[Map] Cranberry Station
#1









This is my 1st map.

Need a good streamer!!

Код:
AddStaticVehicle(533,-1985.50000000,209.00000000,27.50000000,272.00000000,79,1); //Feltzer
AddStaticVehicle(560,-1997.09960938,208.69921875,27.50000000,270.00000000,3,39); //Sultan
AddStaticVehicle(407,-2022.29980469,84.00000000,28.39999962,270.00000000,3,1); //Firetruck
AddStaticVehicle(407,-2022.00000000,92.00000000,28.39999962,270.00000000,3,1); //Firetruck
AddStaticVehicle(407,-2021.59960938,75.69921875,28.39999962,270.00000000,3,1); //Firetruck
AddStaticVehicle(409,-1986.90002441,176.80000305,27.50000000,0.00000000,1,1); //Stretch
AddStaticVehicle(536,-1982.69995117,84.19999695,27.50000000,0.00000000,6,1); //Blade
AddStaticVehicle(587,-1987.90002441,84.30000305,27.50000000,0.00000000,103,1); //Euros
AddStaticVehicle(541,-1993.19995117,83.69999695,27.39999962,0.00000000,3,1); //Bullet
AddStaticVehicle(406,-2047.69995117,248.80000305,36.59999847,0.00000000,-1,-1); //Dumper
AddStaticVehicle(486,-2074.39990234,255.19999695,35.90000153,0.00000000,-1,-1); //Dozer
CreateDynamicObject(4638,-1997.69995117,119.59999847,28.39999962,0.00000000,0.00000000,266.00000000); //object(paypark_lan01) (1)
CreateDynamicObject(8406,-1997.59960938,111.19921875,32.09999847,0.00000000,0.00000000,269.99182129); //object(carparksign01_lvs) (1)
CreateDynamicObject(7093,-1976.69995117,144.39999390,36.70000076,0.00000000,0.00000000,270.00000000); //object(weddingsifgn1) (1)
CreateDynamicObject(3471,-1980.80004883,133.30000305,28.00000000,0.00000000,0.00000000,180.00000000); //object(vgschinalion1) (1)
CreateDynamicObject(3471,-1981.19995117,140.69999695,28.00000000,0.00000000,0.00000000,179.99450684); //object(vgschinalion1) (2)
CreateDynamicObject(7093,-1976.50000000,131.39941406,33.50000000,0.00000000,0.00000000,270.00000000); //object(weddingsifgn1) (2)
CreateDynamicObject(2790,-1980.19995117,121.80000305,29.39999962,0.00000000,0.00000000,270.00000000); //object(cj_arrive_board) (1)
CreateDynamicObject(1323,-1998.30004883,97.09999847,28.20000076,0.00000000,0.00000000,180.00000000); //object(ws_roadwarning_03) (1)
CreateDynamicObject(1229,-1998.90002441,121.19999695,28.20000076,0.00000000,0.00000000,270.00000000); //object(bussign1) (1)
CreateDynamicObject(1976,-1980.30004883,155.50000000,27.79999924,0.00000000,0.00000000,272.00000000); //object(w_test) (1)
CreateDynamicObject(1975,-1980.30004883,154.50000000,27.70000076,0.00000000,0.00000000,272.00000000); //object(e_test) (1)
CreateDynamicObject(6928,-1842.40002441,63.09999847,69.40000153,0.00000000,0.00000000,0.00000000); //object(vegasplant03) (1)
CreateDynamicObject(6928,-1844.50000000,22.70000076,68.80000305,0.00000000,0.00000000,0.00000000); //object(vegasplant03) (2)
CreateDynamicObject(2780,-1836.19995117,23.20000076,93.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateDynamicObject(2780,-1847.90002441,22.29999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateDynamicObject(2780,-1846.40002441,26.10000038,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
CreateDynamicObject(2780,-1843.50000000,23.89999962,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (4)
CreateDynamicObject(2780,-1844.00000000,20.79999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (5)
CreateDynamicObject(2780,-1845.59997559,18.39999962,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (6)
CreateDynamicObject(2780,-1851.00000000,16.79999924,94.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (7)
CreateDynamicObject(2780,-1847.50000000,14.39999962,94.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (8)
CreateDynamicObject(2780,-1844.40002441,14.30000019,92.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (9)
CreateDynamicObject(2780,-1841.80004883,16.70000076,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (10)
CreateDynamicObject(2780,-1838.90002441,20.10000038,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (11)
CreateDynamicObject(2780,-1838.90002441,20.10000038,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (12)
CreateDynamicObject(2780,-1838.80004883,26.39999962,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (13)
CreateDynamicObject(2780,-1839.09997559,26.60000038,92.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (14)
CreateDynamicObject(2780,-1839.40002441,26.70000076,92.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (15)
CreateDynamicObject(2780,-1839.69995117,27.10000038,92.80000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (16)
CreateDynamicObject(2780,-1840.00000000,27.29999924,93.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (17)
CreateDynamicObject(2780,-1839.40002441,27.29999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (18)
CreateDynamicObject(2780,-1835.00000000,-29.70000076,46.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (19)
CreateDynamicObject(2780,-1847.40002441,16.79999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (20)
