[Ajuda] Crashs
#1

Hola pipows, й o seguinte:
Ta crashando.

Fiz vбrios testes para saber aonde que o sistema de eventos automбticos estava com problema e cheguei a essa stock, que nгo havia desconfiado dela antes pois usei sistemas iguais / muito parecidos anteriormente e sem nenhum problema.

pawn Код:
new ArenaPontes[155];
stock CriarObjetosEvento2(playerid)
{
    ArenaPontes[0] = CreatePlayerObject(playerid,9329,-447.39999390,28.00000000,1128.30004883,0.00000000,90.00000000,0.00000000); //object(sfn_coast06) (1)
    ArenaPontes[1] = CreatePlayerObject(playerid,9329,-401.39999390,28.00000000,1128.30004883,0.00000000,90.00000000,0.00000000); //object(sfn_coast06) (2)
    ArenaPontes[2] = CreatePlayerObject(playerid,9329,-407.00000000,-92.80000305,1128.30004883,0.00000000,90.00000000,180.00000000); //object(sfn_coast06) (3)
                                                                                                                                                                /*
      .
       .
        .
                                                                                                                                                                */


    ArenaPontes[154] = CreatePlayerObject(playerid,3406,-456.89999390,-47.90000153,1137.09997559,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (90)
    return 1;
}
Utilizei:
pawn Код:
CMD:testearena(playerid)
{
    CriarObjetosEvento2(playerid);
    return 1;
}
Bom, ja fiz alguns testes e nгo vejo problema nisso por isso to vindo pedir ajuda aqui.


O que constatei foi o seguinte: A stock ta fazendo crashar -q

___

Testei a arena com CreateObject em ou GM limpo e nada acontece, o problema nгo й nos objetos e sim na stock =/
Reply
#2

Talvez criando a Stock com CreateDynamicObject ?
Reply
#3

Quote:
Originally Posted by .FuneraL.
Посмотреть сообщение
Talvez criando a Stock com CreateDynamicObject ?
Se eu fosse usar streamer eu nгo precisaria desse sistema D:
Reply
#4

