[FS Error] In script error
#1

I have FS : ********En

and wen i want to compile i get one error

Код:
D:\Users\user\Desktop\samp serveri 0.3d\pawno\include\a_samp.inc(20) : fatal error 100: cannot read from file: "file"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
And i have "a_samp.inc" but i don't know whats problem!




This is compleate script

Код:
//FS de ******** By davidxxx Version 2.0
//Gracias al fs de zamaroth
//Gracias a chaoz por codigo de obtener jugadores
//Gracias a josta por sugerencias y color del ********
//Gracias a Nick123 por la idea del chat y tester
//Gracias a SuperMarioRol por la idea del chat solo para los que tengan activo el ********
//Gracias a TiNcH010 por explicacion y enseńanza de algunos codigos
//Gracias a Edugta por beta tester

/*
===================================================================================================================
DDDD                 AAA      VV               VV  IIIIIIIIIIIIII   DDDD
DD   DD             AA AA      VV             VV   IIIIIIIIIIIIII   DD   DD
DD      DD         AA   AA      VV           VV          II         DD      DD    XX    XX  XX    XX  XX    XX
DD       DD       AA AAA AA      VV         VV           II         DD       DD    XX  XX    XX  XX    XX  XX
DD       DD      AA AAAAA AA      VV       VV            II         DD       DD     XXXX      XXXX      XXXX
DD       DD     AA         AA      VV     VV             II         DD       DD      XX        XX        XX
DD      DD     AA           AA      VV   VV              II         DD      DD      XXXX      XXXX      XXXX
DD   DD       AA             AA      VV VV         IIIIIIIIIIIIII   DD   DD        XX  XX    XX  XX    XX  XX
DDDD         AA               AA      VVV          IIIIIIIIIIIIII   DDDD          XX    XX  XX    XX  XX    XX
===================================================================================================================
*/


#define FILTERSCRIPT

#include <a_samp>

//news
new ver[MAX_PLAYERS];
new msj[MAX_PLAYERS];

new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3[MAX_PLAYERS];
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw14;
//logo
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;
//fin

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" FS ******** by Davidxxx");
print("--------------------------------------\n");

Textdraw0 = TextDrawCreate(130.000000, 1.000000, "********");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.439999, 2.000001);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 0x3b5998ff);
TextDrawTextSize(Textdraw0, 643.000000, -56.000000);

Textdraw1 = TextDrawCreate(-3.000000, -5.000000, "_");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.519999, 3.099999);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, 0x3b5998ff);
TextDrawTextSize(Textdraw1, 643.000000, 0.000000);

Textdraw2 = TextDrawCreate(222.000000, 7.000000, "Search");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 1);
TextDrawLetterSize(Textdraw2, 0.239999, 1.199999);
TextDrawColor(Textdraw2, -236);
TextDrawSetOutline(Textdraw2, 0);
TextDrawSetProportional(Textdraw2, 1);
TextDrawSetShadow(Textdraw2, 1);
TextDrawUseBox(Textdraw2, 1);
TextDrawBoxColor(Textdraw2, -1);
TextDrawTextSize(Textdraw2, 336.000000, 0.000000);

Textdraw4 = TextDrawCreate(505.000000, 2.000000, "l");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw4, 1);
TextDrawLetterSize(Textdraw4, 0.150000, 2.299998);
TextDrawColor(Textdraw4, -1);
TextDrawSetOutline(Textdraw4, 0);
TextDrawSetProportional(Textdraw4, 1);
TextDrawSetShadow(Textdraw4, 1);

Textdraw5 = TextDrawCreate(546.000000, 2.000000, "l");
TextDrawBackgroundColor(Textdraw5, 255);
TextDrawFont(Textdraw5, 1);
TextDrawLetterSize(Textdraw5, 0.150000, 2.299998);
TextDrawColor(Textdraw5, -1);
TextDrawSetOutline(Textdraw5, 0);
TextDrawSetProportional(Textdraw5, 1);
TextDrawSetShadow(Textdraw5, 1);

Textdraw6 = TextDrawCreate(513.000000, 7.000000, "Home");
TextDrawBackgroundColor(Textdraw6, 255);
TextDrawFont(Textdraw6, 1);
TextDrawLetterSize(Textdraw6, 0.310000, 1.299999);
TextDrawColor(Textdraw6, -1);
TextDrawSetOutline(Textdraw6, 0);
TextDrawSetProportional(Textdraw6, 1);
TextDrawSetShadow(Textdraw6, 1);

