15.07.2012, 20:20
Death Duel Cage With Jail Cell
when the video starts u can see the jail cell as i come around the cage
ive made this for my new server cmd will be /duel of course
see the video and rep if you like or get it
[ame]http://www.youtube.com/watch?v=jlKsO5etEds&feature=player_embedded[/ame]
player 1 teleport to cage
SetPlayerPos(playerid, 255.5385,2105.6450,24.1094);
SetPlayerFacingAngle(playerid, 268.3862);
player 2 teleport to cage
SetPlayerPos(playerid, 278.3588,2105.5505,24.1094);
SetPlayerFacingAngle(playerid, 94.8213);
jail player
SetPlayerPos(playerid, 266.1082,2093.3867,26.1486);
SetPlayerFacingAngle(playerid, 274.3396);
Pawn Map Data --
when the video starts u can see the jail cell as i come around the cage
ive made this for my new server cmd will be /duel of course
see the video and rep if you like or get it
[ame]http://www.youtube.com/watch?v=jlKsO5etEds&feature=player_embedded[/ame]
player 1 teleport to cage
SetPlayerPos(playerid, 255.5385,2105.6450,24.1094);
SetPlayerFacingAngle(playerid, 268.3862);
player 2 teleport to cage
SetPlayerPos(playerid, 278.3588,2105.5505,24.1094);
SetPlayerFacingAngle(playerid, 94.8213);
jail player
SetPlayerPos(playerid, 266.1082,2093.3867,26.1486);
SetPlayerFacingAngle(playerid, 274.3396);
Pawn Map Data --
pawn Код:
CreateObject(969,251.60000610,2107.50000000,22.00000000,0.00000000,0.00000000,90.00000000); //object(electricgate) (1)
CreateObject(969,251.60000610,2095.19995117,22.00000000,0.00000000,0.00000000,90.00000000); //object(electricgate) (2)
CreateObject(969,251.60000610,2101.30004883,22.00000000,0.00000000,0.00000000,90.00000000); //object(electricgate) (3)
CreateObject(969,251.50000000,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (4)
CreateObject(969,251.50000000,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (5)
CreateObject(969,254.60000610,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (6)
CreateObject(969,257.70001221,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (7)
CreateObject(969,260.79998779,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (8)
CreateObject(969,263.89999390,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (9)
CreateObject(969,267.00000000,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (10)
CreateObject(969,270.10000610,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (11)
CreateObject(969,273.20001221,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (12)
CreateObject(969,276.29998779,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (13)
CreateObject(969,279.39999390,2107.50000000,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (14)
CreateObject(969,254.60000610,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (15)
CreateObject(969,257.70001221,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (16)
CreateObject(969,260.79998779,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (17)
CreateObject(969,263.89999390,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (18)
CreateObject(969,267.00000000,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (19)
CreateObject(969,270.09960938,2095.19921875,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (20)
CreateObject(969,273.20001221,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (21)
CreateObject(969,276.29998779,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (22)
CreateObject(969,279.39999390,2095.19995117,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (23)
CreateObject(969,251.50000000,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (24)
CreateObject(969,254.59960938,2101.29980469,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (25)
CreateObject(969,257.69921875,2101.29980469,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (26)
CreateObject(969,260.79998779,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (27)
CreateObject(969,263.89999390,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (28)
CreateObject(969,267.00000000,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (29)
CreateObject(969,270.10000610,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (30)
CreateObject(969,273.20001221,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (31)