troca para public e ve se continua!
Reply
#5

Continua... vo posta o bangulho inteiro, ja q eu nгo consegui desbuga :S
pawn Код:
stock CriarObjetosEvento1(playerid)
{
    Evento1[0] = CreatePlayerObject(playerid,11541,4079.79980469,-1818.19921875,4.30000019,0.00000000,0.00000000,355.98999023); //object(dambit3) (1)
    Evento1[1] = CreatePlayerObject(playerid,11541,4167.79980469,-1744.00000000,4.30000019,0.00000000,0.00000000,265.99548340); //object(dambit3) (2)
    Evento1[2] = CreatePlayerObject(playerid,11541,4259.00000000,-1825.29980469,4.30000019,0.00000000,0.00000000,175.98999023); //object(dambit3) (3)
    Evento1[3] = CreatePlayerObject(playerid,11541,4173.59960938,-1904.09960938,4.30000019,0.00000000,0.00000000,85.98999023); //object(dambit3) (4)
    Evento1[4] = CreatePlayerObject(playerid,12814,4219.00000000,-1770.69921875,1.20000005,0.00000000,0.00000000,357.99499512); //object(cuntyeland04) (1)
    Evento1[5] = CreatePlayerObject(playerid,16685,4202.20019531,-1877.09960938,2.20000005,0.00000000,0.00000000,355.99548340); //object(cn2_rnway_bit2) (1)
    Evento1[6] = CreatePlayerObject(playerid,16685,4143.09960938,-1821.39941406,2.20000005,0.00000000,0.00000000,355.98449707); //object(cn2_rnway_bit2) (2)
    Evento1[7] = CreatePlayerObject(playerid,16685,4158.89990234,-1770.30004883,2.20000005,0.00000000,0.00000000,355.99548340); //object(cn2_rnway_bit2) (3)
    Evento1[8] = CreatePlayerObject(playerid,3098,4212.79980469,-1801.90002441,4.50000000,0.00000000,0.00000000,267.99499512); //object(break_wall_1b) (2)
    Evento1[9] = CreatePlayerObject(playerid,3098,4153.20019531,-1867.30004883,4.50000000,0.00000000,0.00000000,173.99096680); //object(break_wall_1b) (3)
    Evento1[10] = CreatePlayerObject(playerid,11442,4226.00000000,-1829.09997559,2.20000005,0.00000000,0.00000000,358.00000000); //object(des_pueblo3) (1)
    Evento1[11] = CreatePlayerObject(playerid,11442,149.60000610,156.19999695,486.79998779,0.00000000,0.00000000,261.99597168); //object(des_pueblo3) (2)
    Evento1[12] = CreatePlayerObject(playerid,11459,4210.39990234,-1836.30004883,2.20000005,0.00000000,0.00000000,356.00000000); //object(des_pueblo11) (1)
    Evento1[13] = CreatePlayerObject(playerid,11458,4215.10009766,-1881.50000000,2.20000005,0.00000000,0.00000000,266.00000000); //object(des_pueblo10) (1)
    Evento1[14] = CreatePlayerObject(playerid,11457,4200.50000000,-1809.40002441,2.20000005,0.00000000,0.00000000,354.00000000); //object(des_pueblo09) (1)
    Evento1[15] = CreatePlayerObject(playerid,11446,4202.89990234,-1847.80004883,2.20000005,0.00000000,0.00000000,356.00000000); //object(des_pueblo07) (1)
    Evento1[16] = CreatePlayerObject(playerid,11445,4210.70019531,-1811.09997559,2.20000005,0.00000000,0.00000000,88.00000000); //object(des_pueblo06) (1)
    Evento1[17] = CreatePlayerObject(playerid,11444,4227.20019531,-1810.80004883,2.20000005,0.00000000,0.00000000,266.00000000); //object(des_pueblo2) (1)
    Evento1[18] = CreatePlayerObject(playerid,11443,4209.20019531,-1823.40002441,2.20000005,0.00000000,0.00000000,356.00000000); //object(des_pueblo4) (1)
    Evento1[19] = CreatePlayerObject(playerid,11442,4235.50000000,-1798.09997559,2.20000005,0.00000000,0.00000000,356.00000000); //object(des_pueblo3) (3)
    Evento1[20] = CreatePlayerObject(playerid,11441,4214.00000000,-1826.50000000,2.20000005,0.00000000,0.00000000,266.00000000); //object(des_pueblo5) (1)
    Evento1[21] = CreatePlayerObject(playerid,11440,4230.00000000,-1785.59960938,1.64999974,0.00000000,0.00000000,355.99548340); //object(des_pueblo1) (1)
    Evento1[22] = CreatePlayerObject(playerid,11428,4198.89990234,-1779.50000000,6.90000010,0.00000000,0.00000000,354.00000000); //object(des_indruin02) (1)
    Evento1[23] = CreatePlayerObject(playerid,11427,4164.39990234,-1871.90002441,9.39999962,0.00000000,0.00000000,266.00000000); //object(des_adobech) (1)
    Evento1[24] = CreatePlayerObject(playerid,11088,4135.20019531,-1797.39941406,8.50000000,0.00000000,0.00000000,355.99548340); //object(cf_ext_dem_sfs) (1)
    Evento1[25] = CreatePlayerObject(playerid,11442,4221.39990234,-1802.40002441,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (4)
    Evento1[26] = CreatePlayerObject(playerid,11442,4217.70019531,-1771.69995117,2.20000005,0.00000000,0.00000000,263.99548340); //object(des_pueblo3) (5)
    Evento1[27] = CreatePlayerObject(playerid,11442,4219.20019531,-1792.00000000,2.20000005,0.00000000,0.00000000,355.99047852); //object(des_pueblo3) (6)
    Evento1[28] = CreatePlayerObject(playerid,11444,4218.70019531,-1810.19995117,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo2) (2)
    Evento1[29] = CreatePlayerObject(playerid,11444,4206.70019531,-1771.09997559,2.20000005,0.00000000,0.00000000,175.99548340); //object(des_pueblo2) (3)
    Evento1[30] = CreatePlayerObject(playerid,11444,4206.00000000,-1781.09997559,2.20000005,0.00000000,0.00000000,175.98999023); //object(des_pueblo2) (4)
    Evento1[31] = CreatePlayerObject(playerid,11445,4207.20019531,-1797.30004883,2.20000005,0.00000000,0.00000000,357.99499512); //object(des_pueblo06) (2)
    Evento1[32] = CreatePlayerObject(playerid,11445,4191.39990234,-1791.69995117,2.20000005,0.00000000,0.00000000,83.98950195); //object(des_pueblo06) (3)
    Evento1[33] = CreatePlayerObject(playerid,11442,4192.39990234,-1801.59997559,2.20000005,0.00000000,0.00000000,353.99548340); //object(des_pueblo3) (7)