Textdraw7 = TextDrawCreate(554.000000, 9.000000, "v");
TextDrawBackgroundColor(Textdraw7, 255);
TextDrawFont(Textdraw7, 3);
TextDrawLetterSize(Textdraw7, 0.269999, 1.100000);
TextDrawColor(Textdraw7, -1);
TextDrawSetOutline(Textdraw7, 0);
TextDrawSetProportional(Textdraw7, 1);
TextDrawSetShadow(Textdraw7, 1);

Textdraw10 = TextDrawCreate(519.000000, 431.000000, "Online");
TextDrawBackgroundColor(Textdraw10, 255);
TextDrawFont(Textdraw10, 1);
TextDrawLetterSize(Textdraw10, 0.370000, 1.600000);
TextDrawColor(Textdraw10, -1);
TextDrawSetOutline(Textdraw10, 0);
TextDrawSetProportional(Textdraw10, 1);
TextDrawSetShadow(Textdraw10, 1);
TextDrawUseBox(Textdraw10, 1);
TextDrawBoxColor(Textdraw10, -926365496);
TextDrawTextSize(Textdraw10, 622.000000, -8.000000);

Textdraw12 = TextDrawCreate(503.000000, 431.000000, "_");
TextDrawBackgroundColor(Textdraw12, 255);
TextDrawFont(Textdraw12, 1);
TextDrawLetterSize(Textdraw12, 0.370000, 1.600000);
TextDrawColor(Textdraw12, -1);
TextDrawSetOutline(Textdraw12, 0);
TextDrawSetProportional(Textdraw12, 1);
TextDrawSetShadow(Textdraw12, 1);
TextDrawUseBox(Textdraw12, 1);
TextDrawBoxColor(Textdraw12, -926365496);
TextDrawTextSize(Textdraw12, 622.000000, -8.000000);

Textdraw11 = TextDrawCreate(501.000000, 414.000000, ".");
TextDrawBackgroundColor(Textdraw11, 255);
TextDrawFont(Textdraw11, 1);
TextDrawLetterSize(Textdraw11, 1.040001, 3.799997);
TextDrawColor(Textdraw11, 16711935);
TextDrawSetOutline(Textdraw11, 0);
TextDrawSetProportional(Textdraw11, 0);
TextDrawSetShadow(Textdraw11, 1);

Textdraw14 = TextDrawCreate(591.000000, 430.000000, "()");
TextDrawBackgroundColor(Textdraw14, 255);
TextDrawFont(Textdraw14, 1);
TextDrawLetterSize(Textdraw14, 0.370000, 1.600000);
TextDrawColor(Textdraw14, -1);
TextDrawSetOutline(Textdraw14, 0);
TextDrawSetProportional(Textdraw14, 1);
TextDrawSetShadow(Textdraw14, 1);

//logo ********
Textdraw16 = TextDrawCreate(580.000000, 31.000000, "_");
TextDrawBackgroundColor(Textdraw16, 255);
TextDrawFont(Textdraw16, 1);
TextDrawLetterSize(Textdraw16, 0.689998, 3.299998);
TextDrawColor(Textdraw16, -1);
TextDrawSetOutline(Textdraw16, 0);
TextDrawSetProportional(Textdraw16, 1);
TextDrawSetShadow(Textdraw16, 1);
TextDrawUseBox(Textdraw16, 1);
TextDrawBoxColor(Textdraw16, 23240);
TextDrawTextSize(Textdraw16, 563.000000, 10.000000);

Textdraw15 = TextDrawCreate(580.000000, 31.000000, "f");
TextDrawBackgroundColor(Textdraw15, 255);
TextDrawFont(Textdraw15, 1);
TextDrawLetterSize(Textdraw15, 0.689998, 3.299998);
TextDrawColor(Textdraw15, -1);
TextDrawSetOutline(Textdraw15, 0);
TextDrawSetProportional(Textdraw15, 1);
TextDrawSetShadow(Textdraw15, 1);
TextDrawUseBox(Textdraw15, 1);
TextDrawBoxColor(Textdraw15, 23240);
TextDrawTextSize(Textdraw15, 592.000000, 10.000000);

