[BUG?] Object movement?
#1

Hi guys
I just used my old object editor filterscript to create some objects.

I created the dancefloor2 (0.3c) and moved it around a bit till I encountered a Warning-Opcode spam and a reportcrash message.

IDK if this is related to 0.3e but it never happened to me before with legit objects.
Quote:

SA-MP 0.3e-RC6
Exception At Address: 0x0048BBC2

Registers:
EAX: 0x00000000 EBX: 0x0000FFFF ECX: 0x0176B048 EDX: 0x00000000
ESI: 0x00A903D0 EDI: 0x00000000 EBP: 0x0028FD94 ESP: 0x0028FC44
EFLAGS: 0x00010246

Stack:
+0000: 0x00A904B0 0x00A903D0 0x0028FD94 0x00000001
+0010: 0x720EACDB 0x02077000 0x0028FC70 0x5CBCAA9B
+0020: 0x08E6FF60 0x0C3DB274 0x02077004 0x0409F7A8
+0030: 0x00B6F9CC 0x00000000 0x00B99C44 0x00C81360
+0040: 0x005059E1 0x5AC2A02B 0x0000007F 0x0028FFFF
+0050: 0x0000FFFF 0x3F783A26 0xBD72297F 0x3E7289B9
+0060: 0xBC6C9CA7 0x00000000 0x80000000 0x00493DB3
+0070: 0x00A904B0 0x00A903D0 0x0028FD94 0x00000001
+0080: 0x004693D8 0x00000001 0x00A904B0 0x00A903D0
+0090: 0x0028FD94 0x00000001 0x00A903D0 0x0028FD94
+00A0: 0x00000001 0x004667C6 0x0000C88F 0x00A904B0
+00B0: 0x00A903D0 0x42080000 0x5AC2A02B 0x0046CF29
+00C0: 0x00000000 0x5AC2A02B 0x0028FD84 0x008384BA
+00D0: 0xFFFFFFFF 0x00469FF7 0x000004C8 0x00A903D0
+00E0: 0x00000000 0x0046A220 0x5AC2A02B 0x0000007F
+00F0: 0x0028FD94 0x00000000 0x00000022 0x0028FD84
+0100: 0x0083C528 0xFFFFFFFF 0x0053BFCC 0x0000001A
+0110: 0x5AC13CF7 0x00000000 0x76C9110C 0x03FB08A6
+0120: 0x5AC13CF7 0x03FE722E 0x0000001A 0x5AC13CF7
+0130: 0x00000000 0x0DEEE9C0 0x0028FD6C 0x0028F69C
+0140: 0x0028FF78 0x03FFAB84 0x0401F9C8 0x00000001
+0150: 0x75AE6C30 0x0053E986 0x00000001 0x00000003
+0160: 0x00000064 0x0053ECC2 0x00000001 0x00619B71
+0170: 0x0000001A 0x00000001 0x00000001 0x0000000A
+0180: 0x00748DA0 0x0000001A 0x00000001 0x76C91245
+0190: 0x00000000 0x0028FF88 0x7EFDE000 0x01760000
+01A0: 0x4EB5825E 0x017610F0 0x00000008 0x00000100
+01B0: 0x00000008 0x00000102 0x44200000 0x44000000
+01C0: 0x00000000 0x00000000 0x00000500 0x00000400
+01D0: 0x00000000 0x00000001 0x00070110 0x00000113
+01E0: 0x00000001 0x00000000 0x00510F1E 0x00000286
+01F0: 0x00000211 0x0000002C 0x0028FE2C 0x00825EA4
+0200: 0x76C91245 0x00000000 0x7EFDE000 0xFFFFFFFF
+0210: 0x00821D17 0x00000065 0x00000065 0x0028FF88
+0220: 0x008246F1 0x00400000 0x00000000 0x017D2F2B
+0230: 0x0000000A 0x00000094 0x00000006 0x00000001
+0240: 0x00001DB1 0x00000002 0x76726553 0x20656369
+0250: 0x6B636150 0x00003120 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00000000 0x00000000

