[Map] Flint County Map, My First Release!
#1

My First Mapping


Contact me by Private Messaging or posting in this thread if there are any issues.


Hey everyone, I've been studying Mapping for a few weeks now and I decided to create a Map and post it on SA:MP Forums. At the moment, I am looking for positive/negative comments about my Mappings and some advice how I can improve myself, you know. I hope I didn't do so bad, and please leave a comment or advice, thanks guys!


Alright, these are some ScreenShots of my Mapping work, I hope you enjoy them and leave some comments and advice.(Click on the album for a better view! :P)

I put all the pictures into an album, to make it easier..

http://imgur.com/a/27odj



If you were intrested in my Mapping, thanks, I released it. You can improve/add more objects ALL you want, I tryed to leave some space. Thanks to everyone who enjoyed this Mapping and will be commenting with advices so I can improve more!!



Flint County Mapping Code (NOT CONVERTED)
Code:
<map edf:definitions="editor_main">
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    <removeWorldObject id="removeWorldObject (smlltrukint) (1)" radius="19.584865570068" interior="0" model="17073" lodModel="0" posX="-56.125" posY="-1130.17187" posZ="4.49219" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <object id="object (cxrf_savhusgar1_) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="3359" doublesided="false" scale="1" dimension="0" posX="-32.6" posY="-1125.59998" posZ="0.1" rotX="0" rotY="0" rotZ="248"></object>
    <object id="object (cxrf_savhusgar1_) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="3359" doublesided="false" scale="1" dimension="0" posX="-44.39941" posY="-1151" posZ="0.1" rotX="0" rotY="0" rotZ="243.99"></object>
    <object id="object (des_rnchbhous) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="11494" doublesided="false" scale="1" dimension="0" posX="-36.1" posY="-1134.80005" posZ="0.1" rotX="0" rotY="0" rotZ="20"></object>
    <object id="object (des_rnchbhous) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="11494" doublesided="false" scale="1" dimension="0" posX="-39.4" posY="-1141.40002" posZ="0.1" rotX="0" rotY="0" rotZ="20"></object>
    <removeWorldObject id="removeWorldObject (DYN_BOX_PILE_2) (1)" radius="3.8295993804932" interior="0" model="1438" lodModel="0" posX="-64.67789" posY="-1125.35266" posZ="0.74408" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (DYN_woodpile) (1)" radius="4.0495328903198" interior="0" model="1462" lodModel="0" posX="-60.85575" posY="-1117.71533" posZ="1.18972" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (DYN_BOX_PILE_2) (2)" radius="3.8295993804932" interior="0" model="1438" lodModel="0" posX="-63.74079" posY="-1116.42798" posZ="0.58638" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <object id="object (cjgaragedoor) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="17951" doublesided="false" scale="1" dimension="0" posX="-42.39941" posY="-1131.5" posZ="0.8" rotX="0" rotY="0" rotZ="294"></object>
    <object id="object (cjgaragedoor) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="17951" doublesided="false" scale="1" dimension="0" posX="-46.2" posY="-1139" posZ="0.8" rotX="0" rotY="0" rotZ="14"></object>
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    <object id="object (elecfence_BAR) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-78.2" posY="-1100.69995" posZ="3.6" rotX="0" rotY="0" rotZ="342"></object>
    <object id="object (elecfence_BAR) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-66.7" posY="-1104.30005" posZ="3.6" rotX="0" rotY="0" rotZ="340"></object>
    <object id="object (elecfence_BAR) (3)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-55.4" posY="-1108.30005" posZ="3.6" rotX="0" rotY="0" rotZ="340"></object>
    <object id="object (elecfence_BAR) (4)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-44.1" posY="-1112.40002" posZ="3.6" rotX="0" rotY="0" rotZ="340"></object>
    <object id="object (elecfence_BAR) (5)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-32.8" posY="-1116.59998" posZ="3.6" rotX="0" rotY="0" rotZ="340"></object>
    <object id="object (elecfence_BAR) (6)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-21.7" posY="-1122" posZ="3.6" rotX="0" rotY="0" rotZ="246"></object>
    <object id="object (elecfence_BAR) (7)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-26.8" posY="-1132.80005" posZ="3.6" rotX="0" rotY="0" rotZ="246"></object>
    <object id="object (elecfence_BAR) (8)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-31.7" posY="-1143.5" posZ="3.6" rotX="0" rotY="0" rotZ="244"></object>
    <object id="object (elecfence_BAR) (9)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-34.4" posY="-1148.80005" posZ="3.6" rotX="0" rotY="0" rotZ="240"></object>
    <object id="object (elecfence_BAR) (10)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-41.5" posY="-1160" posZ="3.6" rotX="0" rotY="0" rotZ="156"></object>
    <object id="object (elecfence_BAR) (11)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-52.4" posY="-1155.09998" posZ="3.6" rotX="0" rotY="0" rotZ="156"></object>
    <object id="object (elecfence_BAR) (12)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-63.3" posY="-1150.09998" posZ="3.6" rotX="0" rotY="0" rotZ="156"></object>
    <object id="object (elecfence_BAR) (13)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-74.2" posY="-1145.19995" posZ="3.6" rotX="0" rotY="0" rotZ="156"></object>
