {
        new pName[MAX_PLAYER_NAME], string[256];
        GetPlayerName(playerid, pName, 24);
        format(string, sizeof(string), "{0088FF}[Cadet]%s:%s", pName, text);
        SendClientMessageToAll(-1,string);
        ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
        return 0;
    }

    return 1;
}

public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
    if(IsPlayerConnected(playerid))
    {
        new Float:posx, Float:posy, Float:posz;
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
            {
                GetPlayerPos(i, posx, posy, posz);
                tempposx = (oldposx -posx);
                tempposy = (oldposy -posy);
                tempposz = (oldposz -posz);
                if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) // If the player is within 16 meters
                {
                    SendClientMessage(i, col1, string);
                }
                else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) // within 8 meters
                {
                    SendClientMessage(i, col2, string);
                }
                else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) //4 meters
                {
                    SendClientMessage(i, col3, string);
                }
                else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) //2 meters
                {
                    SendClientMessage(i, col4, string);
                }
                else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) //1 meter
                {
                    SendClientMessage(i, col5, string);
                }
            }
            else
            {
                SendClientMessage(i, col1, string);
            }
        }
    }
    return 1;
}
try this
thanks you man
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#4

no problems
Reply
#5

Quote:
Originally Posted by Devilxz97
Посмотреть сообщение
no problems
please found skype: rumen98 to can write you hor help
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