[ajuda] coisa simples
#1

fale galera, to tentando a horas fazer com q o cуdigo abaixo, avise quando o player spawnar, tipo 'O Jogador tal vai jogar na Gang tal'...o problema й que para as outras gangs ele diz a mesma coisa da primeira, sendo q nгo eh a Gang dos Bozo...

No topo
pawn Код:
static PlayerTeamFix[MAX_PLAYERS] = {NO_TEAM,...};
stock GetPlayerTeamFix(playerid)
{
return PlayerTeamFix[playerid];
}

stock SetPlayerTeamEx(playerid,team)
{
PlayerTeamFix[playerid] = team;
SetPlayerTeam(playerid,team);
}
pawn Код:
public OnPlayerRequestSpawn(playerid)
{

new nome[MAX_PLAYER_NAME];
new Gang[MAX_PLAYERS];
GetPlayerName(playerid, nome, sizeof(nome));

if(Gang[playerid] == 0)
{
format(stringx, sizeof(stringx), "%s vai jogar com a gang: Bozo James ", nome), SendClientMessageToAll(0x00FF00AA, stringx);
SetPlayerInterior(playerid,0);
SetPlayerColor(playerid, 0x0000FFAA);
SetPlayerTeamEx(playerid, 0);
}

else if(Gang[playerid] == 1)
{
format(stringx, sizeof(stringx), "%s vai jogar com a gang: Boyzinhos ", nome), SendClientMessageToAll(0x00FF00AA, stringx);
SetPlayerInterior(playerid,0);
SetPlayerColor(playerid, 0x008000AA);
SetPlayerTeamEx(playerid, 1);
}
return 1;
}
?
Reply
#2

Faзa sua base
pawn Код:
//Topo
new GangMT[MAX_PLAYERS];

public OnPlayerRequestSpawn(playerid)
{
if(GangMT[playerid] == 0)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Bozo ", PlayerName(playerid)), SendClientMessageToAll(BOZOCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 1)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Boyzinhos ", PlayerName(playerid)), SendClientMessageToAll(BOYZINHOSCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 2)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Gate ", PlayerName(playerid)), SendClientMessageToAll(SWATCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 3)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Militares ", PlayerName(playerid)), SendClientMessageToAll(ARMYSCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 4)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Chineses ", PlayerName(playerid)), SendClientMessageToAll(CHINESCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 5)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Frango ", PlayerName(playerid)), SendClientMessageToAll(FRANGOCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 6)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Agentes ", PlayerName(playerid)), SendClientMessageToAll(AGENTECOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 7)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Noias ", PlayerName(playerid)), SendClientMessageToAll(NOIASCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 8)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang:  Gangsters", PlayerName(playerid)), SendClientMessageToAll(AZTECASCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 9)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: CowBoys ", PlayerName(playerid)), SendClientMessageToAll(COWBOYSCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 10)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Cj ", PlayerName(playerid)), SendClientMessageToAll(GROVECOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 11)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Ballas ", PlayerName(playerid)), SendClientMessageToAll(BALLASCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 12)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Motoqueiros ", PlayerName(playerid)), SendClientMessageToAll(0x000253AA, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
return 1;
}
Reply
#3

Quote:
Originally Posted by [LF]PlaYer_.
Посмотреть сообщение
Faзa sua base
pawn Код:
//Topo
new GangMT[MAX_PLAYERS];