CreateObject(969,276.29998779,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (32)
CreateObject(969,279.39999390,2101.30004883,22.00000000,90.00000000,0.00000000,90.00000000); //object(electricgate) (33)
CreateObject(969,260.29998779,2095.10009766,22.00000000,0.00000000,0.00000000,180.00000000); //object(electricgate) (34)
CreateObject(969,269.09960938,2095.10009766,22.00000000,0.00000000,0.00000000,179.99450684); //object(electricgate) (35)
CreateObject(969,277.89999390,2095.10009766,22.00000000,0.00000000,0.00000000,180.00000000); //object(electricgate) (36)
CreateObject(969,282.50000000,2095.10009766,22.00000000,0.00000000,0.00000000,180.00000000); //object(electricgate) (37)
CreateObject(969,251.69999695,2116.19995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(electricgate) (38)
CreateObject(969,260.50000000,2116.19995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(electricgate) (39)
CreateObject(969,269.29980469,2116.19995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(electricgate) (40)
CreateObject(969,273.79998779,2116.19995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(electricgate) (41)
CreateObject(969,282.60000610,2116.10009766,22.00000000,0.00000000,0.00000000,270.00000000); //object(electricgate) (42)
CreateObject(969,282.60000610,2103.80004883,22.00000000,0.00000000,0.00000000,270.00000000); //object(electricgate) (43)
CreateObject(969,282.60000610,2110.00000000,22.00000000,0.00000000,0.00000000,270.00000000); //object(electricgate) (44)
CreateObject(969,282.60000610,2116.10009766,25.10000038,0.00000000,0.00000000,270.00000000); //object(electricgate) (45)
CreateObject(969,282.60000610,2103.80004883,25.10000038,0.00000000,0.00000000,270.00000000); //object(electricgate) (46)
CreateObject(969,282.60000610,2110.00000000,25.10000038,0.00000000,0.00000000,270.00000000); //object(electricgate) (47)
CreateObject(13649,255.00000000,2105.50000000,22.50000000,0.00000000,0.00000000,0.00000000); //object(ramplandpad01) (1)
CreateObject(13649,279.00000000,2105.50000000,22.50000000,0.00000000,0.00000000,0.00000000); //object(ramplandpad01) (2)
CreateObject(3524,253.80000305,2106.39990234,21.29999924,0.00000000,0.00000000,52.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,253.89941406,2104.50000000,21.29999924,0.00000000,0.00000000,121.99768066); //object(skullpillar01_lvs) (2)
CreateObject(3524,280.10000610,2106.69995117,21.29999924,0.00000000,0.00000000,296.00000000); //object(skullpillar01_lvs) (3)
CreateObject(3524,280.20001221,2104.50000000,21.29999924,0.00000000,0.00000000,238.00000000); //object(skullpillar01_lvs) (4)
CreateObject(2057,280.60000610,2105.80004883,23.29999924,0.00000000,0.00000000,298.00000000); //object(flame_tins) (1)
CreateObject(2057,253.39999390,2105.10009766,23.29999924,0.00000000,0.00000000,310.00000000); //object(flame_tins) (2)
CreateObject(2057,253.39999390,2105.80004883,23.29999924,0.00000000,0.00000000,252.00000000); //object(flame_tins) (3)
CreateObject(2057,280.70001221,2105.10009766,23.29999924,0.00000000,0.00000000,0.00000000); //object(flame_tins) (4)
CreateObject(2045,278.00000000,2105.50000000,23.20000076,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (1)
CreateObject(2045,256.00000000,2105.39941406,23.20000076,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (2)
CreateObject(3461,253.69999695,2105.50000000,24.70000076,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,280.39999390,2105.50000000,24.70000076,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,280.79998779,2110.39990234,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
CreateObject(3258,281.79998779,2112.89990234,-15.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1) (1)
CreateObject(3258,273.39999390,2109.10009766,-15.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1) (2)
CreateObject(3258,282.39999390,2103.60009766,-15.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1) (3)
CreateObject(3258,273.10000610,2100.69995117,-15.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1) (4)
CreateObject(3258,255.69999695,2109.89990234,-15.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1) (5)
CreateObject(3258,263.29998779,2105.80004883,-15.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1) (6)
