03.02.2012, 12:57
So,I still have some problem with my register system,and I hope you can help me here's my code:
The only problem is that when I login,if I type-in a wrong password it still logs me in,and here's a question for ******,yes,your hasshing password system looks nice,but what if a player aasks me to change his password then what would you do?
pawn Код:
#define PATH "/Accounts/%s.ini"
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
stock Accounts(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
stock LoadRegisteredAccount(playerid)
{
GivePlayerMoney(playerid,1000);
SetPlayerSkin(playerid,28);
SetPVarInt(playerid,"loggedin",1);
}
new
Score[MAX_PLAYERS],
Money[MAX_PLAYERS],
Admin[MAX_PLAYERS],
hPass[129];
stock LoadPlayerAccount_data(playerid,name[],value[])
{
INI_String("Password",hPass,129);
INI_Int("Money",Money[playerid]);
INI_Int("Score",Score[playerid]);
INI_Int("Adminlevel",Admin[playerid]);
return 1;
}
native WP_Hash(buffer[], len, const str[]);
public OnPlayerConnect(playerid)
{
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,sizeof(pName));
new connected[64];
format(connected,sizeof(connected),"%s(%d) has joined the server",pName,playerid);
SendClientMessageToAll(COLOR_GREY,connected);
SendClientMessage(playerid,COLOR_GREEN,"Welcome to San Fierro RP");
if(!fexist(Accounts(playerid)))
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Register","Please type in a password to register: ","Register","Cancel");
}
else
{
INI_ParseFile(Accounts(playerid), "LoadPlayerAccount_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login","Welcome back.Please type in your password: ","Login","Cancel");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(GetPVarInt(playerid,"loggedin") == 1)
{
new INI:PFile = INI_Open(Accounts(playerid));
INI_SetTag(PFile,"PlayerInfo");
INI_WriteInt(PFile,"Score",GetPlayerScore(playerid));
INI_WriteInt(PFile,"Money",GetPlayerMoney(playerid));
INI_WriteInt(PFile,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
INI_Close(PFile);
}
new pName[MAX_PLAYER_NAME];
new string[64];
GetPlayerName(playerid,pName,sizeof(pName));
format(string,sizeof(string),"%s(%d) has left the server!",pName,playerid);
SendClientMessageToAll(COLOR_GREY,string);
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1)
{
if(response==1)
{
if(!strlen(inputtext))
{
PlayerPlaySound(playerid,1055,0,0,0);
SendClientMessage(playerid,COLOR_RED,"Invalid password,please try again");
ShowPlayerDialog(playerid,DIALOG_STYLE_INPUT,1,"Register","Please type in a password to register: ","Register","Cancel");
}
else
{
new pName[24];
GetPlayerName(playerid,pName,sizeof(pName));
LoadRegisteredAccount(playerid);
SendClientMessage(playerid,COLOR_GREEN,"Succesfully registered!!!");
PlayerPlaySound(playerid,1057,0,0,0);
SendClientMessage(playerid,COLOR_PURPLE,"This is San Fierro RolePlay");
SendClientMessage(playerid,COLOR_YELLOW,"Type /new for more infos about the server");
SendClientMessage(playerid,COLOR_YELLOW,"Type /rules for server rules");
LoadRegisteredAccount(playerid);
new INI:PFile = INI_Open(Accounts(playerid));
INI_SetTag(PFile,"PlayerInfo");
WP_Hash(hPass,129,inputtext);
INI_WriteString(PFile,"Password",hPass);
INI_WriteInt(PFile,"Score",GetPlayerScore(playerid));
INI_WriteInt(PFile,"Money",GetPlayerMoney(playerid));
INI_WriteInt(PFile,"Adminlevel",0);
INI_Close(PFile);
}
}
if(response==0)
{
SendClientMessage(playerid,COLOR_GREEN,"I hope you will be back soon");
Kick(playerid);
}
}
if(dialogid==2)
{
if(response==1)
{
WP_Hash(hPass,129,inputtext);
if(strcmp(inputtext,hPass,true))
{
SendClientMessage(playerid,COLOR_GREEN,"Succesfully logged!!!");
PlayerPlaySound(playerid,1057,0,0,0);
SendClientMessage(playerid,COLOR_PURPLE,"This is San Fierro RolePlay");
SendClientMessage(playerid,COLOR_YELLOW,"Type /new for more infos about the server");
SendClientMessage(playerid,COLOR_YELLOW,"Type /rules for server rules");
SetPlayerScore(playerid,Score[playerid]);
GivePlayerMoney(playerid,Money[playerid]);
SetPVarInt(playerid,"Adminlevel",Admin[playerid]);
SetPVarInt(playerid,"loggedin",1);
}
else
{
PlayerPlaySound(playerid,1055,0,0,0);
SendClientMessage(playerid,COLOR_RED,"Wrong password,please try again");
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login","Welcome back.Please type in your password: ","Login","Cancel");
}
}
if(response==0)
{
SendClientMessage(playerid,COLOR_GREEN,"I hope you will be back soon");
Kick(playerid);
}
}
return 1;
}