[Ajuda] VW de veiculos
#1

Como faзo pra colocar estes veiculos no mundo virtual 3?

pawn Код:
AddStaticVehicleEx(520,325.29187012,2536.25488281,17.72766113,178.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,290.38717651,2537.19091797,17.72766113,179.99493408,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,427.20245361,2518.26318359,17.40394974,87.99487305,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,427.00564575,2506.51269531,17.40394974,87.98950195,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,426.55422974,2494.51684570,17.40394974,87.98950195,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,426.10305786,2482.52075195,17.40394974,87.98950195,-1,-1,15); //Hydra
    AddStaticVehicleEx(425,346.83508301,2535.65649414,17.59713173,180.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,358.87536621,2535.85742188,17.59713173,180.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,371.39797974,2535.77587891,17.59713173,180.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,383.18893433,2535.99365234,17.59713173,180.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(432,292.93313599,2472.69799805,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,286.19509888,2473.17114258,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,279.44009399,2473.14526367,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,272.68521118,2473.11889648,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,265.18914795,2473.36718750,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,257.94290161,2473.60791016,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,251.18785095,2473.58178711,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,299.45019531,2472.78320312,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,306.45156860,2472.58837891,16.57566261,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(520,365.49047852,2471.19433594,17.40394974,357.98950195,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,354.24710083,2471.56787109,17.40394974,357.98950195,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,343.01229858,2472.19067383,17.40394974,357.98950195,-1,-1,15); //Hydra
    AddStaticVehicleEx(470,423.86157227,2436.36425781,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,418.59396362,2436.32641602,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,413.56909180,2436.33154297,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,409.34088135,2436.75903320,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,404.84082031,2436.73681641,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,400.09082031,2436.71313477,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,395.08953857,2436.93847656,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,395.08886719,2436.93847656,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(470,389.36669922,2437.41748047,16.61001205,0.00000000,-1,-1,15); //Patriot
    AddStaticVehicleEx(447,233.43664551,2475.22509766,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    AddStaticVehicleEx(447,222.17564392,2475.17553711,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    AddStaticVehicleEx(447,209.65501404,2474.92602539,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    AddStaticVehicleEx(447,197.90371704,2475.14648438,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    AddStaticVehicleEx(447,186.14283752,2475.11743164,16.58437538,0.00000000,-1,-1,15); //Seasparrow
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#2

Usa loop ao fim + SetVehicleVirtualWorld
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#3

Poderia explicar melhor?
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#4

Supondo que esses sejam os unicos veнculos do servidor, e que sejam 40 carros (eu nгo contei).
pawn Код:
for(new i = 1; i != 41; i++)
    SetVehicleVirtualWorld(i, 3);
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#5

Quote:
Originally Posted by Viniborn
Посмотреть сообщение
Supondo que esses sejam os unicos veнculos do servidor, e que sejam 40 carros (eu nгo contei).
pawn Код:
for(new i = 1; i != 41; i++)
    SetVehicleVirtualWorld(i, 3);
O ъnico problema й se ele colocar no inicio do gamemode,
ai os carros nгo serгo modificados.

Mбs!
Caso esses carros forem os ъnicos do gamemode,
apenas adicione SetVehicleVirtualWorld(vehicleid, 3) no OnVehicleSpawn(vehicleid)

Exemplo:

pawn Код:
public OnVehicleSpawn(vehicleid)
{
     return SetVehicleVirtualWorld(vehicleid, 3);
}
O cуdigo acima evita loopings desnecessбrios.
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#6

Nгo, esses nao sao os unicos do GM
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#7