CreateDynamicObject(2780,-1847.69995117,17.20000076,92.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (21)
CreateDynamicObject(2780,-1845.30004883,27.29999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (22)
CreateDynamicObject(2780,-1846.50000000,32.50000000,94.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (23)
CreateDynamicObject(2780,-1846.80004883,32.70000076,94.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (24)
CreateDynamicObject(2780,-1854.09997559,26.00000000,93.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (25)
CreateDynamicObject(2780,-1854.40002441,26.29999924,93.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (26)
CreateDynamicObject(2780,-1848.19995117,20.20000076,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (27)
CreateDynamicObject(2780,-1848.50000000,20.50000000,92.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (28)
CreateDynamicObject(2780,-1852.09997559,27.29999924,94.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (29)
CreateDynamicObject(2780,-1851.30004883,29.70000076,90.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (30)
CreateDynamicObject(2780,-1851.00000000,29.89999962,94.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (31)
CreateDynamicObject(2780,-1846.69995117,26.39999962,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (32)
CreateDynamicObject(2780,-1854.40002441,21.60000038,93.09999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (33)
CreateDynamicObject(2780,-1854.40002441,21.60000038,93.09999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (34)
CreateDynamicObject(2780,-1848.30004883,56.50000000,94.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (35)
CreateDynamicObject(2780,-1849.40002441,60.40000153,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (36)
CreateDynamicObject(2780,-1850.00000000,65.40000153,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (37)
CreateDynamicObject(2780,-1844.30004883,65.69999695,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (38)
CreateDynamicObject(2780,-1844.80004883,62.09999847,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (39)
CreateDynamicObject(2780,-1847.00000000,58.79999924,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (40)
CreateDynamicObject(2780,-1842.00000000,57.79999924,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (41)
CreateDynamicObject(2780,-1833.80004883,65.30000305,90.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (42)
CreateDynamicObject(2780,-1839.30004883,66.30000305,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (43)
CreateDynamicObject(2780,-1841.80004883,68.30000305,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (44)
CreateDynamicObject(2780,-1848.59997559,69.40000153,93.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (45)
CreateDynamicObject(2780,-1848.09997559,70.40000153,95.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (46)
CreateDynamicObject(2780,-1841.59997559,70.30000305,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (47)
CreateDynamicObject(2780,-1835.80004883,69.40000153,95.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (48)
CreateDynamicObject(2780,-1834.00000000,67.19999695,92.59999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (49)
CreateDynamicObject(2780,-1833.40002441,63.59999847,89.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (50)
CreateDynamicObject(2780,-1833.00000000,61.20000076,95.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (51)
CreateDynamicObject(2780,-1838.90002441,58.79999924,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (52)
CreateDynamicObject(2780,-1843.69995117,57.29999924,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (53)
CreateDynamicObject(2780,-1842.90002441,61.09999847,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (54)
CreateDynamicObject(2780,-1842.00000000,61.29999924,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (55)
CreateDynamicObject(2780,-1841.59997559,59.29999924,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (56)
CreateDynamicObject(2780,-1843.40002441,57.00000000,92.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (57)
CreateDynamicObject(2780,-1843.40002441,54.59999847,93.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (58)
CreateDynamicObject(2780,-1844.90002441,54.50000000,95.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (59)
CreateDynamicObject(2780,-1850.40002441,59.70000076,94.09999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (60)
CreateDynamicObject(2780,-1851.09997559,64.30000305,95.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (61)
CreateDynamicObject(2780,-1846.09997559,69.80000305,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (62)
CreateDynamicObject(2780,-1840.80004883,71.80000305,95.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (63)
CreateDynamicObject(2780,-1842.00000000,55.09999847,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (64)
