16.07.2012, 07:05
Can someone help me out make this command to work for every faction and family ? Currently it works only for Hitman and Taxi Company (Faction) and all Families. Rep if you help me
PS: 14 Factions and 14 Families.
PS: 14 Factions and 14 Families.
Код:
CMD:f(playerid, params[]) { if(gFam[playerid] == 1) { SendClientMessageEx(playerid, TEAM_CYAN_COLOR, "You have your family chat disabled. /togfamily!"); return 1; } new string[128]; if(isnull(params)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: (/f)amily [family chat]"); if((8 <= PlayerInfo[playerid][pMember] >= 1) || PlayerInfo[playerid][pFMember] < 255) { new member = PlayerInfo[playerid][pMember]; new fam = PlayerInfo[playerid][pFMember]; if(member==8) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (6) Director %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (5) Vice Director %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (4) Special Agent %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (3) Agent %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (2) Elite Agent %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (1) Freelancer %s: %s **", GetPlayerNameEx(playerid), params); } else { format(string, sizeof(string), "** (1) Freelancer %s: %s **", GetPlayerNameEx(playerid), params); } SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string); } else if(member==10) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (6) Taxi Company Owner %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (5) Shift Supervisor %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (4) Dispatcher %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (3) Cabbie %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (2) Taxi Rookie %s: %s **", GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (1) Trainee %s: %s **", GetPlayerNameEx(playerid), params); } else { format(string, sizeof(string), "** (1) Trainee %s: %s. **", GetPlayerNameEx(playerid), params); } SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string); } else if(PlayerInfo[playerid][pFMember] < 255) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (6) %s %s: %s **", FamilyInfo[fam][FamilyRank6], GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (5) %s %s: %s **", FamilyInfo[fam][FamilyRank5], GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (4) %s %s: %s **", FamilyInfo[fam][FamilyRank4], GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (3) %s %s: %s **", FamilyInfo[fam][FamilyRank3], GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (2) %s %s: %s **", FamilyInfo[fam][FamilyRank2], GetPlayerNameEx(playerid), params); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (1) %s %s: %s **", FamilyInfo[fam][FamilyRank1], GetPlayerNameEx(playerid), params); } else { format(string, sizeof(string), "** (0) %s %s: %s **", FamilyInfo[fam][FamilyRank1], GetPlayerNameEx(playerid), params); } SendNewFamilyMessage(PlayerInfo[playerid][pFMember], TEAM_AZTECAS_COLOR, string); } return 1; } else { SendClientMessageEx(playerid, COLOR_GRAD2, "You're not a part of a Family!"); return 1; } }