    Evento1[34] = CreatePlayerObject(playerid,11443,4222.89990234,-1818.00000000,2.20000005,0.00000000,0.00000000,85.99548340); //object(des_pueblo4) (2)
    Evento1[35] = CreatePlayerObject(playerid,11441,4227.00000000,-1823.09960938,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo5) (2)
    Evento1[36] = CreatePlayerObject(playerid,11441,4214.89990234,-1820.00000000,2.20000005,0.00000000,0.00000000,175.99548340); //object(des_pueblo5) (3)
    Evento1[37] = CreatePlayerObject(playerid,12929,4105.20019531,-1871.39941406,2.14999986,0.00000000,0.00000000,174.00000000); //object(sw_shed06) (1)
    Evento1[38] = CreatePlayerObject(playerid,12928,4105.20019531,-1871.50000000,2.20000005,0.00000000,0.00000000,174.00000000); //object(sw_shedinterior04) (1)
    Evento1[39] = CreatePlayerObject(playerid,3866,4163.10009766,-1861.80004883,10.00000000,0.00000000,0.00000000,266.00000000); //object(demolish1_sfxrf) (1)
    Evento1[40] = CreatePlayerObject(playerid,11442,4197.89990234,-1829.59997559,2.20000005,0.00000000,0.00000000,265.99499512); //object(des_pueblo3) (8)
    Evento1[41] = CreatePlayerObject(playerid,11442,4223.39990234,-1837.90002441,2.20000005,0.00000000,0.00000000,359.98999023); //object(des_pueblo3) (9)
    Evento1[42] = CreatePlayerObject(playerid,11459,4216.29980469,-1846.90002441,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_pueblo11) (2)
    Evento1[43] = CreatePlayerObject(playerid,11459,4187.70019531,-1824.19995117,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_pueblo11) (3)
    Evento1[44] = CreatePlayerObject(playerid,11459,4208.00000000,-1844.59997559,2.20000005,0.00000000,0.00000000,263.99548340); //object(des_pueblo11) (4)
    Evento1[45] = CreatePlayerObject(playerid,11446,4212.79980469,-1852.90002441,2.20000005,0.00000000,0.00000000,359.99548340); //object(des_pueblo07) (2)
    Evento1[46] = CreatePlayerObject(playerid,11446,4196.70019531,-1836.40002441,2.20000005,0.00000000,0.00000000,355.99450684); //object(des_pueblo07) (3)
    Evento1[47] = CreatePlayerObject(playerid,11446,4204.60009766,-1828.50000000,2.20000005,0.00000000,0.00000000,263.98999023); //object(des_pueblo07) (4)
    Evento1[48] = CreatePlayerObject(playerid,11444,4235.70019531,-1817.69995117,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo2) (5)
    Evento1[49] = CreatePlayerObject(playerid,11444,4234.60009766,-1835.19995117,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo2) (6)
    Evento1[50] = CreatePlayerObject(playerid,11444,4236.10009766,-1826.19995117,2.20000005,0.00000000,0.00000000,173.99548340); //object(des_pueblo2) (7)
    Evento1[51] = CreatePlayerObject(playerid,3098,4235.39990234,-1807.00000000,4.50000000,0.00000000,0.00000000,263.99499512); //object(break_wall_1b) (2)
    Evento1[52] = CreatePlayerObject(playerid,3098,4212.09960938,-1779.00000000,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[53] = CreatePlayerObject(playerid,3098,4219.20019531,-1783.00000000,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[54] = CreatePlayerObject(playerid,3098,4217.00000000,-1778.19921875,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[55] = CreatePlayerObject(playerid,11428,4181.70019531,-1818.89941406,7.09999990,0.00000000,0.00000000,355.99548340); //object(des_indruin02) (2)
    Evento1[56] = CreatePlayerObject(playerid,11442,4184.70019531,-1772.50000000,2.20000005,0.00000000,0.00000000,265.98999023); //object(des_pueblo3) (10)
    Evento1[57] = CreatePlayerObject(playerid,11442,4179.20019531,-1779.39941406,2.20000005,0.00000000,0.00000000,265.98449707); //object(des_pueblo3) (11)
    Evento1[58] = CreatePlayerObject(playerid,11442,4181.50000000,-1789.30004883,2.20000005,0.00000000,0.00000000,173.98999023); //object(des_pueblo3) (12)
    Evento1[59] = CreatePlayerObject(playerid,11442,4173.29980469,-1801.00000000,2.20000005,0.00000000,0.00000000,173.98498535); //object(des_pueblo3) (13)
    Evento1[60] = CreatePlayerObject(playerid,11457,4227.50000000,-1871.79980469,1.64999974,0.00000000,0.00000000,353.99597168); //object(des_pueblo09) (2)
    Evento1[61] = CreatePlayerObject(playerid,11458,4211.20019531,-1872.19995117,2.20000005,0.00000000,0.00000000,171.99548340); //object(des_pueblo10) (2)
    Evento1[62] = CreatePlayerObject(playerid,11458,4230.50000000,-1860.69995117,2.20000005,0.00000000,0.00000000,175.99096680); //object(des_pueblo10) (3)
    Evento1[63] = CreatePlayerObject(playerid,11458,4224.50000000,-1854.59997559,2.20000005,0.00000000,0.00000000,175.98999023); //object(des_pueblo10) (4)
    Evento1[64] = CreatePlayerObject(playerid,11459,4208.60009766,-1863.09997559,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_pueblo11) (5)
    Evento1[65] = CreatePlayerObject(playerid,11459,4217.39990234,-1863.50000000,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo11) (6)
    Evento1[66] = CreatePlayerObject(playerid,11442,4199.70019531,-1879.30004883,2.20000005,0.00000000,0.00000000,263.98901367); //object(des_pueblo3) (14)
    Evento1[67] = CreatePlayerObject(playerid,11442,4200.00000000,-1864.90002441,2.20000005,0.00000000,0.00000000,265.98498535); //object(des_pueblo3) (15)
    Evento1[68] = CreatePlayerObject(playerid,11442,4189.89990234,-1876.09997559,2.20000005,0.00000000,0.00000000,265.98449707); //object(des_pueblo3) (16)