CreateDynamicObject(2780,-1843.19995117,32.29999924,93.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (65)
CreateDynamicObject(2780,-1847.00000000,28.29999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (66)
CreateDynamicObject(2780,-1849.09997559,24.00000000,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (67)
CreateDynamicObject(2780,-1849.59997559,22.29999924,91.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (68)
CreateDynamicObject(2780,-1848.69995117,20.89999962,92.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (69)
CreateDynamicObject(2780,-1849.69995117,15.80000019,94.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (70)
CreateDynamicObject(2780,-1848.19995117,15.10000038,92.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (71)
CreateDynamicObject(2780,-1847.90002441,15.50000000,92.30000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (72)
CreateDynamicObject(2780,-1843.69995117,14.39999962,93.19999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (73)
CreateDynamicObject(2780,-1837.30004883,1.70000005,87.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (74)
CreateDynamicObject(2780,-1837.40002441,1.70000005,86.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (75)
CreateDynamicObject(2780,-1845.90002441,1.50000000,87.59999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (76)
CreateDynamicObject(2780,-1845.90002441,1.50000000,89.19999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (77)
CreateDynamicObject(2780,-1846.40002441,1.60000002,84.59999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (78)
CreateDynamicObject(2780,-1838.90002441,16.20000076,79.80000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (79)
CreateDynamicObject(2780,-1839.69995117,15.39999962,86.69999695,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (80)
CreateDynamicObject(2780,-1839.90002441,14.89999962,86.80000305,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (81)
CreateDynamicObject(2780,-1845.59997559,1.39999998,88.40000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (82)
CreateDynamicObject(2780,-2039.80004883,170.89999390,27.79999924,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (83)
CreateDynamicObject(1676,-1269.90002441,757.40002441,35.20000076,0.00000000,0.00000000,0.00000000); //object(washgaspump) (6)
CreateDynamicObject(1676,-1267.59997559,754.09997559,35.20000076,0.00000000,0.00000000,0.00000000); //object(washgaspump) (7)
CreateDynamicObject(17065,-1991.00000000,209.89999390,31.00000000,0.00000000,0.00000000,0.00000000); //object(cw2_garagecanopy) (1)
CreateDynamicObject(1686,-1998.09997559,212.39999390,27.00000000,0.00000000,0.00000000,90.00000000); //object(petrolpumpnew) (2)
CreateDynamicObject(1686,-1998.09997559,205.10000610,27.10000038,0.00000000,0.00000000,90.00000000); //object(petrolpumpnew) (3)
CreateDynamicObject(1686,-1984.80004883,205.00000000,27.20000076,0.00000000,0.00000000,90.00000000); //object(petrolpumpnew) (4)
CreateDynamicObject(1686,-1985.00000000,212.19999695,26.89999962,0.00000000,0.00000000,90.00000000); //object(petrolpumpnew) (5)
CreateDynamicObject(1686,-2026.19995117,157.39999390,28.00000000,0.00000000,0.00000000,180.00000000); //object(petrolpumpnew) (6)
CreateDynamicObject(16360,-1975.59997559,201.10000610,26.70000076,0.00000000,0.00000000,326.00000000); //object(desn2_tsfuelpay) (2)
CreateDynamicObject(7392,-1981.09997559,162.60000610,35.20000076,0.00000000,0.00000000,10.00000000); //object(vegcandysign1) (1)
CreateDynamicObject(16776,-1980.50000000,58.59999847,26.70000076,0.00000000,0.00000000,180.00000000); //object(des_cockbody) (1)
CreateDynamicObject(16776,-1989.09997559,60.50000000,27.70000076,0.00000000,0.00000000,180.00000000); //object(des_cockbody) (3)
CreateDynamicObject(8483,-1974.30004883,135.60000610,44.90000153,0.00000000,0.00000000,177.99499512); //object(pirateland02_lvs) (1)
CreateDynamicObject(1483,-1984.80004883,80.50000000,28.70000076,0.00000000,0.00000000,90.00000000); //object(dyn_garrage2) (1)
CreateDynamicObject(1483,-1991.30004883,80.59999847,28.70000076,0.00000000,0.00000000,90.00000000); //object(dyn_garrage2) (2)
CreateDynamicObject(8406,-1999.40002441,190.39999390,32.09999847,0.00000000,0.00000000,270.00000000); //object(carparksign01_lvs) (2)
CreateDynamicObject(4638,-1999.00000000,175.60000610,28.39999962,0.00000000,0.00000000,265.99548340); //object(paypark_lan01) (2)
CreateDynamicObject(1231,-1998.80004883,48.09999847,33.29999924,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (1)
CreateDynamicObject(1231,-1998.80004883,56.79999924,32.09999847,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateDynamicObject(1231,-1998.50000000,67.09999847,30.79999924,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (3)
CreateDynamicObject(1231,-1998.50000000,74.50000000,29.89999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (4)
CreateDynamicObject(1231,-1998.90002441,82.40000153,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (5)
