06.10.2012, 18:59
Hey guys
this is my first mapping that I will be releasing and its an improvement to the small village of Angel Pine. I have replaced the Police Department that is there with a bigger building and made some minor improvements around the village.

Enjoy
this is my first mapping that I will be releasing and its an improvement to the small village of Angel Pine. I have replaced the Police Department that is there with a bigger building and made some minor improvements around the village.

Код:
RemoveBuildingForPlayer(playerid, 18497, -2149.6641, -2362.4297, 33.2344, 0.25); RemoveBuildingForPlayer(playerid, 1440, -2128.9844, -2493.1563, 30.0938, 0.25); RemoveBuildingForPlayer(playerid, 1438, -2133.6719, -2489.4141, 29.5781, 0.25); RemoveBuildingForPlayer(playerid, 1441, -2119.1719, -2484.2500, 30.2656, 0.25); RemoveBuildingForPlayer(playerid, 1440, -2108.9844, -2488.5938, 30.0938, 0.25); RemoveBuildingForPlayer(playerid, 1440, -2145.0547, -2459.8594, 30.0938, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2146.7344, -2462.4844, 30.5547, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2105.9375, -2458.1563, 30.5547, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2108.4922, -2456.1719, 30.5547, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2103.7734, -2479.7344, 30.5547, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2218.8828, -2336.2109, 30.4844, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2213.9609, -2339.3047, 30.4844, 0.25); RemoveBuildingForPlayer(playerid, 1331, -2136.5547, -2450.5938, 30.5547, 0.25); RemoveBuildingForPlayer(playerid, 18206, -2172.2344, -2447.8281, 41.1250, 0.25); RemoveBuildingForPlayer(playerid, 1336, -2185.8203, -2447.4375, 30.7891, 0.25); RemoveBuildingForPlayer(playerid, 1328, -2176.7734, -2439.5938, 30.1797, 0.25); RemoveBuildingForPlayer(playerid, 1329, -2175.9766, -2438.6094, 30.1172, 0.25); RemoveBuildingForPlayer(playerid, 1330, -2175.2656, -2437.7656, 30.1172, 0.25); RemoveBuildingForPlayer(playerid, 1333, -2176.3438, -2424.5781, 30.5547, 0.25); RemoveBuildingForPlayer(playerid, 1335, -2178.0938, -2420.5781, 30.7891, 0.25); RemoveBuildingForPlayer(playerid, 18260, -2187.5781, -2418.9766, 31.1953, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2152.9922, -2428.7031, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2197.9375, -2369.1484, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 1340, -2199.9922, -2386.8906, 30.7188, 0.25); RemoveBuildingForPlayer(playerid, 1334, -2174.8594, -2365.2734, 30.7969, 0.25); RemoveBuildingForPlayer(playerid, 18208, -2168.0703, -2390.2188, 41.1250, 0.25); RemoveBuildingForPlayer(playerid, 1350, -2169.7656, -2385.0703, 29.4688, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2135.7031, -2407.1875, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2178.3906, -2356.4531, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 18209, -2174.1328, -2344.8594, 41.1250, 0.25); RemoveBuildingForPlayer(playerid, 1338, -2194.4531, -2329.0313, 30.3047, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2183.9063, -2299.0391, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 18203, -2149.6641, -2362.4297, 33.2344, 0.25); RemoveBuildingForPlayer(playerid, 18214, -2160.0625, -2308.6250, 41.1250, 0.25); RemoveBuildingForPlayer(playerid, 1334, -2136.5000, -2263.8984, 30.7266, 0.25); RemoveBuildingForPlayer(playerid, 1334, -2138.6641, -2262.1953, 30.7266, 0.25); RemoveBuildingForPlayer(playerid, 18201, -2135.7813, -2359.8203, 37.6406, 0.25); RemoveBuildingForPlayer(playerid, 18204, -2088.6484, -2454.2969, 41.1250, 0.25); RemoveBuildingForPlayer(playerid, 1332, -2087.9922, -2440.9453, 30.6953, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2131.4688, -2429.5938, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 