CreateObject(3259,262.60000610,2104.19995117,-6.00000000,0.00000000,0.00000000,0.00000000); //object(refcondens1) (1)
CreateObject(3259,274.50000000,2105.30004883,-6.00000000,0.00000000,0.00000000,88.00000000); //object(refcondens1) (2)
CreateObject(3461,271.50000000,2115.30004883,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (4)
CreateObject(3461,270.89999390,2109.89990234,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (5)
CreateObject(3461,263.50000000,2114.89990234,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (6)
CreateObject(3461,260.89999390,2111.10009766,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (7)
CreateObject(3461,256.10000610,2097.69995117,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (8)
CreateObject(3461,262.50000000,2099.69995117,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (9)
CreateObject(3461,269.60000610,2098.60009766,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (10)
CreateObject(3461,277.89999390,2101.19995117,20.00000000,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (11)
CreateObject(10841,271.50000000,2117.00000000,20.00000000,0.00000000,0.00000000,180.00000000); //object(drydock1_sfse01) (1)
CreateObject(10841,261.39999390,2117.00000000,20.00000000,0.00000000,0.00000000,180.00000000); //object(drydock1_sfse01) (2)
CreateObject(10841,250.59960938,2105.50000000,20.00000000,0.00000000,0.00000000,270.00000000); //object(drydock1_sfse01) (3)
CreateObject(10841,261.09960938,2094.09960938,20.00000000,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse01) (4)
CreateObject(10841,272.09960938,2094.09960938,20.00000000,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse01) (5)
CreateObject(10841,283.50000000,2105.00000000,20.00000000,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (6)
CreateObject(2985,278.89999390,2103.69995117,23.10000038,0.00000000,0.00000000,208.00000000); //object(minigun_base) (1)
CreateObject(2985,278.89941406,2107.19921875,23.10000038,0.00000000,0.00000000,141.99829102); //object(minigun_base) (2)
CreateObject(2985,254.89999390,2107.19995117,23.10000038,0.00000000,0.00000000,30.00000000); //object(minigun_base) (3)
CreateObject(2985,254.89999390,2103.80004883,23.10000038,0.00000000,0.00000000,320.00000000); //object(minigun_base) (4)
CreateObject(2977,261.70001221,2099.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (1)
CreateObject(2976,276.70001221,2105.50000000,23.10000038,0.00000000,0.00000000,0.00000000); //object(green_gloop) (1)
CreateObject(2976,257.29998779,2105.50000000,23.10000038,0.00000000,0.00000000,0.00000000); //object(green_gloop) (2)
CreateObject(16641,273.89941406,2100.50000000,18.39999962,0.00000000,0.00000000,0.00000000); //object(des_a51warheads) (1)
CreateObject(1481,261.89999390,2097.00000000,23.00000000,0.00000000,0.00000000,142.00000000); //object(dyn_bar_b_q) (1)
CreateObject(2806,261.79998779,2099.80004883,23.29999924,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (1)
CreateObject(2805,261.79998779,2095.00000000,24.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (1)
CreateObject(2804,258.89999390,2096.80004883,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (1)
CreateObject(2804,267.50000000,2102.69995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (2)
CreateObject(2804,270.60000610,2106.60009766,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (3)
CreateObject(2804,276.79998779,2103.10009766,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (4)
CreateObject(2804,279.10000610,2097.80004883,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (5)
CreateObject(2804,270.70001221,2097.39990234,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (6)
CreateObject(2804,255.50000000,2112.89990234,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (7)
CreateObject(2804,262.60000610,2110.60009766,22.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (8)
CreateObject(2803,259.89999390,2113.69995117,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_1) (1)
CreateObject(2805,251.50000000,2116.10009766,22.89999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (2)
CreateObject(2805,269.39999390,2116.19995117,22.89999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (3)