CreateDynamicObject(1231,-1999.40002441,89.09999847,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (6)
CreateDynamicObject(1231,-1983.30004883,105.19999695,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (7)
CreateDynamicObject(1231,-1982.59997559,113.59999847,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (8)
CreateDynamicObject(1231,-1983.30004883,123.80000305,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (9)
CreateDynamicObject(1231,-1984.40002441,151.60000610,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (10)
CreateDynamicObject(1231,-1984.40002441,159.50000000,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (11)
CreateDynamicObject(1231,-1998.50000000,161.89999390,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (14)
CreateDynamicObject(1231,-1999.00000000,153.30000305,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (15)
CreateDynamicObject(1231,-1998.90002441,146.00000000,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (16)
CreateDynamicObject(1231,-1998.90002441,136.89999390,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (17)
CreateDynamicObject(1231,-2013.59997559,66.50000000,30.89999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (18)
CreateDynamicObject(1231,-2014.40002441,100.09999847,29.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (22)
CreateDynamicObject(1231,-1834.09997559,66.19999695,97.80000305,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (23)
CreateDynamicObject(1231,-1838.80004883,55.09999847,97.80000305,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (24)
CreateDynamicObject(1231,-1850.40002441,57.90000153,97.80000305,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (25)
CreateDynamicObject(1231,-1845.40002441,71.09999847,97.80000305,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (26)
CreateDynamicObject(1231,-1836.09997559,68.90000153,98.09999847,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (27)
CreateDynamicObject(1231,-1850.90002441,29.50000000,97.90000153,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (28)
CreateDynamicObject(1231,-1835.80004883,26.79999924,97.19999695,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (29)
CreateDynamicObject(1231,-1812.50000000,7.19999981,78.00000000,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (30)
CreateDynamicObject(1231,-1841.50000000,15.10000038,94.40000153,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (31)
CreateDynamicObject(1231,-1850.09997559,21.29999924,94.40000153,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (32)
CreateDynamicObject(14439,-1969.30004883,141.69999695,32.40000153,0.00000000,0.00000000,88.00000000); //object(carter-light12) (1)
CreateDynamicObject(3528,-1992.59997559,203.39999390,35.29999924,0.00000000,0.00000000,268.00000000); //object(vgsedragon) (1)
CreateDynamicObject(9101,-2027.80004883,157.89999390,-6.90000010,0.00000000,0.00000000,0.00000000); //object(luxorlight_nt) (1)
CreateDynamicObject(2324,-1978.50000000,108.00000000,33.09999847,0.00000000,0.00000000,90.00000000); //object(reel2) (3)
CreateDynamicObject(2324,-1978.50000000,108.00000000,33.59999847,0.00000000,0.00000000,90.00000000); //object(reel2) (4)
CreateDynamicObject(2324,-1978.50000000,108.00000000,34.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (5)
CreateDynamicObject(2324,-1978.50000000,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (6)
CreateDynamicObject(2324,-1978.50000000,108.00000000,32.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (7)
CreateDynamicObject(2324,-1978.50000000,108.00000000,32.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (8)
CreateDynamicObject(2324,-1978.50000000,108.00000000,32.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (9)
CreateDynamicObject(2324,-1978.50000000,108.00000000,31.89999962,0.00000000,0.00000000,90.00000000); //object(reel2) (10)
CreateDynamicObject(2324,-1978.50000000,108.00000000,31.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (11)
CreateDynamicObject(2324,-1978.50000000,108.00000000,30.89999962,0.00000000,0.00000000,90.00000000); //object(reel2) (12)
CreateDynamicObject(2324,-1978.50000000,108.00000000,30.50000000,0.00000000,0.00000000,90.00000000); //object(reel2) (13)
CreateDynamicObject(2324,-1978.50000000,108.00000000,30.10000038,0.00000000,0.00000000,90.00000000); //object(reel2) (14)
CreateDynamicObject(2324,-1978.50000000,108.00000000,29.60000038,0.00000000,0.00000000,90.00000000); //object(reel2) (15)
CreateDynamicObject(2324,-1978.09997559,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (16)
CreateDynamicObject(2324,-1977.69921875,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (17)
CreateDynamicObject(2324,-1977.29980469,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (18)
CreateDynamicObject(2324,-1976.90002441,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (19)
CreateDynamicObject(2324,-1976.39941406,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (20)
