15.08.2013, 15:20
Ok well hello!
Frist:
I want to make a job "pizza driver"! When a player type /preparepizza to give him on hand a pizza and SETPVARINT "ArePizzaDeVanzare" == 1 ! but don't work look :
And command:
where's wrong?
Frist:
I want to make a job "pizza driver"! When a player type /preparepizza to give him on hand a pizza and SETPVARINT "ArePizzaDeVanzare" == 1 ! but don't work look :
Код:
public PreparePizza(playerid) { TogglePlayerControllable(playerid,1); SetPVarInt(playerid, "ArePizzaDeVanzare", 1); <-- SendClientMessage(playerid, COLOR_YELLOW, "Ai preparat cu succes o pizza! (Dute afara si ia un Scuter)"); SetPlayerAttachedObject( playerid, 0, 1582, 1, -0.064613, 0.520760, 0.000000, 0.000000, 84.217391, 0.000000, 1.000000, 1.000000, 1.000000 ); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_CARRY); }
Код:
if(strcmp(cmd, "/vindepizza", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pJob] != 17) { SendClientMessage(playerid, COLOR_GREY, "Nu esti un Pizza boy"); return 1; } if(GetPVarInt(playerid, "ArePizzaDeVanzare") == 0) <------ { SendClientMessage(playerid, COLOR_GREY, "Nu ai preparat nici o pizza!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Folosire /vindepizza [Nume jucator/ID] [/pret]"); return 1; } new money; giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { return 1; } money = strval(tmp); if(money < 1 || money > 500000) { SendClientMessage(playerid, COLOR_GREY, " Pretul trebuie sa fie cuprins intre 1 si 500.000 $"); return 1; } if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(8.0, playerid, giveplayerid)) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Nu-ti poti vinde tie pizza."); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* L-ai intrebat pe %s daca vrea sa cumpere o pizza la suma de %d $", giveplayer, money); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Pizza Boy %s doreste sa-ti ofere o pizza calda la pretul de %d $ , (/accept pizza) ", sendername, money); SendClientMessage(giveplayerid, COLOR_WHITE, string); VanzatorPizza[giveplayerid] = playerid; PretPizza[giveplayerid] = money; } else { SendClientMessage(playerid, COLOR_GREY, " Acel player nu este langa tine !"); } } } else { SendClientMessage(playerid, COLOR_GREY, " Acel player este offline!"); } } return 1; }