SCM Op: 0x77E, lDbg: 0

Game Version: US 1.0

State Information: Ped Context: 0

EDIT: I joined again and that object loaded for me. As I was typing a command (just typing, not sent) it crashed again with some warning opcodes.
Quote:

SA-MP 0.3e-RC6
Exception At Address: 0x004793CA

Registers:
EAX: 0x00000000 EBX: 0x00000001 ECX: 0x0169B048 EDX: 0x00000000
ESI: 0x00A903D0 EDI: 0x000009AE EBP: 0x0028FD94 ESP: 0x0028FC38
EFLAGS: 0x00010246

Stack:
+0000: 0x00A904B0 0x00A903D0 0x0028FD94 0x00000001
+0010: 0x109A9E60 0x00000000 0x0028FCEC 0x720EACDB
+0020: 0x039A7000 0x0028FC70 0xF7C74206 0x109456C0
+0030: 0x0C4B7C14 0x039A7004 0x03F0F7A8 0x00B6F9CC
+0040: 0x00A904B0 0x00A903D0 0x0048A01C 0x00000000
+0050: 0x00A904B0 0x00A903D0 0x0028FD94 0x00000001
+0060: 0x00000000 0xBD72297F 0x3E7289B9 0xBC6C9CA7
+0070: 0x00000000 0x80000000 0x00493DB3 0x00A904B0
+0080: 0x00A903D0 0x0028FD94 0x00000001 0x004693D8
+0090: 0x00000001 0x00A904B0 0x00A903D0 0x0028FD94
+00A0: 0x00000001 0x00A903D0 0x0028FD94 0x00000001
+00B0: 0x004667C6 0x0000C878 0x00A904B0 0x00A903D0
+00C0: 0x42040000 0xBC05A488 0x0046CF29 0x00000000
+00D0: 0xBC05A488 0x0028FD84 0x0083828E 0xFFFFFFFF
+00E0: 0x00469FF7 0x000009AE 0x00A903D0 0x00000000
+00F0: 0x0046A220 0xBC05A488 0x0000008C 0x0028FD94
+0100: 0x00000000 0x00000021 0x0028FD84 0x0083C528
+0110: 0xFFFFFFFF 0x0053BFCC 0x0000001A 0xBC04CB23
+0120: 0x00000000 0x76C9110C 0x03E208A6 0xBC04CB23
+0130: 0x03E5722E 0x0000001A 0xBC04CB23 0x00000000
+0140: 0x0E1CE9C0 0x0028FD6C 0x0028F690 0x0028FF78
+0150: 0x03E6AB84 0x03E8F9C8 0x00000001 0x75AE6C30
+0160: 0x0053E986 0x00000001 0x00000003 0x00000064
+0170: 0x0053ECC2 0x00000001 0x00619B71 0x0000001A
+0180: 0x00000001 0x00000001 0x0000000A 0x00748DA0
+0190: 0x0000001A 0x00000001 0x76C91245 0x00000000
+01A0: 0x0028FF88 0x7EFDE000 0x01690000 0x4F3C04C5
+01B0: 0x016910F0 0x00000008 0x00000100 0x00000008
+01C0: 0x00000102 0x44200000 0x44000000 0x00000000
+01D0: 0x00000000 0x00000500 0x00000400 0x00000000
+01E0: 0x00000001 0x000A0102 0x00000113 0x00000001
+01F0: 0x00000000 0x005821E3 0x00000286 0x00000211
+0200: 0x0000002C 0x0028FE2C 0x00825EA4 0x76C91245
+0210: 0x00000000 0x7EFDE000 0xFFFFFFFF 0x00821D17
+0220: 0x00000065 0x00000065 0x0028FF88 0x008246F1
+0230: 0x00400000 0x00000000 0x01792F2B 0x0000000A
+0240: 0x00000094 0x00000006 0x00000001 0x00001DB1
+0250: 0x00000002 0x76726553 0x20656369 0x6B636150
+0260: 0x00003120 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00000000 0x00000000

SCM Op: 0x77E, lDbg: 0

Game Version: US 1.0

State Information: Ped Context: 0

EDIT: Restarted the server, created the object again. Changed something in the script, joined back (windowmode) - next crash. I didn't have crashes for months now D:

Quote:

