y_commands troubles
#1

I've been having some issues with y_commands lately. If I set up the master system with the gamemode set to YSI_IS_CLIENT and all filterscripts to YSI_IS_SERVER, none of my commands work. Removing the master system and / or removing the YSI_IS_* declarations doesn't change that.

I currently have a workaround in which I have one filterscript set to handle OnPlayerCommandReceived/Performed. However, reloading any filterscript with commands causes every command in every script to stop working, causing me to have to restart my server.
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