    <object id="object (elecfence_BAR) (14)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-79.6" posY="-1142.59998" posZ="3.8" rotX="0" rotY="0" rotZ="156"></object>
    <object id="object (elecfence_BAR) (15)" breakable="true" interior="0" collisions="true" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="-79" posY="-1102.5" posZ="3.6" rotX="0" rotY="0" rotZ="252"></object>
    <object id="object (skullpillar01_lvs) (5)" breakable="true" interior="0" collisions="true" alpha="255" model="3524" doublesided="false" scale="1" dimension="0" posX="-91.4" posY="-1135.69995" posZ="6.5" rotX="0" rotY="0" rotZ="246"></object>
    <object id="object (skullpillar01_lvs) (6)" breakable="true" interior="0" collisions="true" alpha="255" model="3524" doublesided="false" scale="1" dimension="0" posX="-83.8" posY="-1117" posZ="6.5" rotX="0" rotY="0" rotZ="252"></object>
    <object id="object (skullpillar01_lvs) (7)" breakable="true" interior="0" collisions="true" alpha="255" model="3524" doublesided="false" scale="1" dimension="0" posX="-78.6" posY="-1101.5" posZ="6.5" rotX="0" rotY="0" rotZ="38"></object>
    <object id="object (skullpillar01_lvs) (8)" breakable="true" interior="0" collisions="true" alpha="255" model="3524" doublesided="false" scale="1" dimension="0" posX="-21.1" posY="-1121" posZ="6.5" rotX="0" rotY="0" rotZ="300"></object>
    <object id="object (skullpillar01_lvs) (9)" breakable="true" interior="0" collisions="true" alpha="255" model="3524" doublesided="false" scale="1" dimension="0" posX="-40.6" posY="-1160.40002" posZ="6.5" rotX="0" rotY="0" rotZ="198"></object>
    <removeWorldObject id="removeWorldObject (DYN_BOX_PILE_2) (3)" radius="3.8295993804932" interior="0" model="1438" lodModel="0" posX="-87.01447" posY="-1131.68738" posZ="0.83165" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <object id="object (k_smashboxes) (5)" breakable="true" interior="0" collisions="true" alpha="255" model="2971" doublesided="false" scale="1" dimension="0" posX="-83.9" posY="-1136.40002" posZ="0.1" rotX="0" rotY="0" rotZ="0"></object>
    <removeWorldObject id="removeWorldObject (DYN_woodpile) (2)" radius="4.0495328903198" interior="0" model="1462" lodModel="0" posX="-79.09185" posY="-1137.69299" posZ="1.24695" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <object id="object (tikitorch01_lvs) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="3461" doublesided="false" scale="1" dimension="0" posX="-85.6" posY="-1120" posZ="1.7" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (tikitorch01_lvs) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="3461" doublesided="false" scale="1" dimension="0" posX="-89.7" posY="-1130.30005" posZ="1.7" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (lhouse_barrier1) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="996" doublesided="false" scale="1" dimension="0" posX="-85.3" posY="-1120.69995" posZ="0.8" rotX="0" rotY="0" rotZ="348"></object>
    <object id="object (lhouse_barrier1) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="996" doublesided="false" scale="1" dimension="0" posX="-89" posY="-1130.09998" posZ="0.8" rotX="0" rotY="0" rotZ="338"></object>
    <object id="object (Gen_doorINT04) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="1502" doublesided="false" scale="1" dimension="0" posX="-43" posY="-1157.80005" posZ="0.1" rotX="0" rotY="0" rotZ="64"></object>
    <object id="object (exbrtorch01) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="3525" doublesided="false" scale="1" dimension="0" posX="-40.9" posY="-1132.59998" posZ="3.85" rotX="0" rotY="0" rotZ="246"></object>
    <object id="object (exbrtorch01) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="3525" doublesided="false" scale="1" dimension="0" posX="-44.2" posY="-1139.19995" posZ="3.8" rotX="0" rotY="0" rotZ="244"></object>
    <object id="object (exbrtorch01) (3)" breakable="true" interior="0" collisions="true" alpha="255" model="3525" doublesided="false" scale="1" dimension="0" posX="-72.7" posY="-1138.5" posZ="3.5" rotX="0" rotY="0" rotZ="152"></object>
    <object id="object (officedesk1l) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="1998" doublesided="false" scale="1" dimension="0" posX="-73.2" posY="-1143.5" posZ="0.1" rotX="0" rotY="0" rotZ="356"></object>
    <object id="object (officedesk1l) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="1998" doublesided="false" scale="1" dimension="0" posX="-76.8" posY="-1141.09998" posZ="0.1" rotX="0" rotY="0" rotZ="304"></object>
    <object id="object (MED_OFFICE_CHAIR) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="1806" doublesided="false" scale="1" dimension="0" posX="-72.4" posY="-1143.59998" posZ="0.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (MED_OFFICE_CHAIR) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="1806" doublesided="false" scale="1" dimension="0" posX="-76.3" posY="-1141.90002" posZ="0.1" rotX="0" rotY="0" rotZ="306"></object>
    <object id="object (CJ_FOLDCHAIR) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="1810" doublesided="false" scale="1" dimension="0" posX="-72" posY="-1141.69995" posZ="0.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (CJ_FOLDCHAIR) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="1810" doublesided="false" scale="1" dimension="0" posX="-72.8" posY="-1141.69995" posZ="0.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (CJ_FOLDCHAIR) (3)" breakable="true" interior="0" collisions="true" alpha="255" model="1810" doublesided="false" scale="1" dimension="0" posX="-74.5" posY="-1141.30005" posZ="0.1" rotX="0" rotY="0" rotZ="302"></object>
