06.09.2012, 13:48
this applying the cuffs but not the animation and when you uncuff then cuffs don't go
pawn Код:
CMD:cuff(playerid, params[])
{
new targetid;
if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, -1, "[USAGE]: /cuff [Part of Name/Player ID]");
if(IsPlayerConnected(targetid))
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
if(IsPlayerInRangeOfPoint(targetid, 5.0, x, y, z))
{
new str[512];
new name[MAX_PLAYER_NAME];
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);
GetPlayerName(playerid, name, sizeof(name));name.
new target[MAX_PLAYER_NAME];
GetPlayerName(targetid, target, sizeof(target))
format(str, sizeof(str), "INFO: You have cuffed %s!",target);
SendClientMessage(playerid, 0xE01B1B, str);
format(str, sizeof(str), "WARNING: You have been cuffed by %s!",name);
SendClientMessage(targetid, 0xE01B1B, str);
SetPlayerAttachedObject(targetid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977,-81.700035, 0.891999, 1.000000, 1.168000);
//this will set players hand backwards.
}
}
return 1;
}
CMD:uncuff(playerid, params[])//sfcs cmd.
{
new targetid;//this defines the id of the player you want to cuff((playerid id your id and the target id that I defined it the id of the player you want to cuff))
if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, -1, "[USAGE]: /uncuff [Part of Name/Player ID]");
if(IsPlayerConnected(targetid))
{
new Float:x, Float:y, Float:z;//these are the defines of your x,y and z position.
GetPlayerPos(playerid, x, y, z);//this will store your position to be used in the following codes.((this stores the your x,y, and z position in to the variables we created.))
if(IsPlayerInRangeOfPoint(targetid, 5.0, x, y, z))
{
if(!SetPlayerAttachedObject(targetid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977,-81.700035, 0.891999, 1.000000, 1.168000))return SendClientMessage(playerid,-1,"ERROR: The player is not cuffed!");//this will check that if the player is not cuffed and you are trying to apply this cmd,this will send him a error message.
SetPlayerSpecialAction(targetid,SPECIAL_ACTION_NONE);
new str[512];//this it the define for the string you will format further.((str means string.You can also change it to string but this seems to be easy.))
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new target[MAX_PLAYER_NAME];//this is the variable you created to store the name of the player you want to cuff.
GetPlayerName(targetid, target, sizeof(target));
format(str, sizeof(str), "INFO: You have uncuffed %s!",target);
SendClientMessage(playerid, 0xE01B1B, str);
format(str, sizeof(str), "WARNING: You have been uncuffed by %s!",name);//explained bellow.
SendClientMessage(targetid, 0xE01B1B, str);
if(PlayerInfo[playerid][pLeader] >= 1)
{
format(str, sizeof(str), "[Radio] %s Has Uncuffed %s",name,target);
SendClientMessage(targetid, 0xE01B1B, str);
}
if(PlayerInfo[playerid][pRank] >= 1)
{
format(str, sizeof(str), "[Radio] %s Has Uncuffed %s",name,target);
SendClientMessage(targetid, 0xE01B1B, str);
}
}
}
return 1;
}