28.03.2012, 11:36
Gates / Doors Problems since updating streamer plugin (picture included)
28.03.2012, 11:41
The closed X,Y,Z are wrong, I guess.
28.03.2012, 11:57
They are right , thats why i asked for help even when i open / close them they are in a wrong position
28.03.2012, 13:25
Anyone?
28.03.2012, 14:38
Update to the latest streamer, http://code.******.com/p/samp-stream...downloads/list
28.03.2012, 19:50
This happned when i updated to the latest streamer plugin
28.03.2012, 21:40
your still using the old format i think
old version
MoveObject(3665, x, y, z, speed)
you need to add the rotations to the end of the speed
new
MoveObject(3665, x, y, z, speed, rotx, roty, rotz)
then they should opena nd close properly
make sure you add the rotation to all the moveobjects wheather its opening or closing
hope this helps
old version
MoveObject(3665, x, y, z, speed)
you need to add the rotations to the end of the speed
new
MoveObject(3665, x, y, z, speed, rotx, roty, rotz)
then they should opena nd close properly
make sure you add the rotation to all the moveobjects wheather its opening or closing
hope this helps
29.03.2012, 00:17
here is an example of my code
pawn Code:
MoveObject(lspddoor1, 244.0578,72.4314,1002.5406, 3.5000);
MoveObject(lspddoor2, 247.1478,72.4314,1002.5406, 3.5000);
29.03.2012, 12:10
Quote:
here is an example of my code
pawn Code:
|
MoveObject(lspddoor1, 244.0578,72.4314,1002.5406, 3.5000, 0.0000, 0.0000, Your Rotz e.g 90.0);
MoveObject(lspddoor2, 247.1478,72.4314,1002.5406, 3.5000, 0.0000, 0.0000, Your Rotz e.g 90.0);
you also goto add these rotations to the closing aswell
29.03.2012, 20:40
how i can make it defalut without it rotatating or anything
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