Small issue
#1

When EditAttachedObject is in use, if the object is removed with RemovePlayerAttachedObject, the player stays in edition mode. It should be automatically cancelled.
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#2

Rather than make a new thread, I'll ask here.

Is it possible to detect when a player presses ESC to cancel SelectObject? At the moment, when a player is using the object selector and presses ESC rather than selecting an object, neither OnPlayerSelectObject or OnPlayerEditObject is called.

It's ruining my object editor
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#3

Quote:
Originally Posted by Psymetrix
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Rather than make a new thread, I'll ask here.

Is it possible to detect when a player presses ESC to cancel SelectObject? At the moment, when a player is using the object selector and presses ESC rather than selecting an object, neither OnPlayerSelectObject or OnPlayerEditObject is called.

It's ruining my object editor
Not possible, but you could suggest adding KEY_MENU to OnPlayerKeyStateChange
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