    Evento1[69] = CreatePlayerObject(playerid,11442,4192.29980469,-1864.69995117,2.20000005,0.00000000,0.00000000,265.98449707); //object(des_pueblo3) (17)
    Evento1[70] = CreatePlayerObject(playerid,3098,4206.70019531,-1880.40002441,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[71] = CreatePlayerObject(playerid,3098,4215.60009766,-1857.50000000,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[72] = CreatePlayerObject(playerid,3098,4203.89990234,-1854.00000000,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[73] = CreatePlayerObject(playerid,3098,4199.70019531,-1840.90002441,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[74] = CreatePlayerObject(playerid,3098,4225.10009766,-1846.40002441,4.50000000,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[75] = CreatePlayerObject(playerid,11445,4186.39990234,-1812.59997559,2.20000005,0.00000000,0.00000000,83.99499512); //object(des_pueblo06) (4)
    Evento1[76] = CreatePlayerObject(playerid,11445,4183.60009766,-1840.90002441,2.20000005,0.00000000,0.00000000,83.99047852); //object(des_pueblo06) (5)
    Evento1[77] = CreatePlayerObject(playerid,11445,4194.60009766,-1846.69995117,2.20000005,0.00000000,0.00000000,353.99047852); //object(des_pueblo06) (6)
    Evento1[78] = CreatePlayerObject(playerid,11459,4198.00000000,-1855.19995117,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_pueblo11) (7)
    Evento1[79] = CreatePlayerObject(playerid,11459,4178.29980469,-1855.19995117,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_pueblo11) (8)
    Evento1[80] = CreatePlayerObject(playerid,11459,4182.60009766,-1870.30004883,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_pueblo11) (9)
    Evento1[81] = CreatePlayerObject(playerid,11442,4177.29980469,-1880.69995117,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (18)
    Evento1[82] = CreatePlayerObject(playerid,11442,4171.50000000,-1843.59997559,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (19)
    Evento1[83] = CreatePlayerObject(playerid,11442,4185.29980469,-1852.19995117,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (20)
    Evento1[84] = CreatePlayerObject(playerid,11442,4189.39990234,-1834.09997559,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (21)
    Evento1[85] = CreatePlayerObject(playerid,11442,4151.70019531,-1877.09997559,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (22)
    Evento1[86] = CreatePlayerObject(playerid,11442,4142.10009766,-1861.69995117,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (23)
    Evento1[87] = CreatePlayerObject(playerid,11442,4141.70019531,-1850.69921875,2.30000114,0.00000000,0.00000000,175.98999023); //object(des_pueblo3) (24)
    Evento1[88] = CreatePlayerObject(playerid,3098,4168.89990234,-1853.19995117,4.69999981,0.00000000,0.00000000,173.99047852); //object(break_wall_1b) (3)
    Evento1[89] = CreatePlayerObject(playerid,3098,4157.60009766,-1878.40002441,4.50000000,0.00000000,0.00000000,173.99047852); //object(break_wall_1b) (3)
    Evento1[90] = CreatePlayerObject(playerid,3098,4149.29980469,-1849.09997559,4.30000019,0.00000000,0.00000000,173.99047852); //object(break_wall_1b) (3)
    Evento1[91] = CreatePlayerObject(playerid,3098,4137.20019531,-1868.30004883,4.50000000,0.00000000,0.00000000,173.99047852); //object(break_wall_1b) (3)
    Evento1[92] = CreatePlayerObject(playerid,11442,4131.50000000,-1867.30004883,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo3) (25)
    Evento1[93] = CreatePlayerObject(playerid,11442,4123.39990234,-1873.59997559,2.20000005,0.00000000,0.00000000,175.99096680); //object(des_pueblo3) (26)
    Evento1[94] = CreatePlayerObject(playerid,11459,4170.39990234,-1826.59997559,2.20000005,0.00000000,0.00000000,263.99047852); //object(des_pueblo11) (10)
    Evento1[95] = CreatePlayerObject(playerid,11459,4101.10009766,-1859.30004883,2.20000005,0.00000000,0.00000000,265.99047852); //object(des_pueblo11) (11)
    Evento1[96] = CreatePlayerObject(playerid,11459,4140.00000000,-1879.50000000,2.20000005,0.00000000,0.00000000,265.99047852); //object(des_pueblo11) (12)
    Evento1[97] = CreatePlayerObject(playerid,11459,4102.20019531,-1846.09997559,2.20000005,0.00000000,0.00000000,265.99047852); //object(des_pueblo11) (13)
    Evento1[98] = CreatePlayerObject(playerid,11459,4107.20019531,-1853.40002441,2.20000005,0.00000000,0.00000000,265.98999023); //object(des_pueblo11) (15)
    Evento1[99] = CreatePlayerObject(playerid,11442,4101.39990234,-1838.19995117,2.50000000,0.00000000,0.00000000,175.99548340); //object(des_pueblo3) (27)
    Evento1[100] = CreatePlayerObject(playerid,11442,4125.39990234,-1844.30004883,2.20000005,0.00000000,0.00000000,175.98999023); //object(des_pueblo3) (28)
    Evento1[101] = CreatePlayerObject(playerid,11442,4130.70019531,-1853.59997559,2.20000005,0.00000000,0.00000000,85.98999023); //object(des_pueblo3) (29)
    Evento1[102] = CreatePlayerObject(playerid,11442,4118.79980469,-1865.00000000,2.20000005,0.00000000,0.00000000,85.98999023); //object(des_pueblo3) (30)
    Evento1[103] = CreatePlayerObject(playerid,11442,4117.50000000,-1845.00000000,2.20000005,0.00000000,0.00000000,85.98999023); //object(des_pueblo3) (31)
    Evento1[104] = CreatePlayerObject(playerid,11441,4106.39990234,-1862.59997559,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo5) (4)