Textdraw17 = TextDrawCreate(595.000000, 51.000000, "_");
TextDrawBackgroundColor(Textdraw17, 255);
TextDrawFont(Textdraw17, 1);
TextDrawLetterSize(Textdraw17, 0.689998, 0.799998);
TextDrawColor(Textdraw17, -1);
TextDrawSetOutline(Textdraw17, 0);
TextDrawSetProportional(Textdraw17, 1);
TextDrawSetShadow(Textdraw17, 1);
TextDrawUseBox(Textdraw17, 1);
TextDrawBoxColor(Textdraw17, 65360);
TextDrawTextSize(Textdraw17, 565.000000, -19.000000);
return 1;
}



public OnFilterScriptExit()
{
TextDrawHideForAll(Textdraw0);
TextDrawDestroy(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawDestroy(Textdraw1);
TextDrawHideForAll(Textdraw2);
TextDrawDestroy(Textdraw2);
TextDrawHideForAll(Textdraw4);
TextDrawDestroy(Textdraw4);
TextDrawHideForAll(Textdraw5);
TextDrawDestroy(Textdraw5);
TextDrawHideForAll(Textdraw6);
TextDrawDestroy(Textdraw6);
TextDrawHideForAll(Textdraw7);
TextDrawDestroy(Textdraw7);
TextDrawHideForAll(Textdraw8);
TextDrawDestroy(Textdraw8);
TextDrawHideForAll(Textdraw9);
TextDrawDestroy(Textdraw9);
TextDrawHideForAll(Textdraw10);
TextDrawDestroy(Textdraw10);
TextDrawHideForAll(Textdraw11);
TextDrawDestroy(Textdraw11);
TextDrawHideForAll(Textdraw12);
TextDrawDestroy(Textdraw12);
TextDrawHideForAll(Textdraw14);
TextDrawDestroy(Textdraw14);
//logo ********
TextDrawHideForAll(Textdraw15);
TextDrawDestroy(Textdraw15);
TextDrawHideForAll(Textdraw16);
TextDrawDestroy(Textdraw16);
TextDrawHideForAll(Textdraw17);
TextDrawDestroy(Textdraw17);
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" FS ******** by Davidxxx");
print("----------------------------------\n");
}

#endif

public OnPlayerConnect(playerid)
{
msj[playerid] = 0;
ver[playerid] = 0;
Textdraw3[playerid] = TextDrawCreate(380.000000, 6.000000, "name");
TextDrawBackgroundColor(Textdraw3[playerid], 255);
TextDrawFont(Textdraw3[playerid], 1);
TextDrawLetterSize(Textdraw3[playerid], 0.300000, 1.399999);
TextDrawColor(Textdraw3[playerid], -1);
TextDrawSetOutline(Textdraw3[playerid], 0);
TextDrawSetProportional(Textdraw3[playerid], 1);
TextDrawSetShadow(Textdraw3[playerid], 1);
return 1;
}



public OnPlayerDisconnect(playerid, reason)
{
msj[playerid] = 0;
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3[playerid]);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
TextDrawHideForPlayer(playerid, Textdraw14);
TextDrawHideForPlayer(playerid, Textdraw15);
TextDrawHideForPlayer(playerid, Textdraw16);
TextDrawHideForPlayer(playerid, Textdraw17);
StopAudioStreamForPlayer(playerid);
ver[playerid] = 0;
return 1;
}



public OnPlayerCommandText(playerid, cmdtext[])
{
//Update count
new str[100];
format(str,sizeof(str),"(%i)",PlayersIn********());
TextDrawSetString(Textdraw14, str);//count

