[Map] "Barrel" DM Zone
#1

Script Re-Continued & v1.1 is uploaded!

"Barrel" DM Zone
This is a DM zone I named "Barrel". It is located on the beach just south of LS Airport.

Screenshots:



Code:
Code:
CreateObject(4867, 1596.8000488281, -2859.1000976563, 0.30000001192093, 0, 0, 0);
CreateObject(987, 1490, -2770.1000976563, 0.30000001192093, 0, 0, 0);
CreateObject(987, 1502, -2770.1999511719, 0.30000001192093, 0, 0, 0);
CreateObject(987, 1514.0999755859, -2770.1999511719, 0.30000001192093, 0, 0, 0);
CreateObject(987, 1525.8000488281, -2770.1999511719, 0.30000001192093, 0, 0, 0.5);
CreateObject(987, 1537.5, -2769.8000488281, 0.20000000298023, 0, 0, 0.4998779296875);
CreateObject(987, 1549.6999511719, -2769.1000976563, 0.20000000298023, 0, 0, 0.4998779296875);
CreateObject(987, 1561.1999511719, -2769.1999511719, 0.20000000298023, 0, 0, 356.49987792969);
CreateObject(987, 1573.5, -2769.8999023438, 0.20000000298023, 0, 0, 359.24536132813);
CreateObject(987, 1585.5, -2769.6999511719, 0.20000000298023, 0, 0, 359.24194335938);
CreateObject(987, 1597.5999755859, -2769.1999511719, 0.20000000298023, 0, 0, 359.24194335938);
CreateObject(987, 1609.5999755859, -2769.1000976563, 0.20000000298023, 0, 0, 0.9915771484375);
CreateObject(987, 1621.5999755859, -2769.1000976563, 0.20000000298023, 0, 0, 0.98876953125);
CreateObject(987, 1633.5999755859, -2769.3000488281, 0.20000000298023, 0, 0, 0.98876953125);
CreateObject(987, 1645.5999755859, -2769.3999023438, 0.20000000298023, 0, 0, 0.98876953125);
CreateObject(987, 1657.8000488281, -2769.3999023438, 0.20000000298023, 0, 0, 0.98876953125);
CreateObject(987, 1669.9000244141, -2769.3000488281, 0.20000000298023, 0, 0, 0.98876953125);
CreateObject(987, 1681.9000244141, -2769, 0.20000000298023, 0, 0, 0.98876953125);
CreateObject(987, 1693, -2769.1999511719, 0.20000000298023, 0, 0, 357.23876953125);
CreateObject(1225, 1610.9000244141, -2850, 0.69999998807907, 0, 0, 0);
CreateObject(3621, 1630.0999755859, -2937.6000976563, 5.6999998092651, 0, 0, 0);
CreateObject(3796, 1567.3000488281, -2943.3999023438, 0.30000001192093, 0, 0, 0);
CreateObject(1225, 1568.1999511719, -2942.3000488281, 0.80000001192093, 0, 0, 0);
CreateObject(1225, 1567.9000244141, -2944.3999023438, 0.80000001192093, 0, 0, 0);
CreateObject(1225, 1566.6999511719, -2943.6000976563, 0.80000001192093, 0, 0, 0);
CreateObject(3763, 1499.9000244141, -2942.3000488281, 33.5, 0, 0, 0);
CreateObject(13077, 1685.5, -2886.3000488281, 5.3000001907349, 0, 0, 90.5);
CreateObject(13077, 1685.4000244141, -2826.1999511719, 5.3000001907349, 0, 0, 90.499877929688);
CreateObject(12941, 1539.6999511719, -2931, 0.30000001192093, 0, 0, 0);
CreateObject(11461, 1507.5999755859, -2788.6000976563, 0.30000001192093, 0, 0, 0);
CreateObject(1225, 1509.3000488281, -2790, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1505.9000244141, -2790.3000488281, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1506.0999755859, -2787, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1508.6999511719, -2786.6999511719, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1682.6999511719, -2920.6999511719, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1682.5999755859, -2923.8999023438, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1682.5, -2927.1000976563, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1682.5, -2929.1000976563, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1686, -2926.1999511719, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1686.0999755859, -2922.6999511719, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1679.5999755859, -2922.1000976563, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1679.5999755859, -2924.8000488281, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1680.3000488281, -2927.8000488281, 0.69999998807907, 0, 0, 0);
CreateObject(1378, 1503.3000488281, -2898.8999023438, 24.700000762939, 0, 0, 92);
CreateObject(2934, 1623.0999755859, -2892.5, 1.7999999523163, 0, 0, 0);
CreateObject(2934, 1621.3000488281, -2887.3999023438, 1.7999999523163, 0, 0, 90);
CreateObject(2934, 1619.3000488281, -2892.3999023438, 1.7999999523163, 0, 0, 180);
CreateObject(2934, 1619.9000244141, -2889.3999023438, 4.6999998092651, 0, 0, 203.99450683594);
CreateObject(1225, 1625.8000488281, -2886.8999023438, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1626.1999511719, -2889.1999511719, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1626.0999755859, -2891.6000976563, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1624.5, -2888.3000488281, 3.5, 0, 0, 0);
CreateObject(1225, 1625.6999511719, -2888, 2.2999999523163, 0, 0, 0);
CreateObject(1225, 1623.3000488281, -2888.6999511719, 3.0999999046326, 0, 0, 0);
CreateObject(1243, 1485.3000488281, -2826.3999023438, -2.7000000476837, 0, 0, 0);
CreateObject(3461, 1546.9000244141, -2912.6000976563, 1.8999999761581, 0, 0, 0);
CreateObject(3461, 1532.0999755859, -2914.8000488281, 1.8999999761581, 0, 0, 0);
CreateObject(3267, 1546.0999755859, -2924.8000488281, 8.8000001907349, 0, 0, 0);
CreateObject(2898, 1690.0999755859, -2783.1000976563, 0.30000001192093, 0, 0, 0);
CreateObject(3350, 1612.5, -2772.5, 0.30000001192093, 0, 0, 0);
CreateObject(10830, 1557.5999755859, -2800.3999023438, 8.5, 0, 0, 46);
CreateObject(10828, 1550.8000488281, -2820.8999023438, 7.4000000953674, 0, 0, 0);
CreateObject(1225, 1609.5999755859, -2851.5, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1608.3000488281, -2850.3000488281, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1609.5, -2849, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1611.5999755859, -2850.8000488281, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1610.8000488281, -2849.1000976563, 0.69999998807907, 0, 0, 0);
CreateObject(1225, 1608, -2852.3000488281, 0.69999998807907, 0, 0, 0);
Changelog
V1.0:
-First Uploaded[/b]

V1.1:
-Removed vehicles
-Added objects
-Changed map position

Hope you enjoy it .
Reply
#2

Bof... 5/10 Add more stuff.
Reply
#3

I will in v1.1
Reply
#4

Bump
Reply
#5

BumP
Reply
#6

Bump
Reply
#7

Dont bump
Reply
#8

It looks a bit congested, otherwise 8.5/10.
Reply
#9

Thanks Gunuine
Reply
#10

Quote:
Originally Posted by stormchaser206
View Post
Bump
Quote:
Originally Posted by stormchaser206
View Post
Bump
Quote:
Originally Posted by stormchaser206
View Post
BumP
Quote:
Originally Posted by stormchaser206
View Post
Bump
Reporting...
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)