public OnPlayerRequestSpawn(playerid)
{
if(GangMT[playerid] == 0)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Bozo ", PlayerName(playerid)), SendClientMessageToAll(BOZOCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 1)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Boyzinhos ", PlayerName(playerid)), SendClientMessageToAll(BOYZINHOSCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 2)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Gate ", PlayerName(playerid)), SendClientMessageToAll(SWATCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 3)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Militares ", PlayerName(playerid)), SendClientMessageToAll(ARMYSCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 4)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Chineses ", PlayerName(playerid)), SendClientMessageToAll(CHINESCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 5)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Frango ", PlayerName(playerid)), SendClientMessageToAll(FRANGOCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 6)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Agentes ", PlayerName(playerid)), SendClientMessageToAll(AGENTECOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 7)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Noias ", PlayerName(playerid)), SendClientMessageToAll(NOIASCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 8)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang:  Gangsters", PlayerName(playerid)), SendClientMessageToAll(AZTECASCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 9)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: CowBoys ", PlayerName(playerid)), SendClientMessageToAll(COWBOYSCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 10)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Cj ", PlayerName(playerid)), SendClientMessageToAll(GROVECOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 11)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Ballas ", PlayerName(playerid)), SendClientMessageToAll(BALLASCOLOR, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
else if(GangMT[playerid] == 12)
{
format(stringx, sizeof(stringx), "%s vai joga com a gang: Motoqueiros ", PlayerName(playerid)), SendClientMessageToAll(0x000253AA, stringx);
SetPlayerInterior(playerid,0);
return 1;
}
return 1;
}
Nгo funcionou cara, quando escolho dos boyzinhos aparece Bozo.
Reply
#4

ow manin eu falei pra vocк fazer a base. entгo vocк tem q alterar o Gang[playerid] == NUMERO
por o numero da gang .-.
Reply
#5

Entгo cara, ae vocк vai ter que ir testando e mudando os nomes!
й so mudar os nomes e a cor...
Reply
#6

Quote:
Originally Posted by [LF]PlaYer_.
Посмотреть сообщение
ow manin eu falei pra vocк fazer a base. entгo vocк tem q alterar o Gang[playerid] == NUMERO
por o numero da gang .-.
Manoooooooooo e vc acha que eu nгo isso, nгo funciona...
Reply
#7

Se quiser me passe os nomes numerados das gangs que eu faзo pra vocк!
Ex:
1 - Bozo
2 - Cj
3 - Boyzinhos
...........
Reply
#8

Quote:
Originally Posted by GuiihCamargo
Посмотреть сообщение
Se quiser me passe os nomes numerados das gangs que eu faзo pra vocк!
Ex:
1 - Bozo
2 - Cj
3 - Boyzinhos
...........
Essas sгo as gangs:

pawn Код:
if(!classid)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BOZO JAMES~n~~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80FF0096);
        globD1C0[playerid] = 0;
        globDE40[playerid] = 1;
        SetPlayerTeam(playerid, 0);
    }
    else if(classid == 1)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS BOYZINHOS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80000096);
        globD1C0[playerid] = 1;
        globDE40[playerid] = 2;
        SetPlayerTeam(playerid, 1);
    }
    else if(classid == 2)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS BOYZINHOS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80000096);
        globD1C0[playerid] = 1;
        globDE40[playerid] = 2;
        SetPlayerTeam(playerid, 1);
    }
    else if(classid == 3)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS GATES~n~~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF800096);
        globD1C0[playerid] = 2;
        globDE40[playerid] = 3;
        SetPlayerTeam(playerid, 2);
    }
    else if(classid == 4)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS MILITARES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00008096);
        globD1C0[playerid] = 3;
        globDE40[playerid] = 4;
        SetPlayerTeam(playerid, 3);
    }
    else if(classid == 5)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS CHINESES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF00FF96);
        globD1C0[playerid] = 4;
        globDE40[playerid] = 5;
        SetPlayerTeam(playerid, 4);
    }
    else if(classid == 6)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS CHINESES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF00FF96);
        globD1C0[playerid] = 4;
        globDE40[playerid] = 5;
        SetPlayerTeam(playerid, 4);
    }
    else if(classid == 7)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS FRANGOS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF000096);
        globD1C0[playerid] = 5;
        globDE40[playerid] = 6;
        SetPlayerTeam(playerid, 5);
    }
    else if(classid == 8)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS AGENTES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80808096);
        globD1C0[playerid] = 6;
        globDE40[playerid] = 7;
        SetPlayerTeam(playerid, 6);
    }
    else if(classid == 9)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS AGENTES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80808096);
        globD1C0[playerid] = 6;
        globDE40[playerid] = 7;
        SetPlayerTeam(playerid, 6);
    }
    else if(classid == 10)
    {
        GameTextForPlayer(playerid, "        ~p~GANG DOS NOIAS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x0080FF96);
        globD1C0[playerid] = 7;
        globDE40[playerid] = 8;
        SetPlayerTeam(playerid, 7);
    }
    else if(classid == 11)
    {
        GameTextForPlayer(playerid, "        ~p~GANG DOS NOIAS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x0080FF96);
        globD1C0[playerid] = 7;
        globDE40[playerid] = 8;
        SetPlayerTeam(playerid, 7);
    }
    else if(classid == 12)
    {
        GameTextForPlayer(playerid, "        ~p~GANG DOS NOIAS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x0080FF96);
        globD1C0[playerid] = 7;
        globDE40[playerid] = 8;
        SetPlayerTeam(playerid, 7);
    }
    else if(classid == 13)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS GANGSTERS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF0096);
        globD1C0[playerid] = 8;
        globDE40[playerid] = 10;
        SetPlayerTeam(playerid, 9);
    }
    else if(classid == 14)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS GANGSTERS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF0096);
        globD1C0[playerid] = 8;
        globDE40[playerid] = 10;
        SetPlayerTeam(playerid, 9);
    }
    else if(classid == 15)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS COVEIROS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80400096);
        globD1C0[playerid] = 9;
        globDE40[playerid] = 11;
        SetPlayerTeam(playerid, 10);
    }
    else if(classid == 16)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00000096);
        globD1C0[playerid] = 10;
        globDE40[playerid] = 12;
        SetPlayerTeam(playerid, 11);
    }
    else if(classid == 17)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00000096);
        globD1C0[playerid] = 10;
        globDE40[playerid] = 12;
        SetPlayerTeam(playerid, 11);
    }
    else if(classid == 18)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF8096);
        globD1C0[playerid] = 11;
        globDE40[playerid] = 13;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 19)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF8096);
        globD1C0[playerid] = 11;
        globDE40[playerid] = 13;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 20)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80008096);
        globD1C0[playerid] = 12;
        globDE40[playerid] = 14;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 21)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80008096);
        globD1C0[playerid] = 12;
        globDE40[playerid] = 14;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 22)
    {
        GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00800096);
        globD1C0[playerid] = 13;
        globDE40[playerid] = 15;
        SetPlayerTeam(playerid, 13);
    }
    else if(classid == 23)
    {
        GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00800096);
        globD1C0[playerid] = 13;
        globDE40[playerid] = 15;
        SetPlayerTeam(playerid, 13);
    }
    else if(classid == 24)
    {
        GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00800096);
        globD1C0[playerid] = 13;
        globDE40[playerid] = 15;
        SetPlayerTeam(playerid, 13);
    }
    else if(classid == 25)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS PIRATAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00FFFF96);
        globD1C0[playerid] = 14;
        globDE40[playerid] = 16;
        SetPlayerTeam(playerid, 14);
    }
    else if(classid == 26)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MENDINGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFFFF96);
        globD1C0[playerid] = 15;
        globDE40[playerid] = 17;
        SetPlayerTeam(playerid, 15);
    }
    else if(classid == 27)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MENDINGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFFFF96);
        globD1C0[playerid] = 15;
        globDE40[playerid] = 17;
        SetPlayerTeam(playerid, 15);
    }
    else if(classid == 28)
    {
        GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF808096);
        globD1C0[playerid] = 16;
        globDE40[playerid] = 18;
        SetPlayerTeam(playerid, 16);
    }
    else if(classid == 29)
    {
        GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF808096);
        globD1C0[playerid] = 16;
        globDE40[playerid] = 18;
        SetPlayerTeam(playerid, 16);
    }
    else if(classid == 30)
    {
        GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF808096);
        globD1C0[playerid] = 16;
        globDE40[playerid] = 18;
        SetPlayerTeam(playerid, 16);
    }
    else if(classid == 31)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xDC143CAA);
        globD1C0[playerid] = 17;
        globDE40[playerid] = 19;
        SetPlayerTeam(playerid, 17);
    }
    else if(classid == 32)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xDC143CAA);
        globD1C0[playerid] = 17;
        globDE40[playerid] = 19;
        SetPlayerTeam(playerid, 17);
    }
    else if(classid == 33)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xDC143CAA);
        globD1C0[playerid] = 17;
        globDE40[playerid] = 19;
        SetPlayerTeam(playerid, 17);
        }
    else if(classid == 34)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00A3C0AA);
        globD1C0[playerid] = 18;
        globDE40[playerid] = 20;
        SetPlayerTeam(playerid, 18);
    }
    else if(classid == 35)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00A3C0AA);
        globD1C0[playerid] = 18;
        globDE40[playerid] = 20;
        SetPlayerTeam(playerid, 18);
    }
    else if(classid == 36)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00A3C0AA);
        globD1C0[playerid] = 18;
        globDE40[playerid] = 20;
        SetPlayerTeam(playerid, 18);
    }
Reply
#9