    Evento1[105] = CreatePlayerObject(playerid,11441,4112.10009766,-1856.00000000,2.20000005,0.00000000,0.00000000,265.99548340); //object(des_pueblo5) (5)
    Evento1[106] = CreatePlayerObject(playerid,11441,4109.00000000,-1846.40002441,2.20000005,0.00000000,0.00000000,177.99548340); //object(des_pueblo5) (6)
    Evento1[107] = CreatePlayerObject(playerid,11441,4114.00000000,-1846.30004883,2.20000005,0.00000000,0.00000000,177.99499512); //object(des_pueblo5) (7)
    Evento1[108] = CreatePlayerObject(playerid,11441,4119.50000000,-1857.40002441,2.20000005,0.00000000,0.00000000,177.99499512); //object(des_pueblo5) (8)
    Evento1[109] = CreatePlayerObject(playerid,11441,4123.79980469,-1854.90002441,2.20000005,0.00000000,0.00000000,177.99499512); //object(des_pueblo5) (9)
    Evento1[110] = CreatePlayerObject(playerid,11441,4114.39990234,-1865.69995117,2.20000005,0.00000000,0.00000000,173.99499512); //object(des_pueblo5) (10)
    Evento1[111] = CreatePlayerObject(playerid,11441,4099.79980469,-1856.09997559,2.20000005,0.00000000,0.00000000,175.99047852); //object(des_pueblo5) (11)
    Evento1[112] = CreatePlayerObject(playerid,11441,4123.50000000,-1862.40002441,2.20000005,0.00000000,0.00000000,175.98999023); //object(des_pueblo5) (12)
    Evento1[113] = CreatePlayerObject(playerid,11441,4134.10009766,-1876.00000000,2.20000005,0.00000000,0.00000000,85.98999023); //object(des_pueblo5) (13)
    Evento1[114] = CreatePlayerObject(playerid,11441,4145.00000000,-1870.80004883,2.20000005,0.00000000,0.00000000,85.98999023); //object(des_pueblo5) (14)
    Evento1[115] = CreatePlayerObject(playerid,11441,4149.50000000,-1861.09997559,2.20000005,0.00000000,0.00000000,85.98999023); //object(des_pueblo5) (15)
    Evento1[116] = CreatePlayerObject(playerid,16327,4144.89990234,-1766.80004883,2.20000005,0.00000000,0.00000000,356.00000000); //object(des_bycontowr) (1)
    Evento1[117] = CreatePlayerObject(playerid,16327,4171.39990234,-1787.50000000,2.20000005,0.00000000,0.00000000,355.99548340); //object(des_bycontowr) (2)
    Evento1[118] = CreatePlayerObject(playerid,3865,4110.79980469,-1771.59997559,4.09999990,0.00000000,0.00000000,356.00000000); //object(concpipe_sfxrf) (1)
    Evento1[119] = CreatePlayerObject(playerid,3865,4105.20019531,-1781.90002441,4.09999990,0.00000000,0.00000000,355.99548340); //object(concpipe_sfxrf) (2)
    Evento1[120] = CreatePlayerObject(playerid,3865,4109.79980469,-1793.30004883,4.09999990,0.00000000,0.00000000,355.99548340); //object(concpipe_sfxrf) (3)
    Evento1[121] = CreatePlayerObject(playerid,3865,4103.70019531,-1803.19995117,4.09999990,0.00000000,0.00000000,355.99548340); //object(concpipe_sfxrf) (4)
    Evento1[122] = CreatePlayerObject(playerid,3865,4107.60009766,-1818.00000000,4.09999990,0.00000000,0.00000000,355.99548340); //object(concpipe_sfxrf) (5)
    Evento1[123] = CreatePlayerObject(playerid,12986,4159.79980469,-1769.29980469,3.70000005,0.00000000,0.00000000,357.99499512); //object(sw_well1) (1)
    Evento1[124] = CreatePlayerObject(playerid,16071,4151.50000000,-1778.29980469,4.47500181,0.00000000,0.00000000,25.99914551); //object(des_quarrybelt02) (1)
    Evento1[125] = CreatePlayerObject(playerid,1457,4130.60009766,-1769.00000000,3.79999995,0.00000000,0.00000000,356.00000000); //object(dyn_outhouse_2) (1)
    Evento1[126] = CreatePlayerObject(playerid,3763,4092.89990234,-1881.40002441,50.29999924,0.00000000,0.00000000,358.00000000); //object(ce_radarmast3) (1)
    Evento1[127] = CreatePlayerObject(playerid,3763,4101.39941406,-1758.00000000,50.29999924,0.00000000,0.00000000,357.98950195); //object(ce_radarmast3) (2)
    Evento1[128] = CreatePlayerObject(playerid,3763,4245.89990234,-1766.40002441,50.29999924,0.00000000,0.00000000,355.99499512); //object(ce_radarmast3) (3)
    Evento1[129] = CreatePlayerObject(playerid,3763,4237.20019531,-1891.19995117,50.29999924,0.00000000,0.00000000,355.98999023); //object(ce_radarmast3) (4)
    Evento1[130] = CreatePlayerObject(playerid,3460,4115.00000000,-1876.06542969,6.42783356,0.00000000,0.00000000,0.00000000); //object(vegaslampost) (1)
    Evento1[131] = CreatePlayerObject(playerid,3460,4108.15283203,-1865.66564941,6.39717388,0.00000000,0.00000000,276.00000000); //object(vegaslampost) (2)
    Evento1[132] = CreatePlayerObject(playerid,3460,4164.41796875,-1773.41943359,6.40498257,0.00000000,0.00000000,25.99853516); //object(vegaslampost) (3)
    Evento1[133] = CreatePlayerObject(playerid,3460,4179.61083984,-1769.85632324,6.39717388,0.00000000,0.00000000,165.99365234); //object(vegaslampost) (4)
    Evento1[134] = CreatePlayerObject(playerid,10357,4139.12011719,-1750.07128906,29.86980438,0.00000000,35.99670410,267.99499512); //object(transmitter_sfs) (1)
    Evento1[135] = CreatePlayerObject(playerid,10357,4212.89013672,-1756.17443848,29.86980438,0.00000000,35.99670410,267.99499512); //object(transmitter_sfs) (2)
    Evento1[136] = CreatePlayerObject(playerid,10357,4175.31103516,-1754.00524902,29.86980438,0.00000000,35.99670410,267.99499512); //object(transmitter_sfs) (3)
    Evento1[137] = CreatePlayerObject(playerid,10357,4131.54101562,-1892.70971680,29.86980438,0.00000000,35.99670410,85.99499512); //object(transmitter_sfs) (4)
    Evento1[138] = CreatePlayerObject(playerid,10357,4167.47851562,-1893.86621094,29.86980438,0.00000000,35.99670410,85.98999023); //object(transmitter_sfs) (5)