//comando
if (strcmp("/********", cmdtext, true, 10) == 0)
{
if(ver[playerid] == 0)
{
ShowPlayerDialog(playerid,20,DIALOG_STYLE_MSGBOX,"Welcome To {0000FF}********","Hello User Welcome\nTo The ******** System\nUse /stop For Stopping the Music\nI Hope You Enjoy It =)","Thanks","");
TextDrawSetString(Textdraw3[playerid], NombreJugador(playerid));//name
//logo
TextDrawShowForPlayer(playerid, Textdraw15);
TextDrawShowForPlayer(playerid, Textdraw17);
TextDrawShowForPlayer(playerid, Textdraw16);
//fin
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3[playerid]);
TextDrawShowForPlayer(playerid, Textdraw4);//actualizacion para todos lo que esten conectados
TextDrawShowForPlayer(playerid, Textdraw5);
TextDrawShowForPlayer(playerid, Textdraw6);
TextDrawShowForPlayer(playerid, Textdraw7);
TextDrawShowForPlayer(playerid, Textdraw8);
TextDrawShowForPlayer(playerid, Textdraw9);
TextDrawShowForPlayer(playerid, Textdraw12);
TextDrawShowForPlayer(playerid, Textdraw10);
TextDrawShowForPlayer(playerid, Textdraw11);
TextDrawShowForPlayer(playerid, Textdraw14);
ver[playerid] = 1;
PlayAudioStreamForPlayer(playerid,"http://www.sandstrahlmanne.de/multimedia/lieder/********%20song.mp3");
SetTimer("update",1000,true);
}
else
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3[playerid]);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
TextDrawHideForPlayer(playerid, Textdraw14);
//logo
TextDrawHideForPlayer(playerid, Textdraw15);
TextDrawHideForPlayer(playerid, Textdraw16);
TextDrawHideForPlayer(playerid, Textdraw17);
//fin
ver[playerid] = 0;
StopAudioStreamForPlayer(playerid);
}
return 1;
}

if(strcmp(cmdtext, "/stop",true) == 0)
{
StopAudioStreamForPlayer(playerid);
return 1;
}
return 0;
}

forward update();
public update()
{
new str[100];
format(str,sizeof(str),"(%i)",PlayersIn********());
TextDrawSetString(Textdraw14, str);//conteo
return 1;
}

//texto
public OnPlayerText(playerid, text[])
{
if(text[0] == '&')
{
if(ver[playerid] == 1)
{
if(msj[playerid] == 1)
{
SendClientMessage(playerid, -1, "{FB1D1D}ERROR{FFFFFF}: You Can Writte A Text Every 2 Seconds");
return 0;
}
new string[126];
GetPlayerName(playerid,string,sizeof(string));
format(string,sizeof(string),"{1353DB}Chat ********{FFFFFF}: %s{0C53BC}: %s",string,text[1]);
MsgToFa(0x0000FFFF,string);
msj[playerid] = 1;
SetTimerEx("TimeText",2000,false,"d",playerid);
}else{
SendClientMessage(playerid,-1,"{FB1D1D}ERROR{FFFFFF}: You Must Have ******** Activated");
}
return 0;
}
return 1;
}




forward TimeText(playerid);
public TimeText(playerid)
{
if(msj[playerid] == 1)
{
msj[playerid] = 0;
}
return 1;
}



//texto a conectados en ********
forward MsgToFa(color,const string[]);
public MsgToFa(color,const string[])
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i)) if(ver[i] == 1) SendClientMessage(i,-1,string), PlayAudioStreamForPlayer(i,"http://k003.kiwi6.com/hotlink/u97j3w1vb6/********_chat_sound.mp3");
}
return 1;
}



//responder dialogo
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case 20:
{
if(!response)
{
return 1;
}
}
}
return 1;
}


//obtener nombre gracias a TiNcH010
stock NombreJugador(playerid)
{
    new Nombre[24];
    GetPlayerName(playerid,Nombre,24);
    new N[24];
    strmid(N,Nombre,0,strlen(Nombre),24);
    for(new i = 0; i < MAX_PLAYER_NAME; i++)
    {
        if (N [i] == '_') N[i] = ' ';
    }
    return N;
}

//funcion gracias a davidxxx xD
PlayersIn********()
{
new obt;
for(new d=0;d<MAX_PLAYERS;d++)if(ver[d]== 1)obt++;
return obt--;
}

//You can Delet this

GetConnectedPlayers()// gracias a chaoz por este codigo
{
new count;
for(new i, j=GetMaxPlayers(); i<j; i++)if(IsPlayerConnected(i))count++;
return count;
}
Reply
#2

The error is in you a_samp include.. line 20.. Are you using 0.3d server version?
Reply
#3

Quote:
Originally Posted by trapped1
Посмотреть сообщение
The error is in you a_samp include.. line 20.. Are you using 0.3d server version?
Yes..!
Reply
#4

Re download the samp server pack.. and all need to be okay..
Reply
#5

Quote:
Originally Posted by trapped1
Посмотреть сообщение
Re download the samp server pack.. and all need to be okay..
Thank you so much..
It was 0.3c not 0.3d naw all is perfect...
Reply
#6

All ok mate if you have some problems just pm me I will try to help you out
Reply


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