08.03.2012, 00:24
When EditAttachedObject is in use, if the object is removed with RemovePlayerAttachedObject, the player stays in edition mode. It should be automatically cancelled.
Rather than make a new thread, I'll ask here.
Is it possible to detect when a player presses ESC to cancel SelectObject? At the moment, when a player is using the object selector and presses ESC rather than selecting an object, neither OnPlayerSelectObject or OnPlayerEditObject is called. It's ruining my object editor |