Array help :3
#1

I'm new at creating arrays, and I'm trying to create a valid skin array, and integrate it into my mode. I'm using Y_Classes, and I'm running into a problem with the array (I'm assuming, it very well could be me misusing y_classes)

pawn Code:
new
    ValidModels [ ] [ 1 ] = {
        { 1 }
    };
pawn Code:
public OnGameModeInit()
{
    for( new model; model < sizeof( ValidModels ); model ++ )
    {
        ValidModels [ model ] [ 0 ] = Class_Add( model, 255.0, 0.0, 10.0, 0.0 );
    }
    return 1;
}

public OnGameModeExit()
{
    for( new model; model < sizeof( ValidModels ); model ++ )
    {
        Class_Delete( ValidModels [ model ] [ 0 ] );
    }
    return 1;
}
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#2

I don't think you need to delete them under OnGameModeExit..
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