    <object id="object (CJ_FOLDCHAIR) (4)" breakable="true" interior="0" collisions="true" alpha="255" model="1810" doublesided="false" scale="1" dimension="0" posX="-75.1" posY="-1140.40002" posZ="0.1" rotX="0" rotY="0" rotZ="306"></object>
    <object id="object (CJ_FOLDCHAIR) (5)" breakable="true" interior="0" collisions="true" alpha="255" model="1810" doublesided="false" scale="1" dimension="0" posX="-70.4" posY="-1140.40002" posZ="0.1" rotX="0" rotY="0" rotZ="242"></object>
    <object id="object (CJ_FOLDCHAIR) (6)" breakable="true" interior="0" collisions="true" alpha="255" model="1810" doublesided="false" scale="1" dimension="0" posX="-75.5" posY="-1137.80005" posZ="0.1" rotX="0" rotY="0" rotZ="62"></object>
    <object id="object (PROC_RUBBISH_3) (8)" breakable="true" interior="0" collisions="true" alpha="255" model="2671" doublesided="false" scale="1" dimension="0" posX="-72.1" posY="-1140.80005" posZ="0.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (PROC_RUBBISH_3) (9)" breakable="true" interior="0" collisions="true" alpha="255" model="2671" doublesided="false" scale="1" dimension="0" posX="-75" posY="-1139" posZ="0.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (PROC_RUBBISH_5) (11)" breakable="true" interior="0" collisions="true" alpha="255" model="2673" doublesided="false" scale="1" dimension="0" posX="-75.2" posY="-1142.90002" posZ="0.2" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (PROC_RUBBISH_5) (12)" breakable="true" interior="0" collisions="true" alpha="255" model="2673" doublesided="false" scale="1" dimension="0" posX="-74" posY="-1141.30005" posZ="0.2" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (privatesign4) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="3265" doublesided="false" scale="1" dimension="0" posX="-90.7" posY="-1133.19995" posZ="0.1" rotX="0" rotY="0" rotZ="244"></object>
    <object id="object (privatesign4) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="3265" doublesided="false" scale="1" dimension="0" posX="-85" posY="-1118.5" posZ="0.1" rotX="0" rotY="0" rotZ="250"></object>
    <object id="object (SWANK_TV_4) (1)" breakable="true" interior="0" alpha="255" model="1786" doublesided="false" scale="1" dimension="0" posX="-36.3" posY="-1130" posZ="1.2" rotX="0" rotY="0" rotZ="158"></object>
    <object id="object (SWANK_TV_4) (2)" breakable="true" interior="0" alpha="255" model="1786" doublesided="false" scale="1" dimension="0" posX="-37.8" posY="-1129.40002" posZ="1.2" rotX="0" rotY="0" rotZ="158"></object>
    <object id="object (CJ_STEAL_TV) (1)" breakable="true" interior="0" alpha="255" model="2648" doublesided="false" scale="1" dimension="0" posX="-35.2" posY="-1122.80005" posZ="1.2" rotX="0" rotY="0" rotZ="68"></object>
    <object id="object (FILLING_CABINET) (1)" breakable="true" interior="0" alpha="255" model="2197" doublesided="false" scale="1" dimension="0" posX="-34.9" posY="-1129.19995" posZ="0.1" rotX="0" rotY="0" rotZ="158"></object>
    <object id="object (SWANK_TV_4) (3)" breakable="true" interior="0" alpha="255" model="1786" doublesided="false" scale="1" dimension="0" posX="-48.3" posY="-1155.30005" posZ="1.2" rotX="0" rotY="0" rotZ="154"></object>
    <object id="object (SWANK_TV_4) (4)" breakable="true" interior="0" alpha="255" model="1786" doublesided="false" scale="1" dimension="0" posX="-49.7" posY="-1154.59998" posZ="1.2" rotX="0" rotY="0" rotZ="154"></object>
    <object id="object (SWANK_TV_2) (1)" breakable="true" interior="0" alpha="255" model="1791" doublesided="false" scale="1" dimension="0" posX="-47" posY="-1147.90002" posZ="0.9" rotX="0" rotY="0" rotZ="62"></object>
    <object id="object (FILLING_CABINET) (2)" breakable="true" interior="0" alpha="255" model="2197" doublesided="false" scale="1" dimension="0" posX="-46.6" posY="-1154.80005" posZ="0.1" rotX="0" rotY="0" rotZ="152"></object>
</map>
Flint County Mapping (CONVERTED)
Code:
CreateObject(3359,-32.6000000,-1125.5999800,0.1000000,0.0000000,0.0000000,248.0000000); //object(cxrf_savhusgar1_) (1)
CreateObject(3359,-44.3994100,-1151.0000000,0.1000000,0.0000000,0.0000000,243.9900000); //object(cxrf_savhusgar1_) (2)
CreateObject(11494,-36.1000000,-1134.8000500,0.1000000,0.0000000,0.0000000,20.0000000); //object(des_rnchbhous) (1)
CreateObject(11494,-39.4000000,-1141.4000200,0.1000000,0.0000000,0.0000000,20.0000000); //object(des_rnchbhous) (2)
CreateObject(17951,-42.3994100,-1131.5000000,0.8000000,0.0000000,0.0000000,294.0000000); //object(cjgaragedoor) (1)
CreateObject(17951,-46.2000000,-1139.0000000,0.8000000,0.0000000,0.0000000,14.0000000); //object(cjgaragedoor) (2)
CreateObject(1328,-59.5000000,-1151.0999800,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (1)
CreateObject(1328,-60.2000000,-1150.6999500,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (2)
CreateObject(1328,-60.9000000,-1150.4000200,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (3)
CreateObject(1328,-61.7000000,-1150.0000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (4)
CreateObject(1328,-62.5000000,-1149.5999800,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (5)
CreateObject(1328,-56.9000000,-1108.8000500,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (6)
CreateObject(1328,-56.0000000,-1109.0999800,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (7)
CreateObject(1328,-55.1000000,-1109.5000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (8)