Quote:
Originally Posted by aleex995
Посмотреть сообщение
Essas sгo as gangs:

pawn Код:
if(!classid)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BOZO JAMES~n~~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80FF0096);
        globD1C0[playerid] = 0;
        globDE40[playerid] = 1;
        SetPlayerTeam(playerid, 0);
    }
    else if(classid == 1)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS BOYZINHOS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80000096);
        globD1C0[playerid] = 1;
        globDE40[playerid] = 2;
        SetPlayerTeam(playerid, 1);
    }
    else if(classid == 2)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS BOYZINHOS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80000096);
        globD1C0[playerid] = 1;
        globDE40[playerid] = 2;
        SetPlayerTeam(playerid, 1);
    }
    else if(classid == 3)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS GATES~n~~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF800096);
        globD1C0[playerid] = 2;
        globDE40[playerid] = 3;
        SetPlayerTeam(playerid, 2);
    }
    else if(classid == 4)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS MILITARES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00008096);
        globD1C0[playerid] = 3;
        globDE40[playerid] = 4;
        SetPlayerTeam(playerid, 3);
    }
    else if(classid == 5)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS CHINESES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF00FF96);
        globD1C0[playerid] = 4;
        globDE40[playerid] = 5;
        SetPlayerTeam(playerid, 4);
    }
    else if(classid == 6)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS CHINESES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF00FF96);
        globD1C0[playerid] = 4;
        globDE40[playerid] = 5;
        SetPlayerTeam(playerid, 4);
    }
    else if(classid == 7)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS FRANGOS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF000096);
        globD1C0[playerid] = 5;
        globDE40[playerid] = 6;
        SetPlayerTeam(playerid, 5);
    }
    else if(classid == 8)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS AGENTES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80808096);
        globD1C0[playerid] = 6;
        globDE40[playerid] = 7;
        SetPlayerTeam(playerid, 6);
    }
    else if(classid == 9)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS AGENTES         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80808096);
        globD1C0[playerid] = 6;
        globDE40[playerid] = 7;
        SetPlayerTeam(playerid, 6);
    }
    else if(classid == 10)
    {
        GameTextForPlayer(playerid, "        ~p~GANG DOS NOIAS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x0080FF96);
        globD1C0[playerid] = 7;
        globDE40[playerid] = 8;
        SetPlayerTeam(playerid, 7);
    }
    else if(classid == 11)
    {
        GameTextForPlayer(playerid, "        ~p~GANG DOS NOIAS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x0080FF96);
        globD1C0[playerid] = 7;
        globDE40[playerid] = 8;
        SetPlayerTeam(playerid, 7);
    }
    else if(classid == 12)
    {
        GameTextForPlayer(playerid, "        ~p~GANG DOS NOIAS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x0080FF96);
        globD1C0[playerid] = 7;
        globDE40[playerid] = 8;
        SetPlayerTeam(playerid, 7);
    }
    else if(classid == 13)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS GANGSTERS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF0096);
        globD1C0[playerid] = 8;
        globDE40[playerid] = 10;
        SetPlayerTeam(playerid, 9);
    }
    else if(classid == 14)
    {
        GameTextForPlayer(playerid, "            ~p~GANG DOS GANGSTERS         ~r~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF0096);
        globD1C0[playerid] = 8;
        globDE40[playerid] = 10;
        SetPlayerTeam(playerid, 9);
    }
    else if(classid == 15)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS COVEIROS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80400096);
        globD1C0[playerid] = 9;
        globDE40[playerid] = 11;
        SetPlayerTeam(playerid, 10);
    }
    else if(classid == 16)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00000096);
        globD1C0[playerid] = 10;
        globDE40[playerid] = 12;
        SetPlayerTeam(playerid, 11);
    }
    else if(classid == 17)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00000096);
        globD1C0[playerid] = 10;
