23.03.2012, 17:08
I Not much English and I hope they understand
I present an anticheat L_Guard, which is thought not kick / ban players, as this generates loss of players.
Content:
-AntiMoneyHack
-AntiJetPack
-WeaponsBan
Functions:
L_Money() Used to give money.
L_ResetMoney() Used to reset money.
L_GuardInit() Used to start / stop the anticheat
Notifications() Used to send notifications to admins rcon when a player uses cheat.
Configuring the arms ban.
In scriptfiles "L_Guard.cfg" we add weapons IDs to prohibit
Example to L_Guard.cgf
Now if a player has one of the weapons defined in "L_Weapons.cfg" Anticheat remove the gun.
L_Guard contains a log where you add a note with the details of cheat used in script files "Cheats.cfg"
adds the name of the player, add the cheat used name and date.
Add "L_Weapons.cfg" and "Cheats.cfg" in scriptfile.
L_Guard will be updated and adding more systems and stuff...
I present an anticheat L_Guard, which is thought not kick / ban players, as this generates loss of players.
Content:
-AntiMoneyHack
-AntiJetPack
-WeaponsBan
Functions:
pawn Код:
L_Money(playerid, mount);
L_ResetMoney(playerid);
L_GuardInit(bool:option);
Notifications(bool:option);
L_ResetMoney() Used to reset money.
L_GuardInit() Used to start / stop the anticheat
Notifications() Used to send notifications to admins rcon when a player uses cheat.
Configuring the arms ban.
In scriptfiles "L_Guard.cfg" we add weapons IDs to prohibit
Example to L_Guard.cgf
Quote:
36 25 30 |
L_Guard contains a log where you add a note with the details of cheat used in script files "Cheats.cfg"
adds the name of the player, add the cheat used name and date.
Add "L_Weapons.cfg" and "Cheats.cfg" in scriptfile.
L_Guard will be updated and adding more systems and stuff...