CreateObject(1328,-54.2000000,-1109.9000200,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (9)
CreateObject(1328,-82.6000000,-1135.6999500,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (10)
CreateObject(1328,-85.8000000,-1136.8000500,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (11)
CreateObject(1328,-77.8000000,-1102.5999800,0.6000000,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (12)
CreateObject(2670,-57.2000000,-1109.5999800,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (1)
CreateObject(2670,-55.6000000,-1110.0000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (2)
CreateObject(2677,-55.1000000,-1110.5000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (1)
CreateObject(2677,-57.9000000,-1109.4000200,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (2)
CreateObject(2671,-56.8000000,-1110.5999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (1)
CreateObject(2673,-56.4000000,-1110.6999500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (1)
CreateObject(2673,-60.1000000,-1149.6999500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (2)
CreateObject(2673,-59.2000000,-1150.1999500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (3)
CreateObject(2673,-61.3000000,-1149.0999800,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (4)
CreateObject(2672,-58.3000000,-1150.6999500,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
CreateObject(2672,-62.0000000,-1148.5999800,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (2)
CreateObject(2671,-59.3000000,-1149.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (2)
CreateObject(2671,-61.1000000,-1149.1999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (3)
CreateObject(2670,-61.9000000,-1149.1999500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (3)
CreateObject(2971,-74.2000000,-1104.8000500,0.1000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (1)
CreateObject(2971,-61.8000000,-1111.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (2)
CreateObject(2971,-65.2000000,-1146.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (3)
CreateObject(3524,-36.9000000,-1122.3000500,1.5000000,0.0000000,0.0000000,248.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-38.9000000,-1127.3000500,1.5000000,0.0000000,0.0000000,249.9940000); //object(skullpillar01_lvs) (2)
CreateObject(3524,-48.5000000,-1147.3000500,1.5000000,0.0000000,0.0000000,239.9910000); //object(skullpillar01_lvs) (3)
CreateObject(3524,-50.9000000,-1152.0999800,1.5000000,0.0000000,0.0000000,243.9900000); //object(skullpillar01_lvs) (4)
CreateObject(850,-84.5000000,-1137.5999800,0.2000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_1) (1)
CreateObject(850,-77.7000000,-1109.1999500,0.2000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_1) (2)
CreateObject(1358,-80.3000000,-1139.5000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
CreateObject(1219,-67.4000000,-1109.0000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(palette) (1)
CreateObject(1219,-76.1000000,-1109.0999800,0.4000000,0.0000000,0.0000000,0.0000000); //object(palette) (2)
CreateObject(1337,-68.0397100,-1142.0780000,1.1429800,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(1337,-27.0000000,-1122.0999800,0.7000000,0.0000000,0.0000000,246.0000000); //object(binnt07_la) (2)
CreateObject(1337,-27.4000000,-1122.8000500,0.7000000,0.0000000,0.0000000,248.0000000); //object(binnt07_la) (3)
CreateObject(1337,-41.7000000,-1132.0000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (4)
CreateObject(1337,-45.3000000,-1139.8000500,0.7000000,0.0000000,0.0000000,116.0000000); //object(binnt07_la) (5)
CreateObject(1337,-38.8000000,-1147.9000200,0.7000000,0.0000000,0.0000000,244.0000000); //object(binnt07_la) (6)
CreateObject(1337,-39.2000000,-1148.6999500,0.7000000,0.0000000,0.0000000,244.0000000); //object(binnt07_la) (7)
CreateObject(2964,-32.6000000,-1129.6999500,0.1000000,0.0000000,0.0000000,336.0000000); //object(k_pooltablesm) (1)
CreateObject(2984,-38.2000000,-1115.5999800,1.4000000,0.0000000,0.0000000,250.0000000); //object(portaloo) (1)
CreateObject(2984,-36.6000000,-1116.1999500,1.4000000,0.0000000,0.0000000,250.0000000); //object(portaloo) (2)
CreateObject(2984,-40.0000000,-1114.9000200,1.4000000,0.0000000,0.0000000,252.0000000); //object(portaloo) (3)
CreateObject(1432,-32.2000000,-1135.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1432,-35.5000000,-1136.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
CreateObject(1432,-38.5000000,-1143.3000500,0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
CreateObject(1432,-35.8000000,-1141.5999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4)
CreateObject(1825,-31.7000000,-1124.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (1)
CreateObject(1825,-33.9000000,-1120.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (2)
CreateObject(1825,-30.8000000,-1121.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (3)
CreateObject(1825,-30.5000000,-1127.5999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (4)
CreateObject(1825,-34.5000000,-1126.9000200,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (5)
CreateObject(1825,-45.2000000,-1145.8000500,0.1000000,0.0000000,0.0000000,2.0000000); //object(kb_table_chairs1) (6)
CreateObject(1825,-42.4000000,-1147.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (7)
CreateObject(1825,-42.1000000,-1150.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (8)
CreateObject(1825,-45.1000000,-1149.3000500,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (9)