1338, -2130.4375, -2430.4688, 30.3359, 0.25); RemoveBuildingForPlayer(playerid, 1308, -2104.5156, -2436.2734, 29.7891, 0.25); RemoveBuildingForPlayer(playerid, 1334, -2107.2109, -2423.8906, 30.7969, 0.25); RemoveBuildingForPlayer(playerid, 18210, -2118.6016, -2378.2109, 41.1250, 0.25); RemoveBuildingForPlayer(playerid, 1338, -2098.1016, -2412.4219, 30.3359, 0.25); RemoveBuildingForPlayer(playerid, 1338, -2091.8594, -2415.7109, 30.3359, 0.25); RemoveBuildingForPlayer(playerid, 1332, -2085.3203, -2414.5078, 30.6406, 0.25); RemoveBuildingForPlayer(playerid, 1334, -2087.2031, -2343.1016, 30.7969, 0.25); RemoveBuildingForPlayer(playerid, 18257, -2084.4219, -2423.7188, 29.6172, 0.25); RemoveBuildingForPlayer(playerid, 1338, -2081.8438, -2428.2266, 30.3359, 0.25); CreateObject(19377, -2176.14, -2367.73, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2169.83, -2359.71, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2163.56, -2351.64, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2156.84, -2343.73, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2150.99, -2336.30, 29.53, 0.00, 90.00, 52.00); CreateObject(3873, -2148.16, -2369.13, 46.97, 0.00, 0.00, 0.00); CreateObject(19377, -2143.84, -2342.64, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2149.99, -2350.21, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2156.00, -2357.44, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2162.07, -2365.26, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2168.45, -2373.40, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2160.81, -2378.97, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2154.29, -2370.80, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2148.44, -2363.15, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2141.68, -2354.83, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2136.74, -2348.84, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2129.49, -2354.46, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2135.90, -2362.75, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2142.57, -2371.01, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2149.13, -2379.28, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2154.75, -2386.49, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2148.28, -2390.67, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2142.69, -2383.76, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2136.31, -2376.32, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2130.13, -2367.69, 29.53, 0.00, 90.00, 52.00); CreateObject(19377, -2123.35, -2359.40, 29.53, 0.00, 90.00, 52.00); CreateObject(983, -2158.55, -2357.59, 30.34, 0.00, 0.00, 43.00); CreateObject(983, -2162.92, -2352.89, 30.34, 0.00, 0.00, 43.00); CreateObject(983, -2164.55, -2351.15, 30.34, 0.00, 0.00, 43.00); CreateObject(983, -2168.73, -2351.35, 30.34, 0.00, 0.00, -38.00); CreateObject(983, -2172.79, -2356.32, 30.34, 0.00, 0.00, -40.00); CreateObject(983, -2176.89, -2361.24, 30.34, 0.00, 0.00, -38.50); CreateObject(983, -2180.88, -2366.25, 30.34, 0.00, 0.00, -38.50); CreateObject(983, -2180.28, -2370.61, 30.34, 0.00, 0.00, 53.50); CreateObject(983, -2175.15, -2374.40, 30.34, 0.00, 0.00, 53.50); CreateObject(983, -2164.14, -2383.22, 30.34, 0.00, 0.00, 53.00); CreateObject(983, -2159.06, -2387.14, 30.34, 0.00, 0.00, 53.00); CreateObject(983, -2154.06, -2391.06, 30.34, 0.00, 0.00, 51.00); CreateObject(983, -2149.91, -2394.47, 30.34, 0.00, 0.00, 51.00); CreateObject(983, -2145.40, -2393.98, 30.34, 0.00, 0.00, -38.50); CreateObject(983, -2141.49, -2389.03, 30.34, 0.00, 0.00, -38.50); CreateObject(983, -2139.68, -2383.49, 30.34, 0.00, 0.00, -0.50); CreateObject(18234, -2127.70, -2354.03, 30.04, 0.00, 0.00, 232.00); CreateObject(18234, -2143.40, -2341.77, 30.04, 0.00, 0.00, 232.00);