CreateObject(2805,262.79998779,2116.19995117,22.89999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (4)
CreateObject(2805,255.89999390,2116.19995117,22.89999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (5)
CreateObject(2805,251.50000000,2112.10009766,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (6)
CreateObject(2805,251.50000000,2105.19995117,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (7)
CreateObject(2805,251.50000000,2097.19995117,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (8)
CreateObject(2805,256.60000610,2095.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (9)
CreateObject(2805,270.20001221,2095.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (10)
CreateObject(2805,275.39999390,2095.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (11)
CreateObject(2805,282.60000610,2099.19995117,22.70000076,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (12)
CreateObject(2805,282.70001221,2104.60009766,22.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (13)
CreateObject(2805,282.60000610,2111.69995117,22.50000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (14)
CreateObject(2905,268.29998779,2107.89990234,22.29999924,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (1)
CreateObject(969,260.50000000,2116.19995117,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (48)
CreateObject(969,251.69921875,2116.19921875,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (49)
CreateObject(969,269.29998779,2116.19995117,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (50)
CreateObject(969,273.89999390,2116.19995117,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (51)
CreateObject(969,251.60000610,2107.50000000,25.10000038,0.00000000,0.00000000,90.00000000); //object(electricgate) (52)
CreateObject(969,251.60000610,2095.30004883,25.10000038,0.00000000,0.00000000,90.00000000); //object(electricgate) (53)
CreateObject(969,251.60000610,2101.30004883,25.10000038,0.00000000,0.00000000,90.00000000); //object(electricgate) (54)
CreateObject(969,260.29998779,2095.10009766,25.10000038,0.00000000,0.00000000,180.00000000); //object(electricgate) (55)
CreateObject(969,269.10000610,2095.10009766,25.10000038,0.00000000,0.00000000,180.00000000); //object(electricgate) (56)
CreateObject(969,277.89999390,2095.10009766,25.10000038,0.00000000,0.00000000,180.00000000); //object(electricgate) (57)
CreateObject(969,282.50000000,2095.10009766,25.10000038,0.00000000,0.00000000,180.00000000); //object(electricgate) (58)
CreateObject(969,273.89999390,2095.10009766,25.10000038,90.00000000,0.00000000,0.00000000); //object(electricgate) (59)
CreateObject(969,260.39999390,2095.10009766,25.10000038,90.00000000,0.00000000,0.00000000); //object(electricgate) (60)
CreateObject(969,251.69999695,2095.10009766,25.10000038,90.00000000,0.00000000,0.00000000); //object(electricgate) (61)
CreateObject(969,267.50000000,2095.10009766,25.10000038,90.00000000,0.00000000,0.00000000); //object(electricgate) (62)
CreateObject(969,251.69999695,2095.10009766,28.20000076,90.00000000,0.00000000,0.00000000); //object(electricgate) (63)
CreateObject(969,260.50000000,2095.10009766,28.20000076,90.00000000,0.00000000,0.00000000); //object(electricgate) (64)
CreateObject(969,273.89999390,2095.10009766,28.20000076,90.00000000,0.00000000,0.00000000); //object(electricgate) (65)
CreateObject(969,267.29998779,2095.10009766,28.20000076,90.00000000,0.00000000,0.00000000); //object(electricgate) (66)
CreateObject(969,273.89999390,2092.00000000,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (68)
CreateObject(969,251.80000305,2092.00000000,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (69)
CreateObject(969,260.60000610,2092.00000000,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (70)
CreateObject(969,266.50000000,2092.00000000,25.10000038,0.00000000,0.00000000,0.00000000); //object(electricgate) (71)
CreateObject(2603,281.00000000,2092.69995117,25.50000000,0.00000000,0.00000000,90.00000000); //object(police_cell_bed) (1)
CreateObject(2718,281.00000000,2092.19995117,27.00000000,0.00000000,0.00000000,180.00000000); //object(cj_fly_killer) (1)
CreateObject(2738,279.00000000,2092.50000000,25.70000076,0.00000000,0.00000000,178.00000000); //object(cj_toilet_bs) (1)