        globDE40[playerid] = 12;
        SetPlayerTeam(playerid, 11);
    }
    else if(classid == 18)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF8096);
        globD1C0[playerid] = 11;
        globDE40[playerid] = 13;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 19)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFF8096);
        globD1C0[playerid] = 11;
        globDE40[playerid] = 13;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 20)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80008096);
        globD1C0[playerid] = 12;
        globDE40[playerid] = 14;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 21)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x80008096);
        globD1C0[playerid] = 12;
        globDE40[playerid] = 14;
        SetPlayerTeam(playerid, 12);
    }
    else if(classid == 22)
    {
        GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00800096);
        globD1C0[playerid] = 13;
        globDE40[playerid] = 15;
        SetPlayerTeam(playerid, 13);
    }
    else if(classid == 23)
    {
        GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00800096);
        globD1C0[playerid] = 13;
        globDE40[playerid] = 15;
        SetPlayerTeam(playerid, 13);
    }
    else if(classid == 24)
    {
        GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00800096);
        globD1C0[playerid] = 13;
        globDE40[playerid] = 15;
        SetPlayerTeam(playerid, 13);
    }
    else if(classid == 25)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS PIRATAS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00FFFF96);
        globD1C0[playerid] = 14;
        globDE40[playerid] = 16;
        SetPlayerTeam(playerid, 14);
    }
    else if(classid == 26)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MENDINGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFFFF96);
        globD1C0[playerid] = 15;
        globDE40[playerid] = 17;
        SetPlayerTeam(playerid, 15);
    }
    else if(classid == 27)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS MENDINGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFFFFFF96);
        globD1C0[playerid] = 15;
        globDE40[playerid] = 17;
        SetPlayerTeam(playerid, 15);
    }
    else if(classid == 28)
    {
        GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF808096);
        globD1C0[playerid] = 16;
        globDE40[playerid] = 18;
        SetPlayerTeam(playerid, 16);
    }
    else if(classid == 29)
    {
        GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF808096);
        globD1C0[playerid] = 16;
        globDE40[playerid] = 18;
        SetPlayerTeam(playerid, 16);
    }
    else if(classid == 30)
    {
        GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xFF808096);
        globD1C0[playerid] = 16;
        globDE40[playerid] = 18;
        SetPlayerTeam(playerid, 16);
    }
    else if(classid == 31)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xDC143CAA);
        globD1C0[playerid] = 17;
        globDE40[playerid] = 19;
        SetPlayerTeam(playerid, 17);
    }
    else if(classid == 32)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xDC143CAA);
        globD1C0[playerid] = 17;
        globDE40[playerid] = 19;
        SetPlayerTeam(playerid, 17);
    }
    else if(classid == 33)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0xDC143CAA);
        globD1C0[playerid] = 17;
        globDE40[playerid] = 19;
        SetPlayerTeam(playerid, 17);
        }
    else if(classid == 34)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00A3C0AA);
        globD1C0[playerid] = 18;
        globDE40[playerid] = 20;
        SetPlayerTeam(playerid, 18);
    }
    else if(classid == 35)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00A3C0AA);
        globD1C0[playerid] = 18;
        globDE40[playerid] = 20;
        SetPlayerTeam(playerid, 18);
    }
    else if(classid == 36)
    {
        GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
        SetPlayerColor(playerid, 0x00A3C0AA);
        globD1C0[playerid] = 18;
        globDE40[playerid] = 20;
        SetPlayerTeam(playerid, 18);
    }
Obvio, seu gamemode estб descompilado , apaga isto '-'
Entre no seu Msn que eu lhe mando um sem estбr descompilado xD
Reply
#10

Quote:
Originally Posted by [LF]PlaYer_.
Посмотреть сообщение
Obvio, seu gamemode estб descompilado , apaga isto '-'
Entre no seu Msn que eu lhe mando um sem estбr descompilado xD
Nгo cara, eu te mandei apenas as linhas das gangs, ta tudo certo, copilando, o problema sу esse msm.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)