    Evento1[139] = CreatePlayerObject(playerid,10357,4204.55078125,-1893.78173828,29.86980438,0.00000000,35.99670410,85.98999023); //object(transmitter_sfs) (6)
    Evento1[140] = CreatePlayerObject(playerid,10357,4259.41308594,-1826.83276367,29.86980438,0.00000000,35.99670410,175.99499512); //object(transmitter_sfs) (7)
    Evento1[141] = CreatePlayerObject(playerid,10357,4087.98632812,-1820.02514648,29.86980438,0.00000000,35.99670410,355.98999023); //object(transmitter_sfs) (8)
    Evento1[142] = CreatePlayerObject(playerid,11541,4292.40380859,-1827.33496094,39.91999817,0.00000000,0.00000000,175.98999023); //object(dambit3) (3)
    Evento1[143] = CreatePlayerObject(playerid,11541,4190.64160156,-1714.42382812,39.91999817,0.00000000,0.00000000,265.99548340); //object(dambit3) (2)
    Evento1[144] = CreatePlayerObject(playerid,11541,4062.69531250,-1701.81506348,39.91999817,0.00000000,0.00000000,265.99548340); //object(dambit3) (2)
    Evento1[145] = CreatePlayerObject(playerid,11541,4050.37695312,-1802.60546875,39.91999817,0.00000000,0.00000000,355.98449707); //object(dambit3) (1)
    Evento1[146] = CreatePlayerObject(playerid,11541,4143.62744141,-1923.17980957,39.91999817,0.00000000,0.00000000,85.98999023); //object(dambit3) (4)
    Evento1[147] = CreatePlayerObject(playerid,11541,4258.00634766,-1932.06604004,39.66999817,0.00000000,0.00000000,85.98999023); //object(dambit3) (4)
    Evento1[148] = CreatePlayerObject(playerid,11541,4045.27416992,-1875.02514648,39.91999817,0.00000000,0.00000000,355.98999023); //object(dambit3) (1)
    Evento1[149] = CreatePlayerObject(playerid,11541,4299.94726562,-1722.64379883,39.41999817,0.00000000,0.00000000,175.98999023); //object(dambit3) (3)
    Evento1[150] = CreatePlayerObject(playerid,650,4218.49707031,-1829.30822754,2.17656255,0.00000000,0.00000000,80.00000000); //object(sjmcacti2) (1)
    Evento1[151] = CreatePlayerObject(playerid,650,4216.09277344,-1806.05822754,2.17656064,0.00000000,0.00000000,129.99694824); //object(sjmcacti2) (2)
    Evento1[152] = CreatePlayerObject(playerid,650,4198.73925781,-1799.56005859,2.18437123,0.00000000,0.00000000,193.99572754); //object(sjmcacti2) (3)
    Evento1[153] = CreatePlayerObject(playerid,650,4209.38671875,-1784.81884766,2.18437219,0.00000000,0.00000000,193.99108887); //object(sjmcacti2) (4)
    Evento1[154] = CreatePlayerObject(playerid,650,4170.13720703,-1772.46032715,2.18437123,0.00000000,0.00000000,193.99108887); //object(sjmcacti2) (5)
    Evento1[155] = CreatePlayerObject(playerid,650,4168.82568359,-1793.69616699,2.17656255,0.00000000,0.00000000,303.99108887); //object(sjmcacti2) (6)
    Evento1[156] = CreatePlayerObject(playerid,650,4173.19726562,-1807.17785645,2.17656255,0.00000000,0.00000000,353.98620605); //object(sjmcacti2) (7)
    Evento1[157] = CreatePlayerObject(playerid,650,4182.21093750,-1798.53833008,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (8)
    Evento1[158] = CreatePlayerObject(playerid,650,4192.46630859,-1824.17932129,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (9)
    Evento1[159] = CreatePlayerObject(playerid,650,4231.88574219,-1842.41906738,2.18437219,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (10)
    Evento1[160] = CreatePlayerObject(playerid,650,4210.13232422,-1855.88671875,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (11)
    Evento1[161] = CreatePlayerObject(playerid,650,4209.28173828,-1875.20898438,2.18437314,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (12)
    Evento1[162] = CreatePlayerObject(playerid,650,4221.81982422,-1880.99084473,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (13)
    Evento1[163] = CreatePlayerObject(playerid,650,4200.63330078,-1872.25939941,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (14)
    Evento1[164] = CreatePlayerObject(playerid,650,4163.63916016,-1865.27014160,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (15)
    Evento1[165] = CreatePlayerObject(playerid,650,4168.38818359,-1878.12988281,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (16)
    Evento1[166] = CreatePlayerObject(playerid,650,4178.68896484,-1878.74414062,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (17)
    Evento1[167] = CreatePlayerObject(playerid,650,4175.60791016,-1863.49487305,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (18)
    Evento1[168] = CreatePlayerObject(playerid,650,4150.83447266,-1854.71545410,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (19)
    Evento1[169] = CreatePlayerObject(playerid,650,4140.51855469,-1855.15161133,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (20)
    Evento1[170] = CreatePlayerObject(playerid,650,4134.67333984,-1845.34936523,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (21)
    Evento1[171] = CreatePlayerObject(playerid,650,4126.56640625,-1851.99963379,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (22)
    Evento1[172] = CreatePlayerObject(playerid,650,4131.24511719,-1861.25268555,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (23)
    Evento1[173] = CreatePlayerObject(playerid,650,4125.16748047,-1866.86828613,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (24)
    Evento1[174] = CreatePlayerObject(playerid,650,4115.87402344,-1855.71118164,2.18436933,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (25)
