OnVehicleSpawn hook not being called
#1

Hi. In my vfunc include I hook OnVehicleSpawn to re-apply vehicle colors and set paintjobs to 'none applied'. The problem is SOME vehicles in my gamemode don't call OnVehicleSpawn when they re-spawn, either through being left un-occupied for respawn_delay or exploding.

The code for hooking OnVehicleSpawn is this:
pawn Код:
public OnVehicleSpawn(vehicleid)
{
    vehicleData[vehicleid][gVeh_Paintjob] = 3;
    ChangeVehicleColours(vehicleid, vehicleData[vehicleid][gVeh_SpawnColor1], vehicleData[vehicleid][gVeh_SpawnColor2]);
    return CallLocalFunction("vfunc_OnVehicleSpawn", "i", vehicleid); // Hooking method
}

#if defined _ALS_OnVehicleSpawn
    #undef OnVehicleSpawn
#else
    #define _ALS_OnVehicleSpawn
#endif
#define OnVehicleSpawn vfunc_OnVehicleSpawn
forward vfunc_OnVehicleSpawn(vehicleid);
Why is it not being called for certain vehicles? They are all created in the gamemode, at the same time, with the same function (CreateVehicle).
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