CreateDynamicObject(2324,-1976.00000000,108.00000000,34.09999847,0.00000000,0.00000000,90.00000000); //object(reel2) (21)
CreateDynamicObject(2324,-1975.80004883,108.00000000,33.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (22)
CreateDynamicObject(2324,-1975.59960938,108.00000000,33.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (23)
CreateDynamicObject(2324,-1975.89941406,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (24)
CreateDynamicObject(2324,-1976.30004883,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (25)
CreateDynamicObject(2324,-1976.69921875,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (26)
CreateDynamicObject(2324,-1977.09997559,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (27)
CreateDynamicObject(2324,-1977.50000000,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (28)
CreateDynamicObject(2324,-1977.90002441,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (29)
CreateDynamicObject(2324,-1978.19995117,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (30)
CreateDynamicObject(2324,-1974.89941406,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (31)
CreateDynamicObject(2324,-1974.89941406,108.00000000,33.90000153,0.00000000,0.00000000,90.00000000); //object(reel2) (32)
CreateDynamicObject(2324,-1974.89941406,108.00000000,33.50000000,0.00000000,0.00000000,90.00000000); //object(reel2) (33)
CreateDynamicObject(2324,-1974.89941406,108.00000000,33.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (34)
CreateDynamicObject(2324,-1974.89941406,108.00000000,32.59999847,0.00000000,0.00000000,90.00000000); //object(reel2) (35)
CreateDynamicObject(2324,-1974.89941406,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (36)
CreateDynamicObject(2324,-1974.90002441,108.00000000,31.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (37)
CreateDynamicObject(2324,-1974.89941406,108.00000000,31.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (38)
CreateDynamicObject(2324,-1974.90002441,108.00000000,30.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (39)
CreateDynamicObject(2324,-1974.90002441,108.00000000,30.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (40)
CreateDynamicObject(2324,-1974.89941406,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (41)
CreateDynamicObject(2324,-1974.50000000,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (42)
CreateDynamicObject(2324,-1974.09960938,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (43)
CreateDynamicObject(2324,-1973.69995117,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (44)
CreateDynamicObject(2324,-1973.30004883,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (45)
CreateDynamicObject(2324,-1972.90002441,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (46)
CreateDynamicObject(2324,-1972.50000000,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (47)
CreateDynamicObject(2324,-1974.50000000,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (48)
CreateDynamicObject(2324,-1974.09960938,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (49)
CreateDynamicObject(2324,-1973.69995117,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (50)
CreateDynamicObject(2324,-1973.30004883,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (51)
CreateDynamicObject(2324,-1972.90002441,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (52)
CreateDynamicObject(2324,-1972.50000000,108.00000000,32.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (53)
CreateDynamicObject(2324,-1974.50000000,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (54)
CreateDynamicObject(2324,-1974.09997559,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (55)
CreateDynamicObject(2324,-1973.69995117,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (56)
CreateDynamicObject(2324,-1973.30004883,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (57)
CreateDynamicObject(2324,-1972.90002441,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (59)
CreateDynamicObject(2324,-1970.80004883,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (60)
CreateDynamicObject(2324,-1970.80004883,108.00000000,34.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (61)
CreateDynamicObject(2324,-1970.79980469,108.00000000,33.59999847,0.00000000,0.00000000,90.00000000); //object(reel2) (62)
CreateDynamicObject(2324,-1970.79980469,108.00000000,33.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (63)
CreateDynamicObject(2324,-1970.79980469,108.00000000,32.79999924,0.00000000,0.00000000,90.00000000); //object(reel2) (64)
CreateDynamicObject(2324,-1970.80004883,108.00000000,32.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (65)
CreateDynamicObject(2324,-1970.79980469,108.00000000,32.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (66)
CreateDynamicObject(2324,-1970.79980469,108.00000000,31.60000038,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1970.79980469,108.00000000,31.20000076,0.00000000,0.00000000,90.00000000); //object(reel2) (68)