    Evento1[175] = CreatePlayerObject(playerid,650,4099.86279297,-1855.95861816,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (26)
    Evento1[176] = CreatePlayerObject(playerid,650,4108.30517578,-1849.08374023,2.18437123,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (27)
    Evento1[177] = CreatePlayerObject(playerid,650,4109.14843750,-1862.89404297,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (28)
    Evento1[178] = CreatePlayerObject(playerid,650,4103.71093750,-1837.75805664,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (29)
    Evento1[179] = CreatePlayerObject(playerid,650,4104.00537109,-1827.22155762,2.17656064,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (30)
    Evento1[180] = CreatePlayerObject(playerid,650,4144.91894531,-1772.01538086,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (31)
    Evento1[181] = CreatePlayerObject(playerid,650,4154.01855469,-1767.32958984,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (32)
    Evento1[182] = CreatePlayerObject(playerid,650,4179.11230469,-1787.26708984,2.17656255,0.00000000,0.00000000,353.98498535); //object(sjmcacti2) (33)
    Evento1[183] = CreatePlayerObject(playerid,651,4159.45458984,-1840.49877930,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (1)
    Evento1[184] = CreatePlayerObject(playerid,651,4192.32763672,-1842.60632324,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (2)
    Evento1[185] = CreatePlayerObject(playerid,651,4215.54150391,-1841.78857422,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (3)
    Evento1[186] = CreatePlayerObject(playerid,651,4234.97265625,-1840.14050293,2.18436933,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (4)
    Evento1[187] = CreatePlayerObject(playerid,651,4234.79980469,-1813.64660645,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (5)
    Evento1[188] = CreatePlayerObject(playerid,651,4223.50146484,-1796.55676270,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (6)
    Evento1[189] = CreatePlayerObject(playerid,651,4234.55029297,-1778.66564941,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (7)
    Evento1[190] = CreatePlayerObject(playerid,651,4222.53417969,-1771.10620117,2.17656255,0.00000000,0.00000000,0.00000000); //object(sjmcacti1) (8)
    Evento1[191] = CreatePlayerObject(playerid,678,4182.06396484,-1800.65136719,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (1)
    Evento1[192] = CreatePlayerObject(playerid,678,4168.24072266,-1823.59130859,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (2)
    Evento1[193] = CreatePlayerObject(playerid,678,4172.95507812,-1847.48376465,2.18437171,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (3)
    Evento1[194] = CreatePlayerObject(playerid,678,4168.90820312,-1843.15283203,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (4)
    Evento1[195] = CreatePlayerObject(playerid,678,4172.91796875,-1839.19567871,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (5)
    Evento1[196] = CreatePlayerObject(playerid,678,4186.28906250,-1846.71191406,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (6)
    Evento1[197] = CreatePlayerObject(playerid,678,4190.99414062,-1850.80688477,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (7)
    Evento1[198] = CreatePlayerObject(playerid,678,4200.53271484,-1859.16503906,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (8)
    Evento1[199] = CreatePlayerObject(playerid,678,4201.18164062,-1869.26525879,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (9)
    Evento1[200] = CreatePlayerObject(playerid,678,4209.18164062,-1874.65283203,2.18437123,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (10)
    Evento1[201] = CreatePlayerObject(playerid,678,4200.77539062,-1872.60119629,2.17656231,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (11)
    Evento1[202] = CreatePlayerObject(playerid,678,4200.07861328,-1871.89062500,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (12)
    Evento1[203] = CreatePlayerObject(playerid,678,4197.10888672,-1873.48620605,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (13)
    Evento1[204] = CreatePlayerObject(playerid,678,4187.91748047,-1870.55163574,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (14)
    Evento1[205] = CreatePlayerObject(playerid,678,4188.79736328,-1860.35693359,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (15)
    Evento1[206] = CreatePlayerObject(playerid,678,4175.73681641,-1863.89147949,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (16)
    Evento1[207] = CreatePlayerObject(playerid,678,4175.64697266,-1862.69714355,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (17)
    Evento1[208] = CreatePlayerObject(playerid,678,4183.30468750,-1852.89685059,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (18)
    Evento1[209] = CreatePlayerObject(playerid,678,4192.26464844,-1843.05358887,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (19)
    Evento1[210] = CreatePlayerObject(playerid,678,4192.59423828,-1842.44775391,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (20)
    Evento1[211] = CreatePlayerObject(playerid,678,4134.59619141,-1844.96362305,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (21)
    Evento1[212] = CreatePlayerObject(playerid,678,4159.12939453,-1840.31225586,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (22)
    Evento1[213] = CreatePlayerObject(playerid,678,4172.73291016,-1806.81787109,2.17656231,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (23)
