I have a bunch of commands though, it is not empty, this is it.
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buy MP5", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <500) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy an MP5!");
SendClientMessage(playerid,0xAA3333AA, "You bought an MP5!");
GivePlayerMoney(playerid,-500);
GivePlayerWeapon(playerid,29,470);
return 1;
}
if (strcmp("/buy", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "/buy [Gun]");
return 1;
}
if (strcmp("/h", cmdtext, true, 10) == 0)//Remove before public
{
GivePlayerMoney(playerid,1000000);
return 1;
}
if (strcmp("/gunlist", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "====================================================================");
SendClientMessage(playerid,0xFFFF00AA, " Weapons");
SendClientMessage(playerid,0xFFFFFFAA, "MP5($100) M4A1($500) Sniper($1000) Shotgun($200) Spas-12($1200)");
SendClientMessage(playerid,0xFFFFFFAA, "====================================================================");
return 1;
}
if (strcmp("/buy shotgun", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <200) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Shotgun!");
SendClientMessage(playerid,0xAA3333AA, "You bought a Shotgun!");
GivePlayerMoney(playerid,-200);
GivePlayerWeapon(playerid,25,470);
return 1;
}
if (strcmp("/buy spas-12", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <1200) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Spas-12!");
SendClientMessage(playerid,0xAA3333AA, "You bought a Spas-12!");
GivePlayerMoney(playerid,-1200);
GivePlayerWeapon(playerid,27,470);
return 1;
}
if (strcmp("/buy M4A1", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <500) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy an M4!");
SendClientMessage(playerid,0xAA3333AA, "You bought an M4!");
GivePlayerMoney(playerid,-500);
GivePlayerWeapon(playerid,31,470);
return 1;
}
if (strcmp("/commands", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "=======================================================================");
SendClientMessage(playerid,0xFFFF00AA, " Commands");
SendClientMessage(playerid,0xFFFFFFAA, "/buy - Allows you yo purchase a weapon on the guns list.");
SendClientMessage(playerid,0xFFFFFFAA, "/gunlist - Shows you list of all guns that are avalible to be purchased");
SendClientMessage(playerid,0xFFFFFFAA, "/buycar - Allows you to purchase on vehicle on the list");
SendClientMessage(playerid,0xFFFFFFAA, "/carlist - Shows you a list of all the avalible cars to be pruchased");
SendClientMessage(playerid,0xFFFFFFAA, "/buyitem - Allows you to purchase any item on the item's list.");
SendClientMessage(playerid,0xFFFFFFAA, "/itemlist - Shows you a list of all the item's that are avalible to be pruchased");
SendClientMessage(playerid,0xFFFFFFAA, "=======================================================================");
return 1;
}
if (strcmp("/buy Sniper", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <1000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Sniper!");
SendClientMessage(playerid,0xAA3333AA, "You bought a Sniper!");
GivePlayerMoney(playerid,-1000);
GivePlayerWeapon(playerid,34,470);
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,0);
return 1;
}
if (strcmp("/buycar", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "/buycar [car]");
return 1;
}
if (strcmp("/carlist", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "======================================================================");
SendClientMessage(playerid,0xFFFF00AA, " Car List");
SendClientMessage(playerid,0xFFFFFFAA, "Infernus($5000)");
SendClientMessage(playerid,0xFFFFFFAA, "Bullet($2000)");
SendClientMessage(playerid,0xFFFFFFAA, "HotRingRacer($1000)");
SendClientMessage(playerid,0xFFFFFFAA, "Maverick($5000)");
SendClientMessage(playerid,0xFFFFFFAA, "SWAT Tank($1000000)");
SendClientMessage(playerid,0xFFFFFFAA, "Sultan($500)");
SendClientMessage(playerid,0xFFFFFFAA, "Elegy($200)");
SendClientMessage(playerid,0xFFFFFFAA, "Jester($800");
SendClientMessage(playerid,0xFFFFFFAA, "Buffalo($700)");
SendClientMessage(playerid,0xFFFFFFAA, "Banshee($5000)");
SendClientMessage(playerid,0xFFFFFFAA, "Sparrow($2000)");
SendClientMessage(playerid,0xFFFFFFAA, "NRG-500($1200)");
SendClientMessage(playerid,0xFFFFFFAA, "=======================================================================");
return 1;
}
if (strcmp("/buycar Infernus", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <1000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy an Infernus!");
GivePlayerMoney(playerid,-1000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(411, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Bullet", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <2000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Bullet!");
GivePlayerMoney(playerid,-2000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(541, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar HotRingRacer", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <5000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a HotRingRacer!");
GivePlayerMoney(playerid,-5000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(494, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Maverick", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <5000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Maverick!");
GivePlayerMoney(playerid,-5000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(487, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar SWAT Tank", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <1000000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enoough money to buy a SWAT tank!");
GivePlayerMoney(playerid,-1000000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(601, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Banshee", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <5000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enoough money to buy a Banshee!");
GivePlayerMoney(playerid,-5000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(429, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Elegy", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <200) return SendClientMessage(playerid,0xAA3333AA, "You don't have enoough money to buy an Elegy!");
GivePlayerMoney(playerid,-200);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(562, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Sparrow", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <2000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enoough money to buy a Sparrow!");
GivePlayerMoney(playerid,-2000);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(469, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar buffalo", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <700) return SendClientMessage(playerid,0xAA3333AA, "You don't have enoough money to buy a Buffalow!");
GivePlayerMoney(playerid,-700);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(402, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Jester", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <800) return SendClientMessage(playerid,0xAA3333AA, "You don't have enoough money to buy a Jester!");
GivePlayerMoney(playerid,-800);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(559, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/itemlist", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "=================================================================================");
SendClientMessage(playerid,0xFFFF00AA, " Item List");
SendClientMessage(playerid,0xFFFFFFAA, "First Aid Kit($200) - Heals you fully");
SendClientMessage(playerid,0xFFFFFFAA, "Kevlar Vest($500) - Restores your armor");
SendClientMessage(playerid,0xFFFFFFAA, "==================================================================================");
return 1;
}
if (strcmp("/buyitem first aid kit", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <200) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a First Aid Kit!");
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid,0xFFFF00AA, "You bought a First Aid Kit!");
return 1;
}
if (strcmp("/buyitem kevlar vest", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <500) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Kevlar Vest!");
SetPlayerArmour(playerid,100);
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid,0xFFFF00AA, "You bought a Kevlar Vest!");
return 1;
}
if (strcmp("/buyitem", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFFFFAA, "/buyitem [item]");
return 1;
}
if (strcmp("/buycar NRG-500", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <1200) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy an NRG!");
GivePlayerMoney(playerid,-1200);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(522, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
if (strcmp("/buycar Sultan", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <500) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a Sultan!");
GivePlayerMoney(playerid,-500);
new Float:X, Float:Y, Float:Z, Float:A;
new farb1;
new farb2;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateVehicle(560, X+2, Y+2, Z+2, A+2, farb1, farb2, 0);
return 1;
}
return 0;
}