CreateObject(1825,-44.2000000,-1152.3000500,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (10)
CreateObject(1825,-47.4000000,-1152.5999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (11)
CreateObject(18090,-46.6992200,-1113.5000000,2.6000000,0.0000000,0.0000000,71.9990000); //object(bar_bar1) (1)
CreateObject(2964,-44.3000000,-1154.9000200,0.1000000,0.0000000,0.0000000,331.9960000); //object(k_pooltablesm) (2)
CreateObject(1712,-40.3000000,-1131.4000200,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_couch05) (1)
CreateObject(1760,-37.2000000,-1132.0000000,0.1000000,0.0000000,0.0000000,334.0000000); //object(med_couch_2) (1)
CreateObject(1770,-38.6000000,-1133.5999800,0.1000000,0.0000000,0.0000000,336.0000000); //object(low_dinning_2) (1)
CreateObject(1756,-37.9000000,-1136.1999500,0.1000000,0.0000000,0.0000000,158.0000000); //object(low_couch_4) (1)
CreateObject(1754,-41.4000000,-1134.4000200,0.1000000,0.0000000,0.0000000,106.0000000); //object(swank_single_1) (1)
CreateObject(2670,-38.5000000,-1134.9000200,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (4)
CreateObject(2670,-38.8000000,-1132.9000200,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (5)
CreateObject(2672,-35.4000000,-1133.6999500,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (3)
CreateObject(2671,-36.5000000,-1135.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (4)
CreateObject(2673,-34.0000000,-1133.8000500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (5)
CreateObject(2673,-34.5000000,-1135.0999800,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (6)
CreateObject(2672,-34.4000000,-1137.1999500,0.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (4)
CreateObject(2675,-32.8000000,-1137.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (1)
CreateObject(2671,-33.5000000,-1136.9000200,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (5)
CreateObject(2121,-50.6000000,-1114.6999500,0.6000000,0.0000000,0.0000000,134.0000000); //object(low_din_chair_2) (1)
CreateObject(2121,-49.6000000,-1115.0000000,0.6000000,0.0000000,0.0000000,144.0000000); //object(low_din_chair_2) (2)
CreateObject(2121,-48.6000000,-1115.4000200,0.6000000,0.0000000,0.0000000,146.0000000); //object(low_din_chair_2) (3)
CreateObject(2121,-47.6000000,-1115.8000500,0.6000000,0.0000000,0.0000000,156.0000000); //object(low_din_chair_2) (4)
CreateObject(2121,-46.6000000,-1115.9000200,0.6000000,0.0000000,0.0000000,158.0000000); //object(low_din_chair_2) (5)
CreateObject(2121,-45.6000000,-1116.3000500,0.6000000,0.0000000,0.0000000,154.0000000); //object(low_din_chair_2) (6)
CreateObject(2121,-44.4000000,-1116.8000500,0.6000000,0.0000000,0.0000000,154.0000000); //object(low_din_chair_2) (7)
CreateObject(2121,-51.6000000,-1113.9000200,0.6000000,0.0000000,0.0000000,102.0000000); //object(low_din_chair_2) (8)
CreateObject(2121,-51.4000000,-1111.3000500,0.6000000,0.0000000,0.0000000,50.0000000); //object(low_din_chair_2) (9)
CreateObject(2121,-51.8000000,-1112.5000000,0.6000000,0.0000000,0.0000000,56.0000000); //object(low_din_chair_2) (10)
CreateObject(2121,-43.4000000,-1117.0999800,0.6000000,0.0000000,0.0000000,156.0000000); //object(low_din_chair_2) (11)
CreateObject(1264,-73.6000000,-1106.6999500,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (1)
CreateObject(1264,-78.1000000,-1103.5000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (2)
CreateObject(1264,-77.0000000,-1103.0000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (3)
CreateObject(1264,-66.2000000,-1104.8000500,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (4)
CreateObject(1264,-69.8000000,-1104.1999500,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (5)
CreateObject(1264,-65.7000000,-1105.9000200,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
CreateObject(1264,-61.4000000,-1107.0999800,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (7)
CreateObject(1264,-84.9000000,-1138.5999800,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (8)
CreateObject(1264,-86.2000000,-1137.5000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (9)
CreateObject(1264,-82.0000000,-1136.8000500,0.6000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (10)
CreateObject(1337,-89.6000000,-1136.6999500,0.7000000,0.0000000,0.0000000,151.9960000); //object(binnt07_la) (9)
CreateObject(854,-87.0000000,-1135.5999800,0.3000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3b) (1)
CreateObject(2971,-78.0000000,-1136.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (4)
CreateObject(1357,-83.0000000,-1135.9000200,0.3000000,0.0000000,0.0000000,94.0000000); //object(cj_fruitcrate3) (1)
CreateObject(1347,-71.0000000,-1104.3000500,0.6000000,0.0000000,0.0000000,0.0000000); //object(cj_wastebin) (1)
CreateObject(1347,-78.9000000,-1106.0999800,0.7000000,0.0000000,0.0000000,0.0000000); //object(cj_wastebin) (2)
CreateObject(1338,-70.0000000,-1107.9000200,0.8000000,0.0000000,0.0000000,0.0000000); //object(binnt08_la) (1)
CreateObject(1338,-76.2000000,-1105.4000200,0.8000000,0.0000000,0.0000000,0.0000000); //object(binnt08_la) (2)
CreateObject(1230,-73.3000000,-1108.8000500,0.5000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox) (1)
CreateObject(1230,-72.6000000,-1109.4000200,0.5000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox) (2)
CreateObject(912,-49.7000000,-1154.5000000,0.6000000,0.0000000,0.0000000,154.0000000); //object(bust_cabinet_2) (1)
CreateObject(912,-48.3000000,-1155.1999500,0.6000000,0.0000000,0.0000000,154.0000000); //object(bust_cabinet_2) (2)