Troque seu cуdigo por este :


pawn Код:
new VeiculosVW[36];
    VeiculosVW[0] = AddStaticVehicleEx(520,325.29187012,2536.25488281,17.72766113,178.00000000,-1,-1,15); //Hydra
    VeiculosVW[1] = AddStaticVehicleEx(520,290.38717651,2537.19091797,17.72766113,179.99493408,-1,-1,15); //Hydra
    VeiculosVW[2] = AddStaticVehicleEx(520,427.20245361,2518.26318359,17.40394974,87.99487305,-1,-1,15); //Hydra
    VeiculosVW[3] = AddStaticVehicleEx(520,427.00564575,2506.51269531,17.40394974,87.98950195,-1,-1,15); //Hydra
    VeiculosVW[4] = AddStaticVehicleEx(520,426.55422974,2494.51684570,17.40394974,87.98950195,-1,-1,15); //Hydra
    VeiculosVW[5] = AddStaticVehicleEx(520,426.10305786,2482.52075195,17.40394974,87.98950195,-1,-1,15); //Hydra
    VeiculosVW[6] = AddStaticVehicleEx(425,346.83508301,2535.65649414,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[7] = AddStaticVehicleEx(425,358.87536621,2535.85742188,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[8] = AddStaticVehicleEx(425,371.39797974,2535.77587891,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[9] = AddStaticVehicleEx(425,383.18893433,2535.99365234,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[10] = AddStaticVehicleEx(432,292.93313599,2472.69799805,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[11] = AddStaticVehicleEx(432,286.19509888,2473.17114258,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[12] = AddStaticVehicleEx(432,279.44009399,2473.14526367,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[13] = AddStaticVehicleEx(432,272.68521118,2473.11889648,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[14] = AddStaticVehicleEx(432,265.18914795,2473.36718750,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[15] = AddStaticVehicleEx(432,257.94290161,2473.60791016,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[16] = AddStaticVehicleEx(432,251.18785095,2473.58178711,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[17] = AddStaticVehicleEx(432,299.45019531,2472.78320312,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[18] = AddStaticVehicleEx(432,306.45156860,2472.58837891,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[19] = AddStaticVehicleEx(520,365.49047852,2471.19433594,17.40394974,357.98950195,-1,-1,15); //Hydra
    VeiculosVW[20] = AddStaticVehicleEx(520,354.24710083,2471.56787109,17.40394974,357.98950195,-1,-1,15); //Hydra
    VeiculosVW[21] = AddStaticVehicleEx(520,343.01229858,2472.19067383,17.40394974,357.98950195,-1,-1,15); //Hydra
    VeiculosVW[22] = AddStaticVehicleEx(470,423.86157227,2436.36425781,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[23] = AddStaticVehicleEx(470,418.59396362,2436.32641602,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[24] = AddStaticVehicleEx(470,413.56909180,2436.33154297,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[25] = AddStaticVehicleEx(470,409.34088135,2436.75903320,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[26] = AddStaticVehicleEx(470,404.84082031,2436.73681641,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[27] = AddStaticVehicleEx(470,400.09082031,2436.71313477,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[28] = AddStaticVehicleEx(470,395.08953857,2436.93847656,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[29] = AddStaticVehicleEx(470,395.08886719,2436.93847656,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[30] = AddStaticVehicleEx(470,389.36669922,2437.41748047,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[31] = AddStaticVehicleEx(447,233.43664551,2475.22509766,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[32] = AddStaticVehicleEx(447,222.17564392,2475.17553711,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[33] = AddStaticVehicleEx(447,209.65501404,2474.92602539,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[34] = AddStaticVehicleEx(447,197.90371704,2475.14648438,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[35] = AddStaticVehicleEx(447,186.14283752,2475.11743164,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    for(new x = 0; x < sizeof(VeiculosVW); x++)
    {
        SetVehicleVirtualWorld(VeiculosVW[x], 3);
    }


