23.06.2012, 17:44
I got this script:
and thats realy works, I got a siren on my car, but no siren sound.. how am I adding it?
I mean, that everyone who near the car in some radius, will hear the siren
please help me with that
pawn Код:
CMD:siren(playerid, params[])
{
if(IsACop(playerid))
{
new string[128], type;
new VID = GetPlayerVehicleID(playerid);
if(sscanf(params, "d", type))
{
SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /siren [type]");
SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
return 1;
}
switch(type)
{
case 1:
{
if(Siren[VID] == 1)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
return 1;
}
new sendername[MAX_PLAYER_NAME];
Siren[VID] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 2:
{
if(Siren[VID] == 1)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
return 1;
}
Siren[VID] = 1;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 3:
{
if(Siren[VID] == 0)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
return 1;
}
Siren[VID] = 0;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyObject(SirenObject[VID]);
format(string, sizeof(string), "* %s takes down the siren.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
default:
{
SendClientMessageEx(playerid, COLOR_WHITE, "Invalid license type! /siren [type]");
SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
}
}
}
else SendClientMessageEx(playerid, COLOR_GREY, "You're not authorised to use this command.");
return 1;
}
I mean, that everyone who near the car in some radius, will hear the siren
please help me with that