CreateObject(912,-37.9000000,-1129.3000500,0.6000000,0.0000000,0.0000000,156.0000000); //object(bust_cabinet_2) (3)
CreateObject(912,-36.4000000,-1129.9000200,0.6000000,0.0000000,0.0000000,158.0000000); //object(bust_cabinet_2) (4)
CreateObject(2635,-35.2000000,-1122.8000500,0.5000000,0.0000000,0.0000000,338.0000000); //object(cj_pizza_table) (1)
CreateObject(2635,-47.0000000,-1148.0000000,0.5000000,0.0000000,0.0000000,332.0000000); //object(cj_pizza_table) (2)
CreateObject(1825,-29.2000000,-1124.9000200,0.1000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (12)
CreateObject(1233,-91.5000000,-1134.4000200,1.7000000,0.0000000,0.0000000,248.0000000); //object(noparkingsign1) (1)
CreateObject(1233,-90.0000000,-1131.1999500,1.6000000,0.0000000,0.0000000,246.0000000); //object(noparkingsign1) (2)
CreateObject(1233,-85.5000000,-1119.3000500,1.6000000,0.0000000,0.0000000,250.0000000); //object(noparkingsign1) (3)
CreateObject(1233,-84.7000000,-1117.6999500,1.6000000,0.0000000,0.0000000,248.0000000); //object(noparkingsign1) (4)
CreateObject(14467,-43.9000000,-1135.5999800,2.8000000,0.0000000,0.0000000,244.0000000); //object(carter_statue) (1)
CreateObject(11480,-74.0996100,-1141.3994100,2.3000000,0.0000000,0.0000000,333.9950000); //object(des_nwt_carport) (1)
CreateObject(1508,-73.0000000,-1135.8000500,0.9000000,0.0000000,0.0000000,110.0000000); //object(dyn_garage_door) (1)
CreateObject(1757,-43.9000000,-1137.5999800,0.1000000,0.0000000,0.0000000,354.0000000); //object(low_couch_5) (1)
CreateObject(1710,-41.2000000,-1138.3000500,0.1000000,0.0000000,0.0000000,338.0000000); //object(kb_couch07) (1)
CreateObject(1770,-42.1000000,-1140.4000200,0.1000000,0.0000000,0.0000000,336.0000000); //object(low_dinning_2) (2)
CreateObject(1761,-41.5000000,-1143.0000000,0.1000000,0.0000000,0.0000000,156.0000000); //object(swank_couch_2) (1)
CreateObject(1755,-44.3000000,-1141.4000200,0.1000000,0.0000000,0.0000000,126.0000000); //object(med_single_2) (1)
CreateObject(2673,-42.6000000,-1139.1999500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (7)
CreateObject(2673,-43.4000000,-1140.5000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (8)
CreateObject(2671,-41.2000000,-1139.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (6)
CreateObject(2671,-41.8000000,-1141.5999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (7)
CreateObject(2670,-40.3000000,-1139.9000200,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (6)
CreateObject(2670,-41.7000000,-1141.9000200,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (7)
CreateObject(2677,-39.0000000,-1140.5999800,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (3)
CreateObject(2672,-39.7000000,-1142.8000500,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (5)
CreateObject(2674,-37.2000000,-1141.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_2) (1)
CreateObject(2674,-37.4000000,-1142.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_2) (2)
CreateObject(2673,-38.1000000,-1144.3000500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (9)
CreateObject(2673,-36.5000000,-1142.8000500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (10)
CreateObject(2675,-36.4000000,-1144.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (2)
CreateObject(2677,-36.0000000,-1144.3000500,0.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (4)
CreateObject(2984,-53.3000000,-1153.8000500,1.4000000,0.0000000,0.0000000,66.0000000); //object(portaloo) (4)
CreateObject(2984,-55.4000000,-1152.8000500,1.4000000,0.0000000,0.0000000,66.0000000); //object(portaloo) (5)
CreateObject(2773,-37.4000000,-1122.1999500,0.6000000,0.0000000,0.0000000,18.0000000); //object(cj_airprt_bar) (1)
CreateObject(2773,-39.4000000,-1127.0000000,0.6000000,0.0000000,0.0000000,112.0000000); //object(cj_airprt_bar) (2)
CreateObject(2714,-37.3000000,-1125.0999800,4.4000000,0.0000000,0.0000000,250.0000000); //object(cj_open_sign_2) (1)
CreateObject(2714,-39.1000000,-1127.3000500,2.6000000,0.0000000,0.0000000,250.0000000); //object(cj_open_sign_2) (2)
CreateObject(2714,-37.1000000,-1122.1999500,2.7000000,0.0000000,0.0000000,253.0000000); //object(cj_open_sign_2) (3)
CreateObject(2714,-49.1000000,-1150.3000500,4.5000000,0.0000000,0.0000000,246.0000000); //object(cj_open_sign_2) (4)
CreateObject(2714,-48.7000000,-1147.1999500,2.5000000,0.0000000,0.0000000,244.0000000); //object(cj_open_sign_2) (5)
CreateObject(2714,-51.1000000,-1152.0000000,2.6000000,0.0000000,0.0000000,244.0000000); //object(cj_open_sign_2) (6)
CreateObject(17951,-31.4000000,-1137.0999800,0.9000000,0.0000000,0.0000000,336.0000000); //object(cjgaragedoor) (3)
CreateObject(17951,-34.7000000,-1143.8000500,0.9000000,0.0000000,0.0000000,334.0000000); //object(cjgaragedoor) (4)
CreateObject(1502,-30.6000000,-1132.0999800,0.1000000,0.0000000,0.0000000,68.0000000); //object(gen_doorint04) (1)
CreateObject(987,-78.2000000,-1100.6999500,3.6000000,0.0000000,0.0000000,342.0000000); //object(elecfence_bar) (1)
CreateObject(987,-66.7000000,-1104.3000500,3.6000000,0.0000000,0.0000000,340.0000000); //object(elecfence_bar) (2)
CreateObject(987,-55.4000000,-1108.3000500,3.6000000,0.0000000,0.0000000,340.0000000); //object(elecfence_bar) (3)
CreateObject(987,-44.1000000,-1112.4000200,3.6000000,0.0000000,0.0000000,340.0000000); //object(elecfence_bar) (4)
CreateObject(987,-32.8000000,-1116.5999800,3.6000000,0.0000000,0.0000000,340.0000000); //object(elecfence_bar) (5)
CreateObject(987,-21.7000000,-1122.0000000,3.6000000,0.0000000,0.0000000,246.0000000); //object(elecfence_bar) (6)