Espero ter ajudado .
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#8

Quote:
Originally Posted by rjjj
Посмотреть сообщение
Troque seu cуdigo por este :


pawn Код:
new VeiculosVW[36];
    VeiculosVW[0] = AddStaticVehicleEx(520,325.29187012,2536.25488281,17.72766113,178.00000000,-1,-1,15); //Hydra
    VeiculosVW[1] = AddStaticVehicleEx(520,290.38717651,2537.19091797,17.72766113,179.99493408,-1,-1,15); //Hydra
    VeiculosVW[2] = AddStaticVehicleEx(520,427.20245361,2518.26318359,17.40394974,87.99487305,-1,-1,15); //Hydra
    VeiculosVW[3] = AddStaticVehicleEx(520,427.00564575,2506.51269531,17.40394974,87.98950195,-1,-1,15); //Hydra
    VeiculosVW[4] = AddStaticVehicleEx(520,426.55422974,2494.51684570,17.40394974,87.98950195,-1,-1,15); //Hydra
    VeiculosVW[5] = AddStaticVehicleEx(520,426.10305786,2482.52075195,17.40394974,87.98950195,-1,-1,15); //Hydra
    VeiculosVW[6] = AddStaticVehicleEx(425,346.83508301,2535.65649414,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[7] = AddStaticVehicleEx(425,358.87536621,2535.85742188,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[8] = AddStaticVehicleEx(425,371.39797974,2535.77587891,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[9] = AddStaticVehicleEx(425,383.18893433,2535.99365234,17.59713173,180.00000000,-1,-1,15); //Hunter
    VeiculosVW[10] = AddStaticVehicleEx(432,292.93313599,2472.69799805,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[11] = AddStaticVehicleEx(432,286.19509888,2473.17114258,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[12] = AddStaticVehicleEx(432,279.44009399,2473.14526367,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[13] = AddStaticVehicleEx(432,272.68521118,2473.11889648,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[14] = AddStaticVehicleEx(432,265.18914795,2473.36718750,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[15] = AddStaticVehicleEx(432,257.94290161,2473.60791016,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[16] = AddStaticVehicleEx(432,251.18785095,2473.58178711,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[17] = AddStaticVehicleEx(432,299.45019531,2472.78320312,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[18] = AddStaticVehicleEx(432,306.45156860,2472.58837891,16.57566261,0.00000000,-1,-1,15); //Rhino
    VeiculosVW[19] = AddStaticVehicleEx(520,365.49047852,2471.19433594,17.40394974,357.98950195,-1,-1,15); //Hydra
    VeiculosVW[20] = AddStaticVehicleEx(520,354.24710083,2471.56787109,17.40394974,357.98950195,-1,-1,15); //Hydra
    VeiculosVW[21] = AddStaticVehicleEx(520,343.01229858,2472.19067383,17.40394974,357.98950195,-1,-1,15); //Hydra
    VeiculosVW[22] = AddStaticVehicleEx(470,423.86157227,2436.36425781,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[23] = AddStaticVehicleEx(470,418.59396362,2436.32641602,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[24] = AddStaticVehicleEx(470,413.56909180,2436.33154297,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[25] = AddStaticVehicleEx(470,409.34088135,2436.75903320,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[26] = AddStaticVehicleEx(470,404.84082031,2436.73681641,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[27] = AddStaticVehicleEx(470,400.09082031,2436.71313477,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[28] = AddStaticVehicleEx(470,395.08953857,2436.93847656,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[29] = AddStaticVehicleEx(470,395.08886719,2436.93847656,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[30] = AddStaticVehicleEx(470,389.36669922,2437.41748047,16.61001205,0.00000000,-1,-1,15); //Patriot
    VeiculosVW[31] = AddStaticVehicleEx(447,233.43664551,2475.22509766,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[32] = AddStaticVehicleEx(447,222.17564392,2475.17553711,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[33] = AddStaticVehicleEx(447,209.65501404,2474.92602539,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[34] = AddStaticVehicleEx(447,197.90371704,2475.14648438,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    VeiculosVW[35] = AddStaticVehicleEx(447,186.14283752,2475.11743164,16.58437538,0.00000000,-1,-1,15); //Seasparrow
    for(new x = 0; x < sizeof(VeiculosVW); x++)
    {
        SetVehicleVirtualWorld(VeiculosVW[x], 3);
    }


Espero ter ajudado .
Muito obrigado amigo, rep+
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