CreateDynamicObject(2324,-1970.79980469,108.00000000,30.79999924,0.00000000,0.00000000,90.00000000); //object(reel2) (69)
CreateDynamicObject(2324,-1970.79980469,108.00000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (70)
CreateDynamicObject(2324,-1970.79980469,108.00000000,29.89999962,0.00000000,0.00000000,90.00000000); //object(reel2) (71)
CreateDynamicObject(2324,-1970.79980469,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (72)
CreateDynamicObject(2324,-1970.29980469,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (73)
CreateDynamicObject(2324,-1969.79980469,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (74)
CreateDynamicObject(2324,-1968.90002441,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (73)
CreateDynamicObject(2324,-1969.40002441,108.00000000,34.40000153,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1968.40002441,108.00000000,34.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1968.00000000,108.00000000,34.09999847,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.69995117,108.00000000,33.79999924,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.40002441,108.00000000,33.50000000,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.19995117,108.00000000,33.09999847,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.00000000,108.00000000,32.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1966.80004883,108.00000000,32.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1966.69995117,108.00000000,31.89999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1966.69995117,108.00000000,31.50000000,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1966.80004883,108.00000000,31.10000038,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1966.90002441,108.00000000,30.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.09997559,108.00000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.40002441,108.00000000,30.00000000,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1967.69995117,108.00000000,29.60000038,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1968.19995117,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1968.59997559,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1969.00000000,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1969.40002441,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1969.80004883,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1970.19995117,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1970.50000000,108.00000000,29.39999962,0.00000000,0.00000000,90.00000000); //object(reel2) (67)
CreateDynamicObject(2324,-1972.50000000,108.00000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(reel2) (59)
CreateDynamicObject(3092,-1970.00000000,162.69999695,27.70000076,0.00000000,0.00000000,170.00000000); //object(dead_tied_cop) (1)
CreateDynamicObject(3092,-1970.90002441,162.69999695,27.70000076,0.00000000,0.00000000,169.99694824); //object(dead_tied_cop) (2)
CreateDynamicObject(1977,-1980.69995117,145.60000610,26.70000076,0.00000000,0.00000000,270.00000000); //object(vendin3) (1)
CreateDynamicObject(1209,-1980.50000000,144.19999695,26.70000076,0.00000000,0.00000000,270.00000000); //object(vendmach) (1)
CreateDynamicObject(2921,-1979.90002441,127.00000000,32.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
CreateDynamicObject(3785,-1980.30004883,141.80000305,29.70000076,0.00000000,0.00000000,170.00000000); //object(bulkheadlight) (1)
CreateDynamicObject(3785,-1980.40002441,134.50000000,29.70000076,0.00000000,0.00000000,169.99694824); //object(bulkheadlight) (2)
CreateDynamicObject(3785,-1983.50000000,138.19999695,29.29999924,0.00000000,0.00000000,169.99694824); //object(bulkheadlight) (3)
CreateDynamicObject(3785,-1971.69995117,112.90000153,31.70000076,0.00000000,0.00000000,89.99694824); //object(bulkheadlight) (4)
CreateDynamicObject(3785,-1969.19995117,112.90000153,31.60000038,0.00000000,0.00000000,89.99450684); //object(bulkheadlight) (5)
CreateDynamicObject(3785,-1975.90002441,112.90000153,31.29999924,0.00000000,0.00000000,89.99450684); //object(bulkheadlight) (6)
CreateDynamicObject(3785,-1977.59997559,163.19999695,32.70000076,0.00000000,0.00000000,89.99450684); //object(bulkheadlight) (7)
CreateDynamicObject(3785,-1979.09997559,154.80000305,31.00000000,0.00000000,0.00000000,89.99450684); //object(bulkheadlight) (8)
CreateDynamicObject(7073,-1974.50000000,169.00000000,55.70000076,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (1)
CreateDynamicObject(11417,-1981.19995117,204.80000305,31.60000038,0.00000000,0.00000000,0.00000000); //object(xenonsign2_sfse) (1)
CreateDynamicObject(7916,-1987.80004883,140.00000000,38.40000153,0.00000000,0.00000000,270.00000000); //object(vegaswaterfall02) (1)
CreateDynamicObject(7916,-1991.30004883,141.10000610,34.70000076,0.00000000,0.00000000,270.00000000); //object(vegaswaterfall02) (2)
Reply
#2