CreateObject(987,-26.8000000,-1132.8000500,3.6000000,0.0000000,0.0000000,246.0000000); //object(elecfence_bar) (7)
CreateObject(987,-31.7000000,-1143.5000000,3.6000000,0.0000000,0.0000000,244.0000000); //object(elecfence_bar) (8)
CreateObject(987,-34.4000000,-1148.8000500,3.6000000,0.0000000,0.0000000,240.0000000); //object(elecfence_bar) (9)
CreateObject(987,-41.5000000,-1160.0000000,3.6000000,0.0000000,0.0000000,156.0000000); //object(elecfence_bar) (10)
CreateObject(987,-52.4000000,-1155.0999800,3.6000000,0.0000000,0.0000000,156.0000000); //object(elecfence_bar) (11)
CreateObject(987,-63.3000000,-1150.0999800,3.6000000,0.0000000,0.0000000,156.0000000); //object(elecfence_bar) (12)
CreateObject(987,-74.2000000,-1145.1999500,3.6000000,0.0000000,0.0000000,156.0000000); //object(elecfence_bar) (13)
CreateObject(987,-79.6000000,-1142.5999800,3.8000000,0.0000000,0.0000000,156.0000000); //object(elecfence_bar) (14)
CreateObject(987,-79.0000000,-1102.5000000,3.6000000,0.0000000,0.0000000,252.0000000); //object(elecfence_bar) (15)
CreateObject(3524,-91.4000000,-1135.6999500,6.5000000,0.0000000,0.0000000,246.0000000); //object(skullpillar01_lvs) (5)
CreateObject(3524,-83.8000000,-1117.0000000,6.5000000,0.0000000,0.0000000,252.0000000); //object(skullpillar01_lvs) (6)
CreateObject(3524,-78.6000000,-1101.5000000,6.5000000,0.0000000,0.0000000,38.0000000); //object(skullpillar01_lvs) (7)
CreateObject(3524,-21.1000000,-1121.0000000,6.5000000,0.0000000,0.0000000,300.0000000); //object(skullpillar01_lvs) (8)
CreateObject(3524,-40.6000000,-1160.4000200,6.5000000,0.0000000,0.0000000,198.0000000); //object(skullpillar01_lvs) (9)
CreateObject(2971,-83.9000000,-1136.4000200,0.1000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (5)
CreateObject(3461,-85.6000000,-1120.0000000,1.7000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,-89.7000000,-1130.3000500,1.7000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateObject(996,-85.3000000,-1120.6999500,0.8000000,0.0000000,0.0000000,348.0000000); //object(lhouse_barrier1) (1)
CreateObject(996,-89.0000000,-1130.0999800,0.8000000,0.0000000,0.0000000,338.0000000); //object(lhouse_barrier1) (2)
CreateObject(1502,-43.0000000,-1157.8000500,0.1000000,0.0000000,0.0000000,64.0000000); //object(gen_doorint04) (2)
CreateObject(3525,-40.9000000,-1132.5999800,3.8500000,0.0000000,0.0000000,246.0000000); //object(exbrtorch01) (1)
CreateObject(3525,-44.2000000,-1139.1999500,3.8000000,0.0000000,0.0000000,244.0000000); //object(exbrtorch01) (2)
CreateObject(3525,-72.7000000,-1138.5000000,3.5000000,0.0000000,0.0000000,152.0000000); //object(exbrtorch01) (3)
CreateObject(1998,-73.2000000,-1143.5000000,0.1000000,0.0000000,0.0000000,356.0000000); //object(officedesk1l) (1)
CreateObject(1998,-76.8000000,-1141.0999800,0.1000000,0.0000000,0.0000000,304.0000000); //object(officedesk1l) (2)
CreateObject(1806,-72.4000000,-1143.5999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(med_office_chair) (1)
CreateObject(1806,-76.3000000,-1141.9000200,0.1000000,0.0000000,0.0000000,306.0000000); //object(med_office_chair) (2)
CreateObject(1810,-72.0000000,-1141.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(cj_foldchair) (1)
CreateObject(1810,-72.8000000,-1141.6999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(cj_foldchair) (2)
CreateObject(1810,-74.5000000,-1141.3000500,0.1000000,0.0000000,0.0000000,302.0000000); //object(cj_foldchair) (3)
CreateObject(1810,-75.1000000,-1140.4000200,0.1000000,0.0000000,0.0000000,306.0000000); //object(cj_foldchair) (4)
CreateObject(1810,-70.4000000,-1140.4000200,0.1000000,0.0000000,0.0000000,242.0000000); //object(cj_foldchair) (5)
CreateObject(1810,-75.5000000,-1137.8000500,0.1000000,0.0000000,0.0000000,62.0000000); //object(cj_foldchair) (6)
CreateObject(2671,-72.1000000,-1140.8000500,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (8)
CreateObject(2671,-75.0000000,-1139.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (9)
CreateObject(2673,-75.2000000,-1142.9000200,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (11)
CreateObject(2673,-74.0000000,-1141.3000500,0.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (12)
CreateObject(3265,-90.7000000,-1133.1999500,0.1000000,0.0000000,0.0000000,244.0000000); //object(privatesign4) (1)
CreateObject(3265,-85.0000000,-1118.5000000,0.1000000,0.0000000,0.0000000,250.0000000); //object(privatesign4) (2)
CreateObject(1786,-36.3000000,-1130.0000000,1.2000000,0.0000000,0.0000000,158.0000000); //object(swank_tv_4) (1)
CreateObject(1786,-37.8000000,-1129.4000200,1.2000000,0.0000000,0.0000000,158.0000000); //object(swank_tv_4) (2)
CreateObject(2648,-35.2000000,-1122.8000500,1.2000000,0.0000000,0.0000000,68.0000000); //object(cj_steal_tv) (1)
CreateObject(2197,-34.9000000,-1129.1999500,0.1000000,0.0000000,0.0000000,158.0000000); //object(filling_cabinet) (1)
CreateObject(1786,-48.3000000,-1155.3000500,1.2000000,0.0000000,0.0000000,154.0000000); //object(swank_tv_4) (3)
CreateObject(1786,-49.7000000,-1154.5999800,1.2000000,0.0000000,0.0000000,154.0000000); //object(swank_tv_4) (4)
CreateObject(1791,-47.0000000,-1147.9000200,0.9000000,0.0000000,0.0000000,62.0000000); //object(swank_tv_2) (1)
CreateObject(2197,-46.6000000,-1154.8000500,0.1000000,0.0000000,0.0000000,152.0000000); //object(filling_cabinet) (2)
My reason for the two codes are because if I copyed/pasted wrong, you can fix it by copying the Not Converted Mapping Code to http://convertffs.com and you get the acualy Converted Mapping Code.