CreateObject(2739,277.00000000,2092.00000000,25.29999924,0.00000000,0.00000000,0.00000000); //object(cj_b_sink1) (1)
CreateObject(2603,270.00000000,2092.69921875,25.50000000,0.00000000,0.00000000,90.00000000); //object(police_cell_bed) (2)
CreateObject(2603,260.00000000,2092.69995117,25.50000000,0.00000000,0.00000000,90.00000000); //object(police_cell_bed) (3)
CreateObject(2718,269.79998779,2092.19995117,27.00000000,0.00000000,0.00000000,180.00000000); //object(cj_fly_killer) (2)
CreateObject(2718,259.89999390,2092.19995117,27.00000000,0.00000000,0.00000000,180.00000000); //object(cj_fly_killer) (3)
CreateObject(2738,258.00000000,2092.50000000,25.70000076,0.00000000,0.00000000,180.00000000); //object(cj_toilet_bs) (2)
CreateObject(2033,280.50000000,2094.00000000,29.00000000,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff2) (1)
CreateObject(2945,282.60000610,2093.80004883,26.39999962,0.00000000,0.00000000,90.00000000); //object(kmb_netting) (1)
CreateObject(2945,251.60000610,2093.80004883,26.39999962,0.00000000,0.00000000,90.00000000); //object(kmb_netting) (2)
CreateObject(2805,282.39999390,2094.30004883,26.50000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (15)
CreateObject(2805,282.39999390,2093.10009766,26.10000038,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (16)
CreateObject(2805,251.80000305,2092.80004883,26.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (17)
CreateObject(2805,251.80000305,2094.19995117,27.39999962,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (18)
CreateObject(2805,282.60000610,2112.89990234,26.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (19)
CreateObject(2805,282.60000610,2107.39990234,27.00000000,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (20)
CreateObject(2805,282.60000610,2097.30004883,26.20000076,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (21)
CreateObject(3524,274.50000000,2095.00000000,24.70000076,0.00000000,0.00000000,185.99853516); //object(skullpillar01_lvs) (5)
CreateObject(3524,271.39999390,2095.00000000,24.60000038,0.00000000,0.00000000,185.99853516); //object(skullpillar01_lvs) (6)
CreateObject(3524,268.20001221,2095.00000000,24.60000038,0.00000000,0.00000000,186.99829102); //object(skullpillar01_lvs) (7)
CreateObject(3524,265.10000610,2095.00000000,24.60000038,0.00000000,0.00000000,177.99499512); //object(skullpillar01_lvs) (8)
CreateObject(3524,261.89999390,2095.00000000,24.60000038,0.00000000,0.00000000,177.99499512); //object(skullpillar01_lvs) (9)
CreateObject(3524,259.00000000,2095.00000000,24.60000038,0.00000000,0.00000000,177.99499512); //object(skullpillar01_lvs) (10)
CreateObject(3524,255.80000305,2095.00000000,24.60000038,0.00000000,0.00000000,177.99499512); //object(skullpillar01_lvs) (11)
CreateObject(3524,252.60000610,2095.00000000,24.60000038,0.00000000,0.00000000,177.99499512); //object(skullpillar01_lvs) (12)
CreateObject(3525,261.00000000,2116.69995117,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (1)
CreateObject(3525,256.20001221,2116.89990234,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (2)
CreateObject(3525,251.89999390,2116.89990234,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (3)
CreateObject(3525,250.69999695,2114.19995117,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (4)
CreateObject(3525,250.60000610,2110.60009766,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (5)
CreateObject(3525,250.80000305,2106.30004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (6)
CreateObject(3525,250.80000305,2101.80004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (7)
CreateObject(3525,250.69999695,2097.50000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (8)
CreateObject(1225,259.10000610,2116.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
CreateObject(1225,254.89999390,2116.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
CreateObject(1225,250.60000610,2116.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
CreateObject(1225,250.60000610,2113.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
CreateObject(1225,250.60000610,2109.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
CreateObject(1225,250.89999390,2105.10009766,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (6)
