01.04.2012, 11:33
Alright,
So ive got no idea wtf is going on..
this is my first ever attempt with textdraws and filterscripts.
so yes, im not good - but im tryying to learn myself, anyways...
now, im not entirley sure why on fucking earth this gay arse Petrol: 100 thingo comes up.
(sorry but im that fustrated).
Now the white textdraw that is out of place displaying 'Petrol: 100',
this is where A: I Dont know where the flying fuck it gets its co-ords from.
B: I Have no co-ords set to their.
ive screwed around with this for about 6 hours on & off.
but i just can't figure it out, can anybody help me?
if you need more code shown just ask.
![](http://i44.tinypic.com/2ln7585.png)
Cheers,
So ive got no idea wtf is going on..
this is my first ever attempt with textdraws and filterscripts.
so yes, im not good - but im tryying to learn myself, anyways...
now, im not entirley sure why on fucking earth this gay arse Petrol: 100 thingo comes up.
(sorry but im that fustrated).
Код:
public sPetrol() { for(new i=0;i<gMVehicles;i++) { if (IsCarRefueling[i]) continue; //stop when a player is already refuelling new VehicleIdentificationNumber = GetPlayerVehicleID(i); //getting vehicle ID if (GetPlayerVehicleSeat(i) == 0) { Petrol[VehicleIdentificationNumber] = Petrol[VehicleIdentificationNumber] -1; //lowering fuel value if (Petrol[VehicleIdentificationNumber]<1) //if fuel is empty { Petrol[VehicleIdentificationNumber] = 0; //setting fuel to 0 (else the timer will set it to -1 -2 -3 etc before removing player) RemovePlayerFromVehicle(i); //remove player out of vehicle GameTextForPlayer(i,"~r~You are out of ~w~fuel~r~!",5000,4); //show text } } new string[125];format(string,sizeof string,"Petrol:%i",Petrol[VehicleIdentificationNumber]); //preparing string with next fuel value //The Petrol:%i Here acutally is this 'Petrol: 100' out of place on the textdraw? TextDrawSetString(gPetrol[i],string); //updating textdraw } return 1; } public Refueling_Timer(playerid) { new VehicleIdentificationNumber = GetPlayerVehicleID(playerid); Petrol[VehicleIdentificationNumber] = Petrol[VehicleIdentificationNumber] = 100; IsCarRefueling[playerid] = 0; TextDrawSetString(gPetrol[playerid],"Petrol:100"); TogglePlayerControllable(playerid,1); }
this is where A: I Dont know where the flying fuck it gets its co-ords from.
B: I Have no co-ords set to their.
ive screwed around with this for about 6 hours on & off.
but i just can't figure it out, can anybody help me?
if you need more code shown just ask.
![](http://i44.tinypic.com/2ln7585.png)
Cheers,