Comments and Advice.


For me, as a begining mapper, it took a good 5-6 hours to create this Map. I tryed to find a place that not many pleople mapped at, took some time to find a place that is known, and the objects that I should put in the mapping in a good location, kept deleteing things..Haha. Took some time to create, but I enjoy mapping and I am looking foward to improve much, thanks guys!
Reply
#2

Well a few tips, your placement is really bad and your not using the right objects for the them of your mapping.

+ I highly recommend you convert the objects instead of just giving them like that. You have a lot to learn, but good work!
Reply
#3

Quote:
Originally Posted by TheChimpJr
View Post
Well a few tips, your placement is really bad and your not using the right objects for the them of your mapping.

+ I highly recommend you convert the objects instead of just giving them like that. You have a lot to learn, but good work!
Yeah.. Thanks for reminding me, I'm going to convert right now and edit the post, thanks man..
Reply
#4

It turned out with the screen, that's nice, well done
Reply
#5

Good work for a starter..plus...I suggest using "SAMP MAP CONSTRUCTION" for mapping objects....it can map interiors as well....
I'm just advicing as I'm mapping for 2 years from now...and I've felt Map constructor is better than MTA....
But no doubt....for a starter.......Clapping for you...
And a rep of course
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#6

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Originally Posted by xxRichixx
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Good work for a starter..plus...I suggest using "SAMP MAP CONSTRUCTION" for mapping objects....it can map interiors as well....
I'm just advicing as I'm mapping for 2 years from now...and I've felt Map constructor is better than MTA....
But no doubt....for a starter.......Clapping for you...
And a rep of course
Wow, thanks so much man, I'll see if I can learn how to use SA:MP Map Constructor. Thank you to everyone who gave me some advice and comments, I really appreciate it!
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#7

Your welcome...Plus...you can find many tutorials on how to use Samp Map Constructor...but to be honest...the only thing that makes you a good mapper is "PRACTICE"...make maps again and again...and you'll yourself get better....
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#8

I will look at the tutorials right now, for now I'll continue using MTA, since I started, but I'll be putting my attention to the tutorials. Thanks man, been much help, +rep!
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