WOW FINALLY. THANK YOU LORD, FOR MY PRAYERS HAVE BEEN ANSWERED.

For so many years now I've always wanted my train driving NPCs and passengers to experience Cranberry Station to it's fullest - by placing huge, awesome waterfalls over the top of the station. Sure, they get wet and all; but everything is better wet (wink wink).

The giant chicken was clearly an artistic breakthrough - it makes this map a complete masterpiece, and the citizens of my virtual world will enjoy this train station, instead of it's dreary, dull, lacklustre predecessor.

I applaud your creativity and effort that went into creating this truly amazing map.
Reply
#3

nice but abit unrealistic. 4/10
Reply
#4

Quote:
Originally Posted by [bot]fatninja
Посмотреть сообщение
nice but abit unrealistic. 4/10
And ? Sa-mp is not only for Rp
Reply
#5

Good job for your first map!
Reply
#6

pretty nice job for a first map ! 7/10
Reply
#7

Thanks to all..
Reply
#8

Quote:
Originally Posted by blewert
Посмотреть сообщение
WOW FINALLY. THANK YOU LORD, FOR MY PRAYERS HAVE BEEN ANSWERED.

For so many years now I've always wanted my train driving NPCs and passengers to experience Cranberry Station to it's fullest - by placing huge, awesome waterfalls over the top of the station. Sure, they get wet and all; but everything is better wet (wink wink).

The giant chicken was clearly an artistic breakthrough - it makes this map a complete masterpiece, and the citizens of my virtual world will enjoy this train station, instead of it's dreary, dull, lacklustre predecessor.

I applaud your creativity and effort that went into creating this truly amazing map.
You forgot to close your sarcastic comment XD
Reply
#9

Quote:
Originally Posted by blewert
Посмотреть сообщение
WOW FINALLY. THANK YOU LORD, FOR MY PRAYERS HAVE BEEN ANSWERED.

For so many years now I've always wanted my train driving NPCs and passengers to experience Cranberry Station to it's fullest - by placing huge, awesome waterfalls over the top of the station. Sure, they get wet and all; but everything is better wet (wink wink).

The giant chicken was clearly an artistic breakthrough - it makes this map a complete masterpiece, and the citizens of my virtual world will enjoy this train station, instead of it's dreary, dull, lacklustre predecessor.

I applaud your creativity and effort that went into creating this truly amazing map.
LOLOLOLOLOLOLOLOLOLOLOLOL
made my day
Reply
#10

Quote:
Originally Posted by blewert
Посмотреть сообщение
WOW FINALLY. THANK YOU LORD, FOR MY PRAYERS HAVE BEEN ANSWERED.

For so many years now I've always wanted my train driving NPCs and passengers to experience Cranberry Station to it's fullest - by placing huge, awesome waterfalls over the top of the station. Sure, they get wet and all; but everything is better wet (wink wink).

The giant chicken was clearly an artistic breakthrough - it makes this map a complete masterpiece, and the citizens of my virtual world will enjoy this train station, instead of it's dreary, dull, lacklustre predecessor.

I applaud your creativity and effort that went into creating this truly amazing map.
Same oppinion here.
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