31.03.2012, 19:49
Next problem. Server destroy's vehicle only for id 0.
OnPlayerDeath & OnPlayerDisconnect
OnPlayerDeath & OnPlayerDisconnect
Код:
//top of gamemode
new VehicleSpawn[MAX_PLAYERS];
//callbacks
DestroyVehicle(VehicleSpawn[playerid]);
//OnPlayerConnect
if(INI_Open(getVINI(playerid)))
{
VehicleSpawn[playerid] = CreateVehicle(INI_ReadInt("Model"), INI_ReadFloat("PosX"), INI_ReadFloat("PosY"), INI_ReadFloat("PosZ")+2, INI_ReadFloat("PosA"), -1, -1, never);
VehicleFuel[VehicleSpawn[playerid]] = INI_ReadInt("Paliwo");
SendClientMessage(playerid, JasnyNiebieski, "blal");
INI_Save();
INI_Close();
}


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