[Map] New gas station/Liquor Store
#1

Well Im starting to practice making map making again after about 1 year and I decided to make a new gas station/liquor store and make it somewhat clean and nice Enjoy!
Location:By clucking bell by gangton or cjs house up the bridge
















pawn Код:
CreateObject(12843,2531.47021484,-1523.92578125,22.97617340,0.00000000,0.00000000,270.00000000); //object(cos_liquorshop) (1)
CreateObject(12844,2531.65771484,-1521.00524902,24.99188232,0.00000000,0.00000000,270.00000000); //object(cos_liqinside) (1)
CreateObject(12845,2532.11132812,-1520.99108887,25.15517044,0.00000000,0.00000000,270.00000000); //object(cos_liqinsidebits) (1)
CreateObject(2955,2536.72485352,-1514.89001465,24.17765999,0.00000000,0.00000000,0.00000000); //object(imy_compin) (1)
CreateObject(1499,2526.49951172,-1525.66357422,22.86948395,0.00000000,0.00000000,90.00000000); //object(gen_doorint05) (1)
CreateObject(1499,2526.47583008,-1527.08166504,22.89442635,0.00000000,0.00000000,90.00000000); //object(gen_doorint05) (2)
CreateObject(8661,2516.86547852,-1534.26904297,22.99955750,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (1)
CreateObject(11417,2530.42480469,-1516.26049805,32.15470886,0.00000000,0.00000000,90.00000000); //object(xenonsign2_sfse) (1)
CreateObject(9623,2516.70898438,-1539.66857910,25.79384232,0.00000000,0.00000000,0.00000000); //object(toll_sfw) (1)
CreateObject(886,2542.11572266,-1515.59094238,23.00073814,0.00000000,0.00000000,0.00000000); //object(elmtreegrn_po) (2)
CreateObject(792,2516.24584961,-1530.38940430,23.99872398,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (1)
CreateObject(792,2507.95898438,-1530.38940430,23.99918747,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (2)
CreateObject(792,2525.53320312,-1530.73999023,23.99634171,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (3)
CreateObject(1676,2524.15625000,-1536.54309082,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (1)
CreateObject(1676,2524.19458008,-1541.47265625,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (2)
CreateObject(1676,2517.95507812,-1540.90710449,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (3)
CreateObject(1676,2517.75878906,-1537.00134277,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (4)
CreateObject(1676,2514.71044922,-1536.22814941,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (5)
CreateObject(1676,2514.56103516,-1541.34765625,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (6)
CreateObject(1676,2509.06420898,-1541.74536133,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (7)
CreateObject(1676,2509.00268555,-1536.74633789,24.58042526,0.00000000,0.00000000,90.00000000); //object(washgaspump) (8)
CreateObject(970,2524.05468750,-1514.17761230,23.55148125,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,2509.02099609,-1514.26416016,23.55148125,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateObject(970,2506.87988281,-1516.30395508,23.55103874,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
CreateObject(970,2506.92016602,-1520.40881348,23.55103874,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (4)
CreateObject(970,2506.92358398,-1524.56384277,23.55103874,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (5)
CreateObject(970,2506.91674805,-1527.04296875,23.55103874,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (6)
CreateObject(970,2510.78125000,-1549.58300781,23.55103874,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,2514.90673828,-1549.61193848,23.55103874,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
CreateObject(970,2519.07177734,-1549.59472656,23.55103874,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
CreateObject(970,2523.23779297,-1549.59130859,23.55103874,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
CreateObject(1775,2525.98535156,-1527.70446777,24.09659386,0.00000000,0.00000000,270.00000000); //object(cj_sprunk1) (1)
CreateObject(2427,2533.16162109,-1520.95861816,23.96972084,0.00000000,0.00000000,0.00000000); //object(cj_ff_juice_l) (1)
CreateObject(2453,2533.15014648,-1524.47717285,24.34807396,0.00000000,0.00000000,0.00000000); //object(cj_pizza_dispf) (1)
CreateObject(1256,2531.85229492,-1513.36132812,23.65405464,0.00000000,0.00000000,270.00000000); //object(stonebench1) (1)
CreateObject(1806,2533.87304688,-1523.02087402,23.02265167,0.00000000,0.00000000,90.00000000); //object(med_office_chair) (1)
CreateObject(910,2537.18310547,-1524.53417969,24.10206985,0.00000000,0.00000000,90.00000000); //object(bust_cabinet_4) (1)
CreateObject(1337,2526.17968750,-1514.43701172,23.64878273,0.00000000,0.00000000,270.00000000); //object(binnt07_la) (1)
CreateObject(3089,2536.22412109,-1515.91149902,24.34432220,0.00000000,0.00000000,90.00000000); //object(ab_casdorlok) (1)
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#2

Nice apart from those trees :P
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#3

lol well i put them because without them it looked empty so atleast added something to it so it wouldnt look too weird :P
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#4

Very nice
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#5

this looks very nice and origanals
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#6

Hey, that's pretty good. 9/10
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#7

Its kinda Buggy, especially the Door and Floor. Can i get the .map? I wanna Fix it and add some stuff.
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#8

Over used Default building also there are ENOUGH gas stations in LS 2/10
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