    Evento1[214] = CreatePlayerObject(playerid,678,4168.83300781,-1793.87280273,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (24)
    Evento1[215] = CreatePlayerObject(playerid,678,4182.34716797,-1798.44519043,2.33824253,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (25)
    Evento1[216] = CreatePlayerObject(playerid,678,4178.60839844,-1786.42871094,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (26)
    Evento1[217] = CreatePlayerObject(playerid,678,4222.13769531,-1771.26489258,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_agave2) (27)
    Evento1[218] = CreatePlayerObject(playerid,3098,4170.31005859,-1766.51892090,4.47027588,0.00000000,0.00000000,263.99047852); //object(break_wall_1b) (2)
    Evento1[219] = CreatePlayerObject(playerid,684,4160.69726562,-1786.01123047,2.37296629,0.00000000,0.00000000,52.00000000); //object(sm_fir_log02) (1)
    Evento1[220] = CreatePlayerObject(playerid,674,4134.32275391,-1781.49060059,1.95156193,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg1) (1)
    Evento1[221] = CreatePlayerObject(playerid,674,4181.45507812,-1782.94213867,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg1) (2)
    Evento1[222] = CreatePlayerObject(playerid,674,4202.57958984,-1784.34851074,2.18437123,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg1) (3)
    Evento1[223] = CreatePlayerObject(playerid,674,4210.00244141,-1769.57312012,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg1) (4)
    Evento1[224] = CreatePlayerObject(playerid,674,4217.91699219,-1791.88720703,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg1) (5)
    Evento1[225] = CreatePlayerObject(playerid,674,4226.70166016,-1814.17712402,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg1) (6)
    Evento1[226] = CreatePlayerObject(playerid,674,4233.42529297,-1831.13061523,2.17656255,0.00000000,0.00000000,80.00000000); //object(sm_des_josh_lrg1) (7)
    Evento1[227] = CreatePlayerObject(playerid,680,4219.62548828,-1835.52380371,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (1)
    Evento1[228] = CreatePlayerObject(playerid,680,4207.39697266,-1835.48620605,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (2)
    Evento1[229] = CreatePlayerObject(playerid,680,4196.31152344,-1850.71215820,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (3)
    Evento1[230] = CreatePlayerObject(playerid,680,4170.29052734,-1860.34228516,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (4)
    Evento1[231] = CreatePlayerObject(playerid,680,4156.15820312,-1856.29711914,2.17656446,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (5)
    Evento1[232] = CreatePlayerObject(playerid,680,4134.41552734,-1850.68688965,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (6)
    Evento1[233] = CreatePlayerObject(playerid,680,4100.48779297,-1849.85009766,2.18437123,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (7)
    Evento1[234] = CreatePlayerObject(playerid,680,4107.51416016,-1826.14428711,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (8)
    Evento1[235] = CreatePlayerObject(playerid,680,4104.89892578,-1813.12512207,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (9)
    Evento1[236] = CreatePlayerObject(playerid,680,4106.25000000,-1802.54406738,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (10)
    Evento1[237] = CreatePlayerObject(playerid,680,4107.31591797,-1783.06457520,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (11)
    Evento1[238] = CreatePlayerObject(playerid,680,4106.70654297,-1762.98730469,2.17656446,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (12)
    Evento1[239] = CreatePlayerObject(playerid,680,4138.23925781,-1765.09582520,2.17656446,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (13)
    Evento1[240] = CreatePlayerObject(playerid,680,4151.34765625,-1774.92651367,2.17656255,0.00000000,0.00000000,0.00000000); //object(sm_des_josh_lrg2) (14)
    return 1;
}
Se alguйm kiser testar e tentar me ajudar :S
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#6

Ah cara, eu chutaria:

- Algum objeto com ID errado fazendo o player crashar.
- Muitos obejtos criados ao mesmo tempo (menos provбvel mas possнvel).
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#7

Onde CriarObjetosEvento1 й chamada?
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#8

Quote:
Originally Posted by Viniborn
Посмотреть сообщение
Onde CriarObjetosEvento1 й chamada?
Na mesma ocasiгo do CriarObjetosEvento2

pawn Код:
if(PlayersEvento > 1)
    {
        EventoLiberado = false;
        foreach(Player, pid)
        {
            if(IsPlayerConnected(pid))
            {
                if(pEntrarEvento[pid])
                {
                    CriarObjetosEvento1(pid);
                    new randomvar = random(5), randomvar2 = random(5), randomvar3 = random(3);
                    SetPlayerPos(pid, 4105.1049 + randomvar,-1871.5346 + randomvar2,4.3541 + randomvar3);
                    pEntrarEvento[pid] = false;
                    pNoEvento[pid] = true;
                }
            }
        }
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#9

uma certa vez eu fiz isto no meu gamemode e nгo eu crash, vou ver se consigo arrumar caso consiga eu dou edit aki blz?
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