SA-MP 0.3e-RC6
Exception At Address: 0x0048BBC2

Registers:
EAX: 0x00000000 EBX: 0x0000FFFF ECX: 0x0030B048 EDX: 0x00000000
ESI: 0x00A903D0 EDI: 0x00000000 EBP: 0x0028FD94 ESP: 0x0028FC44
EFLAGS: 0x00010246

Stack:
+0000: 0x00A904B0 0x00A903D0 0x0028FD94 0x00000001
+0010: 0x720EACDB 0x01A17000 0x0028FC70 0x293108B0
+0020: 0x0915FF60 0x0C46B274 0x01A17004 0x0420F7A8
+0030: 0x00B6F9CC 0x00000000 0x00B99C44 0x00C81360
+0040: 0x005059E1 0xFC239532 0x0000008C 0x0028FFFF
+0050: 0x0000FFFF 0x3F783A26 0xBD72297F 0x3E7289B9
+0060: 0xBC6C9CA7 0x00000000 0x80000000 0x00493DB3
+0070: 0x00A904B0 0x00A903D0 0x0028FD94 0x00000001
+0080: 0x004693D8 0x00000001 0x00A904B0 0x00A903D0
+0090: 0x0028FD94 0x00000001 0x00A903D0 0x0028FD94
+00A0: 0x00000001 0x004667C6 0x0000C88F 0x00A904B0
+00B0: 0x00A903D0 0x41880000 0xFC239532 0x0046CF29
+00C0: 0x00000000 0xFC239532 0x0028FD84 0x008384BA
+00D0: 0xFFFFFFFF 0x00469FF7 0x000004C8 0x00A903D0
+00E0: 0x00000000 0x0046A220 0xFC239532 0x0000008C
+00F0: 0x0028FD94 0x00000000 0x00000011 0x0028FD84
+0100: 0x0083C528 0xFFFFFFFF 0x0053BFCC 0x0000001A
+0110: 0xFC2215B0 0x00000000 0x76C9110C 0x041208A6
+0120: 0xFC2215B0 0x0415722E 0x0000001A 0xFC2215B0
+0130: 0x00000000 0x0E17E9C0 0x0028FD6C 0x0028F69C
+0140: 0x0028FF78 0x0416AB84 0x0418F9C8 0x00000001
+0150: 0x75AE6C30 0x0053E986 0x00000001 0x00000003
+0160: 0x00000064 0x0053ECC2 0x00000001 0x00619B71
+0170: 0x0000001A 0x00000001 0x00000001 0x0000000A
+0180: 0x00748DA0 0x0000001A 0x00000001 0x76C91245
+0190: 0x00000000 0x0028FF88 0x7EFDE000 0x01300000
+01A0: 0x4F7C220D 0x003010F0 0x00000008 0x00000100
+01B0: 0x00000008 0x00000102 0x44200000 0x44000000
+01C0: 0x00000000 0x00000000 0x00000500 0x00000400
+01D0: 0x00000000 0x00000001 0x0010012C 0x00000113
+01E0: 0x00000001 0x00000000 0x005CCB8A 0x00000286
+01F0: 0x00000211 0x0000002C 0x0028FE2C 0x00825EA4
+0200: 0x76C91245 0x00000000 0x7EFDE000 0xFFFFFFFF
+0210: 0x00821D17 0x00000065 0x00000065 0x0028FF88
+0220: 0x008246F1 0x00400000 0x00000000 0x01B62F2B
+0230: 0x0000000A 0x00000094 0x00000006 0x00000001
+0240: 0x00001DB1 0x00000002 0x76726553 0x20656369
+0250: 0x6B636150 0x00003120 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00000000 0x00000000

SCM Op: 0x470, lDbg: 0

Game Version: US 1.0

State Information: Ped Context: 0

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#2

Quote:
Originally Posted by Meta
Посмотреть сообщение
Hi guys
I just used my old object editor filterscript to create some objects.
this may be the issue.. something in it is no longer compatible with 0.3e maybe?
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#3

It is, I just wrote old because I don't use the editor thing but MoveObject.
It is compiled for 0.3e aswell as I use the texture replacement but here I only created an object and tried to move it.
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