CreateObject(1225,250.80000305,2100.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
CreateObject(1225,250.69999695,2096.10009766,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (8)
CreateObject(2985,257.60000610,2116.80004883,21.70000076,0.00000000,0.00000000,85.99548340); //object(minigun_base) (5)
CreateObject(2985,253.39999390,2116.80004883,21.70000076,0.00000000,0.00000000,90.00000000); //object(minigun_base) (6)
CreateObject(2985,250.69999695,2115.00000000,21.70000076,0.00000000,0.00000000,177.99951172); //object(minigun_base) (7)
CreateObject(2985,250.60000610,2112.00000000,21.70000076,0.00000000,0.00000000,184.00000000); //object(minigun_base) (8)
CreateObject(2985,250.60000610,2107.60009766,21.70000076,0.00000000,0.00000000,177.99597168); //object(minigun_base) (9)
CreateObject(2985,250.89999390,2103.19995117,21.70000076,0.00000000,0.00000000,177.99499512); //object(minigun_base) (10)
CreateObject(2985,250.80000305,2098.80004883,21.70000076,0.00000000,0.00000000,177.99499512); //object(minigun_base) (11)
CreateObject(6865,282.60000610,2112.80004883,27.00000000,0.00000000,0.00000000,311.99475098); //object(steerskull) (1)
CreateObject(2985,262.50000000,2116.80004883,21.70000076,0.00000000,0.00000000,90.00000000); //object(minigun_base) (12)
CreateObject(2985,271.29998779,2094.10009766,21.70000076,0.00000000,0.00000000,266.00000000); //object(minigun_base) (13)
CreateObject(2985,283.70001221,2112.69995117,21.70000076,0.00000000,0.00000000,356.00000000); //object(minigun_base) (14)
CreateObject(2985,273.20001221,2117.00000000,21.70000076,0.00000000,0.00000000,92.00000000); //object(minigun_base) (15)
CreateObject(2985,278.39999390,2116.89990234,21.70000076,0.00000000,0.00000000,92.00000000); //object(minigun_base) (16)
CreateObject(2985,267.89999390,2116.89990234,21.70000076,0.00000000,0.00000000,88.00000000); //object(minigun_base) (17)
CreateObject(2985,283.50000000,2107.80004883,21.70000076,0.00000000,0.00000000,0.00000000); //object(minigun_base) (18)
CreateObject(2985,280.50000000,2094.10009766,21.70000076,0.00000000,0.00000000,274.00000000); //object(minigun_base) (19)
CreateObject(2985,283.60000610,2099.69995117,21.70000076,0.00000000,0.00000000,0.00000000); //object(minigun_base) (20)
CreateObject(2985,275.79998779,2094.10009766,21.70000076,0.00000000,0.00000000,274.00000000); //object(minigun_base) (21)
CreateObject(2985,283.50000000,2103.00000000,21.70000076,0.00000000,0.00000000,0.00000000); //object(minigun_base) (22)
CreateObject(1225,264.20001221,2116.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
CreateObject(1225,270.10000610,2116.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (10)
CreateObject(1225,275.00000000,2116.89990234,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
CreateObject(1225,280.60000610,2116.89990234,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)
CreateObject(1225,283.50000000,2101.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (13)
CreateObject(1225,283.60000610,2096.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (14)
CreateObject(1225,283.60000610,2111.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (15)
CreateObject(1225,283.39999390,2115.60009766,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (16)
CreateObject(1225,283.39999390,2106.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (17)
CreateObject(1225,282.29998779,2094.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (18)
CreateObject(3525,266.20001221,2116.80004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (9)
CreateObject(3525,271.89999390,2116.89990234,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (10)
CreateObject(3525,276.89999390,2117.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (11)
CreateObject(3525,282.20001221,2117.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (12)
CreateObject(3525,283.60000610,2104.50000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (13)
CreateObject(3525,283.29998779,2094.30004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (14)
CreateObject(3525,283.60000610,2109.39990234,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (15)
