#1

How do put that on pawn..

PHP код:
<map edf:definitions="editor_main">
    <
marker id="marker (cylinder) (1)" type="cylinder" color="#0000ff99" size="1" interior="0" dimension="0" posX="-2161.3999023438" posY="-2384.8999023438" posZ="29.699998855591" rotX="0" rotY="0" rotZ="0"></marker>
</
map
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#2

Convert it to pown code , then add it in your gamemod
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#3

You made that in MTA ?
if yes then you did not converted it properly
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#4

Yes i make that in mta, but hoe i can convert this..
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#5

Check this : http://gtamap.delux-host.com/converter/

Add This :
PHP код:
<map edf:definitions="editor_main"
    <
marker id="marker (cylinder) (1)" type="cylinder" color="#0000ff99" size="1" interior="0" dimension="0" posX="-2161.3999023438" posY="-2384.8999023438" posZ="29.699998855591" rotX="0" rotY="0" rotZ="0"></marker
</
map
In the First Box - Then Click on "Pawn Code for SA:MP" and then "Convert"

- Now open your script and Put the "CreateObject(bla bla);

Under your OnGameModeInIt.
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#6

****** "ffs converter"
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#7

Quote:
Originally Posted by Breto
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Check this : http://gtamap.delux-host.com/converter/

Add This :
PHP код:
<map edf:definitions="editor_main"
    <
marker id="marker (cylinder) (1)" type="cylinder" color="#0000ff99" size="1" interior="0" dimension="0" posX="-2161.3999023438" posY="-2384.8999023438" posZ="29.699998855591" rotX="0" rotY="0" rotZ="0"></marker
</
map
In the First Box - Then Click on "Pawn Code for SA:MP" and then "Convert"

- Now open your script and Put the "CreateObject(bla bla);

Under your OnGameModeInIt.
That not convert it, i have tried that..
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