CreateObject(3525,283.60000610,2098.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (16)
CreateObject(3525,279.10000610,2094.10009766,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (17)
CreateObject(3525,283.60000610,2114.00000000,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (18)
CreateObject(3525,269.89999390,2094.10009766,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (19)
CreateObject(3525,274.50000000,2094.10009766,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (20)
CreateObject(3525,261.20001221,2094.30004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (21)
CreateObject(3525,265.60000610,2094.19995117,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (22)
CreateObject(1225,272.79998779,2094.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (19)
CreateObject(1225,264.20001221,2094.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (20)
CreateObject(1225,268.29998779,2094.39990234,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (21)
CreateObject(1225,277.60000610,2094.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (22)
CreateObject(2985,266.79998779,2094.10009766,21.70000076,0.00000000,0.00000000,272.00000000); //object(minigun_base) (23)
CreateObject(2985,253.10000610,2094.19995117,21.70000076,0.00000000,0.00000000,274.00000000); //object(minigun_base) (24)
CreateObject(2985,257.89999390,2094.19995117,21.70000076,0.00000000,0.00000000,270.00000000); //object(minigun_base) (25)
CreateObject(2985,262.70001221,2094.10009766,21.70000076,0.00000000,0.00000000,272.00000000); //object(minigun_base) (26)
CreateObject(1225,259.70001221,2094.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (23)
CreateObject(1225,255.00000000,2094.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (24)
CreateObject(3525,256.60000610,2093.39990234,22.89999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (23)
CreateObject(3525,250.89999390,2094.30004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (24)
CreateObject(3524,277.60000610,2095.00000000,24.60000038,0.00000000,0.00000000,178.00000000); //object(skullpillar01_lvs) (13)
CreateObject(3524,280.60000610,2095.00000000,24.70000076,0.00000000,0.00000000,178.00000000); //object(skullpillar01_lvs) (14)
CreateObject(3524,252.69999695,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (15)
CreateObject(3524,255.80000305,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (16)
CreateObject(3524,258.89999390,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (17)
CreateObject(3524,262.00000000,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (18)
CreateObject(3524,265.10000610,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (19)
CreateObject(3524,268.20001221,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (20)
CreateObject(3524,271.29998779,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (21)
CreateObject(3524,274.39999390,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (22)
CreateObject(3524,277.50000000,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (23)
CreateObject(3524,280.60000610,2116.10009766,24.60000038,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (24)
CreateObject(3524,251.50000000,2102.60009766,23.39999962,0.00000000,0.00000000,86.00000000); //object(skullpillar01_lvs) (25)
CreateObject(3524,251.69999695,2105.69995117,23.39999962,0.00000000,0.00000000,88.00000000); //object(skullpillar01_lvs) (26)
CreateObject(3524,251.50000000,2108.89990234,23.39999962,0.00000000,0.00000000,90.00000000); //object(skullpillar01_lvs) (27)
CreateObject(3524,282.60000610,2108.80004883,23.39999962,0.00000000,0.00000000,272.00000000); //object(skullpillar01_lvs) (28)
CreateObject(3524,282.60000610,2105.60009766,23.39999962,0.00000000,0.00000000,270.00000000); //object(skullpillar01_lvs) (29)
CreateObject(3524,282.60000610,2102.60009766,23.39999962,0.00000000,0.00000000,276.00000000); //object(skullpillar01_lvs) (30)
CreateObject(6865,282.60000610,2098.39990234,27.00000000,0.00000000,0.00000000,322.00000000); //object(steerskull) (2)
CreateObject(6865,251.50000000,2098.69995117,27.00000000,0.00000000,0.00000000,134.00000000); //object(steerskull) (3)
CreateObject(6865,251.50000000,2112.89990234,27.00000000,0.00000000,0.00000000,130.00000000); //object(steerskull) (4)